While you started on the path to be a simple thief, you have progressed much in the ways of many Sunalite illusionists. You concentrate, and a path of water toward Torpal becomes solid and slightly raised. You walk on the path towards Torapal. This was a new life; a new beginning. You come near Torpal after a day's journey, but you see something in the distance, toward Torpal. You race towards it, and you see a dragon, not of illusions or water, but real. Scaled. Dangerous. Its maw opens, burning fire appears and shoots at the city. You see a sorcerer use his magics to encase the bubble in water, which dissolves it.
GOAL: Aid in defeating the dragon before it lays siege to the city.
Cards: Earth-Raiding Dragon4RR
Creature - Dragon (R)
Flying 1R: Destroy target creature blocking or being blocked by it.
Whenever a creature dealt damage by Earth-Raiding Dragon dies, Earth-Raiding Dragon deals 2 damage to that creature's controller.
6/5
Board State:
You: 17 life, you , 3 Prodigal Sorcerer, 2 Fugitive Wizard
Opp.: 15 life, Opp. Turn; Earth-Raiding Dragon, who is attacking.
Challenge Rating: 14
While walking, you meditate. You gain 2U.
Mana Pool: 3UU
PLEASE INCLUDE YOUR CURRENT MANA POOL ALONG WITH YOUR OTHER INFORMATION.
Aethertwist.
Flavor: Why does it only change auras? Why not change instants, sorceries, and creature abilities? I feel like it wouldn't target JUST AURAS. Also, Aethertwist isn't that good of a name. 4/10
Design: Do you know what MaRo has said about cards like this? They should never be printed. Red should inherently not have an effective way to deal with enchantments. MaRo doesn't even like Chaos Warp because it can permanently deal with enchantments. Cards don't go against the color pie to deal with a specific threat anymore. 4/10
8/20 (fail)
You try to summon a force to dispel the chains, but they are unmoved. You are pulled to the surface of the water, where the mage comes to you and forms a spear in her hand. She put it oddly bluntly for a sorceress, saying. "Do you and your... comrades surrender? Or at least you?" The sorceress summons a large wave to wash the goblins and others away.
Mana Pool: R
"Kylie, come drive the caravan for a moment." Kora says. Kylie complies. "Burned a bit on the left. Leg a little bit crushed, nothing much."
"It is quite much, but I can heal it, given time." Johari notes.
"We have time. It's still a three-day journey to the capital," the general notes. "I don't know what Honor needs me for; he's cryptic like that. However, I know he's a good leader, and that's what's important." He looks at Johari. "You've always been Kozalian. Nothing can change that. But, you work for Honor now. That's what changes. This life is a new beginning, for both of you. Johari, you are still a healer, and a damn fine one at that. I would know. Your skill will be used. Your conversation is good. Should Honor want you two in the same unit, then you will be a fine team." The general dozed off. After many, many hours of riding, he finally was ready to rest.
You each now have 3WWW in your mana pool.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Johari remained silent for a moment as he considered the implications of what the General had said. Working for Honor, now... and his skills would be used? Well, if he was to help on the battlefield instead of being in the front lines, he may be able to bear with the new responsibility. Still - it was back to war with him. If only there was a way to realize his Path, if only the constant fighting could end! Although this dream may never come to pass, the Rhox realized that he couldn't turn away from those that needed his aid; that would be an unbearable burden on his soul, and he would not take it.
With a small nod, the monk focused on the task at hand. He turned towards the general and began treating his wounds as best as he could; the damage was more important than he may have made it look, but healing Kora was his priority, now.
"A new beginning, indeed..." he commented absent-mindedly, too focused on treating the General to give a more elaborate answer.
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 3WWW
Inventory & Equipment: None
I'm going to wait for at least two others to post to continue the story.
Please continue in your actions.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Kylie snaps off a salute toward the officer, before ducking out of the caravan's confines and climbing over to the driver's seat, enjoying the view out to the desert below. She strains her eyes, trying to discern how far along they are on their route. "What news from Talar?" she asks the current driver as she assumes the controls. "If Honor himself requested our presence, it must be a matter of the highest importance. I can only hope I am able to demonstrate adequate valor and glory in the battles ahead."
Zeryl AnadarU
Legendary Creature - Human Wizard (R) 2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
Mana Pool: 3UUU
You look up from your home in Karas, near the border, and you see red lights in the distance. As you see the lights, you hear a horn behind you, and suddenly five blue-clad soldiers run past you, with a sorceress running behind them. Do you join the army, or stay behind, and watch from a distance?
Two days pass. Kora has taken the wheel once again and the two of you are back to talking. Kora is healed, and all is normal.
That is, until tomorrow.
OOC: The next post I make will have the two of you to Talar, but only if you post by then. Feel free to talk while you wait.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Two days... those two days had been full of mental torture for the Rhox, who had imagined the worst of fates awaiting him once they reached Talar. As they approached the large city, however, the monk found some inner peace in the fact that, whatever would happen, it could not be helped. He had no influence on the events to come, and was fully at the mercy of Fate. In that case, why struggle against it? He had no choice either way.
The pacifist turned towards the dragonslayer, and shuffled a little bit.
"Has something happened, that the King needs his resources now more than he did before?" he asked her.
He figured that, perhaps, she had gained some information from the rest of their caravan.
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 3WWW
Inventory & Equipment: None
Five soldiers. That's an awful lot of armed response to something like a fire, and their king's regalia makes Zeryl suspicious. The glow in the distance is unnatural for sure. His studies can assuredly wait. He wants no part in whatever this commotion could be, but it's not in his nature to avoid something so compelling. His studies can wait.
Zeryl follows the battalion at a distance. He must observe what could have garnered such a response. As he approaches, the glow grows brighter still.
Zeryl AnadarU
Legendary Creature - Human Wizard (R) 2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
Kylie shrugs to the monk. "No one's talking. I suppose they know as little as we do. Still, Honor knows best. He wouldn't send for us unless he was sure of our abilities."
Snow Creature - Penguin has 12 hours as of this post to make a post. Otherwise, Penguin will be removed from the game. I have (or will have) edited the OP to reflect this. Please post once every two weeks at the very least.
I will make an update post later today. Stay tuned.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
The Monk carefully considered the Dragonslayer's words.
"Our abilities?" he mumbled. "How would the King himself have heard of someone like me...?"
It made sense for a person like Kylie to be recalled, but him? Johari didn't understand. Surely, there were many monks like him? He did not fully understand what this whole thing implied, but a creepy feeling crawled up his spine. He could only wait for the wheel of Fate to turn...
