Indenture In Death4B
Enchantment - Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When ~ is put into a graveyard from the battlefield, return it to it's owner's hand.
Copy copy - UU
Enchantment
~ enters the battlefield as a copy of another permanent that came into play as a copy. If that permanent is legendary, then ~ and that permanent both lose legendary.
Sower of Faith2GW
Creature - Human Cleric
Vigilance Landfall - Whenever a land enters the battlefield under your control, reveal the top X cards of your library, where X is the number of lands that entered the battlefield under your control this turn. You may put a creature amongst the revealed cards in your hand. Put the rest to the bottom of your library in any order.
2/3
Sureblade CadetWR
Creature - Human Soldier
Haste
Battalion - Whenever ~ and at least two other creatures attack, damage cannot be prevented this turn.
1/1
Hallowed Grave1BB
Enchantment
When Hallowed Grave enters the battlefield, reveal the top ten cards of your library, then send all creatures revealed this way to the graveyard. Put the rest on the bottom of your library in any order.
Cards can't leave your graveyard. (Cards in your graveyard cannot be exiled, can't be cast, and can't be returned from the graveyard to anywhere.)
Note that this does not affects a Commander's replacement effect.
Aven Trapper2UU
Creature - Bird Rogue T: Tap target creature. If that creature was Green or Red, it does not untap during
its contrller's next untap step.
Flying
1/3
Goblin Trader1RR
Creature - Goblin T: Exchange control of one permanent you control, chosen at random, with another permanent an opponent controls, chosen at random.
2/2
Resonator Chamber3
Artifact (Rare) 3, T: Copy target activated or triggered ability you control. You may choose new targets for the copy. "I don't understand." Raff said, "It's just an echo."
"My boy, there's a big difference between an echo and an answer." Teferi replied.
Viashino Recruiter2R
Creature - Viashino Warrior (UC) 2R, T: Exile the top card of your library. You may cast that card. If you don't, target creature you control gets +3/+0 until end of turn. On the third day of the siege, the Rip-Clan scout came back with a small horde of goblins. They looked so sickly that Kriv Direfang decided they would be of better use as fuel for the war-fires. 2/3
Divine Potency1WW
Enchantment
Avatars you control have indestructible and vigilance.
At the beginning of your upkeep, you gain 2 life and target creature gets +1/+2 until end of turn.
At the beginning of your end step, sacrifice Divine Potency unless you pay W.
Hollow Prophet3BG
Creature - Gorgon Shaman
Deathtouch T: Look at the top card of your library. If it is a land card, you may put it into your hand. Otherwise, you may put it into your graveyard.
2/5
Terrorclaw Bavtep - 2GG
Creature - Beast
Trample
When ~ deals combat damage to a player, make a copy of ~ and put it into play.
4/1
___________________
Groundswell Pummeler - 3G
Creature - elemental
Haste
When ~ enters the battlefield, search your library for a basic land card and put it into play tapped.
Sacrifice ~ at end of turn.
4/1
Implanted Maliciousness1BB
Enchantment - Aura (R)
Enchant creature you don't control
Enchanted creature gets +2/+0, has indestructible, can't attack you or planeswalkers your control and can't be sacrificed.
Dragonscale Resolution5WG
Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it. If it was a dragon creature, put two +1/+1 counters on it instead. "We go stronger evermore."
Aetheric Headwind2UU
Enchantment
Whenever a player casts a creature spell, counter that spell unless its controller pays .
Sacrifice ~: Draw two cards.
Rite of Rebirth4BG
Sorceey
Put the top four cards of your library into your graveyard. Put a creature card from your graveyard into the battlefield tapped.
Changeling HeadhoardXG
Creature - Shapeshifter
Changeling
Champion a creature
Trample, grapple (This creature can't be blocked by more than one creature and it can deal excess combat damage to the player or planeswalker it's attacking.)
Changeling Headhoard enters the battlefield with X +1/+1 counters on it.
When Changeling Headhoard dies, if it had 5 or more power, you may put the championed card into its owner's graveyard. If you do, you may cast a nonland permanent card from your hand, graveyard, or commmand zone without paying its mana cost.
0/0
Blade Merchant 2BB
Creature - Vampire
The first time an opponent loses life each turn, search your library for an Assassin card and put it into your hand.
2/4
Soilshine Workshop6
Artifact T: You may put up to two basic land cards from your hand onto the battlefield. T: Put a sculpt counter on target basic land. It's all basic land types and a 3/3 Elemental Golem artifact creature with trample in addition to its other types for as long as it has a sculpt counter on it.
Liquid-Iron Phoenix7
Artifact Creature - Phoenix
Flying
When ~ dies, return it to the battlefield transformed.
4/4
----- Phoenix's Heart
Artifact
Indestructible T: Add R R, Exile two artifact cards from your graveyard: Transform ~.
Enchantment - Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When ~ is put into a graveyard from the battlefield, return it to it's owner's hand.
Next: Sakashima the Impostor
Enchantment
~ enters the battlefield as a copy of another permanent that came into play as a copy. If that permanent is legendary, then ~ and that permanent both lose legendary.
NEXT: Karametra, God of Harvests
Creature - Human Cleric
Vigilance
Landfall - Whenever a land enters the battlefield under your control, reveal the top X cards of your library, where X is the number of lands that entered the battlefield under your control this turn. You may put a creature amongst the revealed cards in your hand. Put the rest to the bottom of your library in any order.
2/3
Next: Aurelia, Exemplar of Justice
Creature - Human Soldier
Haste
Battalion - Whenever ~ and at least two other creatures attack, damage cannot be prevented this turn.
1/1
Next: Shalai, Voice of Plenty
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Elf Cleric
1 , tap two untapped nontoken creatures you control: Create a 1/1 green Saproling creature token.
2/1
Next: Izoni, Thousand-Eyed
Enchantment
When Hallowed Grave enters the battlefield, reveal the top ten cards of your library, then send all creatures revealed this way to the graveyard. Put the rest on the bottom of your library in any order.
Cards can't leave your graveyard. (Cards in your graveyard cannot be exiled, can't be cast, and can't be returned from the graveyard to anywhere.)
Note that this does not affects a Commander's replacement effect.
Next: Tetsuo Umezawa
Creature - Bird Rogue
T: Tap target creature. If that creature was Green or Red, it does not untap during
its contrller's next untap step.
Flying
1/3
Next: Tetsuko Umezawa, Fugitive
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Bird Spirit
Hexproof, Flying
Whenever ~ deals combat damage to an opponent, that opponent skips their next untap step.
1/3
Next: Avacyn, Guardian Angel
Enchantment
When Whitewash enters the battlefield, draw a card.
Non-land cards lose all colors and are now white.
Next - Zedruu the Greathearted
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Goblin
T: Exchange control of one permanent you control, chosen at random, with another permanent an opponent controls, chosen at random.
2/2
Next: Teferi, Temporal Archmage
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact (Rare)
3, T: Copy target activated or triggered ability you control. You may choose new targets for the copy.
"I don't understand." Raff said, "It's just an echo."
"My boy, there's a big difference between an echo and an answer." Teferi replied.
Next: Tana, the Bloodsower + Sidar Kondo of Jamuraa
Creature - Viashino Warrior (UC)
2R, T: Exile the top card of your library. You may cast that card. If you don't, target creature you control gets +3/+0 until end of turn.
On the third day of the siege, the Rip-Clan scout came back with a small horde of goblins. They looked so sickly that Kriv Direfang decided they would be of better use as fuel for the war-fires.
2/3
Next: Progenitus
Enchantment
Avatars you control have indestructible and vigilance.
At the beginning of your upkeep, you gain 2 life and target creature gets +1/+2 until end of turn.
At the beginning of your end step, sacrifice Divine Potency unless you pay W.
Next: Sapling of Colfenor
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Gorgon Shaman
Deathtouch
T: Look at the top card of your library. If it is a land card, you may put it into your hand. Otherwise, you may put it into your graveyard.
2/5
Next: Goreclaw, Terror of Qal Sisma
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Beast
Trample
When ~ deals combat damage to a player, make a copy of ~ and put it into play.
4/1
___________________
Groundswell Pummeler - 3G
Creature - elemental
Haste
When ~ enters the battlefield, search your library for a basic land card and put it into play tapped.
Sacrifice ~ at end of turn.
4/1
Next: Xantcha, Sleeper Agent
Enchantment - Aura (R)
Enchant creature you don't control
Enchanted creature gets +2/+0, has indestructible, can't attack you or planeswalkers your control and can't be sacrificed.
Next: Dromoka, the Eternal
Enchantment
Whenever a creature you control attacks, put a +1/+1 counter on it. If it was a dragon creature, put two +1/+1 counters on it instead.
"We go stronger evermore."
Next: Niv-Mizzet, Parun
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever a player casts a creature spell, counter that spell unless its controller pays .
Sacrifice ~: Draw two cards.
Next:
Sidisi, Brood Tyrant
Sorceey
Put the top four cards of your library into your graveyard. Put a creature card from your graveyard into the battlefield tapped.
Nexg: The Ur-Dragon
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Shapeshifter
Changeling
Champion a creature
Trample, grapple (This creature can't be blocked by more than one creature and it can deal excess combat damage to the player or planeswalker it's attacking.)
Changeling Headhoard enters the battlefield with X +1/+1 counters on it.
When Changeling Headhoard dies, if it had 5 or more power, you may put the championed card into its owner's graveyard. If you do, you may cast a nonland permanent card from your hand, graveyard, or commmand zone without paying its mana cost.
0/0
Next: Etrata, the Silencer
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Vampire
The first time an opponent loses life each turn, search your library for an Assassin card and put it into your hand.
2/4
Next: Draco
Soilshine Workshop 6
Artifact
T: You may put up to two basic land cards from your hand onto the battlefield.
T: Put a sculpt counter on target basic land. It's all basic land types and a 3/3 Elemental Golem artifact creature with trample in addition to its other types for as long as it has a sculpt counter on it.
Next: Bosh, Iron Golem
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature - Phoenix
Flying
When ~ dies, return it to the battlefield transformed.
4/4
-----
Phoenix's Heart
Artifact
Indestructible
T: Add R
R, Exile two artifact cards from your graveyard: Transform ~.
Next: Kangee, Aerie Keeper
Storm of CrowsSkyrise Roost
Land
- enters the battlefield tapped.
t: Add W or U
WUT: Create a 1/1 white blue bird creature token with flying.
Next: Cabal Patriarch
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment
Whenever a creature dies, target creature gets -2/-1 until end of turn.
Next: Kess, Dissident Mage
Deal with it.