- return all spells that were played last turn to their owners hands.
- Each player gains life that was lost since the beginning of the last turns upkeep.
- Gain control of target player during his or her next turn.
0/10
Next: create a wall that can morph into whatever it blocks but there is a specific downside to each color that it can become.
Edit: posted the same time as that guy ^
So we had same wall effect so ill take his objective since he beat me to the shadow wall.
Twilight empass 1UB
Flying defender
When Twilight Empass blocks or becomes blocked by a creature it becomes a copy of that creature, but it keeps this ability and gains:
When Twilight Empass becomes green any creature it blocked or blocks it gets a +1/+1 counter.
When Twilight Empass becomes blue the creature blocking it or blocked by it gains flying.
When Twilight Empass becomes red the creature blocking or blocked it gains firstrike.
When Twilight Empass becomes white the creature it blocks or blocked it gains vigilance.
When twilight Empass becomes black the creature it blocks or blocked it gains wither.
0/6
Next a Wall made out of the games best enchantment.
Statuary Preserve2GW
Creature - Wall
Defender, hexproof 2G, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. 2W, T: Return target creature card with power 3 or less from your graveyard to the battlefield.
0/8
Next: A Wall that's also one of its colors' "iconic" creature types.
Wall of Riddles4UU
Creature - Sphinx Wall
Defender, flying
When ~ blocks, reveal cards from the top of your library until you reveal a land card. An opponent divides the revealed cards into two piles. Choose one of the piles and put it into your hand, put the other pile into your graveyard.
3/6
Wall of Riches4
Artifact Creature - Wall
Defender
~ enters the battlefield with three gold counters on it.
~ gets +0/+1 for each gold counter on it.
Remove a gold counter from ~: Add C to your mana pool. T: Put a gold counter on ~. 0/3
Wall of Cardboard -- 3
Artifact Creature - Wall
Defender
Wall of Cardboard's toughness is equal to the number of cards in your library.
Whenever Wall of Cardboard is dealt damage, exile that many cards from the top of your library.
3/*
Memoriam Wall -- 5
Artifact Creature - Wall
Defender
Whenever a creature dies, imprint its name upon Memoriam Wall. (That creature card loses its name, and Memoriam Wall gains that name.)
Nameless cards in graveyards can't be targeted by spells or abilities, and can't enter the battlefield.
Whenever a creature with a name imprinted on Memoriam Wall enters the battlefield, gain one life and put a +1/+1 counter on Memoriam Wall.
0/6
Roc's Aerie2WW
Creature - Wall
Defender
When ~ enters the battlefield, create a 3/3 white Bird creature with flying. 1W, T: Target Bird you control gains indestructible until end of turn. 0/3
Tidal Partition 2U
Creature - Wall
Defender
Tidal Partition can only block creatures without flying.
Tidal Partition may block creatures with islandwalk as though they didnt have the ability.
0/5
Next: A wall thats a pet of one of the false gods.
That was a good pick void nothing. Would have also accepted mins over matter, recurring nightmare, oath of druids, lol
Locust's Thousands2UU
Creature - Insect Wall
Flying, defender
When Locust's Thousands enters the battlefield, draw four cards, then discard four cards. When the Hekma was cast down, something else loomed in the skies of Naktamun to fill its people with reverent dread.
1/4
Next: A white Wall whose toughness isn't greater than its power.
Wall of DeathGGRR
Creature-Soldier Wall
First Strike, Defender 1GR: This loses Defender and gains Trample. "They said I couldn't get 6 men behind ONE tree branch!" --Drunk Donny
4/1
Next: A wall with an almost game-winning ability but is expensive or costly.
Wall of Feathers2W
Creature - Wall
Defender, lifelink 8WW, sacrifice ~: Create X 1/1 white Bird creature tokens with flying, where X is your life total.
4/2
Next: A wall that encourages, but doesn't force, the opponent to attack you.
Refuge of the Desperate(R/W)
Creature - Elemental Wall
Flash
Defender, reach
Refuge of the Desperate blocks each turn if able.
Whenever Refuge of the Desperate is dealt damage, sacrifice another permanent.
0/15
Saberthorn Hedge1GW
Creature - Plant Wall
Defender
Whenever a creature without flying or forestwalk attacks you or a planeswalker you control, that creature loses first strike and double strike until end of turn and Saberthorn Hedge deals 1 damage to it at end of combat.
3/2
Szadek's Wall1UB
Creature-Vampire Wall
Defender, Lifelink
This creature can block more than one creature per combat step. Every time this blocks a creature, your opponent discards the top 2 cards of their deck to their graveyard.
2/6
Next: A wall with good cost, attack, and toughness but godawful effect.
Wall of Isolation1WU
Creature — Wall
Defender
Other creatures you control have defender.
7/8
Next: Walls hatin' walls.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Wall of Mirrors1U
Creature — Shapeshifter Wall
Defender
You may have ~ enters the battlefield as copy of any creature on the battlefield, except it has defender and is Wall in addition to its other types.
0/0
IIW: A wall for tokens.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Muraganda Reef3UG
Creature - Coral Wall
Defender T: Create a 1/1 blue Coral Wall creature token with defender.
Creatures you control with converted mana cost equal to 0 get +2/+2.
3/5
Next: A wall with shadow that's still useful if your opponent has no shadow
Shadowrealm Haze3U
Creature- Wall (U)
Shadow, Defender
When a creature attacks or a planeswalker you control, that creature gets -1/-0 until end of turn.
0/6
Next: Something with similar flavor or function to Floodgate.
Preserve Fence 2GGG
Creature - Wall
Defender
When you control a creature with 6 or more power, sacrifice ~.
When ~ dies, reveal cards from the top of your library equal to the greatest power among creatures you control. Put all creature cards revealed this way onto the battlefield and the rest into your graveyard.
0/6
Creature - Elemental wall (u)
Defender, shadow
: Target creature loses Shadow this turn.
, : Target creature gains shadow until the next end step.
1/4
A wall with an ultra powerful effect that takes a lot of work
Creature - wall
Defender, shroud
Sacrifice 5 lands: choose two
- return all spells that were played last turn to their owners hands.
- Each player gains life that was lost since the beginning of the last turns upkeep.
- Gain control of target player during his or her next turn.
0/10
Next: create a wall that can morph into whatever it blocks but there is a specific downside to each color that it can become.
Edit: posted the same time as that guy ^
So we had same wall effect so ill take his objective since he beat me to the shadow wall.
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
Flying defender
When Twilight Empass blocks or becomes blocked by a creature it becomes a copy of that creature, but it keeps this ability and gains:
When Twilight Empass becomes green any creature it blocked or blocks it gets a +1/+1 counter.
When Twilight Empass becomes blue the creature blocking it or blocked by it gains flying.
When Twilight Empass becomes red the creature blocking or blocked it gains firstrike.
When Twilight Empass becomes white the creature it blocks or blocked it gains vigilance.
When twilight Empass becomes black the creature it blocks or blocked it gains wither.
0/6
Next a Wall made out of the games best enchantment.
Statuary Preserve 2GW
Creature - Wall
Defender, hexproof
2G, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
2W, T: Return target creature card with power 3 or less from your graveyard to the battlefield.
0/8
Next: A Wall that's also one of its colors' "iconic" creature types.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Sphinx Wall
Defender, flying
When ~ blocks, reveal cards from the top of your library until you reveal a land card. An opponent divides the revealed cards into two piles. Choose one of the piles and put it into your hand, put the other pile into your graveyard.
3/6
Next: A wall of money
Artifact Creature - Wall
Defender
~ enters the battlefield with three gold counters on it.
~ gets +0/+1 for each gold counter on it.
Remove a gold counter from ~: Add C to your mana pool.
T: Put a gold counter on ~.
0/3
Next: A wall of paper
Artifact Creature - Wall
Defender
Wall of Cardboard's toughness is equal to the number of cards in your library.
Whenever Wall of Cardboard is dealt damage, exile that many cards from the top of your library.
3/*
.
Next: A wall of goldfish.
Creature - Fish Wall
Defender
~ gets +2/+2 as long as you control four or more merfolk.
0/5
Next: A wall with a lot of Graffitti
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact Creature - Wall
Defender
Whenever a creature dies, imprint its name upon Memoriam Wall. (That creature card loses its name, and Memoriam Wall gains that name.)
Nameless cards in graveyards can't be targeted by spells or abilities, and can't enter the battlefield.
Whenever a creature with a name imprinted on Memoriam Wall enters the battlefield, gain one life and put a +1/+1 counter on Memoriam Wall.
0/6
.
Next: A wall with a very large nest in it.
Creature - Wall
Defender
When ~ enters the battlefield, create a 3/3 white Bird creature with flying.
1W, T: Target Bird you control gains indestructible until end of turn.
0/3
Next: An underwater wall
Creature - Wall
Defender
Tidal Partition can only block creatures without flying.
Tidal Partition may block creatures with islandwalk as though they didnt have the ability.
0/5
Next: A wall thats a pet of one of the false gods.
That was a good pick void nothing. Would have also accepted mins over matter, recurring nightmare, oath of druids, lol
Creature - Insect Wall
Flying, defender
When Locust's Thousands enters the battlefield, draw four cards, then discard four cards.
When the Hekma was cast down, something else loomed in the skies of Naktamun to fill its people with reverent dread.
1/4
Next: A white Wall whose toughness isn't greater than its power.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature-Soldier Wall
First Strike, Defender
1GR: This loses Defender and gains Trample.
"They said I couldn't get 6 men behind ONE tree branch!" --Drunk Donny
4/1
Next: A wall with an almost game-winning ability but is expensive or costly.
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Creature - Wall
Defender, lifelink
8WW, sacrifice ~: Create X 1/1 white Bird creature tokens with flying, where X is your life total.
4/2
Next: A wall that encourages, but doesn't force, the opponent to attack you.
Creature - Elemental Wall
Flash
Defender, reach
Refuge of the Desperate blocks each turn if able.
Whenever Refuge of the Desperate is dealt damage, sacrifice another permanent.
0/15
Next: Small Wall.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature- Wall
Defender
When Mined Barricade dies, it deals 4 damage to each creature it blocked this turn.
0/1
Next: A wall with higher power than toughness.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Plant Wall
Defender
Whenever a creature without flying or forestwalk attacks you or a planeswalker you control, that creature loses first strike and double strike until end of turn and Saberthorn Hedge deals 1 damage to it at end of combat.
3/2
Next: A Wall from Ravnica.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature-Vampire Wall
Defender, Lifelink
This creature can block more than one creature per combat step. Every time this blocks a creature, your opponent discards the top 2 cards of their deck to their graveyard.
2/6
Next: A wall with good cost, attack, and toughness but godawful effect.
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Creature — Wall
Defender
Other creatures you control have defender.
7/8
Next: Walls hatin' walls.
Creature - Wall
Defender, deathtouch
BB: This loses Defender forthe turn.
1BBT: Destroy all creatures with "Defender".
2/4
Next: An Cloning Wall
Vintage >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legacy
Creature — Shapeshifter Wall
Defender
You may have ~ enters the battlefield as copy of any creature on the battlefield, except it has defender and is Wall in addition to its other types.
0/0
IIW: A wall for tokens.
Creature - Coral Wall
Defender
T: Create a 1/1 blue Coral Wall creature token with defender.
Creatures you control with converted mana cost equal to 0 get +2/+2.
3/5
Next: A wall with shadow that's still useful if your opponent has no shadow
Creature- Wall (U)
Shadow, Defender
When a creature attacks or a planeswalker you control, that creature gets -1/-0 until end of turn.
0/6
Next: Something with similar flavor or function to Floodgate.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Wall
Defender
When you control a creature with 6 or more power, sacrifice ~.
When ~ dies, reveal cards from the top of your library equal to the greatest power among creatures you control. Put all creature cards revealed this way onto the battlefield and the rest into your graveyard.
0/6
Next: A wall of sound
Creature - Wall
Defender, prowess, protection from Humans
When Evil Cacophony enters the battlefield, discard a card at random.
3/2
Next: A Wall of light that isn't white.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