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 3WWW
Inventory & Equipment: None
You arrive in the glorious city of Talar. There are a plethora of skyscrapers for miles around, with one as tall as the skies at the back of the city. You two have heard stories about the palace at the back holding Honor when he was not out in battle. You three are escorted to the palace, where you meet Honor.
"Kylie, the Dragonslayer. It is a pleasure to meet one who saves her brethren from certain death." Honor starts. "And you, Johari, I have heard of your great acts of defeating a flare cannon singlehandedly, and healing your general. Kora, what news?"
"The Flare Parties are becoming more belligerent, and the undead from the South are invading the border. Sunalie has been awfully quiet." Kora explains.
"It's worse than I thought. Don't send parties to Sunalie, they're too dangerous to fight with a mere scouting party. Send forces to defend the Southern border, and put up a barricade at the border to Nalam. Now go, for I need to speak to the two others." Honor orders as Kora leaves.
"You two are needed for a mission of grave importance, as I'm told. You two have a new commander, Nahiri. She is not... from here, as you can see. She senses disturbance in Oza, that could lead to certain destruction. You listen to her, and the only other one that you listen to is me." Honor explains.
"You two are gifted in great ways, I've heard. You will be quite useful to the party." the pale-skinned woman says. "The world you live in is in great danger, so we must be off at once."
You travel with your party, looking for signs of mysterious rocks called hedrons, and great monsters called the Eldrazi. Suddenly, Nahiri gets an idea. "I know someone who can help. Where if the most forested area of Oza?" She asks.
"Southeast, but it's a 5-day journey through the zombie infested land of Vaerlov." One of the party members says.
"It will have to do." She replies.
You come across a group of zombies in your path.
GOAL: Defeat the zombies together.
Cards: Nahiri, Blade Over Oza4WW
Planeswalker - Nahiri (MR)
+1> Put a white 1/1 soldier creature token onto the battlefield, then put an artifact equipment token onto the battlefield called Blade with "Equipped creature has +2/+2" and "Equip 2" attached to that creature.
-2> You get an emblem with "Equipment you control has 'Equipped creature has +1/+1'".
-8> You get an emblem with "Equip costs cost 5 less."
<5>
Nahiri's Party1WW
Sorcery (U)
Godspeed - 1WWW (You may cast this card anytime you could cast an instant for its godspeed cost.)
Put three white 1/1 solldier creature tokens onto the battlefield.
Board state:
You: 14 life, your turn, Nahiri's Party on the stack, you two, Nahiri, Blade Over Oza, unused thhis turn with 6 loyalty counters.
Opp: 8 life, 2 untapped Shambling Ghoul, 2 Shambling Goblin, 1 Risen Executioner
Hand Size: 5
You follow suit, with the sorceress leading the troops now. You start to see a faint view of a goblin party with a flare cannon. Over them, you see a large dragon.
Do you still want to go this path?
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Bloody hell. That's what all the commotion is. What the gods' good graces are goblins doing in Karas? Zeryl had never even seen a dragon before, but had heard stories from those who traded in the West. A fearsome beast, hard to control. Certainly too much for a goblin party. Perhaps it's looking for a well cooked meal, knowing that goblins would likely incinerate themselves before they're done razing the city. In either case, Zeryl was only here to observe. He climbs to a high vantage point in a building well out of range of the flare cannon and looks toward the king's batallion, hastily advancing on the havoc wreakers. Soon, they disappear from sight. Zeryl needed to get closer. But how?
Zeryl creeps as close as he dares, unnoticed for now. The soldiers begin to engage the goblins in a full fledged assault, presumably on the sorceress' orders. The sorceress woman stays back, warily eying the dragon circling above. Flames erupt from some kind of cannon the goblins are shooting rather haphazardly.
Zeryl AnadarU
Legendary Creature - Human Wizard (R) 2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
Kylie unslings her great sword from her back. "Undead abominations. I'll cut down every one of you!" She lines up in formation with the rest of the party members, including one of Nahiri's personal squires, who arrives to the battlefield with a sword of her own. "Commander, monk, please stand back. The dead feel neither pain nor fear. They will be unrelenting in their assault, and I would rather you not come close to harm."
Nahiri's Party resolves.
The party uses Nahiri's +1 ability, creating a 1/1 Soldier equipped with a Blade.
Johari was very surprised when the King himself didn't admonish him for being a rebel. In fact, the god-like being seemed all too happy to get his hands on every soldier he could. Every single person on the nation was already conscripted for war - what could have possibly happened that he would need even rebels to come to his aid? The Monk didn't understand, but remained as respectful and reverent as he had always been towards those he judged of superior authority.
But why...? What was it that forced Honor's hand like this?
---
The Monk travelled largely in silence, not very much bothered by the presence of the strange pale woman. His mind was occupied by greater matters, such as those of the state of the world and of his own ethical code. But his self-meditation was broken when the soldiers of Honor came upon a group of the undead. At this sight, the Rhox's hands curled into a fist, and a low growl escaped his mouth. The undead... to think that souls had been robbed of their rightful rest in order to give birth to these abominations! Few things ever made Johari angry, but the sight of these monsters made his own feelings, already in turmoil due to his situation, boil up inside of him.
When the Dragonslayer gave him a command, the Monk calmly stepped forward in front of the soldiers, his hands joined together in front of his face, forming a losange shape.
"No, Dragonslayer," the Rhox argued, as a white aura began to glow around him. "You step back."
Then, Johari focused. His time at the Monastery had taught him many things, and none of them were able to outright defeat anyone in combat. They were all defensive techniques, meant to give one enough time to reason with his opponents.
However, not all techniques were subtle.
The aura around the Rhox intensified, shining brightly as he focused the entirety of his spiritual energy in the strike to come. Unfazed by the monsters as they shambled closer to him, the monk grit his teeth; so great was the pull around him, so intense was his technique that the soldiers that Nahari had called forth to battle were forced onto their knees, a part of their energy pouring out from them and contributing to the Rhox's own focus on his technique. But the man was not impervious himself, and he had scarcely practiced a technique such as this; Johari was forced on his knees himself, his whole body sweating and trembling from the effort...
Then, he slammed his hands together.
In a split second, his aura coalesced into his hands, before being shot forward as a massive wave of energy and light; so powerful was the force that the zombies were knocked back and onto the ground, unable to resist the massive force that Johari had summoned to get them to back off.
However, the monk, panting heavily, fell face-first into the ground from the effort...
I'll cast a Sorcery spell.
Storm Clap3WWW
Sorcery {U}
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Tap all creatures target opponent controls. The goblins were many, and the monks were just three. The poor little things never stood a chance.
