Snitching Barrier2B Creature - Wall
Whenver Snitching Barrier blocks, put a spoil counter on it.
If Snitching Barrier would die during combat, transform it instead.
0/2
/ / / / / Embattled Field Land T: Add B to your mana pool for each spoil counter on Embattled Field.
Next: A wall that was designed by a genius but built by incapable henchmen.
The Ultimate Defense4
Legendary Artifact Creature - Wall
Defender, shroud, indestructible, reach, triple strike.
~ can block any number of creatures.
Whenever ~ blocks a creature, ~ gets +4/+4 and that creature loses trample until end of turn.
Whenever a creature attacks you, sacrifice ~.
4/4
Wall of Raybans1W
Creature — Wall (C)
Defender
~ has protection from everything with the word 'sun' in its name.
0/4
IIW: A wall of Zombies.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
The Chained1BB
Creature - Zombie Wall
Defender
The Chained may block an additional creature each combat.
At the beginning of each end step, if The Chained was dealt combat damage that turn, create a tapped 2/2 black zombie token.
2/5
Next: A wall that is also a puzzle for your opponent
Wall of Riddles (Uncommon) 1WU
Artifact Creature - Wall
0/3
Defender t: Target opponent chooses a card type. Then reveal the top card of your library. If a card of the chosen type isn't revealed this way, put it into your hand.
Spawning ReefUUU
Creature - Homarid Wall
Defender
At the beginning of your upkeep, put a Tide counter on ~. Then if there are three or more Tide counters on ~, remove them all and create that many 1/1 blue Camarid creature tokens.
~ gets +1/+1 for each Tide counter on it. UU: Put a Tide counter on ~ or remove one from it.
1/4
Cornucopic Wall0
Artifact Creature - Wall
Whenever Cornucopic Wall blocks a creature, its controller gains 1 life and that creature gets a +1/+1 counter at the beginning of the next end step.
When Cornucopic Wall dies, draw a card if an opponent has 3 or more +1/+1 counters among the creatures they control.
0/5
Wall W Token Creature — Wall
Defender
Whenever this creature blocks a creature that is attacking a planeswalker you control, this creature gains indestructible until end of turn.
0/2
Next: A wall that might actually get a look in Modern. Bonus points if you name a particular, established Modern deck it might see play in.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Library of Ramyr (Rare) UR
Legendary Creature - Wall
0/4 T: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.
Murmuring Veil1U
Creature - Wall
Defender
When ~ enters the battlefield, scry 1.
Whenever ~ blocks a creature, return that creature and ~ to their owner's hands. 0/4
Wall of Savagry5GG
Creature - Beast Wall
Defender
~'s power and toughness are each equal to the number of beasts you control.
Retaliate (This creature can deal excess combat damage to attacking player or a planeswalker he or she controls while blocking.)
*/*
Next: A wall that can proliferate, evolve, graft, or something else Simmic-ish.
Rolling Boulders
Creature, Elemental Wall.
Trample, first Stike, defender
: Put Rolling Boulders from your hand onto the battlefield tapped and attacking. Play this ability only during your declare attackers step.
4/1
Blighted Thicket1BG
Creature — Plant Wall
Reach
Whenever ~ blocks a creature, that creature's controller gets a poison counter, then proliferate. "I don't think that's poison ivy."
0/4
Next: An un-wall.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Wall of Glue3W Creature - Wall
Creatures blocked by Wall of Glue stick to it. (They can't be tapped or untapped as long as they stick to it.)
Wall of Glue gets +1/+1 for each creature that sticks to it.
0/4
Hole in the WallGW
Creature — Wall
Defender, reach
~ can't block creature with power 2 or less.
0/7
Next: A wall built by Goblins.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Steamflogged Bastion3
Artifact Creature - Wall
Defender
Whenever ~ is dealt combat damage, prevent that damage and put a Breakage counter on ~, then if ~ has five or more Breakage counters on it, sacrifice it. T, Tap three untapped goblins you control: Remove a Breakage counter from ~.
0/3
Pristine Wall -- WWGG
Creature - Wall
Defender
Cumulative Upkeep -- Reveal cards from the top of your library until you reveal a number of land cards equal to the number of age counters on Pristine Wall. Put all land cards revealed this way onto the battlefield, then exile each other card revealed this way.
Pristine Wall has power and toughness each equal to the number of untapped lands you control.
*/*
Quarantine Barrier1BB
Creature - Wall
Defender
If Quarantine Barrier dies, any opponent may choose and sacrifice 3 creatures. If they do not, create 3 2/2 Black zombie demon tokens with flying.
0/4
Slime MembraneG
Creature - Ooze Wall
Defender, bands with other Slime Membranes
Creatures named Slime Membrane get +0/+1 for each other creature named Slime Membrane in a band with them.
0/1
Creature - Wall
Whenver Snitching Barrier blocks, put a spoil counter on it.
If Snitching Barrier would die during combat, transform it instead.
0/2
/ / / / /
Embattled Field
Land
T: Add B to your mana pool for each spoil counter on Embattled Field.
Next: A wall that was designed by a genius but built by incapable henchmen.
Legendary Artifact Creature - Wall
Defender, shroud, indestructible, reach, triple strike.
~ can block any number of creatures.
Whenever ~ blocks a creature, ~ gets +4/+4 and that creature loses trample until end of turn.
Whenever a creature attacks you, sacrifice ~.
4/4
Next: A wall of sunglasses
Wall of Raybans 1W
Creature — Wall (C)
Defender
~ has protection from everything with the word 'sun' in its name.
0/4
IIW: A wall of Zombies.
Creature - Zombie Wall
Defender
The Chained may block an additional creature each combat.
At the beginning of each end step, if The Chained was dealt combat damage that turn, create a tapped 2/2 black zombie token.
2/5
Next: A wall that is also a puzzle for your opponent
1WU
Artifact Creature - Wall
0/3
Defender
t: Target opponent chooses a card type. Then reveal the top card of your library. If a card of the chosen type isn't revealed this way, put it into your hand.
NEXT: a wall with Inspired
Artifact Creature - Scarecrow Wall
Defender
Inspired - Whenever ~ becomes untapped, it loses defender until end of turn.
4/4
NEXT: A wall with Homarid or bizarre creature type.
Creature - Homarid Wall
Defender
At the beginning of your upkeep, put a Tide counter on ~. Then if there are three or more Tide counters on ~, remove them all and create that many 1/1 blue Camarid creature tokens.
~ gets +1/+1 for each Tide counter on it.
UU: Put a Tide counter on ~ or remove one from it.
1/4
Next: A thanksgiving themed wall
Artifact Creature - Wall
Whenever Cornucopic Wall blocks a creature, its controller gains 1 life and that creature gets a +1/+1 counter at the beginning of the next end step.
When Cornucopic Wall dies, draw a card if an opponent has 3 or more +1/+1 counters among the creatures they control.
0/5
Next: A wall your opponent doesn't want to die
Defender, Hexproof
If Temporal Wall dies during a combat step from combat damage, you take an extra turn after this one.
0/2
Come at me, bro..
Next: A wall made by a planeswalker
W Token Creature — Wall
Defender
Whenever this creature blocks a creature that is attacking a planeswalker you control, this creature gains indestructible until end of turn.
0/2
Next: A wall that might actually get a look in Modern. Bonus points if you name a particular, established Modern deck it might see play in.
UR
Legendary Creature - Wall
0/4
T: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.
storm, jeskai, and/or turns
NEXT: a wall that returns to its owner's hand
Creature - Wall
Defender
When ~ enters the battlefield, scry 1.
Whenever ~ blocks a creature, return that creature and ~ to their owner's hands.
0/4
Next: A wall with trample
Creature - Beast Wall
Defender
~'s power and toughness are each equal to the number of beasts you control.
Retaliate (This creature can deal excess combat damage to attacking player or a planeswalker he or she controls while blocking.)
*/*
Next: A wall that can proliferate, evolve, graft, or something else Simmic-ish.
Creature, Elemental Wall.
Trample, first Stike, defender
: Put Rolling Boulders from your hand onto the battlefield tapped and attacking. Play this ability only during your declare attackers step.
4/1
Next: A wall for infect decks
Creature — Plant Wall
Reach
Whenever ~ blocks a creature, that creature's controller gets a poison counter, then proliferate.
"I don't think that's poison ivy."
0/4
Next: An un-wall.
Creature - Wall
Creatures blocked by Wall of Glue stick to it. (They can't be tapped or untapped as long as they stick to it.)
Wall of Glue gets +1/+1 for each creature that sticks to it.
0/4
Next: A wall that's missing a brick.
Creature — Wall
Defender, reach
~ can't block creature with power 2 or less.
0/7
Next: A wall built by Goblins.
Artifact Creature - Wall
Defender
Whenever ~ is dealt combat damage, prevent that damage and put a Breakage counter on ~, then if ~ has five or more Breakage counters on it, sacrifice it.
T, Tap three untapped goblins you control: Remove a Breakage counter from ~.
0/3
Next: A wall that uses energy counters.
3W
Creature - Wall
2/4
Defender, flying
t: You get E.
E: Wall of Energy can block an additional creature this turn.
NEXT: a wall that can't block
Creature - Wall
Defender
If Ephemeral Deluge would block a creature, phase out Ephemeral Deluge and that creature instead.
0/4
Next: A wall with 1 toughness and 2 or greater power.
Creature - Wall
Defender, reach
Crystalline Pane can block any number of creatures each combat.
3/1
A wall that needs proper upkeep
Creature - Wall
Defender
Cumulative Upkeep -- Reveal cards from the top of your library until you reveal a number of land cards equal to the number of age counters on Pristine Wall. Put all land cards revealed this way onto the battlefield, then exile each other card revealed this way.
Pristine Wall has power and toughness each equal to the number of untapped lands you control.
*/*
Next: A wall that's hiding something inside it.
Creature - Wall
Defender
If Quarantine Barrier dies, any opponent may choose and sacrifice 3 creatures. If they do not, create 3 2/2 Black zombie demon tokens with flying.
0/4
Next: A wall with similar to S.N.O.T.
Creature - Ooze Wall
Defender, bands with other Slime Membranes
Creatures named Slime Membrane get +0/+1 for each other creature named Slime Membrane in a band with them.
0/1
Next: A wall Vehicle.
Tribal Artifact - Wall Vehicle
Defender
When ~ blocks, it loses defender until the beginning of your next end step.
Crew 4
8/8
Next: A wall of porcupines