Smoldragger2WBR
Creature - Lizard
Haste
Whenever ~ attacks, defending player exiles a card at random from his or her hand for as long as you control ~.
5/4
WUBRG Legendary Enchantment Artifact - Equipment
Equipped creatures you control get +1/+0 for each life you lose until end of turn. Equip -- Pay 3 life
Lifeforce Pipette WUBRG Legendary Enchantment Artifact - Equipment
Equipped creatures you control get +1/+0 for each life you lose until end of turn. Equip -- Pay 3 life
Legendary Enchantment Creature - God Bestow 2WB
Enchanted Creature gets +4/+4 and has "Whenever Enchanted Creature dies, return it to the battlefield."
Tharus, God of Decay3RR
Legendary Enchantment Creature - God
Bestow 2WB
Enchanted Creature gets +4/+4 and has "Whenever Enchanted Creature dies, return it to the battlefield."
4/4
Enchantment
Each player's maximum hand size is reduced by 6.
At the beginning of your end step, archive your hand. (Exile it. If you would draw a card, you may instead return an archived card you own to your hand.)
Deathtouch, Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1WW: Bolster 2. Do this anytime you could play a sorcery and if you control less creatures than an opponent.
3/2
WRB
Legendary Creature - Unicorn Mystic
Deathtouch, Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1WW: Bolster 2. Do this anytime you could play a sorcery and if you control less creatures than an opponent.
3/2
For each vote of Ice, choose a creature. That creature cannot attack or block or have any of its abilities activated until the beginning of its controller's next turn.
While voting, you may abstain.(This adds the vote abstention as an additional choice for you to each vote that does not already have it.)
Council's trilemma — Starting with you, each player votes for burn, ice or abstention.
For each vote of Burn, each player discards a card.
For each vote of Ice, choose a creature. That creature cannot attack or block or have any of its abilities activated until the beginning of its controller's next turn.
At first I was thinking this could be a cheap instant with the abstention but instead...
Target player can't chose abstention.
For the rest of the game, while voting, you may abstain. (This adds the vote abstention as an additional choice for you to each vote that does not already have it.)
Council's trilemma — Starting with you, each player votes for burn, ice or abstention.
For each vote of Burn, each player discards a card.
For each vote of Ice, choose a creature. That creature cannot attack or block or have any of its abilities activated until the beginning of its controller's next turn.
Destroy up to two non-basic lands.
If ~ was kicked, destroy all lands.
Kicker - 4RR
Destroy up to two non-basic lands.
If ~ was kicked, destroy all lands.[/quote]
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Kicker - 4RR
Destroy up to two non-basic lands.
If ~ was kicked, destroy all lands.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Whenever ~ attacks, defending player exiles a card at random from his or her hand for as long as you control ~.
5/4
Haste
Whenever ~ attacks, defending player exiles a card at random from his or her hand for as long as you control ~.
5/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Lizard
Haste
Whenever ~ attacks, defending player exiles a card at random from his or her hand for as long as you control ~.
5/4
Creature - Lizard
Haste
Whenever ~ attacks, defending player exiles a card at random from his or her hand for as long as you control ~.
5/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Equip -- Pay 3 life
Equipped creatures you control get +1/+0 for each life you lose until end of turn.
Equip -- Pay 3 life
Legendary Enchantment Artifact - Equipment
Equipped creatures you control get +1/+0 for each life you lose until end of turn.
Equip -- Pay 3 life
Legendary Enchantment Artifact - Equipment
Equipped creatures you control get +1/+0 for each life you lose until end of turn.
Equip -- Pay 3 life
Bestow 2WB
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Bestow 2WB
Are you sure you want to start with Bestow. Look at Chromanticore
Bestow 2WB
Enchanted Creature gets +4/+4 and has "Whenever Enchanted Creature dies, return it to the battlefield."
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Enchantment Creature - God
Bestow 2WB
Enchanted Creature gets +4/+4 and has "Whenever Enchanted Creature dies, return it to the battlefield."
4/4
Each player's maximum hand size is reduced by 6.
At the beginning of your end step, archive your hand. (Exile it. If you would draw a card, you may instead return an archived card you own to your hand.)
1WW: Bolster 2. Do this anytime you could play a sorcery and if you control less creatures than an opponent.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Deathtouch, Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
1WW: Bolster 2. Do this anytime you could play a sorcery and if you control less creatures than an opponent.
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
WRB
Legendary Creature - Unicorn Mystic
Deathtouch, Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
1WW: Bolster 2. Do this anytime you could play a sorcery and if you control less creatures than an opponent.
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
For each vote of Ice, choose a creature. That creature cannot attack or block or have any of its abilities activated until the beginning of its controller's next turn.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Council's trilemma — Starting with you, each player votes for burn, ice or abstention.
For each vote of Burn, each player discards a card.
For each vote of Ice, choose a creature. That creature cannot attack or block or have any of its abilities activated until the beginning of its controller's next turn.
At first I was thinking this could be a cheap instant with the abstention but instead...
For the rest of the game, while voting, you may abstain. (This adds the vote abstention as an additional choice for you to each vote that does not already have it.)
Council's trilemma — Starting with you, each player votes for burn, ice or abstention.
For each vote of Burn, each player discards a card.
For each vote of Ice, choose a creature. That creature cannot attack or block or have any of its abilities activated until the beginning of its controller's next turn.
Does this fix it? I don't think it does... it just makes an enemy for you. But fixes it in a Duel. Jesus I just should have put the card type.