I'll tap Johari and the three Knights produced by Nahiri's party to reduce this spell's cost to 2.
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 1WWW
Inventory & Equipment: None
CoyoteKing and Incredible Frown have been removed from the game.
Shalin, the RiderG
Legendary Creature - Elf Druid (R)
Equip costs of two or more mana cost 1 less.
Whenever a permanent becomes attached or paired to Shalin, it gets +3/+3 until end of turn.
1/1
Today was a good day.
Riding on a newfound creature to you, the Omnicat (A cat that wraps like a mobius strip into itself) you find yourself riding through the forested regions of Halanar. It was fantastic.
Until the ground shook. It knocks you off the Omnicat, but the shaking knocks off something else. A three-headed boar lands near you, worried. Before the ground shook, you heard an odd voice, with a word you presume is gibberish. Until the ground shakes again. The earth raises upward, then crashes to the ground, causing another quake. You race on the boar towards the crash, where you see an elf, on the ground sobbing. Next to her is an odd sphere.
"What happened here?" you ask.
"You don't want to know," the elf says. "But if you did, then I'm trying to destroy a device that could bring death to the whole forest."
"Then we should stage a blockade to prevent Vaerlov from invading!" you reply excitedly.
The elf looks confused. "Not Vaerlov, but a larger threat. One capable of annihilating this entire world." She says. "You can't do anything to stop it. It's too close to here now."
"So, what do I do?" you ask.
"Pray for mercy."
The omnicat rushes past you, along with a horde of other beasts, when a huge zombie appears, coming from Vaerlov.
GOAL: Defeat the Zombie Titan, leaving you and the Elf alive.
Cards: Flesh Titan8BB
Creature - Zombie (M)
Flesh Titan cost 1 less for each creature card in your graveyard.
7/7
Nissa, World Warrior3GGG
Planeswalker - Nissa (M)
+2> You may play an additional land this turn.
-3> You get an emblem with "Whenever a land enters the battlefield under your control, you gain 1 life.
-10> Reveal the top 8 cards of your library. Put any lands revealed this way onto the battlefield. They're 5/5 elemental creatures that are still lands.
<4>
Challenge rating was 14, but you caught me on it, so I'll reduce it to 13.
Storm Clap
Flavor: Ehh. I like tap effects in white, but sparingly and not just "Tap all the things." I feel that this is a bit more in flavor with blue especially with the "Storm" Part. Also, I feel that it should tap all the things flavorfully. Overall, lots of little things, but it's ok in general. 5.5/10
Design: This works. I feel that it should be one more mana to even out with convoke, as this ability is quite strong, and can easily be a blowout. However, I really like the idea. 7.5/10
13/20 (Success barely)
The shock stops the zombies in their tracks. They are now all tapped.
Unless you do anything, all of the zombies attack on their next turn, the risen executioner attacking Nahiri.
Johari levels up!
28/30 Johari, Nahiri's HealerWW
Legendary Creature - Rhino Monk (R)
Lifelink, Vigilance W,T: Target creature gets +0/+5 until end of turn. Activate this ability only if Johari is equipped.
2/2
You inch closer, and suddenly the dragon turns its head toward you, flying at you, and it launches a fireball at you.
Board State:
You: 10 life, You.
Opp: 20 life, Opp. Turn, Molten Beast attacking you, with 2 activations of its ability on the stack.
Mana Pool: 3UUU
Hand Size: 4
Challenge Rating: 12
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
After he had been so passive for the trip up to this point, Kylie was surprised by the monk's sudden display of aggression. The wave of holy energy that radiated out from him forced not only him to the ground, but also all the zombies and the closest of Nahiri's allies. "Leave it to a monk to turn kneeling into a battle technique!" Kylie said with a laugh. "I can see why Honor chose you. We've got a great destiny ahead of us, I'll bet!"
With the zombies forced to the ground, Kylie noticed behind them, another zombie, or perhaps a construct? She couldn't tell. But it seemed to be the source of the zombies' animation. If she could cut it down, it might end all of them at once. However, she'd have to move quickly, seeing as even now the zombies were stirring, their low moans chilling her heart.
"Squire, give me that sword. I've got an idea."
With two swords in hand, Kylie brandished them in an elaborate stance, then took a crouching position before rushing headlong past the mob of zombies. It was something she had seen a master do, once, when she was still in her early days of learning proper swordsmanship as opposed to the crude slashing arts the Nalami used. Executed properly, the technique could strike so quickly, it would slay an enemy before it had time to react.
Twin Slash Maneuver1W
Instant (C)
Target creature gains double strike until end of turn.
If that creature is equipped, prevent all damage that would be dealt to it this turn.
Kylie equips Blade.
Kylie casts Twin Slash Maneuver, targeting herself, and attacks the opponent directly.
Board State:
You: 10 life, You.
Opp: 20 life, Opp. Turn, Molten Beast attacking you, with 2 activations of its ability on the stack.
Mana Pool: 3UUU
Hand Size: 4
Challenge Rating: 12
"This went real bad real fast", said Zeryl, as the dragon gathered fire in its mouth and soared towards him. Although not a skilled replication mage, Zeryl was studious. He'd picked up a few things along the way.
CAST IN RESPONSE:
Slipveil1U
Instant (C)
Return target creature to its owner's hand. If that creature was red or green, draw a card.
Targeting Molten Beast.
"Ah, right. The fireballs". As they hurtled towards him, Zeryl chanted:
RETAINING PRIORITY:
Peel Through AEtherU
Instant (C)
Exile target creature you control. Return it to the battlefield at the beginning of the next end step. "Poof"
Targeting Zeryl.
Zeryl AnadarU
Legendary Creature - Human Wizard (R) 2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
GOAL: Defeat the Zombie Titan, leaving you and the Elf alive.
Cards:
Flesh Titan 8BB
Creature - Zombie (M)
Flesh Titan cost 1 less for each creature card in your graveyard.
7/7
Nissa, World Warrior 3GGG
Planeswalker - Nissa (M)
+2> You may play an additional land this turn.
-3> You get an emblem with "Whenever a land enters the battlefield under your control, you gain 1 life.
-10> Reveal the top 8 cards of your library. Put any lands revealed this way onto the battlefield. They're 5/5 elemental creatures that are still lands.
<4>
Shalin flinched for a moment when she saw her assailant's size and undead nature. "Eww!" she cried when she saw the mound of animated corpses. When she saw it slowly stomping toward the innocent elf, she knew she didn't have a lot of time. Quickly drawing a summoning circle on the ground in front of her, she leaped toward the zombie giant immediately afterward. A couple of seconds later, the circle Shalin had drawn erupted in a flash of green, a yellow-and-green feline with exceptionally thick skin leaping up to catch her from beneath. Firmly aboard her beast, she jabbed her knees into her mount's sides, coaxing from it a quick sprint to try to get in front of the elf she was talking to before being attacked.
By the time she had made her quick decision, Shalin realized she had made a tiny miscalculation. After beast and rider had made their combined strike, she had a split second to quickly dismount before being taken down with her summoned creature. At the very least, she knew Nissa would survive. Her cat, on the other hand, would likely be taking extended R&R back in its home wood after the heroic effort needed to save this elf from a grisly fate. "I...hate...undead..." she panted after a rough landing.
Trollhide Prowler2GG
Creature - Cat Beast {R}
Flash
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Trollhide Prowler is paired with another creature, each of those creatures gets +1/+1 and has "G: Regenerate this creature." 2/3
Shalin will cast Trollhide Prowler, pair with herself, then they will double-block the Flesh Titan. Before combat damage, she will use the ability granted from her Prowler to regenerate herself. Then, 8 combat damage will be dealt to the Titan.
Shalin, the RiderG
Legendary Creature - Elf Druid (R)
Equip costs of two or more mana cost 1 less.
Whenever a permanent becomes attached or paired to Shalin, it gets +3/+3 until end of turn.
1/1
Sorry for making you wait so long. From now on, Updates for the Kings of Oza will be every Friday! Also, if all players make actions before the end of a given Tuesday, the next update will be on that Wednesday!
Twin Blade Maneuver
Design: I like it. It is good on offense to get double damage in, and also exceptional on defense. I feel like it could be a bit too powerful, and should probably be uncommon. 7/10
Flavor: I also like it. A nice way to show mastery of a craft. 7.5/10
14.5/20 Success!
Kylie Swings at the undead force within the creatures and defeats it.
Kylie now has 45/50 xp. (+1/+1 counter go away after each encounter.)
You see the life force from within the zombies rise and head southeast, toward Halanar.
"Follow that energy. It could lead us to hedrons, or... Halanar?" Nahiri orders.
"Yes, ma'am. Halanar." a soldier replies, and with that the party sets off toward that energy.
You do not have time to meditate, as you are always travelling and checking around you for the undead. Suddenly, the energy takes a sharp turn to the West.
"I do not know what we should do here. We need to get to Nissa, but that energy could be the biggest decider of their location," Nahiri explains. "What do you think, Johari?"
Slipveil
Design: It's well costed for its effect, but I feel that it's too niche for common (since it's terrible when you're not facing R/G). I would put it at uncommon. 6.5/10
Flavor: Nothing really special about it. It (kind of)makes sense, though. 5.5/10
12/20 (Success!)
The dragon fades, returning to the warzone with the goblins.
Peel Through AEther
Design: So blatantly niche that only people whose decks are entirely based on that would use it. 6/10
Flavor: It's ok, but I would expect it to go to the library in some way. So, I think it's fine, but a few nitpicks. Also, "Poof" is the best flavor text. +1 point for that. 6.5/10
12.5/20 (Success)
24.5/30xp
Zeryl levels up!
New Character: Zeryl, Young IllusionistUU
Legendary Creature - Human Wizard (R) 3U,T: Choose target nonlegendary creature. Creatures enter the battlefield as copies of the chosen creature until end of turn.
1/2
The sorceress combines the five soldiers into one giant that swallows the masses of goblins in its hands.
Will you return to the town, or speak to the sorceress?
Trollhide Prowler
Design: While I like the idea, soulbond NEVER gives multiple things. Otherwise, the card might be a bit too powerful, but it's probably fine.4.5/10
Flavor: Sooooo good flavor. nice use of the trollhide flavor, and everything within the creature evokes it. 8.5/10
13/20 (Success)
13/20xp 1 in pool.
After feeling the power of friendship and trust from the beast, you take the titan head on. You feel the troll hide start to engulf you.You fight the titan and fell it, but it comes at a cost: Your companion.
"Thank you for saving me, but I need to destroy this." the Elf says.
"It cost us the animal. Do you care at all?" you reply.
"It risked its life for you, not I. I need to get rid of this however." the elf replied. "My name's Nissa, by the way. This is a device that could summon titans twice as large as the one you saw, called the eldrazi. They will be a menace to your entire world, and they will destroy it."
"How can I help?" you ask.
"There is one way. Find a person with pure white skin. Tell them to come here. She might be able to help. She'd be wherever soldiers lie." Niss replies.
"So, Kozal?"
"Sure. Kozal."
Will you join the Elf in her quest or go on your way, hoping they will figure it out themselves?
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
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Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
I...I did it! Kylie slashed her swords downward through the air, all the better to disperse any negative energy clinging to them, and handed back the squire's blade before wiping her brow. She could feel the foul energy weakening. Unfortunately, it didn't seem to disperse, just flee to the south and then make a sharp turn toward the west. Never a moment's rest, it seemed.
Nahiri seemed to be turning to the monk for guidance. Kylie raised an eyebrow, but said nothing on the matter. "Commander, with your permission, I would like to take a scouting party to the west," she declared. "I don't know what we'll find there, but we cannot ignore any potential source of danger on a mission as important as this."
Everything had happened so fast that Johari hardly knew what to make of it all. They had defeated the zombies, yes, but their evil energy had not been dispelled; instead, they were forced into chasing after it quickly. The Rhox did not have the time to recover fully, which put him at a disadvantage, but he soldiered on. After all, no one could live their lives in peace as long as that evil energy had not been completely squashed; even the pacifist realised that. To think things had changed so much, in so little time... Thus was the fate of those who lived in a nation full of war and despair.
The Monk stayed mostly in silent contemplation throughout the chase, and was startled when their leader adressed him directly. Surprised as he might have been, however, the Rhox was resolute in his answer, bowing his head before Nahiri slightly:
"Our only indication towards anything tangible is that energy, Commander. I believe it is safe to say that this Nissa will also follow it if she is close enough. In any case, if we leave that vile energy alone, who knows how many more will die needlessly? No one should wish to bear such a burden upon their soul."
Johari, Nahiri's HealerWW
Legendary Creature - Rhino Monk (R)
Lifelink, vigilance W,T: Target creature gets +0/+5 until end of turn. Activate this ability only if Johari is equipped.
2/2
XP: 28/30
Mana pool: 1WWW
Inventory & Equipment: None
Shalin gratefully joined Nissa, a little tired after expending so much mana taking a horror such as that down. Every time she had to watch one of her precious companions drop, she felt it--both physically and mentally. "I never got to say hi--I'm Shalin Nariya, the wildest rider in Halanar." Her talent was evident from a bruise on her left side consistent with a fall from a crazily-bucking mount. "This is such a beautiful kingdom and I'd rather not see it destroyed. I will join you in saving it." After walking alongside Nissa for a bit, she paused. "I'd need a hand this time, but wouldn't it be faster to ride there?"
Shalin, the RiderG
Legendary Creature - Elf Druid (R)
Equip costs of two or more mana cost 1 less.
Whenever a permanent becomes attached or paired to Shalin, it gets +3/+3 until end of turn. 1/1
Mana: 1
Exp: 12
Next: 8
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
Wiping sweat from his brow, Zeryl looks over at the shrieks of the goblin horde. The soldiers have been twisted into an unholy behemoth, crushing them between its enormous fingers. That was the work of the sorceress, undoubtedly. And the magic she used is twisted, dark. Zeryl shuddered. That was no white magic, yet those were guards draped in Honor's regalia. King's guard. Has Honor taken up wards of Vaerlov? The notion bothered Zeryl immensely. Decay and Honor have been feuding for countless years, and this pairing did not happen by chance. Defectors of the king's guard? Unheard of. Curiosity overtaking his better judgement, he approached the sorceress with caution.
Zeryl choked out:
"What business do you have in Kozal, sorceress?"
Zeryl, Young IllusionistUU
Legendary Creature - Human Wizard (R) 3U,T: Choose target nonlegendary creature. Creatures enter the battlefield as copies of the chosen creature until end of turn.
1/2
This isn't a traditional update post. A normal Update post (with a few changes to the rules) will be coming Wednesday. Just an FYI.
You are not currently in Kozal. You are in Sunalie, an ocean-filled region to the East of Kozal and Vaerlov.
I don't know if I made it clear enough, but the soldiers were illusions made of water themselves, and formed a giant to "swallow" the goblins within its fist.
Also, something to note, sorceresses are commanders of a sort in Sunalie. The are the greatest human power on the surface of Sunalie, second only to the most powerful merfolk mages underwater. Karas, your home town, is the entrance to a waterway that leads to the underwater cities.
I was really tired when I wrote the first post, so you're free to try again with your post under a new angle.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
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GOAL: Aid in defeating the dragon before it lays siege to the city.
Cards:
Earth-Raiding Dragon 4RR
Creature - Dragon (R)
Flying
1R: Destroy target creature blocking or being blocked by it.
Whenever a creature dealt damage by Earth-Raiding Dragon dies, Earth-Raiding Dragon deals 2 damage to that creature's controller.
6/5
Board State:
You: 17 life, you , 3 Prodigal Sorcerer, 2 Fugitive Wizard
Opp.: 15 life, Opp. Turn; Earth-Raiding Dragon, who is attacking.
Challenge Rating: 14
While walking, you meditate. You gain 2U.
Mana Pool: 3UU
Aethertwist.
Flavor: Why does it only change auras? Why not change instants, sorceries, and creature abilities? I feel like it wouldn't target JUST AURAS. Also, Aethertwist isn't that good of a name. 4/10
Design: Do you know what MaRo has said about cards like this? They should never be printed. Red should inherently not have an effective way to deal with enchantments. MaRo doesn't even like Chaos Warp because it can permanently deal with enchantments. Cards don't go against the color pie to deal with a specific threat anymore. 4/10
8/20 (fail)
You try to summon a force to dispel the chains, but they are unmoved. You are pulled to the surface of the water, where the mage comes to you and forms a spear in her hand. She put it oddly bluntly for a sorceress, saying. "Do you and your... comrades surrender? Or at least you?" The sorceress summons a large wave to wash the goblins and others away.
Mana Pool: R
"It is quite much, but I can heal it, given time." Johari notes.
"We have time. It's still a three-day journey to the capital," the general notes. "I don't know what Honor needs me for; he's cryptic like that. However, I know he's a good leader, and that's what's important." He looks at Johari. "You've always been Kozalian. Nothing can change that. But, you work for Honor now. That's what changes. This life is a new beginning, for both of you. Johari, you are still a healer, and a damn fine one at that. I would know. Your skill will be used. Your conversation is good. Should Honor want you two in the same unit, then you will be a fine team." The general dozed off. After many, many hours of riding, he finally was ready to rest.
You each now have 3WWW in your mana pool.
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Rules Advisor before they were eradicated
With a small nod, the monk focused on the task at hand. He turned towards the general and began treating his wounds as best as he could; the damage was more important than he may have made it look, but healing Kora was his priority, now.
"A new beginning, indeed..." he commented absent-mindedly, too focused on treating the General to give a more elaborate answer.
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 3WWW
Inventory & Equipment: None
Please continue in your actions.
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True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Kylie, Honor's Pride 2W
Legendary Creature - Human Soldier (R)
Vigilance, Renown 2
2/3
Level 3 / Exp: 30.5/50
Mana: 3WWW
Inventory: None
Avatar by Numotflame96 of Maelstrom Graphics
Sig banner thanks to DarkNightCavalier of Heroes of the Plane Studios!
Legendary Creature - Human Wizard (R)
2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
Mana Pool: 3UUU
You look up from your home in Karas, near the border, and you see red lights in the distance. As you see the lights, you hear a horn behind you, and suddenly five blue-clad soldiers run past you, with a sorceress running behind them. Do you join the army, or stay behind, and watch from a distance?
That is, until tomorrow.
OOC: The next post I make will have the two of you to Talar, but only if you post by then. Feel free to talk while you wait.
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Rules Advisor before they were eradicated
The pacifist turned towards the dragonslayer, and shuffled a little bit.
"Has something happened, that the King needs his resources now more than he did before?" he asked her.
He figured that, perhaps, she had gained some information from the rest of their caravan.
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 3WWW
Inventory & Equipment: None
Zeryl follows the battalion at a distance. He must observe what could have garnered such a response. As he approaches, the glow grows brighter still.
Legendary Creature - Human Wizard (R)
2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
Mana Pool: 3UUU
Level 1 - EXP: 0/20
Kylie, Honor's Pride 2W
Legendary Creature - Human Soldier (R)
Vigilance, Renown 2
2/3
Level 3 / Exp: 30.5/50
Mana: 3WWW
Inventory: None
Avatar by Numotflame96 of Maelstrom Graphics
Sig banner thanks to DarkNightCavalier of Heroes of the Plane Studios!
I will make an update post later today. Stay tuned.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
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Rules Advisor before they were eradicated
"Our abilities?" he mumbled. "How would the King himself have heard of someone like me...?"
It made sense for a person like Kylie to be recalled, but him? Johari didn't understand. Surely, there were many monks like him? He did not fully understand what this whole thing implied, but a creepy feeling crawled up his spine. He could only wait for the wheel of Fate to turn...
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 3WWW
Inventory & Equipment: None
"Kylie, the Dragonslayer. It is a pleasure to meet one who saves her brethren from certain death." Honor starts. "And you, Johari, I have heard of your great acts of defeating a flare cannon singlehandedly, and healing your general. Kora, what news?"
"The Flare Parties are becoming more belligerent, and the undead from the South are invading the border. Sunalie has been awfully quiet." Kora explains.
"It's worse than I thought. Don't send parties to Sunalie, they're too dangerous to fight with a mere scouting party. Send forces to defend the Southern border, and put up a barricade at the border to Nalam. Now go, for I need to speak to the two others." Honor orders as Kora leaves.
"You two are needed for a mission of grave importance, as I'm told. You two have a new commander, Nahiri. She is not... from here, as you can see. She senses disturbance in Oza, that could lead to certain destruction. You listen to her, and the only other one that you listen to is me." Honor explains.
"You two are gifted in great ways, I've heard. You will be quite useful to the party." the pale-skinned woman says. "The world you live in is in great danger, so we must be off at once."
You travel with your party, looking for signs of mysterious rocks called hedrons, and great monsters called the Eldrazi. Suddenly, Nahiri gets an idea. "I know someone who can help. Where if the most forested area of Oza?" She asks.
"Southeast, but it's a 5-day journey through the zombie infested land of Vaerlov." One of the party members says.
"It will have to do." She replies.
You come across a group of zombies in your path.
GOAL: Defeat the zombies together.
Cards:
Nahiri, Blade Over Oza 4WW
Planeswalker - Nahiri (MR)
+1> Put a white 1/1 soldier creature token onto the battlefield, then put an artifact equipment token onto the battlefield called Blade with "Equipped creature has +2/+2" and "Equip 2" attached to that creature.
-2> You get an emblem with "Equipment you control has 'Equipped creature has +1/+1'".
-8> You get an emblem with "Equip costs cost 5 less."
<5>
Nahiri's Party 1WW
Sorcery (U)
Godspeed - 1WWW (You may cast this card anytime you could cast an instant for its godspeed cost.)
Put three white 1/1 solldier creature tokens onto the battlefield.
Board state:
You: 14 life, your turn, Nahiri's Party on the stack, you two, Nahiri, Blade Over Oza, unused thhis turn with 6 loyalty counters.
Opp: 8 life, 2 untapped Shambling Ghoul, 2 Shambling Goblin, 1 Risen Executioner
Hand Size: 5
You follow suit, with the sorceress leading the troops now. You start to see a faint view of a goblin party with a flare cannon. Over them, you see a large dragon.
Do you still want to go this path?
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Rules Advisor before they were eradicated
Zeryl creeps as close as he dares, unnoticed for now. The soldiers begin to engage the goblins in a full fledged assault, presumably on the sorceress' orders. The sorceress woman stays back, warily eying the dragon circling above. Flames erupt from some kind of cannon the goblins are shooting rather haphazardly.
Legendary Creature - Human Wizard (R)
2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
Mana Pool: 3UUU
Level 1 - EXP: 0/20
Nahiri's Party resolves.
The party uses Nahiri's +1 ability, creating a 1/1 Soldier equipped with a Blade.
Challenge Rating: ???
Hand size: 5
Mana: 3WWW
Kylie, Honor's Pride 2W
Legendary Creature - Human Soldier (R)
Vigilance, Renown 2
2/3
Level 3 / Exp: 30.5/50
Inventory: None
Avatar by Numotflame96 of Maelstrom Graphics
Sig banner thanks to DarkNightCavalier of Heroes of the Plane Studios!
But why...? What was it that forced Honor's hand like this?
---
The Monk travelled largely in silence, not very much bothered by the presence of the strange pale woman. His mind was occupied by greater matters, such as those of the state of the world and of his own ethical code. But his self-meditation was broken when the soldiers of Honor came upon a group of the undead. At this sight, the Rhox's hands curled into a fist, and a low growl escaped his mouth. The undead... to think that souls had been robbed of their rightful rest in order to give birth to these abominations! Few things ever made Johari angry, but the sight of these monsters made his own feelings, already in turmoil due to his situation, boil up inside of him.
When the Dragonslayer gave him a command, the Monk calmly stepped forward in front of the soldiers, his hands joined together in front of his face, forming a losange shape.
"No, Dragonslayer," the Rhox argued, as a white aura began to glow around him. "You step back."
Then, Johari focused. His time at the Monastery had taught him many things, and none of them were able to outright defeat anyone in combat. They were all defensive techniques, meant to give one enough time to reason with his opponents.
However, not all techniques were subtle.
The aura around the Rhox intensified, shining brightly as he focused the entirety of his spiritual energy in the strike to come. Unfazed by the monsters as they shambled closer to him, the monk grit his teeth; so great was the pull around him, so intense was his technique that the soldiers that Nahari had called forth to battle were forced onto their knees, a part of their energy pouring out from them and contributing to the Rhox's own focus on his technique. But the man was not impervious himself, and he had scarcely practiced a technique such as this; Johari was forced on his knees himself, his whole body sweating and trembling from the effort...
Then, he slammed his hands together.
In a split second, his aura coalesced into his hands, before being shot forward as a massive wave of energy and light; so powerful was the force that the zombies were knocked back and onto the ground, unable to resist the massive force that Johari had summoned to get them to back off.
However, the monk, panting heavily, fell face-first into the ground from the effort...
I'll cast a Sorcery spell.
Storm Clap 3WWW
Sorcery {U}
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Tap all creatures target opponent controls.
The goblins were many, and the monks were just three. The poor little things never stood a chance.
I'll tap Johari and the three Knights produced by Nahiri's party to reduce this spell's cost to 2.
Johari, the Reverent W
Legendary Creature - Rhino Monk (R)
Lifelink
1/1
XP: 15/20
Mana pool: 1WWW
Inventory & Equipment: None
CoyoteKing and Incredible Frown have been removed from the game.
Shalin, the Rider G
Legendary Creature - Elf Druid (R)
Equip costs of two or more mana cost 1 less.
Whenever a permanent becomes attached or paired to Shalin, it gets +3/+3 until end of turn.
1/1
Today was a good day.
Riding on a newfound creature to you, the Omnicat (A cat that wraps like a mobius strip into itself) you find yourself riding through the forested regions of Halanar. It was fantastic.
Until the ground shook. It knocks you off the Omnicat, but the shaking knocks off something else. A three-headed boar lands near you, worried. Before the ground shook, you heard an odd voice, with a word you presume is gibberish. Until the ground shakes again. The earth raises upward, then crashes to the ground, causing another quake. You race on the boar towards the crash, where you see an elf, on the ground sobbing. Next to her is an odd sphere.
"What happened here?" you ask.
"You don't want to know," the elf says. "But if you did, then I'm trying to destroy a device that could bring death to the whole forest."
"Then we should stage a blockade to prevent Vaerlov from invading!" you reply excitedly.
The elf looks confused. "Not Vaerlov, but a larger threat. One capable of annihilating this entire world." She says. "You can't do anything to stop it. It's too close to here now."
"So, what do I do?" you ask.
"Pray for mercy."
The omnicat rushes past you, along with a horde of other beasts, when a huge zombie appears, coming from Vaerlov.
GOAL: Defeat the Zombie Titan, leaving you and the Elf alive.
Cards:
Flesh Titan 8BB
Creature - Zombie (M)
Flesh Titan cost 1 less for each creature card in your graveyard.
7/7
Nissa, World Warrior 3GGG
Planeswalker - Nissa (M)
+2> You may play an additional land this turn.
-3> You get an emblem with "Whenever a land enters the battlefield under your control, you gain 1 life.
-10> Reveal the top 8 cards of your library. Put any lands revealed this way onto the battlefield. They're 5/5 elemental creatures that are still lands.
<4>
Board State:
You: 18 life, you, Nissa, World Warrior. 4 cards in hand.
Opp: 15 life, Opp. turn, Flesh Titan attacking Nissa.
Mana Pool: 3GGG
Challenge Rating: 13
Challenge rating was 14, but you caught me on it, so I'll reduce it to 13.
Storm Clap
Flavor: Ehh. I like tap effects in white, but sparingly and not just "Tap all the things." I feel that this is a bit more in flavor with blue especially with the "Storm" Part. Also, I feel that it should tap all the things flavorfully. Overall, lots of little things, but it's ok in general. 5.5/10
Design: This works. I feel that it should be one more mana to even out with convoke, as this ability is quite strong, and can easily be a blowout. However, I really like the idea. 7.5/10
13/20 (Success barely)
The shock stops the zombies in their tracks. They are now all tapped.
Unless you do anything, all of the zombies attack on their next turn, the risen executioner attacking Nahiri.
Johari levels up!
28/30
Johari, Nahiri's Healer WW
Legendary Creature - Rhino Monk (R)
Lifelink, Vigilance
W,T: Target creature gets +0/+5 until end of turn. Activate this ability only if Johari is equipped.
2/2
GOAL: Survive the Dragon.
Cards:
Molten Beast 4RR
Creature - Dragon (R)
Flying, Trample
1R: Molten beast deals 2 damage to target creature defending player controls.
6/6
Board State:
You: 10 life, You.
Opp: 20 life, Opp. Turn, Molten Beast attacking you, with 2 activations of its ability on the stack.
Mana Pool: 3UUU
Hand Size: 4
Challenge Rating: 12
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Rules Advisor before they were eradicated
With the zombies forced to the ground, Kylie noticed behind them, another zombie, or perhaps a construct? She couldn't tell. But it seemed to be the source of the zombies' animation. If she could cut it down, it might end all of them at once. However, she'd have to move quickly, seeing as even now the zombies were stirring, their low moans chilling her heart.
"Squire, give me that sword. I've got an idea."
With two swords in hand, Kylie brandished them in an elaborate stance, then took a crouching position before rushing headlong past the mob of zombies. It was something she had seen a master do, once, when she was still in her early days of learning proper swordsmanship as opposed to the crude slashing arts the Nalami used. Executed properly, the technique could strike so quickly, it would slay an enemy before it had time to react.
Twin Slash Maneuver 1W
Instant (C)
Target creature gains double strike until end of turn.
If that creature is equipped, prevent all damage that would be dealt to it this turn.
Kylie equips Blade.
Kylie casts Twin Slash Maneuver, targeting herself, and attacks the opponent directly.
Challenge Rating: 14
Hand size: 4
Mana: WW
Kylie, Honor's Pride 2W
Legendary Creature - Human Soldier (R)
Vigilance, Renown 2, Double strike
4/5
Level 3 / Exp: 30.5/50
Inventory: None
Avatar by Numotflame96 of Maelstrom Graphics
Sig banner thanks to DarkNightCavalier of Heroes of the Plane Studios!
"This went real bad real fast", said Zeryl, as the dragon gathered fire in its mouth and soared towards him. Although not a skilled replication mage, Zeryl was studious. He'd picked up a few things along the way.
CAST IN RESPONSE:
Slipveil 1U
Instant (C)
Return target creature to its owner's hand. If that creature was red or green, draw a card.
Targeting Molten Beast.
"Ah, right. The fireballs". As they hurtled towards him, Zeryl chanted:
RETAINING PRIORITY:
Peel Through AEther U
Instant (C)
Exile target creature you control. Return it to the battlefield at the beginning of the next end step.
"Poof"
Targeting Zeryl.
Legendary Creature - Human Wizard (R)
2U, T: Flip two coins. If you win both of the flips, put a token onto the battlefield that's a copy of target creature.
1/1
Mana Pool: 2U
Level 1 - EXP: 0/20
Cards:
Flesh Titan 8BB
Creature - Zombie (M)
Flesh Titan cost 1 less for each creature card in your graveyard.
7/7
Nissa, World Warrior 3GGG
Planeswalker - Nissa (M)
+2> You may play an additional land this turn.
-3> You get an emblem with "Whenever a land enters the battlefield under your control, you gain 1 life.
-10> Reveal the top 8 cards of your library. Put any lands revealed this way onto the battlefield. They're 5/5 elemental creatures that are still lands.
<4>
Board State:
You: 18 life, you, Nissa, World Warrior. 4 cards in hand.
Opp: 15 life, Opp. turn, Flesh Titan attacking Nissa.
Mana Pool: 3GGG
Challenge Rating: 13
Shalin flinched for a moment when she saw her assailant's size and undead nature. "Eww!" she cried when she saw the mound of animated corpses. When she saw it slowly stomping toward the innocent elf, she knew she didn't have a lot of time. Quickly drawing a summoning circle on the ground in front of her, she leaped toward the zombie giant immediately afterward. A couple of seconds later, the circle Shalin had drawn erupted in a flash of green, a yellow-and-green feline with exceptionally thick skin leaping up to catch her from beneath. Firmly aboard her beast, she jabbed her knees into her mount's sides, coaxing from it a quick sprint to try to get in front of the elf she was talking to before being attacked.
