After Sidasha's speech Leria flies away pondering just how save she would really be in the capital of Turgo."I hope Sidasha is okay. Turgo is a dangerous place for the powerful." So I have to go off on my own adventures now...hmmm. I really wish she would have given me some direction to take instead of doing nothing. Leria then touched her invisible horns as she flew on top of a high building on Turgo and sat down on the edge and thought. Well maybe I could go off into the mountains or Turgo and discover some really cool stuff!" With that being said Leria takes off for the Reinback Mountains or Turgo in search of treasure and adventure.
Sidasha
Misty mists 21
Flavor: It is pretty solid I like it a lot. 7/10
Balance: AN Aggro punisher for those Mono white control/Esper decks very good limted card as well. 7/10
Polish: 4/5 to rarity
23.5/25 Almost perfect spell +5 EXP
Glamerpower 23
Flavor: Very Solid this time 8/10
Balance: feels pretty balanced I like it a lot for those wall decks. 8/10
Polish: 4/5 no rarity
25.5/5 Above perfect spell +6 EXP
The monks suddenly disappear through the ether as your demon wings suddenly disappear as your the people around you erupt into a cheer.
Various citizen's hand you
(A pretty bauble - can be sold or used to bribe or barter with worth 150 gold. Next a
Ancient Ring3
Artifact (U) T add 2 or one of any color mana to your mana pool.
Next a spellbook which is worth 250 gold and has the powerful spell Impulse which is now in your magical arsenal.
Impulse1U
Instant (M)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. "and you guys thought it was fate that doomed you." Sidasha, Champion of Heriasm.
As you look around the marketplace you are approached by a young human knight holding a letter. He gets on one knee and reads the letter.
"Oracle of Heriasm, we ask of you boon to join in merriment and feast as a proper way to thank you for all you have done. Also I have a boon to ask you Oracle as well. The feast is tonight meet us at the royal castle. "
Sincerely,
King Carl Von Braggs
How do you proceed? (OCC: Who just telling the partner that has been with them like forever to just go somewhere lmfao.)
Old Man
Update your XP
Sting of Defeat 21
Flavor: Spot on I like it a lot 10/10
Balance: Fair, Balanced and very very powerful but also very very fair in EDH it would be a powerhouse against aggro and green/black decks. 10/10
Polish: Great 5/5 Perfect Spell +5 XP
Gaji may be a goblin and is not intelligent but far from stupid. "Stupid human cast death spell okay Gaji cast rebirth spell."
Soil Reclaimation BG
Instant (U)
Until end of turn whenever a creature you control dies put two 1/1 Green Fungus creature tokens onto the battlefield.
Now there are 200 1/1's on the field but they are not attacking...yet.
Gaji smiles as he looks at you with his ugly smile as you remember....goblins are stupid...yet highly resourceful.
You gain 1RGB, how do you proceed?
Shalin
Terra Stomper's twin 18
Flavor: Very nice and packs a punch 9/10
Balance: This would be a very high pick in limited probably a first pick it is very very good. 9/10
Polish: 5/5
23/25 +4 XP
"Now this is what I am talking about!" says the Rhino as he climbs on the stomper and the rest of the group follows suit.
"So where is this dryad at Ameila?" says the Rhino.
"Under your butt Kerian. Nayan girl tell your beast to go forward for a few miles.I can locate her in the forest.
"I can arrange that!" the excited girl shouted back. "Wahoo!" The tall, powerful beast started following Shalin and her cat. Taking advantage of the speed difference between the two, she had her excited mount put on bursts of speed, swerving and sliding around smaller obstacles before the Gargantuan crushed them.
Shalin Nariya, Beast Tamer(R/G)
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: (R/G)(R/G)(R/G)RWW
Familar:
Shriek Cat(W/R)
Creature - Cat (C)
Lifelink 1/2
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
His mind blown by how fast the Sagini multiplied, it drove him to knock them out all the sooner to get the extraction he needed. Safely in the air while aboard his flitting drake, Raedyn superheated the air beneath him, the rapidly-beating wings blowing the hot air all over the innocuous-looking rabbits.
Burning WindRG
Sorcery {U}
Choose one or both--Burning Wind deals 2 damage to each creature without flying; or Burning Wind deals 2 damage to each creature with flying.
Raedyn, Biomancer
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants. 5
Gold: 500
XP: 18/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: :symug::symug:RGGWW
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
"Well... that was, sudden. Although, quite expected," she thought for a bit and continued on her way to browse the market.
-Leria, change of plans...-
-It's fine, I was just hanging around the market before leaving.-
-...anyway, how do you feel about joining a banquet?-
-Not my thing really.-
-Well, there are things I'd wish to find out. Although we'll just continue in this guise, as "Envoys of her Omniscience."-
-Pff, really, you're going with that?-
-We'll probably get attacked at least thrice.-
-Fine.-
Sidasha, Champion of HeriasmRUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5] ”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 541
At the beginning of an action event add one mana of any color to your mana pool.
Sacrifice this charm, the next spell you cast gets a +5 Mod.
Gauntlet of HeriasmUBR
Artifact - Equipment (R) UU,t: Tap target nonland permanent it doesn't untap during its next untap phase RR,t: The next instant or sorcery spell you cast this turn has rebound. BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Tome of Heriasm4UBR
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Ancient Ring3
Artifact (U) t:Add2 or one of any color mana to your mana pool.
