Electrostatic Conduction 4UR
Enchantment
Whenever a charge counter is placed on an artifact you control, you may pay [mana]1[mana]. If you do, untap that artifact.
Whenever a charge counter is removed from an artifact you control, you may have ~ deal 2 damage to target creature or player.
Toast to Misfortune1BB
Enchantment
At the end of the turn, if an opponent lost life, or has had a permanent put into his or her graveyard from the battlefield, you gain 2 life. "A toast to the loss of others, so way may profit from it."
Curse of the Burdened2W
Enchantment - Aura
Enchant Creature
Enchanted Creature can't attack or block if it has a +1/+1 counter on it or if it is Equipped.
Merciless Oppression2WB
Enchantment
When ~ enters the battlefield choose a creature type.
Creatures of the chosen type can't attack and their activated abilities can't be activated unless they're mana abilities.
Contagious Insanity2UB
Sorcery
Each player discards two cards at random and puts the top three cards of his or her library into his or her graveyard. Insanity loves Company.
Rush to the Finish1URR
Enchantment
All players skip their Upkeep, Standby and End phases and their second Main Phase each turn.
All players take a second Draw phase and a second Combat Phase each turn.
Cerebral Manipulator2UR
Creature - Sliver
Whenever a creature deals damage to you, you may draw a card. T:Cerebral Manipulator deals 1 damage to you.
1/3
Missing "Slivers {you control} get "{ability"", which is the standard for Slivers and important to making that card really useful for a draw engine, but I see the point of it and how it synergizes.
Gravesearcher Geist1BU
Creature - Spirit
Gravemorph: Exile a Spirit in your graveyard (When this creature dies, you may pay its gravemorph cost. If you do, return another target creature card with gravemorph from your graveyard to the battlefield)
Sacrifice Gravesearcher Geist: Search your deck for a Zombie or Skeleton card and put it on the top of your deck, or target Zombie or Skeleton in your graveyard gains Gravemorph until end of turn
1/1
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The synergy is that Jandor's Ring will let you interrupt your Draw phase by sacrificing this to grab a Zombie or Skeleton in your deck. The internal synergies this is primarily built for is two options: One is that you Gravemorph into a Skaab, milling the fetched card into your graveyard where it can be Gravemorphed, or retrieving a Zombie or Skeleton in your graveyard by giving it Gravemorph before the death resolves.
Next: Hose Basal Sliver. I dislike sacrifice Slivers. There just aren't enough ways to pump tokens to feed it. The token pumps are powerful, but few.
Private Mod Note
():
Rollback Post to RevisionRollBack
I love Slivers, Myr, Saprolings and generally any creature type best served by spamming loads of tokens
Sadistic EuphoryR
Enchantment
Whenever a permanent you control deals damage to you, creatures you control gain 1/+0 until end of turn. 2R, sacrifice ~: Creatures you control gain trample until end of turn.
Shield of Grenath2WW
Enchantment
If a spell or ability an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Extortion Scheme1B
Sorcery
Until end of turn, you control target opponent. Play this spell only on your turn.
Overload 1BB(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Spirits from Beyond2W
Enchantment - Aura
Enchant creature you control
Whenever enchanted creature attacks, create a 1/1 white spirit token with flying that's tapped and attacking for each creature card in your graveyard. Sacrifice those tokens at the beginning of the next end step.
Quicksilver Mirror4
Artifact
If a spell or ability you control targets an opponent or makes you to choose an opponent, you may target or choose yourself instead. See yourself as you truly are.
Boon of Exploration2G
Enchantment
Whenever you play a land, put an exploration counter on ~.
At the beginning of your second main phases, if there are four or more exploration counters on ~, add X amount of mana of any one color to your mana pool where X is the number of Exploration counters on ~.
Hayo, Warmage of Elements
Legendary Creature- Human Warruor Wizard.
Prowess
Whenever a player casts a spell with X in its mana cost, Hayo's power and toughness are each increased by the value of X until the end of turn.
2/2
Stormcandle Trap3RR
Instant - Trap
If a creature entered the battlefield under an opponent's control this turn, you may pay {0} rather than pay ~'s mana cost.
~ deals 5 damage divided among any number of target creatures an opponent controls.
Mirari's Gate5
Legendary Artifact (Mythic) 2, T: Exile your library face-down, then shuffle all face up cards you own in exile into your library. "The Mirari's power is our last hope for a pure Mirrodin now."
- Koth of the Hammer
Bound to Nature5GG
Enchantment - Aura
Enchant Player
When ~ enters the battlefield, destroy all artifacts Enchanted Player controls.
Enchanted Player cannot play artifact spells.
Mayael's DirgeUUBB
Enchantment
At the beginning of your upkeep, draw a card for each creature controlled by an opponent with power 5 or greater.
At the beginning of your upkeep, put a -1/-1 counter on each creature controlled by an opponent.
Enchantment
Whenever a charge counter is placed on an artifact you control, you may pay [mana]1[mana]. If you do, untap that artifact.
Whenever a charge counter is removed from an artifact you control, you may have ~ deal 2 damage to target creature or player.
