Welcome to the Card Creation League! This round is for our finalist only! Feel free to watch and comment in the CCL discussion thread!
Out Finalist:
kjsharp
willows
Theme
It's a brand new year, so everything this month will require you to do something new! Start those resolutions and get ready, because you'll have to wind your gears around for that fresh take on card design!
Challenge
Design a card that can’t be played from a players hand, but can be played from more than one other zone.
Design a god creature card that is neither indestructible or returns from the graveyard to it’s owner's hand.
You may add a rules entry similar to the comp rules for your new status but additional example cards or explanations are forbidden.
PLEASE NOTE: This month will continue the use of the "Mandatory Top 3 Rule." For this month, you must submit a Top 3 during a round's critique period in order to receive any points for the round. Submitting critiques as well will be worth 2 bonus points in the round.
Your submissions are due Sunday, February 4th, 23:59 EST.
Schedule
Round 1 — Open to Everyone (December 31th-January 5th)
Round 2 — Open to Everyone (January 6th–11th)
Rounds 1 and 2 Critiques (Due January 14th)
Top 8 — Open to top 8 finishers (January 15th–18th)
Top 8 Critiques (Due January 21th)
Top 4 — Open to top 4 finishers from last round (January 22st–25th)
Top 4 Critiques (Due January 27th)
Final (End of month, winner determined by public poll)
1) non-hand, multi-zone card: Marit Lage, Awoken12BBBB
Legendary Snow Creature - Avatar (M)
Affinity for snow (This spell costs 1 less to cast for each snow permanent you control.)
Flying, indestructible
You may cast Marit Lage from the command zone or from exile, but not from anywhere else.
When you cast Marit Lage, choose a color. Each opponent reveals his or hand and discards all spells of the chosen color.
20/20
2) new type of God card: Dakthos, Satyr God3RG
Legendary Creature - God (M)
Omnipresence (If this card is in your graveyard, its static abilities are active, its triggered abilities trigger, and its activated abilities can be activated.)
Whenever Dakthos or another creature that adds two or more to your devotion to red and green enters the battlefield under your control, that creature gets +2/+2 and gains trample and haste until end of turn. "Are we having fun yet?"
3/3
3) new Status card: Hydra Incubator2
Artifact (R)
Protean (If Hydra Incubator would become tapped, it may be tapped left or right.)
Hydra creature spells you cast have improvise.
Hydra creatures you control have deathtouch as long as Hydra Incubator is tapped left.
Hydra creatures you control have lifelink as long as Hydra Incubator is tapped right.
4) Range of Influence card (Note: Global effects only apply to players within your range of influence): Emael, Sprite of Vainglory3UR
Legendary Creature - Faerie Rogue (R)
Flying, menace, haste
When Emael attacks, increase all players’ range of influence by one until end of turn. Then exile target creature you don't control. That creature’s owner returns it to the battlefield tapped and attacking a player of his or her choice. “Expand their horizons and they will inevitably venture into trouble.”
4/2
5) Partner Planeswalker card: Azeworai, Jamuraa Historian2GG
Legendary Planeswalker - Azeworai (M)
+2: Put up to one card from your graveyard on top of your library.
0: Until end of turn, whenever a legendary permanent enters the battlefield under your control, you gain 1 life and draw a card.
-8: Return all legendary permanent cards from your graveyard to the battlefield.
Azeworai, Jamuraa Historian can be your commander. Partner (You can have two commanders if both have partner.)
[3]
So I sort of went with a Babylonian theme here, I hope that comes through and is neat.
A card that can’t be played from a player’s hand but can be played from more than one other zone. Clinging Šulak2B
Enchantment — Aura (R)
You can’t cast Clinging Šulak from your hand.
Enchant creature
Whenever a creature dies or is exiled, if Clinging Šulak is in your graveyard or face-up in exile, you may cast it.
When enchanted creature dies, its controller discards a card and you draw a card. The cemetery and the toilet are both gates to the Underworld. Dark miasmas erupt when they are disturbed.
A God creature card that is neither indestructible nor returns from the graveyard to its owner’s hand. Nidaba, the Sacred Reed2GW
Legendary Creature — God (M)
Vigilance
Nidaba gets +0/+1 for each land you control.
If Nidaba would die, you may exile it and return it to the battlefield transformed instead.
3/3
/// Nidaba’s Yoke
(GW Color Indicator) Enchantment — Aura
Enchant Creature
At the beginning of combat on any player’s turn, you may pay GW. If you do, tap enchanted creature and choose one—
• Its controller draws a card.
• Its controller untaps target land.
• Place Nidaba’s Yoke and enchanted creature on top of their owner’s libraries.
A planeswalker card with partner. Uanna, Master of the Plough2GU
Legendary Planeswalker — Uanna (M)
+1: Reveal the top card of your library. You may put it into your hand or on the bottom of your library.
-2: Put a grain counter on each land you control.
-5: Remove all grain counters from lands you control. For each counter removed this way, create a 2/2 green Ox creature token.
Uanna, Master of the Plough can be your commander.
Partner (You can have two commanders if both have partner.)
[3]
A card that has an ability related to range of influence. Mušdamma’s Impossible Trebuchet5
Artifact (R)
As ranges of influence are determined at the start of each turn, you may choose an opponent, disregarding your range of influence with respect to making this choice. That player is within your range of influence until end of turn.
Design a card that uses a new status.
This design adds a new status value to the tap status category: antitapped. A permanent can be tapped, untapped, or antitapped. Existing abilities that “tap” permanents are errataed to “tap or antitap.” This does not change existing costs or the attack step, which use tap exclusively. Both tap and antitap costs as well as attacking require the permanent used to be untapped to be eligible for use.
Gibil’s Fire-Bearer3R
Creature — Human Cleric (U) T: Gibil's Fire-Bearer deals 2 damage to target player.
(Antitap): Gibil's Fire-Bearer deals 1 damage to target player.
Gibil's Fire-Bearer can block while it is antitapped.
2/1
January CCL 2018 Finals - State of the Game
Welcome to the Card Creation League! This round is for our finalist only! Feel free to watch and comment in the CCL discussion thread!
Out Finalist:
kjsharp
willows
Theme
It's a brand new year, so everything this month will require you to do something new! Start those resolutions and get ready, because you'll have to wind your gears around for that fresh take on card design!
Challenge
PLEASE NOTE: This month will continue the use of the "Mandatory Top 3 Rule." For this month, you must submit a Top 3 during a round's critique period in order to receive any points for the round. Submitting critiques as well will be worth 2 bonus points in the round.
Schedule
Marit Lage, Awoken 12BBBB
Legendary Snow Creature - Avatar (M)
Affinity for snow (This spell costs 1 less to cast for each snow permanent you control.)
Flying, indestructible
You may cast Marit Lage from the command zone or from exile, but not from anywhere else.
When you cast Marit Lage, choose a color. Each opponent reveals his or hand and discards all spells of the chosen color.
20/20
2) new type of God card:
Dakthos, Satyr God 3RG
Legendary Creature - God (M)
Omnipresence (If this card is in your graveyard, its static abilities are active, its triggered abilities trigger, and its activated abilities can be activated.)
Whenever Dakthos or another creature that adds two or more to your devotion to red and green enters the battlefield under your control, that creature gets +2/+2 and gains trample and haste until end of turn.
"Are we having fun yet?"
3/3
3) new Status card:
Hydra Incubator 2
Artifact (R)
Protean (If Hydra Incubator would become tapped, it may be tapped left or right.)
Hydra creature spells you cast have improvise.
Hydra creatures you control have deathtouch as long as Hydra Incubator is tapped left.
Hydra creatures you control have lifelink as long as Hydra Incubator is tapped right.
4) Range of Influence card (Note: Global effects only apply to players within your range of influence):
Emael, Sprite of Vainglory 3UR
Legendary Creature - Faerie Rogue (R)
Flying, menace, haste
When Emael attacks, increase all players’ range of influence by one until end of turn. Then exile target creature you don't control. That creature’s owner returns it to the battlefield tapped and attacking a player of his or her choice.
“Expand their horizons and they will inevitably venture into trouble.”
4/2
5) Partner Planeswalker card:
Azeworai, Jamuraa Historian 2GG
Legendary Planeswalker - Azeworai (M)
+2: Put up to one card from your graveyard on top of your library.
0: Until end of turn, whenever a legendary permanent enters the battlefield under your control, you gain 1 life and draw a card.
-8: Return all legendary permanent cards from your graveyard to the battlefield.
Azeworai, Jamuraa Historian can be your commander. Partner (You can have two commanders if both have partner.)
[3]
A card that can’t be played from a player’s hand but can be played from more than one other zone.
Clinging Šulak 2B
Enchantment — Aura (R)
You can’t cast Clinging Šulak from your hand.
Enchant creature
Whenever a creature dies or is exiled, if Clinging Šulak is in your graveyard or face-up in exile, you may cast it.
When enchanted creature dies, its controller discards a card and you draw a card.
The cemetery and the toilet are both gates to the Underworld. Dark miasmas erupt when they are disturbed.
A God creature card that is neither indestructible nor returns from the graveyard to its owner’s hand.
Nidaba, the Sacred Reed 2GW
Legendary Creature — God (M)
Vigilance
Nidaba gets +0/+1 for each land you control.
If Nidaba would die, you may exile it and return it to the battlefield transformed instead.
3/3
///
Nidaba’s Yoke
(GW Color Indicator) Enchantment — Aura
Enchant Creature
At the beginning of combat on any player’s turn, you may pay GW. If you do, tap enchanted creature and choose one—
• Its controller draws a card.
• Its controller untaps target land.
• Place Nidaba’s Yoke and enchanted creature on top of their owner’s libraries.
A planeswalker card with partner.
Uanna, Master of the Plough 2GU
Legendary Planeswalker — Uanna (M)
+1: Reveal the top card of your library. You may put it into your hand or on the bottom of your library.
-2: Put a grain counter on each land you control.
-5: Remove all grain counters from lands you control. For each counter removed this way, create a 2/2 green Ox creature token.
Uanna, Master of the Plough can be your commander.
Partner (You can have two commanders if both have partner.)
[3]
A card that has an ability related to range of influence.
Mušdamma’s Impossible Trebuchet 5
Artifact (R)
As ranges of influence are determined at the start of each turn, you may choose an opponent, disregarding your range of influence with respect to making this choice. That player is within your range of influence until end of turn.
Design a card that uses a new status.
This design adds a new status value to the tap status category: antitapped. A permanent can be tapped, untapped, or antitapped. Existing abilities that “tap” permanents are errataed to “tap or antitap.” This does not change existing costs or the attack step, which use tap exclusively. Both tap and antitap costs as well as attacking require the permanent used to be untapped to be eligible for use.
Gibil’s Fire-Bearer 3R
Creature — Human Cleric (U)
T: Gibil's Fire-Bearer deals 2 damage to target player.
(Antitap): Gibil's Fire-Bearer deals 1 damage to target player.
Gibil's Fire-Bearer can block while it is antitapped.
2/1