Platoon Leader3WW
Creature - Human Knight
Soldier creatures you control get +1/+1.
Whenever an opponent casts a creature spell, put a 1/1 white Soldier creature token onto the battlefield.
2/4
Next: Angelica, Spiteful OneWRB
Legendary Creature - Human Cleric 2W: Target creature gains lifelink until end of turn. T: The next time target player would gain life this turn, that player loses that much life instead.
2/1
Generous Offer2W
Instant
Prevent all combat damage that would be dealt by creatures target player control, it's controller gain life equals to damage prevented this way. "It is so much that I just can't simply refuse, then I ordered ceasefire." - General Kime, Lord of the Ratlings
Timoshi, Blade of YojimboWWW
Legendary Creature - Fox samurai
Flash, First strike 6/1
"The eye watches. The blade strikes."
Note: Ball lightning x (Time spiral + Planar chao-migawa)
+++
Next up:
Ephizurax, Cooperwings2WBR
Legendary Creature - Dragon wizard
Flying, Haste
When ~ enters the battlefield, each opponent exile a card from their hand.
For each creature card exiled this way, put a 2/2 white Serf token onto the battlefield. 5/4
«Hail to the forever ruler of destiny!» - Servants' chant
Private Mod Note
():
Rollback Post to RevisionRollBack
MODERN Blue Lantern, UBx Tezzerator. OLD SCHOOL 93/94 «The Pain Train» Black Sligh, Esper «Machine Gun» Artifacts, Jund «Psycho» Ponza-Disko.
Skull Recycler6
Artifact (R)
Creatures you control have all abilities of all exiled creature cards. T: Exile target creature card from a graveyard. 6, T: Shuffle target face-up exiled creature card into its owner's library. "Grind up a dead brain and you can get at every secret its owner used to hold dear."
Next:
Pilko, Sewer Bureaucrat1UB
Legendary Creature - Rat Advisor (M)
While you're searching your library, you may cast Pilko, Sewer Bureaucrat from your library. 2, T: The next time a spell or ability causes a player to search a library this turn, copy that spell or ability. You may choose new targets for the copy.
1/3
Skull Recycler6
Artifact (R)
Creatures you control have all abilities of all exiled creature cards. T: Exile target creature card from a graveyard. 6, T: Shuffle target face-up exiled creature card into its owner's library. "Grind up a dead brain and you can get at every secret its owner used to hold dear."
Flavor & functionnality homerun. Bravo!
Private Mod Note
():
Rollback Post to RevisionRollBack
MODERN Blue Lantern, UBx Tezzerator. OLD SCHOOL 93/94 «The Pain Train» Black Sligh, Esper «Machine Gun» Artifacts, Jund «Psycho» Ponza-Disko.
Search target player's library for a card, exile it, then that player shuffles his or her library. If Rite of Inquisition was kicked, instead search that player's library for five cards, exile them, then that player shuffles his or her library. You may cast cards exiled with Rite of Inquisition for as long as they remain exiled, and you may spend mana as though it were mana of any color to do so.
-------------
Hetheron, the Mana-TornURG
Legendary Creature - Human Elemental Wizard
Whenever you cast a spell, put a charge counter on Hetheron, the Mana-Torn, then Hetheron deals damage to you equal to half the number of charge counters on it, rounded up.
X, remove X charge counters from Hetheron and sacrifice it: Choose one: Scry X, then draw X cards, or Hetheron deals X damage to target player and each creature and planeswalker he or she controls, or put X X/X green Elemental creature tokens onto the battlefield.
Black Ledger5
Artifact
At the beginning of your end step, exile your hand face down.
You may look at and play cards exiled with ~.
At the beginning of your upkeep, you lose life equal to the number of cards exiled with ~.
Next: Raya, the LiberatorRWU
Legendary Creature - Human Knight 2R: Target attacking creature you control gains double strike until end of turn. WU: The next time target creature you control would deal combat damage, you may prevent that damage. If you do, choose one - you gain X life where X is the amount of damage prevented this way; or reveal the top X cards of your library where X is the amount of damage prevented this way, put a card from among them into your hand, and put the rest on the bottom of your library in any order.
Is this doable? I feel like the exalted probably wouldn't trigger properly after the attach ability, since the equipped creature is by then already attacking.
Banner of DistinctionWW Artifact - Equipment
Other creatures you control that share a creature type with equipped creature have exalted.
Whenever a creature you control attacks alone, you may attach ~ to that creature.
Equip 3
Next:
Bozoro, the UnchainableUUBB Legendary Creature - Human Assassin
Unblockable
At the beginning of your upkeep, if ~ is in the command zone, sacrifice a creature. If you do, put ~ onto the battlefield.
(1/1)
Corpse Feeder1B
Creature - Zombie Insect 1B, t: Put a +1/+1 counter on Corpse Feeder.
When Corpse Feeder dies if it has a +1/+1 counter or more on it, return it into the battlefield under its owner control.
1/1
next:
Jem, Gloomy Warden2WUB
Legendary Creature - Human Advisor
Flying, Vigilance
Whenever a multicolored permanents enters the battlefield, draw a card.
Whenever a player play monocolored spells, that player loses 1 life.
3/3
ChromazoaWUB
Creature - Jellyfish
Flying
At the beginning of your upkeep return a multicolored permanent you control to its owners hand.
5/4
Next Lord DeRosso, Vampire Progenitor2BWR
Legendary Creature - Vampire
Flying, Lifelink
Whenever an instant or sorcery you control deals damage you gain that much life.
Vampires you control have "whenever this creature deals damage to a player or a creature dealt damage by this creature this turn dies put a +1/+1 counter on this creature." "Believe me immortality gets boring real fast."
3/4
Is this doable? I feel like the exalted probably wouldn't trigger properly after the attach ability, since the equipped creature is by then already attacking.
Naw, unfortunately it doesn't, but I really like that idea. You could have the abilities include "equipped creature may only attack alone" for something similar?
Bone CrushBR
Instant (R)
Bone Crush deals damage to each creature equal to the amount of damage dealt to that creature this turn.
Braev Lee, Grand Marshall4RW
Legendary Creature - Human Knight (M)
Vigilance, trample 2: Until the end of your next turn, Braev's other activated abilities cost 1 less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. XW: Braev deals X damage to target attacking or blocking creature. This damage can't be prevented. XR: Braev gets +X/+0 until end of turn.
4/4
I tried to make the Brave/Default mechanic work for this one!
Ardent PracticeR
Enchantment - Aura
Whenever an ability of enchanted creature is activated, if it isn't a mana ability, you may pay 1R. If you do, copy that ability. You may choose new targets for the copy.
Frigid Armor5
Artifact - Equipment
Whenever equipped creature deals damage to another creature, tap that creature, it does not untap on it's controller's next untap step.
Equip 3
Holy Vestments1WW
Enchantment - Aura (U)
Enchant creature
When enchanted creature deals combat damage to a player, you may gain control of target creature of that player's choice he or she controls. You control that creature for as long as Holy Vestments and enchanted creature remain on the battlefield. "The preacher spoke well, but all I heard was a voice from above, telling me to join the right side."
GiveawayXUU
Sorcery
Target player gains control of X target permanents you own. Grinkx never really trusted the neighboring brainy mages, but free stuff is free stuff.
Terms of Engagement2 Artifact
When ~ enters the battlefield, choose horsemanship, exalted, or flanking.
Creatures have the chosen ability.
Next:
Brominik, Patient General2RW Legendary Creature - Human Soldier
Vigilance, first strike 1R: Target creature attacks this turn if able. W, T: ~ gets +2/+0 until end of turn. Activate this ability only if ~ is blocking.
(3/3)
Sunflare Lumeid3RW Enchantment Creature - Lumeid {R}
Flying
When ~ enters the battlefield, target creature gets +2/+0 until end of turn if it's red, and gains indestructible until end of turn if it's white.
Elucidate 1RW(1RW, Return an enchantment you control to its owner's hand: Put this card onto the battlefield.)
2/2
Next: Istraia, Keeper of Lumeids3WU Legendary Enchantment Creature - Lumeid {M}
Flying, vigilance, hexproof
~ gets +1/+1 for each other enchantment creature you control.
Whenever ~ deals combat damage, put a 2/2 white and blue Lumeid creature token with flying onto the battlefield.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Eidolon of Mirrors2WU
Enchantment Creature - Spirit
Constellation - Whenever ~ or another nontoken enchantment enters the battlefield under your control, put a 1/3 white and blue spirit enchantment creature token onto the battlefield. 1/3
Agent Provocateur2WU
Creature - Human Advisor Mercenary (R)
Vigilance
When Agent Provocateur enters the battlefield, target opponent gains control of it. 2: Target creature you control attacks target player this turn if able. At end of combat, if that creature didn't attack that player, return it to its owner's hand. Only Agent Provocateur's owner may activate this ability, and only before combat on your turn.
2/3
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Creature - Human Soldier
Vigilance
Other creatures you control with toughness 5 or higher are indestructible.
2/5
Next: Ephara, God of the Polis
Creature - Human Knight
Soldier creatures you control get +1/+1.
Whenever an opponent casts a creature spell, put a 1/1 white Soldier creature token onto the battlefield.
2/4
Next:
Angelica, Spiteful OneWRB
Legendary Creature - Human Cleric
2W: Target creature gains lifelink until end of turn.
T: The next time target player would gain life this turn, that player loses that much life instead.
2/1
Instant
Prevent all combat damage that would be dealt by creatures target player control, it's controller gain life equals to damage prevented this way.
"It is so much that I just can't simply refuse, then I ordered ceasefire." - General Kime, Lord of the Ratlings
next:
Opal-Eye, Konda's Yojimbo
Legendary Creature - Fox samurai
Flash, First strike
6/1
"The eye watches. The blade strikes."
Note: Ball lightning x (Time spiral + Planar chao-migawa)
+++
Next up:
Ephizurax, Cooperwings 2WBR
Legendary Creature - Dragon wizard
Flying, Haste
When ~ enters the battlefield, each opponent exile a card from their hand.
For each creature card exiled this way, put a 2/2 white Serf token onto the battlefield.
5/4
«Hail to the forever ruler of destiny!» - Servants' chant
OLD SCHOOL 93/94 «The Pain Train» Black Sligh, Esper «Machine Gun» Artifacts, Jund «Psycho» Ponza-Disko.
Artifact (R)
Creatures you control have all abilities of all exiled creature cards.
T: Exile target creature card from a graveyard.
6, T: Shuffle target face-up exiled creature card into its owner's library.
"Grind up a dead brain and you can get at every secret its owner used to hold dear."
Next:
Pilko, Sewer Bureaucrat 1UB
Legendary Creature - Rat Advisor (M)
While you're searching your library, you may cast Pilko, Sewer Bureaucrat from your library.
2, T: The next time a spell or ability causes a player to search a library this turn, copy that spell or ability. You may choose new targets for the copy.
1/3
Flavor & functionnality homerun. Bravo!
OLD SCHOOL 93/94 «The Pain Train» Black Sligh, Esper «Machine Gun» Artifacts, Jund «Psycho» Ponza-Disko.
Sorcery
Kicker 4
Search target player's library for a card, exile it, then that player shuffles his or her library. If Rite of Inquisition was kicked, instead search that player's library for five cards, exile them, then that player shuffles his or her library. You may cast cards exiled with Rite of Inquisition for as long as they remain exiled, and you may spend mana as though it were mana of any color to do so.
-------------
Hetheron, the Mana-Torn URG
Legendary Creature - Human Elemental Wizard
Whenever you cast a spell, put a charge counter on Hetheron, the Mana-Torn, then Hetheron deals damage to you equal to half the number of charge counters on it, rounded up.
X, remove X charge counters from Hetheron and sacrifice it: Choose one: Scry X, then draw X cards, or Hetheron deals X damage to target player and each creature and planeswalker he or she controls, or put X X/X green Elemental creature tokens onto the battlefield.
3/3
Enchantment [Rare]
When seal of life enters the battlefield, draw a card.
Players can't lose the game if their life total is not zero.
+++
Next up: Damia, Sage of Stone.
OLD SCHOOL 93/94 «The Pain Train» Black Sligh, Esper «Machine Gun» Artifacts, Jund «Psycho» Ponza-Disko.
Artifact
At the beginning of your end step, exile your hand face down.
You may look at and play cards exiled with ~.
At the beginning of your upkeep, you lose life equal to the number of cards exiled with ~.
Next:
Raya, the Liberator RWU
Legendary Creature - Human Knight
2R: Target attacking creature you control gains double strike until end of turn.
WU: The next time target creature you control would deal combat damage, you may prevent that damage. If you do, choose one - you gain X life where X is the amount of damage prevented this way; or reveal the top X cards of your library where X is the amount of damage prevented this way, put a card from among them into your hand, and put the rest on the bottom of your library in any order.
Banner of Distinction WW
Artifact - Equipment
Other creatures you control that share a creature type with equipped creature have exalted.
Whenever a creature you control attacks alone, you may attach ~ to that creature.
Equip 3
Next:
Bozoro, the Unchainable UUBB
Legendary Creature - Human Assassin
Unblockable
At the beginning of your upkeep, if ~ is in the command zone, sacrifice a creature. If you do, put ~ onto the battlefield.
(1/1)
Creature - Zombie Insect
1B, t: Put a +1/+1 counter on Corpse Feeder.
When Corpse Feeder dies if it has a +1/+1 counter or more on it, return it into the battlefield under its owner control.
1/1
next:
Jem, Gloomy Warden2WUB
Legendary Creature - Human Advisor
Flying, Vigilance
Whenever a multicolored permanents enters the battlefield, draw a card.
Whenever a player play monocolored spells, that player loses 1 life.
3/3
Creature - Jellyfish
Flying
At the beginning of your upkeep return a multicolored permanent you control to its owners hand.
5/4
Next
Lord DeRosso, Vampire Progenitor 2BWR
Legendary Creature - Vampire
Flying, Lifelink
Whenever an instant or sorcery you control deals damage you gain that much life.
Vampires you control have "whenever this creature deals damage to a player or a creature dealt damage by this creature this turn dies put a +1/+1 counter on this creature."
"Believe me immortality gets boring real fast."
3/4
Naw, unfortunately it doesn't, but I really like that idea. You could have the abilities include "equipped creature may only attack alone" for something similar?
Instant (R)
Bone Crush deals damage to each creature equal to the amount of damage dealt to that creature this turn.
Braev Lee, Grand Marshall 4RW
Legendary Creature - Human Knight (M)
Vigilance, trample
2: Until the end of your next turn, Braev's other activated abilities cost 1 less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
XW: Braev deals X damage to target attacking or blocking creature. This damage can't be prevented.
XR: Braev gets +X/+0 until end of turn.
4/4
I tried to make the Brave/Default mechanic work for this one!
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Enchantment - Aura
Whenever an ability of enchanted creature is activated, if it isn't a mana ability, you may pay 1R. If you do, copy that ability. You may choose new targets for the copy.
Next: Tromokratis
Next: Commander Eesha
You cannot outrun the beast within.
Enchantment - Aura (U)
Enchant creature
When enchanted creature deals combat damage to a player, you may gain control of target creature of that player's choice he or she controls. You control that creature for as long as Holy Vestments and enchanted creature remain on the battlefield.
"The preacher spoke well, but all I heard was a voice from above, telling me to join the right side."
Next: Goat
Sorcery
Target player gains control of X target permanents you own.
Grinkx never really trusted the neighboring brainy mages, but free stuff is free stuff.
Next: Zuo Ci, the Mocking Sage
You cannot outrun the beast within.
Artifact
When ~ enters the battlefield, choose horsemanship, exalted, or flanking.
Creatures have the chosen ability.
Next:
Brominik, Patient General 2RW
Legendary Creature - Human Soldier
Vigilance, first strike
1R: Target creature attacks this turn if able.
W, T: ~ gets +2/+0 until end of turn. Activate this ability only if ~ is blocking.
(3/3)
Enchantment Creature - Lumeid {R}
Flying
When ~ enters the battlefield, target creature gets +2/+0 until end of turn if it's red, and gains indestructible until end of turn if it's white.
Elucidate 1RW (1RW, Return an enchantment you control to its owner's hand: Put this card onto the battlefield.)
2/2
Next:
Istraia, Keeper of Lumeids 3WU
Legendary Enchantment Creature - Lumeid {M}
Flying, vigilance, hexproof
~ gets +1/+1 for each other enchantment creature you control.
Whenever ~ deals combat damage, put a 2/2 white and blue Lumeid creature token with flying onto the battlefield.
3/3
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Enchantment Creature - Spirit
Constellation - Whenever ~ or another nontoken enchantment enters the battlefield under your control, put a 1/3 white and blue spirit enchantment creature token onto the battlefield.
1/3
Next: Isperia, Supreme Judge
Agent Provocateur 2WU
Creature - Human Advisor Mercenary (R)
Vigilance
When Agent Provocateur enters the battlefield, target opponent gains control of it.
2: Target creature you control attacks target player this turn if able. At end of combat, if that creature didn't attack that player, return it to its owner's hand. Only Agent Provocateur's owner may activate this ability, and only before combat on your turn.
2/3
Next: SKULLBOAT THE MAGNIFICENT
Next: Aboshan, Cephalid Emperor
You cannot outrun the beast within.
Instant {C}
The next time target permanent becomes tapped this turn, untap it.
Draw a card.
Next:
Jin-Gitaxias, Core Augur
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Enchantment
Opponents cannot draw cards if the number of cards in their hand equals or is higher then their maximum hand size.
3, Sacrifice a permanent: Destroy ~. Any player may use this ability.
Next: Borborygmos Enraged
You cannot outrun the beast within.