Compulsive Gambling2R
Enchantment
Whenever you would lose a coinflip you may pay X life where X is the nimber of coins flipped this turn. If you do, ignore the result and flip a coin instead. "I can stop whenever I want." - Gambler's last words
Yanked from the eternities1R
enchantment
Exile a creature you control: Add X to your mana pool, where X is one plus the total converted mana cost of the exiled creature.
Fires of Equality3WWRR
Sorcery
Each player's life total becomes half of their starting life total, then if you control your commander, deal 3 damage to each opponent and you gain life equal to the damage done this way.
Next: Atraxa, Praetors' Voice but neither for poison counters, nor for planeswalkers, if possible.
Power Grid3
Artifact
At the beginning of your upkeep, put a charge counter on ~.
Remove two charge counters from among permanents you control: You get E.
Pay EE: Put a charge counter on target permanent you control.
Skies Over Sarandia1W
Enchantment
Creatures you control are white in addition to their other colours. 3WWWW: Put a +1/+1 counter on each white creature you control. Then you gain 1 life for each white creature you control. The sun shines everlasting over the Empire, and with it, it’s people grow even brighter.
Irresolute Skies1UU
Enchantment
Creatures you control without have Flying. U: target creature loses Flying until end of turn. The winds bring flight as easy as they can deny them.
Bargain With the Beyond5WB
Enchantment
You may cast creature cards you don't own from exile.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast creature spells from exile.
Keel Infiltrator1UB
Creature - Merfolk Pirate
Keel Infiltrator is unblockable.
Whenever Keel Infiltrator deals combat damage to a player, create a 1/1 Pirate creature token.
2/1
Rumble of the Gargantuan1G
Enchantment
Whenever a creature with power 5 or greater enters the battlefield under your control, untap all creatures you control.
Reaper of Souls4BB
Legendary Creature - Demon
Menace
Whenever a creature that isn’t a Devil, Demon, or Imp dies, put a +1/+1 counter on ~. t: Sacrifice a creature: Destroy target creature.
3/4
Cascading Confusion1B
Enchantment
At the beginning of each end step, each opponent that had four or more cards put into their graveyard from anywhere this turn discards a card.
Essence of the Vast
Enchantment Creature - Leviathan
(Spells with no mana cost can't be cast)
Bestow land 8UU
Trample
Enchanted land is a 9/9 Leviathan creature with trample, it's still a land.
When enchanted land dies, return it to the battlefield tapped.
9/9
Llanowar ScavengerBG
Creature - Elf Zombie
Llanowar Scavenger can't block.
Whenever an Elf you control dies, you may return Llanowar Scavenger from your graveyard to the battlefield.
3/1
Ember Throw2R
Tribal Sorcery - Goblin
Deal X damage to any target where X is the number of Goblin creatures you control.
If X is 3 or greater, this spell can't be countered.
Boggart Rites 1BR
Enchantment
Permanents you control in play, and cards that are in your hand, library and graveyard are all goblins in additional to their other types.
next: zedruu, the greathearted but for zedruu as a group slug or voltron general instead of the typical group hug.
Taxation Burden2WW
Enchantment
Creatures don't untap during their controller's untap step unless they pay X where X is equal the the number of permanents that player controls, but don't own.
Note: I'm not sure about the wording, but I think it is clear enough.
The Great Expanse4GGG
Legendary Enchantment
You may play an additional land this turn.
As long as you have 10 or more lands, play with the top card of your library revealed, you may play that card as if it were in your hand.
At the beginning of your end step, if you have 20 or more lands, you win the game. ”Behold my empire. And gaze upon its splendour.”
Frightful Presence2RR
Tribal Enchantment - Dragon
Whenever ~ or another dragon enters the battlefield under your control, non-dragon creatures can't block this turn.
Forensic Necromancy1BB
Enchantment
Whenever a creature dies, if it wasn't dealt damage you may create a black 2/2 zombie token. Some rise the dead just to ask them how they died.
Hollywagg1(G/W)G
Creature - Brushwagg
When Hollywagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Hollywagg blocks or becomes blocked, untap Hollywag, put a +1/+1 counter on another target creature you control, and you gain 3 life.
2/2
Brackenwagg4(G/U)G
Creature - Brushwagg
When Brackenwagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Brackenwagg blocks or becomes blocked, Brackenwagg gets +0/+4 until end of turn, scry 1, draw a card, and you may put a land card from your hand onto the battlefield.
5/3
Hemlockwagg3(B/G)G
Creature - Brushwagg
When Hemlockwagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Hemlockwagg blocks or becomes blocked, another target creature you control gets +2/+2 and gains deathtouch until end of turn.
3/4
Tinderwagg2(R/G)G
Creature - Brushwagg
When Tinderwagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Tinderwagg blocks or becomes blocked, add RG and creatures you control get +1/+0 and gain trample until end of turn.
4/1
Enchantment
Whenever you would lose a coinflip you may pay X life where X is the nimber of coins flipped this turn. If you do, ignore the result and flip a coin instead.
"I can stop whenever I want." - Gambler's last words
Next:
Squee, the Immortal
enchantment
Exile a creature you control: Add X to your mana pool, where X is one plus the total converted mana cost of the exiled creature.
Next: anya, merciless angel
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Sorcery
Each player's life total becomes half of their starting life total, then if you control your commander, deal 3 damage to each opponent and you gain life equal to the damage done this way.
Next:
Atraxa, Praetors' Voice but neither for poison counters, nor for planeswalkers, if possible.
Artifact
At the beginning of your upkeep, put a charge counter on ~.
Remove two charge counters from among permanents you control: You get E.
Pay EE: Put a charge counter on target permanent you control.
Next:
Treva, the Renewer
Enchantment
Creatures you control are white in addition to their other colours.
3WWWW: Put a +1/+1 counter on each white creature you control. Then you gain 1 life for each white creature you control.
The sun shines everlasting over the Empire, and with it, it’s people grow even brighter.
Next: Ambassador Laquatus
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Exile up to three target instant or sorcery cards from a single graveyard. Until your next turn you may cast those cards.
Next:
Aboshan, Cephalid Emperor
Enchantment
Creatures you control without have Flying.
U: target creature loses Flying until end of turn.
The winds bring flight as easy as they can deny them.
Next: Anafenza, the Foremost
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
You may cast creature cards you don't own from exile.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast creature spells from exile.
Next:
Daxos of Meletis
Artifact
Tap a permanent you control but don't own, T: Draw a card.
Next:
Angus Mackenzie
magicjudge.tumblr.com
GWU Angus Mackenzie's Fog of War GWU / B Sheoldred's Sleepless Cemetery B / R Ashling's Purifying Pilgrimage R
U Unesh's Sphinx Storm U / R Ib's Goblins: What It Says On The Tin R / UR Okaun & Zndrsplt Flip Out UR
Oathbreaker: UB Ashiok's Persistent Nightmare UB
Enchantment - Aura
Enchant Creature
Enchanted Creature has Vigilance.
1: untap Enchanted Creature.
Next: Admiral Beckett Brass
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Merfolk Pirate
Keel Infiltrator is unblockable.
Whenever Keel Infiltrator deals combat damage to a player, create a 1/1 Pirate creature token.
2/1
Next: Mayael the Anima
WiJ
Peasant 540 Cube
Enchantment
Whenever a creature with power 5 or greater enters the battlefield under your control, untap all creatures you control.
Next: Rakdos, the Showstopper
magicjudge.tumblr.com
GWU Angus Mackenzie's Fog of War GWU / B Sheoldred's Sleepless Cemetery B / R Ashling's Purifying Pilgrimage R
U Unesh's Sphinx Storm U / R Ib's Goblins: What It Says On The Tin R / UR Okaun & Zndrsplt Flip Out UR
Oathbreaker: UB Ashiok's Persistent Nightmare UB
Legendary Creature - Demon
Menace
Whenever a creature that isn’t a Devil, Demon, or Imp dies, put a +1/+1 counter on ~.
t: Sacrifice a creature: Destroy target creature.
3/4
Next: The Haunt of Hightower
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
At the beginning of each end step, each opponent that had four or more cards put into their graveyard from anywhere this turn discards a card.
Next: Arixmethes, Slumbering Isle
magicjudge.tumblr.com
GWU Angus Mackenzie's Fog of War GWU / B Sheoldred's Sleepless Cemetery B / R Ashling's Purifying Pilgrimage R
U Unesh's Sphinx Storm U / R Ib's Goblins: What It Says On The Tin R / UR Okaun & Zndrsplt Flip Out UR
Oathbreaker: UB Ashiok's Persistent Nightmare UB
Enchantment Creature - Leviathan
(Spells with no mana cost can't be cast)
Bestow land 8UU
Trample
Enchanted land is a 9/9 Leviathan creature with trample, it's still a land.
When enchanted land dies, return it to the battlefield tapped.
9/9
Next:
Rhys the Exiled
Creature - Elf Zombie
Llanowar Scavenger can't block.
Whenever an Elf you control dies, you may return Llanowar Scavenger from your graveyard to the battlefield.
3/1
Next:
Wort, the Raidmother
WiJ
Peasant 540 Cube
Tribal Sorcery - Goblin
Deal X damage to any target where X is the number of Goblin creatures you control.
If X is 3 or greater, this spell can't be countered.
Next:
Wort, Boggart Auntie
artifact
sacrifice a goblin: add 3 to your mana pool
Or maybe even
Boggart Rites 1BR
Enchantment
Permanents you control in play, and cards that are in your hand, library and graveyard are all goblins in additional to their other types.
next:
zedruu, the greathearted but for zedruu as a group slug or voltron general instead of the typical group hug.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Enchantment
Creatures don't untap during their controller's untap step unless they pay X where X is equal the the number of permanents that player controls, but don't own.
Note: I'm not sure about the wording, but I think it is clear enough.
next:
Kynaios and Tiro of Meletis a wincon for this commander.
Legendary Enchantment
You may play an additional land this turn.
As long as you have 10 or more lands, play with the top card of your library revealed, you may play that card as if it were in your hand.
At the beginning of your end step, if you have 20 or more lands, you win the game.
”Behold my empire. And gaze upon its splendour.”
Next: Lathliss, Dragon Queen
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Tribal Enchantment - Dragon
Whenever ~ or another dragon enters the battlefield under your control, non-dragon creatures can't block this turn.
Next:
Massacre Girl
Enchantment
Whenever a creature dies, if it wasn't dealt damage you may create a black 2/2 zombie token.
Some rise the dead just to ask them how they died.
Next:
Tolsimir, Friend to Wolves
Creature - Wolf
Other wolf creatures you control get +1/+1.
1GGT: Create a 2/2 Green Wolf Creature token.
2/2
Next: Niv-Mizzet Reborn
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Brushwagg
When Hollywagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Hollywagg blocks or becomes blocked, untap Hollywag, put a +1/+1 counter on another target creature you control, and you gain 3 life.
2/2
Brackenwagg 4(G/U)G
Creature - Brushwagg
When Brackenwagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Brackenwagg blocks or becomes blocked, Brackenwagg gets +0/+4 until end of turn, scry 1, draw a card, and you may put a land card from your hand onto the battlefield.
5/3
Hemlockwagg 3(B/G)G
Creature - Brushwagg
When Hemlockwagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Hemlockwagg blocks or becomes blocked, another target creature you control gets +2/+2 and gains deathtouch until end of turn.
3/4
Tinderwagg 2(R/G)G
Creature - Brushwagg
When Tinderwagg enters the battlefield, put any number of Brushwagg cards with different names from your graveyard on top of your library.
Whenever Tinderwagg blocks or becomes blocked, add RG and creatures you control get +1/+0 and gain trample until end of turn.
4/1
Next: Etrata, the Silencer
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Homunculus
3U, T: Copy target triggered ability you control. You may choose new targets for the copy.
1/3
Next: Garna, the Bloodflame