---
Synergise with: Lava Blister
Enchantment
At the end of the turn, if an opponent lost life, or has had a permanent put into his or her graveyard from the battlefield, you gain 2 life.
"A toast to the loss of others, so way may profit from it."
Hose Call to the Kindred
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
If a nonland nontoken permanent enters the battlefield if it was not cast exile it.
Next Hose Desecration Demon
Enchantment - Aura
Enchant Creature
Enchanted Creature can't attack or block if it has a +1/+1 counter on it or if it is Equipped.
Hose Chronatog
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
When ~ enters the battlefield choose a creature type.
Creatures of the chosen type can't attack and their activated abilities can't be activated unless they're mana abilities.
Synergize: Spinal Parasite
Artifact
Vanishing X
Whenever a Time counter is removed from ~, put three +1/+1 counters on target creature.
Synergize: Body Double
Sorcery
Each player discards two cards at random and puts the top three cards of his or her library into his or her graveyard.
Insanity loves Company.
Hose Ludevic, Necro-Alchemist
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
All players skip their Upkeep, Standby and End phases and their second Main Phase each turn.
All players take a second Draw phase and a second Combat Phase each turn.
---
Synergize with Plague Sliver.
Creature - Sliver
Whenever a creature deals damage to you, you may draw a card.
T:Cerebral Manipulator deals 1 damage to you.
1/3
Synergize:Jandor's Ring
Gravesearcher Geist 1BU
Creature - Spirit
Gravemorph: Exile a Spirit in your graveyard (When this creature dies, you may pay its gravemorph cost. If you do, return another target creature card with gravemorph from your graveyard to the battlefield)
Sacrifice Gravesearcher Geist: Search your deck for a Zombie or Skeleton card and put it on the top of your deck, or target Zombie or Skeleton in your graveyard gains Gravemorph until end of turn
1/1
---
The synergy is that Jandor's Ring will let you interrupt your Draw phase by sacrificing this to grab a Zombie or Skeleton in your deck. The internal synergies this is primarily built for is two options: One is that you Gravemorph into a Skaab, milling the fetched card into your graveyard where it can be Gravemorphed, or retrieving a Zombie or Skeleton in your graveyard by giving it Gravemorph before the death resolves.
Next: Hose Basal Sliver. I dislike sacrifice Slivers. There just aren't enough ways to pump tokens to feed it. The token pumps are powerful, but few.
Artifact
As ~ enters the battlefield, choose a creature type.
Creatures of the chosen type have no abilities.
Next: Synnergize Lava Hounds
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever a permanent you control deals damage to you, creatures you control gain 1/+0 until end of turn.
2R, sacrifice ~: Creatures you control gain trample until end of turn.
Next: Hose Grapeshot
Enchantment
If a spell or ability an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Synergize: Sword-Point Diplomacy
Sorcery
Until end of turn, you control target opponent. Play this spell only on your turn.
Overload 1BB(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Next - Synergize with Goblin Game
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Vampire Cleric
Sacrifice ~: Gain life equal to the amount of life you lost this turn.
2/3
Next: Synergize Kessig Cagebreakers
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment - Aura
Enchant creature you control
Whenever enchanted creature attacks, create a 1/1 white spirit token with flying that's tapped and attacking for each creature card in your graveyard. Sacrifice those tokens at the beginning of the next end step.
Hose:Carnage Tyrant
Sorcery
Target player chooses a creature among creatures with the highest power he or she controls and sacrifices it.
Gain 2 Life.
Synnergize Intellectual Offering
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact
If a spell or ability you control targets an opponent or makes you to choose an opponent, you may target or choose yourself instead.
See yourself as you truly are.
Synergize - Storm Cauldron
Enchantment
Whenever you play a land, put an exploration counter on ~.
At the beginning of your second main phases, if there are four or more exploration counters on ~, add X amount of mana of any one color to your mana pool where X is the number of Exploration counters on ~.
Next: Hose Ephiphany at the Drownyard
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature- Human Warruor Wizard.
Prowess
Whenever a player casts a spell with X in its mana cost, Hayo's power and toughness are each increased by the value of X until the end of turn.
2/2
Hose weaponcraft enthusiast
Instant - Trap
If a creature entered the battlefield under an opponent's control this turn, you may pay {0} rather than pay ~'s mana cost.
~ deals 5 damage divided among any number of target creatures an opponent controls.
Next: Synergize Vodalian War Machine
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Tribal Sorcery - Merfolk
Create three blue 1/1 Merfolk creature tokens.
Next - synergize with Leveler
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Legendary Artifact (Mythic)
2, T: Exile your library face-down, then shuffle all face up cards you own in exile into your library.
"The Mirari's power is our last hope for a pure Mirrodin now."
- Koth of the Hammer
Next: Hose Mycosynth Lattice
Enchantment - Aura
Enchant Player
When ~ enters the battlefield, destroy all artifacts Enchanted Player controls.
Enchanted Player cannot play artifact spells.
Next: Hose Mayael's Aria
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
At the beginning of your upkeep, draw a card for each creature controlled by an opponent with power 5 or greater.
At the beginning of your upkeep, put a -1/-1 counter on each creature controlled by an opponent.
Synergize with Astral Slide
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections