Goblin PropagandistRR
Creature- Goblin Advisor
Whenever a Goblin creature deals combat damage to you, gain control of that creature. "Tivadar's Crusade is over! We are one! We are goblin!"
2/2
Suspicious MerchantRR
Creature - Goblin
Whenever a creature deals damage to you, put a Fade counter on it and it gains Fading 1. “We must not look at goblin men,/ We must not buy their fruits:/ Who knows upon what soil they fed/ Their hungry thirsty roots?” ~Christina Rosetti, 'Goblin Market'
1/3
Time-Eater Kusite2UB
Creature - Horror Berserker
Vanishing 1
Whenever a time counter is removed from another permanent or suspended card, a permanent with vanishing is put into a graveyard from the battlefield, or a player casts a spell with suspend, put a time counter on Time-Eater Kusite and it gets +2/+2 until end of turn.
4/4
Time-Eater2UB
Creature - Horror
Vanishing 2
Remove a time counter on a permanent you control or a Suspended Spell you own: ~ gets +3/+3 until end of turn. Activate this ability only once per turn.
3/3
Shauku's Nightstalker2BB
Creature - Nightstalker
Shauku's Nightstalker gets -1/-1 for each other creature on the battlefield. U: Shauku's Nightstalker gains flying until end of turn. R: Shauku's Nightstalker gains menace until end of turn.
6/6
Nightstalker Shadowqueen2BB
Creature- Nightstalker
Nightstalker Shadowqueen gets -1/-1 for each non-Nightstalker creature on the battlefield. BB: Target Nightstalker creature gains menace until end of turn.
6/6
Maro-Sorcerer of Madara5G
Creature - Elemental
Trample, stalwart (This creature can be assigned to block an additional time each combat.)
Maro-Sorcerer of Madara gets +1/+2 for each Plains you control.
Maro-Sorcerer of Madara gets +0/+3 for each Island you control.
Maro-Sorcerer of Madara gets +2/+1 for each Swamp you control.
Maro-Sorcerer of Madara gets +3/+0 for each Mountain you control.
1/1
Living Prism5
Artifact Creature - Illusion
Converge - ~ enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter on ~: Add one mana of any color to your mana pool.
0/0
Simic ReploidU
Creature- Mutant
As Simic Reploid enters the battlefield, you may remove three +1/+1 counters from among creatures you control. If you do, Simic Reploid enters the battlefield as a copy of target creature.
1/1
Cytoplast Nuthoarder UG
Creature - Squirrel Mutant
Evolve
At the beginning of your upkeep, you may move a +1/+1 counter from a creature you control to ~.
1/1
The Nuthoard
Legendary Land T: Add C to your mana pool.
At the beginning of your upkeep, you may move any number of +1/+1 counters from creatures you control onto The Nuthoard. 2G: The Nuthoard becomes a 2/2 Squirrel Mutant with Trample until end of turn. It's. The. Nuthoard.
The Voidtree of Cridhe
Legendary Land
The Voidtree of Cridhe enters the battlefield tapped. T: Add G to your mana pool. T, Sacrifice two Squirrels: Add CCCC to your mana pool.
At the beginning of your upkeep, create a 2/1 colorless Eldrazi Squirrel creature token for each counter on The Voidtree of Cridhe.
Town Constabulary
Land
~ enters the battlefield tapped. T: Add W to your mana pool.
At the beginning of your upkeep, you may pay 3. If you do, Investigate.
Condemned ConstableWW
Creature - Human Soldier
At the beginning of your upkeep, you may exile Condemned Constable from the battlefield or from your hand. If you do, draw a card.
2/3 Innocent, yet proven guilty.
Core Memory Bank 2UU
Enchantment
When ~ enters the battlefield, exile the top seven cards of your library face down.
When ~ is sent to the graveyard from the battlefield, put the cards exiled by ~ into your hand.
Brassclaw Pillagers2RRR
Creature - Orc Warrior
Whenever Brassclaw Pillagers attacks, exile target land defending player controls.
When Brassclaw Pillagers dies, put all land cards exiled with it onto the battlefield tapped under your control.
2/4
Mogg Commander 3RRR
Creature - Goblin Warrior
Other Goblin Creatures you control get +1/+1.
Whenever ~ attacks, create two 1/1 Red goblin creature tokens tapped and attacking.
3/2
Commadger3GG
Creature - Badger Warrior
Whenever a creature an opponent controls dies during a combat phase, create a 2/3 Green badger warrior creature token.
Whenever a badger attacks, you may have it fight target creature.
3/4
Captain's Recruiter3WW
Creature - Kor Soldier Ally
When ~ enters the battlefield, create two 1/1 White Kor Soldier Ally creature tokens.
Cohort - T Tap an untapped ally you control: Create a 1/1 White Soldier Ally Creature token.
2/3
Munda's Armorer3W
Creature - Kor Artificer Ally
When Munda's Armorer enters the battlefield, create a 0/2 colorless Wall Ally artifact creature token with defender. Cohort - T, Tap an untapped Ally you control: Creatures you control get +0/+4 until end of turn.
2/4
Creature- Goblin Advisor
Whenever a Goblin creature deals combat damage to you, gain control of that creature.
"Tivadar's Crusade is over! We are one! We are goblin!"
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Goblin
Whenever a creature deals damage to you, put a Fade counter on it and it gains Fading 1.
“We must not look at goblin men,/ We must not buy their fruits:/ Who knows upon what soil they fed/ Their hungry thirsty roots?” ~Christina Rosetti, 'Goblin Market'
1/3
Creature - Horror Berserker
Vanishing 1
Whenever a time counter is removed from another permanent or suspended card, a permanent with vanishing is put into a graveyard from the battlefield, or a player casts a spell with suspend, put a time counter on Time-Eater Kusite and it gets +2/+2 until end of turn.
4/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Horror
Vanishing 2
Remove a time counter on a permanent you control or a Suspended Spell you own: ~ gets +3/+3 until end of turn. Activate this ability only once per turn.
3/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Nightstalker
Shauku's Nightstalker gets -1/-1 for each other creature on the battlefield.
U: Shauku's Nightstalker gains flying until end of turn.
R: Shauku's Nightstalker gains menace until end of turn.
6/6
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature- Nightstalker
Nightstalker Shadowqueen gets -1/-1 for each non-Nightstalker creature on the battlefield.
BB: Target Nightstalker creature gains menace until end of turn.
6/6
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Angel
Flying
~ gets +1/+1 for each human creature you control.
WG: Target human gains flying until end of turn.
0/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
(R) Legendary Creature- Kobold Warrior
Trample
Hramtram gets +1/+1 for each other Kobold creature you control.
0/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Elemental
Trample, stalwart (This creature can be assigned to block an additional time each combat.)
Maro-Sorcerer of Madara gets +1/+2 for each Plains you control.
Maro-Sorcerer of Madara gets +0/+3 for each Island you control.
Maro-Sorcerer of Madara gets +2/+1 for each Swamp you control.
Maro-Sorcerer of Madara gets +3/+0 for each Mountain you control.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature - Illusion
Converge - ~ enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter on ~: Add one mana of any color to your mana pool.
0/0
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Illusion
Flying
Remove three +1/+1 counters from among Creatures you control: Create a token copy of ~.
5/5
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature- Mutant
As Simic Reploid enters the battlefield, you may remove three +1/+1 counters from among creatures you control. If you do, Simic Reploid enters the battlefield as a copy of target creature.
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Squirrel Mutant
Evolve
At the beginning of your upkeep, you may move a +1/+1 counter from a creature you control to ~.
1/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Land
T: Add C to your mana pool.
At the beginning of your upkeep, you may move any number of +1/+1 counters from creatures you control onto The Nuthoard.
2G: The Nuthoard becomes a 2/2 Squirrel Mutant with Trample until end of turn.
It's. The. Nuthoard.
EUGH! Phil's from the 'Sco, Jack's from the PI...The Voidtree of Cridhe
Legendary Land
The Voidtree of Cridhe enters the battlefield tapped.
T: Add G to your mana pool.
T, Sacrifice two Squirrels: Add CCCC to your mana pool.
At the beginning of your upkeep, create a 2/1 colorless Eldrazi Squirrel creature token for each counter on The Voidtree of Cridhe.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Land
~ enters the battlefield tapped.
T: Add W to your mana pool.
At the beginning of your upkeep, you may pay 3. If you do, Investigate.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Soldier
At the beginning of your upkeep, you may exile Condemned Constable from the battlefield or from your hand. If you do, draw a card.
2/3
Innocent, yet proven guilty.
Sorcery
Exile your hand. Draw that many cards.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
When ~ enters the battlefield, exile the top seven cards of your library face down.
When ~ is sent to the graveyard from the battlefield, put the cards exiled by ~ into your hand.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Orc Warrior
Whenever Brassclaw Pillagers attacks, exile target land defending player controls.
When Brassclaw Pillagers dies, put all land cards exiled with it onto the battlefield tapped under your control.
2/4
Creature- Elemental Spirit
Trample
When Tornado Animus attacks, destroy target noncreature permanent.
6/6
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Goblin Warrior
Other Goblin Creatures you control get +1/+1.
Whenever ~ attacks, create two 1/1 Red goblin creature tokens tapped and attacking.
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Badger Warrior
Whenever a creature an opponent controls dies during a combat phase, create a 2/3 Green badger warrior creature token.
Whenever a badger attacks, you may have it fight target creature.
3/4
Creature - Kor Soldier Ally
When ~ enters the battlefield, create two 1/1 White Kor Soldier Ally creature tokens.
Cohort - T Tap an untapped ally you control: Create a 1/1 White Soldier Ally Creature token.
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Kor Artificer Ally
When Munda's Armorer enters the battlefield, create a 0/2 colorless Wall Ally artifact creature token with defender.
Cohort - T, Tap an untapped Ally you control: Creatures you control get +0/+4 until end of turn.
2/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