By the time she had made her quick decision, Shalin realized she had made a tiny miscalculation. After beast and rider had made their combined strike, she had a split second to quickly dismount before being taken down with her summoned creature. At the very least, she knew Nissa would survive. Her cat, on the other hand, would likely be taking extended R&R back in its home wood after the heroic effort needed to save this elf from a grisly fate. "I...hate...undead..." she panted after a rough landing.
Trollhide Prowler 2GG
Creature - Cat Beast {R}
Flash
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Trollhide Prowler is paired with another creature, each of those creatures gets +1/+1 and has "G: Regenerate this creature."
2/3
Legendary Creature - Elf Druid (R)
Equip costs of two or more mana cost 1 less.
Whenever a permanent becomes attached or paired to Shalin, it gets +3/+3 until end of turn.
1/1
Emille, Seven-Sting Dancer Shalin Nariya
Twin Blade Maneuver
Design: I like it. It is good on offense to get double damage in, and also exceptional on defense. I feel like it could be a bit too powerful, and should probably be uncommon. 7/10
Flavor: I also like it. A nice way to show mastery of a craft. 7.5/10
14.5/20 Success!
Kylie Swings at the undead force within the creatures and defeats it.
Kylie now has 45/50 xp. (+1/+1 counter go away after each encounter.)
You see the life force from within the zombies rise and head southeast, toward Halanar.
"Follow that energy. It could lead us to hedrons, or... Halanar?" Nahiri orders.
"Yes, ma'am. Halanar." a soldier replies, and with that the party sets off toward that energy.
You do not have time to meditate, as you are always travelling and checking around you for the undead. Suddenly, the energy takes a sharp turn to the West.
"I do not know what we should do here. We need to get to Nissa, but that energy could be the biggest decider of their location," Nahiri explains. "What do you think, Johari?"
Slipveil
Design: It's well costed for its effect, but I feel that it's too niche for common (since it's terrible when you're not facing R/G). I would put it at uncommon. 6.5/10
Flavor: Nothing really special about it. It (kind of)makes sense, though. 5.5/10
12/20 (Success!)
The dragon fades, returning to the warzone with the goblins.
Peel Through AEther
Design: So blatantly niche that only people whose decks are entirely based on that would use it. 6/10
Flavor: It's ok, but I would expect it to go to the library in some way. So, I think it's fine, but a few nitpicks. Also, "Poof" is the best flavor text. +1 point for that. 6.5/10
12.5/20 (Success)
24.5/30xp
Zeryl levels up!
New Character:
Zeryl, Young Illusionist UU
Legendary Creature - Human Wizard (R)
3U,T: Choose target nonlegendary creature. Creatures enter the battlefield as copies of the chosen creature until end of turn.
1/2
The sorceress combines the five soldiers into one giant that swallows the masses of goblins in its hands.
Will you return to the town, or speak to the sorceress?
Trollhide Prowler
Design: While I like the idea, soulbond NEVER gives multiple things. Otherwise, the card might be a bit too powerful, but it's probably fine.4.5/10
Flavor: Sooooo good flavor. nice use of the trollhide flavor, and everything within the creature evokes it. 8.5/10
13/20 (Success)
13/20xp
1 in pool.
After feeling the power of friendship and trust from the beast, you take the titan head on. You feel the troll hide start to engulf you.You fight the titan and fell it, but it comes at a cost: Your companion.
"Thank you for saving me, but I need to destroy this." the Elf says.
"It cost us the animal. Do you care at all?" you reply.
"It risked its life for you, not I. I need to get rid of this however." the elf replied. "My name's Nissa, by the way. This is a device that could summon titans twice as large as the one you saw, called the eldrazi. They will be a menace to your entire world, and they will destroy it."
"How can I help?" you ask.
"There is one way. Find a person with pure white skin. Tell them to come here. She might be able to help. She'd be wherever soldiers lie." Niss replies.
"So, Kozal?"
"Sure. Kozal."
Will you join the Elf in her quest or go on your way, hoping they will figure it out themselves?
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Nahiri seemed to be turning to the monk for guidance. Kylie raised an eyebrow, but said nothing on the matter. "Commander, with your permission, I would like to take a scouting party to the west," she declared. "I don't know what we'll find there, but we cannot ignore any potential source of danger on a mission as important as this."
Legendary Creature - Human Soldier (R)
Vigilance, Renown 2
2/3
Level 3 / Exp: 45/50
Mana: WW
Inventory: None
Avatar by Numotflame96 of Maelstrom Graphics
Sig banner thanks to DarkNightCavalier of Heroes of the Plane Studios!
The Monk stayed mostly in silent contemplation throughout the chase, and was startled when their leader adressed him directly. Surprised as he might have been, however, the Rhox was resolute in his answer, bowing his head before Nahiri slightly:
"Our only indication towards anything tangible is that energy, Commander. I believe it is safe to say that this Nissa will also follow it if she is close enough. In any case, if we leave that vile energy alone, who knows how many more will die needlessly? No one should wish to bear such a burden upon their soul."
Johari, Nahiri's Healer WW
Legendary Creature - Rhino Monk (R)
Lifelink, vigilance
W,T: Target creature gets +0/+5 until end of turn. Activate this ability only if Johari is equipped.
2/2
XP: 28/30
Mana pool: 1WWW
Inventory & Equipment: None
Legendary Creature - Elf Druid (R)
Equip costs of two or more mana cost 1 less.
Whenever a permanent becomes attached or paired to Shalin, it gets +3/+3 until end of turn.
1/1
Mana: 1
Exp: 12
Next: 8
Emille, Seven-Sting Dancer Shalin Nariya
Zeryl choked out:
"What business do you have in Kozal, sorceress?"
Zeryl, Young Illusionist UU
Legendary Creature - Human Wizard (R)
3U,T: Choose target nonlegendary creature. Creatures enter the battlefield as copies of the chosen creature until end of turn.
1/2
Mana : 2UU
EXP : 24.5/30
You are not currently in Kozal. You are in Sunalie, an ocean-filled region to the East of Kozal and Vaerlov.
I don't know if I made it clear enough, but the soldiers were illusions made of water themselves, and formed a giant to "swallow" the goblins within its fist.
Also, something to note, sorceresses are commanders of a sort in Sunalie. The are the greatest human power on the surface of Sunalie, second only to the most powerful merfolk mages underwater. Karas, your home town, is the entrance to a waterway that leads to the underwater cities.
I was really tired when I wrote the first post, so you're free to try again with your post under a new angle.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated