Spreader of Contagion2BB
Creature - Vedalken Carrier
When Spreader of Contagion enters the battlefield, starting with you, each player votes for death or decay. For each death vote, each opponent sacrifices a creature. For each decay vote, each player puts a -1/-1 counter on each creature they control.
2/4
Contagion Carrier1B
Creature - Zombie Carrier (U)
Whenever Contagion Carrier enters the battlefield or leaves the battlefield, each other creature gets -1/-1 until end of turn. Misery loves company.
1/1
Courageous Chaplain1WW
Creature - Human Cleric
Whenever Courageous Chaplain enters or leaves the battlefield, creatures you control get +1/+1 until end of turn. 1WW, Sacrifice Courageous Chaplain: Prevent all damage that would be dealt to creatures you control this turn.
1/1
Inspiring ChaplinWW
Creature - Human Cleric (R)
Whenever another non-token creature enters or leaves the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, create a 1/1 white Human creature token.
2/2
Inspiring Chaplin3WW
Creature - Human Cleric (R)
Whenever another non-token creature enters or leaves the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, create a 1/1 white Human creature token.
3/3
Generally I'm not a fan of "p/t inflation" to fit a cost; normal humans are 1/1 or 2/2, what kind of human cleric is a 3/3?
Inspiring Hill Giant2WW
Creature - Giant Soldier (U)
When IHG enters the battlefield, other creatures you control gain lifelink until end of turn.
When you gain life for the first time each turn, create a 1/1 white soldier creature token.
3/3
Fluttering Commandant3UW
Creature- Faerie Soldier (R)
Flying
Creature spells in your hand have flash.
When you cast a creature spell during an opponent's turn, create a 1/1 blue and white Faerie Soldier creature token with flying.
1/3
Fluttering Commander3WU
Creature - Faerie Soldier
Flash
Lieutenant - As long as you control your commander, whenever you cast a spell spell during an opponent's turn, create a 1/1 blue and white Faerie Soldier creature token with flying.
2/3
Darting Scout1U
Creature - Faerie Scout (U)
Flash, Flying
Whenever you cast a spell, if it was the second spell cast this turn, create a 1/1 blue faerie creature token with flying.
1/2
Oona's Stare4UU
Instant
Counter target spell if it was the first spell cast this turn.
Create two 1/1 black Faerie Rogue creature tokens with flying.
Scry 3.
Spellstone1UU
Artifact (R)
Flash
When Spellstone enters the battlefield, exile target spell. XU, Sacrifice Spellstone: Cast a copy of target instant or sorcery spell exiled with Spellstone without paying its mana cost. X is twice the converted mana cost of that spell.
Spellheist BaubleXX
Artifact
Flash
When ~ enters the battlefield, exile target spell with CMC of X. 5T Sacrifice ~: You may cast the exiled card without paying its CMC.
Spellheist RunnersXBR
Creature - Orc Wizard
X can't be zero.
Spellheist Runners enters the battlefield with X charge counters on it.
Whenever Spellheist Runners deals combat damage to a player, you may cast target instant or sorcery card in that player's graveyard with converted mana cost X or less without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
2/3
Spellheist RunnersXUR
Creature - Orc Wizard
Haste
Imprint- When Spellheist Runners enters the battlefield, exile target instant or sorcery card with converted mana cost X from a graveyard.
Whenever Spellheist Runners deals combat damage to a player, you may cast a copy of the exiled card without paying its mana cost.
2/3
SpelljackerXUR
Creature - Orc Wizard
Flash
Imprint - When ~ enters the battlefield, exile target instant or sorcery spell with CMC of X. XT: Cast a spell exiled by ~ with CMC of X.
2/3
Oreskos Purifiers5W
Creature - Cat Monk
Flash
When Oreskos Purifiers enters the battlefield, you may exile target attacking enchantment creature.
Oreskos Purifiers gets +1/+1 for each enchantment card in exile.
3/3
Sanctum Warden4WW
Creature - Cat Monk
When ~ enters the battlefield, exile target non-land permanent as long as ~ is on the battlefield.
~ gets +1/+1 as long as a permanent is exiled.
3/3
Emeria Sentinel3WW
Creature -- Angel
Defender
Whenever ~ blocks a creature, exile that creature until ~ leaves the battlefield.
~ gets +1/+1 for each creature card in exile, and can attack as though it didn't have defender if there are three or more creature cards in exile.
3/3
Wall of Determination2W
Creature - Wall
Defender
Whenever Wall of Determination blocks a creature, at end of combat, put a +1/+1 counter on that creature and you gain 3 life.
When Wall of Determination leaves the battlefield, remove all +1/+1 counters from all creatures.
1/9
Wall of Bacon2RR
Creature- Wall
Defender
Whenever Wall of Bacon blocks a creature, put a bacon counter on that creature.
Creatures with bacon counters on them attack each turn if able.
Prevent all damage that would be done by creatures with bacon counters on them to players.
0/3
Akki Mischief Maker1RR
Creature - Goblin
Prevent all combat damage that would be dealt to and dealt by ~.
Whenever ~ blocks a creature, put a mischief counter on that creature.
Creatures with mischief counters on them must block ~ if able.
2/2
Tenzasha the Roused1RG
Legendary Creature - Minotaur Avatar
Trample
When Tenzasha the Roused deals combat damage to a player, transform Tenzasha and remove all damage from it.
5/3
/// Tenzasha the Placated
•• Legendary Creature - Minotaur Avatar T: Add three mana in any combination of colors.
1/3
Creature - Human Shaman T, pay 1 life: Add R to your mana pool. Fateful Hour - T: Add RRR to your mana pool. Activate this ability only if you have 5 or less life.
1/1
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Creature - Vedalken Carrier
When Spreader of Contagion enters the battlefield, starting with you, each player votes for death or decay. For each death vote, each opponent sacrifices a creature. For each decay vote, each player puts a -1/-1 counter on each creature they control.
2/4
Creature - Zombie Carrier (U)
Whenever Contagion Carrier enters the battlefield or leaves the battlefield, each other creature gets -1/-1 until end of turn.
Misery loves company.
1/1
Creature - Human Cleric
Whenever Courageous Chaplain enters or leaves the battlefield, creatures you control get +1/+1 until end of turn.
1WW, Sacrifice Courageous Chaplain: Prevent all damage that would be dealt to creatures you control this turn.
1/1
Creature - Human Cleric (R)
Whenever another non-token creature enters or leaves the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, create a 1/1 white Human creature token.
2/2
Inspiring Chaplin 3WW
Creature - Human Cleric (R)
Whenever another non-token creature enters or leaves the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, create a 1/1 white Human creature token.
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Inspiring Hill Giant2WW
Creature - Giant Soldier (U)
When IHG enters the battlefield, other creatures you control gain lifelink until end of turn.
When you gain life for the first time each turn, create a 1/1 white soldier creature token.
3/3
Creature- Faerie Soldier (R)
Flying
Creature spells in your hand have flash.
When you cast a creature spell during an opponent's turn, create a 1/1 blue and white Faerie Soldier creature token with flying.
1/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Faerie Soldier
Flash
Lieutenant - As long as you control your commander, whenever you cast a spell spell during an opponent's turn, create a 1/1 blue and white Faerie Soldier creature token with flying.
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Faerie Scout (U)
Flash, Flying
Whenever you cast a spell, if it was the second spell cast this turn, create a 1/1 blue faerie creature token with flying.
1/2
Instant
Counter target spell if it was the first spell cast this turn.
Create two 1/1 black Faerie Rogue creature tokens with flying.
Scry 3.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Faerie Wizard Rogue (R)
Flash, Flying
When Cancel Fairy enters the battlefield, counter target spell.
1/1
Artifact (R)
Flash
When Spellstone enters the battlefield, exile target spell.
XU, Sacrifice Spellstone: Cast a copy of target instant or sorcery spell exiled with Spellstone without paying its mana cost. X is twice the converted mana cost of that spell.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Artifact
Flash
When ~ enters the battlefield, exile target spell with CMC of X.
5T Sacrifice ~: You may cast the exiled card without paying its CMC.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Orc Wizard
X can't be zero.
Spellheist Runners enters the battlefield with X charge counters on it.
Whenever Spellheist Runners deals combat damage to a player, you may cast target instant or sorcery card in that player's graveyard with converted mana cost X or less without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Orc Wizard
Haste
Imprint- When Spellheist Runners enters the battlefield, exile target instant or sorcery card with converted mana cost X from a graveyard.
Whenever Spellheist Runners deals combat damage to a player, you may cast a copy of the exiled card without paying its mana cost.
2/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Orc Wizard
Flash
Imprint - When ~ enters the battlefield, exile target instant or sorcery spell with CMC of X.
XT: Cast a spell exiled by ~ with CMC of X.
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Cat Monk
Flash
When Oreskos Purifiers enters the battlefield, you may exile target attacking enchantment creature.
Oreskos Purifiers gets +1/+1 for each enchantment card in exile.
3/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Cat Monk
When ~ enters the battlefield, exile target non-land permanent as long as ~ is on the battlefield.
~ gets +1/+1 as long as a permanent is exiled.
3/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature -- Angel
Defender
Whenever ~ blocks a creature, exile that creature until ~ leaves the battlefield.
~ gets +1/+1 for each creature card in exile, and can attack as though it didn't have defender if there are three or more creature cards in exile.
3/3
Creature - Wall
Defender
Whenever Wall of Determination blocks a creature, at end of combat, put a +1/+1 counter on that creature and you gain 3 life.
When Wall of Determination leaves the battlefield, remove all +1/+1 counters from all creatures.
1/9
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature- Wall
Defender
Whenever Wall of Bacon blocks a creature, put a bacon counter on that creature.
Creatures with bacon counters on them attack each turn if able.
Prevent all damage that would be done by creatures with bacon counters on them to players.
0/3
Creature - Goblin
Prevent all combat damage that would be dealt to and dealt by ~.
Whenever ~ blocks a creature, put a mischief counter on that creature.
Creatures with mischief counters on them must block ~ if able.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature - Minotaur Avatar
Trample
When Tenzasha the Roused deals combat damage to a player, transform Tenzasha and remove all damage from it.
5/3
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Tenzasha the Placated
•• Legendary Creature - Minotaur Avatar
T: Add three mana in any combination of colors.
1/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Elf Shaman
T: Add G.
3GG: Transform ~.
0/2
//
Flower Speaker of the Glades
Creature - Elf Shaman
T: Add GGG
2/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Shaman
T, pay 1 life: Add R to your mana pool.
Fateful Hour - T: Add RRR to your mana pool. Activate this ability only if you have 5 or less life.
1/1