Pretty bauble – 150 gold
Spellbook – 250
[box]Impulse1U
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order. ”And you thought it was fate that doomed you?” – Sidasha, Champion of Heriasm
Exp: 20/65
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
[box]Unholy RebirthWRUB
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.[/box]
Special Flaw: You get a -7 in all diplomacy events
Familiar:
[box] Leria, Sidasha’s VanguardWRUB
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped. "Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
[/box]
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Bonuses: Blue & Red instants and sorceries get +3 Mod and can’t be countered or targeted.
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast. Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Private Mod Note
():
Rollback Post to RevisionRollBack
-Rukarumel, Field Journal
Thanks to mcchief111 for the avvy.
Decks:
Standard: RMinotaur MidrangeB
Modern: GSpider TribalB RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Force of Death 22
Flavor: Is kinda off I do not really get it at all. 6/10
Balance: Fine 7/10
Polish: 5/5
20/25 Failed Mana Spent
Your spell fizzles as Gaji smiles as he casts
Harvester Dragon 3RGB
Creature - Dragon (M)
Flying Haste
Devour 2
Whenever ~ enters the battlefield and it devoured four or more creatures destroy four permanents.
4/4
It devours all of the fungi so it becomes a 404/404 and attempts to destroy you and your familiar how do you proceed? Gaji smiles at you. "Burning God rain death down at the human!!!!" The dragon attacks since it has haste it attacks at instant speed. How do you proceed? You gain (B/G)(B/G)(R/G)(R/B)(R/G).
Shalin
Your party now
Elyon, The WiseWUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery then ~ is indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 White Spirit creature tokens onto the battlefield with flying.
-8) Put a 5/5 Flying Blue, White and Black spirit creature token onto the battlefield with "When this creature enters the battlefield put a Spirit counter on this creature. As long as this creature as a spirit counter all permanents you control are indestructible and all other permanents you control are 2/2 Blue, White and Black spirit creature tokens with Flying and Lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf1RUG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it, add two mana of any single color of the revealed card's colors.
-4) Copy target spell or permanent. You can use this ability any time you can use an instant.
-9) Draw and reveal a card from your library for each creature and land you control on the battlefield. ~ deals damage to target player or creature equal to the number of nonland cards revealed this way.
5
Kerian, The Brave2WUG
Planewalker - Kerian (M)
+2) ~ and up to two nonland permanents gain Hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 White, Blue and Green human creature tokens with Exalted on the battlefield tapped.
-10) ~ becomes a Legendary 4/6 White, Blue and Green Rhino Soldier with Hexproof Trample and Exalted and gains "Whenever ~ attacks alone put X number +1/+1 counters on ~ equal to the number of permanents you control with Exalted. " in addition to its other types and colors
6
As you proceed deeper into the forest you and your party sees a weird and unusual orchid that is covered in beautiful smelly flowers large enough to completely conceal Kerian as he hops off of the stomper and approaches you as he holds his axe in his hand. "For some reason, nayan I think we should live it feels like the flowers here are watching us...and it is creeping me out."
How do you proceed?
Raedyn
Burning Wind 21
Flavor: 9/10 Very solid I like it a lot.
Balance: RG Lightning Helix........awesome 10/10
Polish: 5/5
24/25 Almost perfect spell +5 EXP.
The Sagini all are burnt to a crisp as your wizardry skills have slayed them all how do you proceed?
Sidsha
As you continue through the marketplace an old man beckons you over to his stall as he speaks.
"I know you are a powerful demigod but I created this spell and I would like to see it put to good use would you mind buying it off of me."
500 Gold.
MindpulseUR
Instant - (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player. "I shall find to perfect combination to destroy you." Sidasha.
After that encounter you continue try the marketplace unless you get a message from your pet at your base. "Heriasm wishes to return back to your base after you business in Turgo she wants you to see something." Then suddenly you see Leria as she quickly flies down beside you making a small scene as she smiles at you well I always wanted to go do a tavern, Sidasha. What do you say we enjoy all of Turgo's pleasures because we have to leave. How do you proceed?
Private Mod Note
():
Rollback Post to RevisionRollBack
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Listening to the man's offer, she broods for a moment and responds, "Hm, that is a lovely spell, here's what, I'll add in this bauble that seems to be worth more than I'd like to think, as I am no appraiser of aesthetic goods, and buy it from you for 350 pieces?"
"Seems fair enough," she man nods and they trade wares.
A small note finds its way into her pocket and she unfolds it, reading the fine penmanship of her homunculus. "Lady Sidasha, Heriasm wishes you to return back to your base after your business in Turgo is concluded. She has something that she wishes you to look at."
"...Business upon business," she frowns briefly and keeps the paper.
Right after that Leria lands right beside her, her single visible pair of angel wings flourishing as she alights upon the ground.
"How dramatic, maybe I should have gone for the aven."
"You don't regret it either way Sidasha," Leria grinned, clasping her on the shoulder. "Oh, before we go on your little, "feast" I always wanted to check one of their well acclaimed taverns. What do you say we enjoy all of Turgo's pleasures beforehand?"
"I always assumed Turgo's pleasures were its libraries, much to be read. And a tavern, really? We're already going to a banquet so I doubt we'd get any more satiated."
"I'm more for the experience."
"Right.... getting wasted and flirted with by grimy folks is an experience. But... rumors are plentiful... much to be gained in exchange for toleration. Knowledge at all costs... scratch that, most costs."
"That's a yes then?"
"Maybe, but... I'd rather not be recognized as the harbinger of the metaphysical apocalypse, so..."
"Code names?" she said, raising an eyebrow as she leaned on her liege's shoulder.
"Just fake ones, you are Lassana and I shall be... Selene. We may be guised as angels, but please don't use any stereotypes. My sisters are not holier than thou justicars okay? We're just tow travellers who are here to... find knowledge on our kin who is said to have ascended to an icon."
"How... unassuming, but as you wish then 'Selene'," Leria smiles as she pulls Sidasha to the nearest tavern.
"Oh, this place," Sidasha frowns at Leria's choice of place.
"Been here before?"
"Well, I used to work part time here, pay rent and livelihood."
"Well then no worries, you're among trusted folks," Leria grinned.
"...as much as I trust them, being recognized is what I fear most," she mumbled as they walked right in.
Sidasha, Champion of HeriasmRUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5] ”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 191
At the beginning of an action event add one mana of any color to your mana pool.
Sacrifice this charm, the next spell you cast gets a +5 Mod.
Gauntlet of HeriasmUBR
Artifact - Equipment (R) UU,t: Tap target nonland permanent it doesn't untap during its next untap phase RR,t: The next instant or sorcery spell you cast this turn has rebound. BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Tome of Heriasm4UBR
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Ancient Ring3
Artifact (U) t:Add2 or one of any color mana to your mana pool.
Spellbook – 250
Impulse1U
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order. ”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Mindpulse
UR
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player. ”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Exp: 20/65
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Unholy RebirthWRUB
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Leria, Sidasha’s VanguardWRUB
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped. "Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Bonuses: Blue & Red instants and sorceries get +3 Mod and can’t be countered or targeted.
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast. Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Private Mod Note
():
Rollback Post to RevisionRollBack
-Rukarumel, Field Journal
Thanks to mcchief111 for the avvy.
Decks:
Standard: RMinotaur MidrangeB
Modern: GSpider TribalB RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Shalin stepped forward. "I'm gonna try to figure out what these things do." She got a closer look at the flowers, turning to one side while examining them. She had her cat face a direction that it could bolt out of the way in case something happened.
Shalin Nariya, Beast Tamer(R/G)
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: (R/G)(R/G)(R/G)RWW
Familiar:
Shriek Cat(W/R)
Creature - Cat (C)
Lifelink 1/2
Party:
Elyon, The Wise wub
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery then ~ is indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 White Spirit creature tokens onto the battlefield with flying.
-8) Put a 5/5 Flying Blue, White and Black spirit creature token onto the battlefield with "When this creature enters the battlefield put a Spirit counter on this creature. As long as this creature as a spirit counter all permanents you control are indestructible and all other permanents you control are 2/2 Blue, White and Black spirit creature tokens with Flying and Lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1rug
Planeswalker - Ameila (M)
+1) Draw a card and reveal it, add two mana of any single color of the revealed card's colors.
-4) Copy target spell or permanent. You can use this ability any time you can use an instant.
-9) Draw and reveal a card from your library for each creature and land you control on the battlefield. ~ deals damage to target player or creature equal to the number of nonland cards revealed this way.
5
Kerian, The Brave 2wug
Planewalker - Kerian (M)
+2) ~ and up to two nonland permanents gain Hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 White, Blue and Green human creature tokens with Exalted on the battlefield tapped.
-10) ~ becomes a Legendary 4/6 White, Blue and Green Rhino Soldier with Hexproof Trample and Exalted and gains "Whenever ~ attacks alone put X number +1/+1 counters on ~ equal to the number of permanents you control with Exalted. " in addition to its other types and colors
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
With the Sagini down, Raedyn took out some of his instruments, ready to harvest what he needed from them to implant its characteristics into other creatures. Once he had finished the extraction, he started heading back to the lab, keeping a close eye out for threats like the Sagini.
Raedyn, Biomancer
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants. 5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: :symug::symug:WW
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
Being of Nihil 20
Flavor: Is a little confusing in context with the card itself and it is a flavor mixmatch 4/10
Balance: 4 mana Flash and Flying 3/5 in blue and black that counters activated and triggered abilities and can be literally the strongest creature on the battlefield for 1.....broken 4/10
Polish: 5/5
19/25 Failed Mana not spent.
As you spell Whiffs the elves free themselves and cover the ground in a dense fog that prevents the dragons permanent destruction and damage from the dragon as the elves quickly move through the fog and speak to you.
"Human come with us, Gaji is a very powerful goblin let us flee before his brothers show up."
How do you proceed?
Sidasha
As you head into the tavern with Leria you see an old couple dance in a corner to music being played by a woman on a flute and you see a Rhino standing against the wall with a mug in his hand talking to so elves eating fruits which were near the bar which was ran by your old boss Erza, an older balding human with a eye for coin and hands for getting it. But as you walk in every still instantly knows who you are as Erza mumbles and looks at you with the fear of god in his eyes.
"Hel..he...hel...lo, Sidasha if this is about that time I owed you 10 gold here take it (You recieve 10 gold.) as Erza throws gold at you. Please spare me, Sidasha I do not want to die. " Says Erza as he gets on his hands and knees in front of you. Leria bursts out laughing as she smiles at Erza and speaks.
"You do not have to fear Sidasha because you are unfit for her blade but I on the other am not so picky." Leria gives the balding man a sinster evil glare as she eyes start to glow a crimson as Erza runs behind his bar with his hand on his hand. Everyone is pushed up against the wall scared to make a move as Leria continues to laugh as she grabs you and her a table and pulls up a sit and sits down. "Taverns are fun." as she starts to chuckle a sinister laugh as you realize she was joking as she still has her prankster side.
How do you proceed?
Shalin
As you and your party searches around the flora you gain (U/G)(U/G)(U/G)(U/G)(W/G)(W/G) and suddenly you see one of the most beautiful beings you have ever seen in your life. A tall and thin and looks to be an elf with very pale skin covered and what looks to be all plants that you see literally grow even while she is in front of you she her hair is made up of more colors than you have ever seen in your life and her eyes are a green so deep and full of life that you gain GGGGGGG just from looking into them. You are the rest of your party drops to your knees in her presence as the sheer amount of raw mana is overpowering. You are in the presence of
Korisa Mir-kae, Goddess of Flora WUGG
Legendary Creature - Plant Avatar (M)
Hexproof
Whenever you tap a land or creature for mana put a 0/1 Green plant creature onto the battlefield.
Sacrifice five plants: Destroy target noncreature permanent then search your library for a forest and put it onto the battlefield.
4/4
"Hello mortal ones I am Korisa Mir-kae, why have you come into my domain? Have you come for the nectar of my plants?" The Goddess sits back and plants form a throne for her to sit on. Amelia looks at you and says this is not the dryad I am looking for we should approach with caution there have been tales of her power and I not sure that they are all stories."
How do you proceed?
Raedyn
After collecting data on the Sagini you get (U/G)(U/G)(U/G)(U/G)(U/G)(U/G)(U/G) from flying in the air.
Multicolored creatures you cast in you lab have UGT: Put a copy of this creature onto the battlefield tapped.
As you head back to your lab you a weird looking shrine in the middle of the forest. How do you proceed?
Private Mod Note
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Rollback Post to RevisionRollBack
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Shalin started to get reckless thoughts in her head after seeing Korisa Mir-kae form animated objects out of plants. The flexibility of a plantform creature would make for a unique and incredible thrill to jump onto, depending on its strength and shape. Amelia's comment knocked some sense into her, Shalin shaking her head as if knocked out of a trance. "We're looking for another dryad. Maybe a bit less...majestic?" She shrugged, still a bit nervous about being in the presence of a being so powerful. She had some similar powers, but nothing like this. "We're just passing through."
Shalin Nariya, Beast Tamer(R/G)
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: (R/G)(R/G)(R/G)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Familiar:
Shriek Cat(W/R)
Creature - Cat (C)
Lifelink 1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
Unable to quell his curiosity, Raedyn landed to take a closer look at the shrine--at least seeing what it was dedicated to, if not exploring it.
Raedyn, Biomancer
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants. 5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: :symug::symug:(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WW
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Private Mod Note
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Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
OOC: When a powerful pair of creatures that look like angels appear in your tavern and you know they have the ability to destory whole towns and you remember you owe one of them money kinda would make anyone fear that person.
As you sit down and think Leria laughs and speaks.
"Already guys everyone can go back to normal, I was just joking I was a Fairie once." (Leria bursts out laughing, as everything slow returns back to normal with everyone being apprehensive and scared for their lives. "Hey Erza get on a round of the best drink stuff you have. I want to see what you people see in this beer?" Erza comes over nervously and hands you two a beer. Leria smiles at yo before drinking some of her beer. Leria spits outs the berr instantly as her eyes glow a feverish red and he voice turns scary. "WHO DARES POISON Sidasha and me!?!?!?" Which causes everyone to push up against any and all near by walls before Leria bursts out laughing again and says. "Just playing guys and gals continue with what you are doing. " The people nervously continue what they are doing. How do you proceed?
Shalin
Korisa smiles and the plants all around creep a little towards her as if she was a sun and you are filled with (W/G)(W/G). "Well I am not a dryad, little elf girl...I created them in my image many many centuries ago. They were my some of my most beautiful creations and creative. If you are searching for a dryad I can contact her for you. What is her name?" Amelia summons the strength to stand and looks Korisa in the eyes before speaking.
"I am looking for your eldest child Jedissa-Daye. You sealed one of your one powers within her the powerful to change he race of a creature. I am seeking her aid to become a human." Korisa stands up and walks to towards your party and you are slamed with 7 mana as all of your party drops down on both knees as your heads start to spin from the mana flood. "Oh I am sorry I shall tone down my power I am usually around my plants which they just soak it all up but I suppose it is harmful for one of Geriax's creatures. (You all stand up now free from the mana flood) Storm mage do you changing your race will stop your self loathing I assure you that is not the case." Korisa touches Amelia's face and suddenly to your shock she grows tall and the points of her ears become round and after a few minutes she becomes a regular human. Korisa forms a plant mirror with her other hand shows Amelia her face. Amelia drops down to her knees in front of Korisa with tears steaming down her face as she touches her face. "Now your wish is granted how do you feel? Do you feel important, powerful, stronger(Amelia turns herself away from Korisa as she sits back and the plants form her a throne. )? Well then anything else you mortal need?"
How do you proceed?
Raedyn
You head towards the shrine you are suddenly flooded with BBB as a you see several very old human female mages surround a large black kettle as they dump in the body of what looks to be a naked young human male covered in blood into the pot. How do you proceed?
Old Man
As you flee with the elves towards Elf country they talk with you as you gain WGB from fleeing the forest. Hi I am Yuira and I am Domon we are trainees of the Druid's Guild and we thank you for saving us we have been trying to capture and even kill Gaji, Taj and Jarar the Goblin Trio for the past for years as they have been terrorizing many elves and kill quite of few of us in terrible ways. Now that we know where Gaji is we can get more troops and regroup and kill them where they stand. What do you say human?
Private Mod Note
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Rollback Post to RevisionRollBack
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
With Shalin having seen how cooperative Korisa was with changing Amelia's race, she relaxed her guard. "You seem like you have a large domain. Within it, do you know of any unique or swift creatures I could climb onto? I'd like to be able to show my apprentices back home something they haven't seen anywhere else before--I train young people how to ride animals there. I'm always looking for a new experience--whatever you think I'd be able to hold onto!" She dismounted her red-spotted feline as to try to make her point more clear. She looked back at Amelia and the others. "What? You had your fun--can't I have mine, too?"
Shalin Nariya, Beast Tamer(R/G)
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Familiar:
Shriek Cat(W/R)
Creature - Cat (C)
Lifelink 1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
Not able to quite make out what the elderly mages were doing, Raedyn approached them, his drake keeping an eye on him in case something went wrong. "Excuse me, but I'm curious what you are doing and what the purpose of this shrine is?"
Raedyn, Biomancer
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants. 5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WWBBB
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
"Gods Leria, what happened to disguises and names," Sidasha sighed, hands over her face.
"...Oh. Whoops, my bad," Leria grinned sheepishly.
"....Okay, one redo, please no more fake threats," she frowns.
Rewrite Time1U
Sorcery (R)
Search each graveyard for three instants or sorceries and return them to their owner's hand. Let's see, this didn't happen. That didn't happen. Hm, oh, that should happen.
Sidasha undoes the recent events and adjusts is slightly, wiping out any fear from the barkeeper's mind and replacing it with heart and strength, as well as welcome and gladness. The rest were untouched save for the few memories that registered as "report to someone else the angel's supposed presence" but then again, they were just two angels at a tavern. Few knew better, but they'd keep it a secret as well.
And so Leria and Sidasha entered the tavern.
Sidasha, Champion of HeriasmRUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5] ”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 191
At the beginning of an action event add one mana of any color to your mana pool.
Sacrifice this charm, the next spell you cast gets a +5 Mod.
Gauntlet of HeriasmUBR
Artifact - Equipment (R) UU,t: Tap target nonland permanent it doesn't untap during its next untap phase RR,t: The next instant or sorcery spell you cast this turn has rebound. BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Tome of Heriasm4UBR
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Ancient Ring3
Artifact (U) t:Add2 or one of any color mana to your mana pool.
Spellbook – 250
Impulse1U
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order. ”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Mindpulse
UR
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player. ”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Exp: 20/65
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Unholy RebirthWRUB
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Leria, Sidasha’s VanguardWRUB
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped. "Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Bonuses: Blue & Red instants and sorceries get +3 Mod and can’t be countered or targeted.
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast. Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Private Mod Note
():
Rollback Post to RevisionRollBack
-Rukarumel, Field Journal
Thanks to mcchief111 for the avvy.
Decks:
Standard: RMinotaur MidrangeB
Modern: GSpider TribalB RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Rewrite Time: 23
Flavor: Excellent as usual 9/10
Balance: Stupidly powerful and should exile itself and in modern it would probably create a new archtype centered around Storm Decks. 5/10
Polish: 5/5
24.5/5 Nearly Perfect Spell +5 EXP (OCC: When I think of Rewriting time I think of Remand js)
As you rewrite time you and Leria we enter the tavern and Erza walks up to you and greets you and gives you and Leria a mug as Leria smiles at Erza devilishly.
"Hello traveler what can I get you today?"
How do you proceed?
Shalin
Korisa chuckles and the plants around your party grows even more towards her as she stands up again and looks you in the face. "I am the goddess of flora not creatures if you want unique beasts and creatures talk to Geriax though I can not say he won't try and devour your life essence especially you and not from here in your party. I create flora, beautiful and wonderous flora that make room for all other life forms to grow until Geriax and his....children of flesh. I can give you power but not the power you want I am afraid. You are a tamer of beast I am a.....gardener of sorts to put it simply until you want the power to shape and control life at your will then I am afraid my domain isn't the place to look. How do you proceed?
You can choose to abandon your fierceness and fiery for calm and soothing intelligence.
Faction Choice:
Student of Korisa - You lose your fiery heart in exchange for a calm and powerful mind. Why being a student of Korisa you learn how do wield an army of plants, fungi, treefolk, and even Land Creatures at your wake.
Pros: At the beginning of each post add W or U or G to your mana pool. Whenever a plant, fungi, treefolk or land enters the battlefield under your control put a loyal counter on Shalin. You gain (W/G) Put a 0/1 Green and White Plant Creature token onto the battlefield tapped.
PS: New Avatar
Cons:
You ca not cast red spells
How do you proceed?
Raedyn
As soon as you speak the one of the elderly mages cast
Plummet how do you proceed?
Private Mod Note
():
Rollback Post to RevisionRollBack
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
"Hey Erza," Sidasha smiled lightly as she shook hands with the lightly aged man.
"Hm, speak of angels, why if it isn't Si-"
"-Selene." She interjected.
"Selene it is," he smiles and walks off "Be right back, gotta attend to other people who're wanting drink." Sidasha and Leria take seats along the bar, a few chairs away from the other patrons.
Looking to her assmingly bored companion, Sidasha sighs, "Ahem, Lassana, you can go and... mingle you know, just, tone down the dangerous powerful being of great potency thing, okay?"
"Got it, Selene," she winks and slides of her chair, walking over to observe some other patrons.
Erza returns a few moments later, counting a few coins and pocketing them. "You haven't been here for quite some time, but other than that, you've grown," he smiled, "Last I heard though, aren't you supposed to be some overpowering god of dark magic?"
"Hey... I'm no god. And I didn't really mean to attract all the attention," she pouted lightly, taking a sip from her mug.
"Ever the humble one you are," he grinned. "I'd be careful though if I were you's. Other than the folks prob'ly in awe of yer magic, there are the devious sorts lookin' to kill you's, or take advantage of you's, not that I would, you earned my respect little angel. Best be careful," he said, cleaning up a mug and putting it into a basin.
"I appreciate the warning," Sidasha replied, "although, I suspect I'll only be heading into more trouble, careful or not. Adding to that, what's happening around the city? I know you have a lot of contacts," she smiled.
"Hm... nothing comes free you know."
"Well, you wouldn't be you if there wasn't a cost Erza," she smiled. "A favor, coin? Do you want it now or later?"
"Well..."
Sidasha, Champion of HeriasmRUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5] ”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 191
At the beginning of an action event add one mana of any color to your mana pool.
Sacrifice this charm, the next spell you cast gets a +5 Mod.
Gauntlet of HeriasmUBR
Artifact - Equipment (R) UU,t: Tap target nonland permanent it doesn't untap during its next untap phase RR,t: The next instant or sorcery spell you cast this turn has rebound. BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Tome of Heriasm4UBR
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Ancient Ring3
Artifact (U) t:Add2 or one of any color mana to your mana pool.
Spellbook – 250
Impulse1U
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order. ”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Mindpulse
UR
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player. ”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Exp: 20/65
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Unholy RebirthWRUB
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Leria, Sidasha’s VanguardWRUB
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped. "Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Bonuses: Blue & Red instants and sorceries get +3 Mod and can’t be countered or targeted.
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast. Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Shalin was a bit disappointed, hanging her head low for a few seconds before tilting it back up and replying to Korisa, "Thanks for the offer, but I'll have to decline. Now, if none of my friends have any business here anymore, I'd like to make one more request. I'm interested in bringing in varieties of creatures you rarely, if ever, see people have the courage to train as mounts. Giant flying insects, varieties of beasts and flying animals unique to the Triumvirate, and the like. Think you could point me in the right direction?" She turned back to her group. "I feel confident I can get ahold of just about any riding creature you can imagine. Whatever you want as a companion in this battle against that wench, I can arrange it to happen."
Shalin Nariya, Beast Tamer(R/G)
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Familiar:
Shriek Cat(W/R)
Creature - Cat (C)
Lifelink 1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
Not expecting to be greeted with hostility, Raedyn defended his prized insectile drake, sealing away the wing-clipping spell and trying to teach the mages how unacceptable their behavior was.
Detention GlyphWU
Instant {U}
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of that player's graveyard. Until the end of its controller's next turn, spells with the same name as that spell can't be cast.
Raedyn's voice quickly turned more threatening. "If you don't tell me what you are doing here and what the purpose of this shrine is, I will summon something that will assuredly eradicate you all. If you cooperate, I will go about my harmless business and leave quietly."
Raedyn, Biomancer
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants. 5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WWBBB
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
OCC: Korisa is the god of flora so when she means her domain she means all forests and plants on the Triumvirate planes but nothing else beasts would be another god/goddess. Also I only have one true thing nobody rps as Gods/Godess but me sorry but they are very streamlined characters and unique so rping as them may come off wrong like how you are Rping as Korisa is wrong story, flavor and power wise.
When Korisa turns her back to the party she smiles to herself and lets out a light chuckle that cause the plants around her to dance a little. "Elf...I am not god of beasts . I am the goddess of flora my plants are my domain and each of you are standing on it. (The Grass at your feet grows a foot and she turns around to face you.) I see you decline my offer for power....how interesting. But back to your question elf the creatures you seek are not of my domain so I can not locate them for you. You can to find my little brother Giaribo and he is very rough around the edges so be aware but I can locate him for you. He is 30 miles north of this forest near a large patch of large kills and small mountains. Also Elf girl take this.
You receive
Korisa' charm 3: Counter target trigger or activated ability. You gain 3 life.
How do you proceed?
Reprimand in WU 20
Flavor: Great really gets the point across 9/10
Balance: This spell is just good....very good 9/10
Polish: 5/5 No Flavor text needed
23/35
+4 EXP
Radeyn, Master of GeneticsUG
Planeswalker - Radeyn (M)
+1) Put a +1/+1 counter on up to one target creature. It gains hexproof until the beginning of your next upkeep.
-3) Creatures you control with +1/+1 counter get an X number +1/+1 counters equal to the number of +1/+1 counters on themselves.
-7) You get an emblem, "Put an X/X Green and Blue ooze creature token onto the battlefield where X equals the number of +1/+1 counters on the battlefield plus 1, at the beginning of your upkeep.
5
Ability: You can make your own keyword at level three just submit it to me and I shall either deny it and have you remake it you or approve it.
New familiar:
Experiment X, NerikiaBUG
Legendary Creature - Mutant (R)
Flying (B/G): Sacrifice a creature you control put two +1/+1 counters on ~ and target creature gets an -2/-2 until end of turn. (U/B):Exile target creature card in any graveyard, ~ gains Hexproof and Deathouch until end of turn. (U/G): Remove two +1/+1 counters from ~: Return target nonland permanent to its owner's hand.
2/3
New Ability:
Whenever you cast a creature until end of turn it gets a +2/+2 and trample.
You gain (U/G)(U/G)(U/G)(U/G)(U/G)
The elderly mages flee inside of the weird looking shrine and as you get close you get it is an opening and it leads to a long dark stairway. How do you proceed?
Sidasha
Erza smiles as you try and bribe him. "Well I suppose 20 gold would be fair." (subtract 20 gold) "Well at this feast that everyone important was invited to each patron there will be testing to see just how strong you really are as a person, a mage be preoared court life is very tricky. Anything else more specific you would like to know my angel?"
Private Mod Note
():
Rollback Post to RevisionRollBack
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
After hearing Korisa's explanation, Shalin thanked her for the amulet, then bid farewell to the goddess of plants. She hopped back on her trusty feline. "I'm headed north from here, into this Giaribo's domain, to find some awesome creatures to recruit into battle against our sworn enemy. If all of you come along, I'm sure I can find something each of you will like there!" Unlike with the trip there, Shalin held on with both hands this time, ready in case her cheetah found a quick meal to hunt down along the way.
Shalin Nariya, Beast Tamer(R/G)
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Inventory:
Korisa's Charm 3: Counter target trigger or activated ability. You gain 3 life.
Familiar:
Shriek Cat(W/R)
Creature - Cat (C)
Lifelink 1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
ooc: Is Nerikia still the buzzing drake thing, but just with new abilities? Also, I had an idea for my new keyword.
Implant N--<cost> (<cost>, Exile this creature: Put N +1/+1 counters on target creature. That creature gains all of this creature's other abilities. Implant only as a sorcery.)
Additionally I've noticed you're consistently making some templating mistakes in your cards. Lemme give you some easy tips:
Color words are never capitalized.
Subtypes (including creature types) are always capitalized.
Supertypes and types are never capitalized.
Raedyn bravely headed into the basement of the shrine, unable to keep his curiosity in check.
Radeyn, Master of Genetics GU
Planeswalker - Radeyn (M)
+1) Put a +1/+1 counter on up to one target creature. It gains hexproof until the beginning of your next upkeep.
-3) Double the number of +1/+1 counters on each creature you control.
-7) You get an emblem with "At the beginning of your upkeep, put an X/X green and blue Ooze creature token onto the battlefield, where X is the number of +1/+1 counters among creatures you control when this ability resolves."
5
Gold: 500
XP: 2/50
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WBBB
Familiar: Nerikia, Experiment XGUB
Legendary Creature - Mutant (R)
Flying
:symbg:, Sacrifice a creature: Put two +1/+1 counters on Nerikia. and target creature gets an -2/-2 until end of turn.
:symub:: Exile target creature card from a graveyard. Nerikia gains hexproof and deathtouch until end of turn.
:symug:, Remove two +1/+1 counters from Nerikia: Return target nonland permanent to its owner's hand. 2/3
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
WHenever you cast a creature spell, the creature that spell becomes gets +2/+2 and gains trample until end of turn.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
"...hm, can you give me a detailed list on the notable individuals who are attending the ball? It would be best for me to have information, something both they and I lack on each other," she decided, "That would be, names, occupations, past activities, alignments, tendencies, public opinions, and a few others."
Sidasha, Champion of HeriasmRUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5] ”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 171
At the beginning of an action event add one mana of any color to your mana pool.
Sacrifice this charm, the next spell you cast gets a +5 Mod.
Gauntlet of HeriasmUBR
Artifact - Equipment (R) UU,t: Tap target nonland permanent it doesn't untap during its next untap phase RR,t: The next instant or sorcery spell you cast this turn has rebound. BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Tome of Heriasm4UBR
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Ancient Ring3
Artifact (U) t:Add2 or one of any color mana to your mana pool.
Spellbook – 250
Impulse1U
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order. ”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Mindpulse
UR
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player. ”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Exp: 20/65
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Unholy RebirthWRUB
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Leria, Sidasha’s VanguardWRUB
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped. "Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Bonuses: Blue & Red instants and sorceries get +3 Mod and can’t be countered or targeted.
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast. Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Korisa nods and bids you farewell as you head north through the forest deep into the Jungle as you and your party head through the forest before you enter in the Jungle Elyon notices a dark opening in the middle of a huge tree that glows and pulses with Green Mana granting you GG. "What do you say Shalin want to check it out?"
Raedyn
As you peer into deeps of the Shrine you notice that you can not see.
Action Event 10
See through the Darkness or make a Light Source?
Private Mod Note
():
Rollback Post to RevisionRollBack
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Shalin smiled when she heard Elyon. "That sounds like a wonderful idea!" With that, she led the way in.
Shalin Nariya, Beast Tamer(R/G)
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGGGG
Inventory:
Korisa's Charm 3: Counter target trigger or activated ability. You gain 3 life.
Familiar:
Shriek Cat(W/R)
Creature - Cat (C)
Lifelink 1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
With it being so dark inside the dreary temple, Raedyn felt it would be better to illuminate the place rather than try to make some sort of night vision. He was here to decipher this temple's purpose--had to be able to pay great attention to detail. Actual light would make that easier. Why not a flashlight?
Beaming Beacon3
Artifact {R}
At the beginning of your upkeep, you may put a charge counter on Beaming Beacon. T: Add 1 to your mana pool for each charge counter on Beaming Beacon.
Radeyn, Master of Genetics GU
Planeswalker - Radeyn (M)
+1) Put a +1/+1 counter on up to one target creature. It gains hexproof until the beginning of your next upkeep.
-3) Double the number of +1/+1 counters on each creature you control.
-7) You get an emblem with "At the beginning of your upkeep, put an X/X green and blue Ooze creature token onto the battlefield, where X is the number of +1/+1 counters among creatures you control when this ability resolves."
5
Gold: 500
XP: 2/50
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WBBB
Familiar: Nerikia, Experiment XGUB
Legendary Creature - Mutant (R)
Flying
, Sacrifice a creature: Put two +1/+1 counters on Nerikia. Target creature gets -2/-2 until end of turn.
: Exile target creature card from a graveyard. Nerikia gains hexproof and deathtouch until end of turn.
, Remove two +1/+1 counters from Nerikia: Return target nonland permanent to its owner's hand. 2/3
Abilities: : The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Whenever you cast a creature spell, the creature that spell becomes gets +2/+2 and gains trample until end of turn.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
As you and your party enters the hallowed out tree you see several other elf like creatures like Korisa living inside of this huge carved out tree and when you peer inside you notice it is much larger than it apears on the outside. After a few moments in the center of the tree a tall elf like woman covered in various plants walks towards you and prepares to greet you.
"Hello I see my mother has spoke to you already when then I suppose I shall introduce myself I am Gaera and I am the daughter of Korisa and these are my people. What brings you to our dwelling."
Raedyn
Beaming Hard 10
Flavor: 7 Solid and easy to understand but no Flavor Text
Balance: Really really hard to judge the balance of this card but as of now it seems....balanced enough 7/10
Polish: 4/5 No Flavor Text
18/25 Good +3 EXP
OOC: Implant is approved only up to number 2 so far.
Your beacon shines brightly and you gain WU but (Special Flaw) You and your Mutant Familar had just awaken the dead with your powerful light and are now under attack.
Action Event: Undead Army 19
You are facing off against 25 2/2 Black Zombie Creature token's with Deathtouch and 2
How do you proceed and remember no one is attacking yet BUT creature's with Haste attack at Instant speed.
Zombie Warrior Guy
The Sphinx laughs at your happily and uses her magic to lift you up off of the stone floor to your feet. "I can do that but you have to be my agent for a little while then you can be free to do what you want.Beware once I free you, you will be living again."
Faction Choice
Sphinx Pawn
The almighty Sphinx of great power decides that you can be useful to her and weak enough to control so she decides to return you alive again but you shall be different....
Pros: Totally new character change for the most part and a second color. +1 in all Black and Blue Spells
Cons: You are not a Marauder of the Isles anymore and your other members will seek you out and try and take your live and you get a -2 Mod for all non Black or Blue Spells
Name: Davros Ki-ratt. Flamewing
Race: Dragon Human
Personality: Very forward, has a very quick temper, Kind-hearted
Good Traits: Fair, Powerful
Bad Traits: Quick to anger, Makes poor decisions in the heat of the moment
Background: As a child, Davros Ki-ratt was shunned by society for being a hybrid that should not be allowed to live. After a long time of fleeing from place of refuge to place of refuge from the angels, Davros found a large pride of dragons who took him in and gave him the new name, Flamewing. After a long period of training, Davros was able to challange the angels, and in the process planeswalked.
Appearance: Above average human height, blue scales, long white hair, short cloak, dragon wings on his arms.
Home Plane: Turgo
OOC: I am gonna assume these are Heratic Angels because Angels on Turgo do not interfere with Dragons
Davros Ki-ratt,DragonbornR
Planeswalker - Davros Ki-ratt (MR)
+1) ~ deals 2 damage to target creature or player.
-3) ~ deals 2 damage to all creatures without Flying.
-7) ~ becomes a 4/4 Red Dragon Human with "Whenever ~ attacks destroy up to two lands or creatures without Flying" and gains Haste and Flying in addition to it's other types and colors.
1
Gold: 0
Inventory: N/A
EXP: 0/15
Familar Choices:
Red Streaking Newt(W/R)
Creature - Lizard (C)
Flying
1/2
Dragoniod Warrior(R/G)
Creature - Dragon Mutant (C)
2/1
Special Ability: Just - People who you meet generally respect you.
Special Flaw: In the heat of battle non red spells get a -1 Mod.
Faction Choice:
Dragon Brood Member: You are a part of a Dragon Brood and are considered very special to them being Dragons people naturally fear you. You start off on a mountain top flying with two other of your dragonmates hunting for food.
Pros: Red, Green and Black Spells cost 1 less and you get a +1 Mod for Red, Green and Black Spells.
Cons: Blue and White Spells get a -2 Mod and cost 2 more to cost
Private Mod Note
():
Rollback Post to RevisionRollBack
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Name: Rhan-dur
Race: Rhino Monk
Personality: Stoic yet powerful, he desires peace and knowledge but is not afraid to fight when necessary
Good Traits: Doesn't act without thinking of consequences, loves learning about new things/places/people
Bad Traits: Solitary, very judgmental of those who he thinks lack devotion
Background: Rhan-dur grew up in Bant a devoted monk of the spirit of Asha. His size and strength were forged to be a soldier of Bant but he instead chose a path of peace and enlightenment. Though he received a soldier's training and is a capable warrior he has no actual battle experience. He has devoted his life to spreading Asha's order among those who lack it. On his travels he catalogues the new experiences he comes across, fascinated by the diversity of the multiverse. His fascination though does not calm his judgement of those he feels have no devotion or are disruptors of the peace, he feels these people must be dealt with harshly before they spread their false, war-mongering ways.
Appearance: A gargantuan Rhino draped in a tunic who carries his satchel which is filled with his catalogue and items necessary for survival. He carries no weapon
Home Plane: Alara (Bant)
After Sidasha's speech Leria flies away pondering just how save she would really be in the capital of Turgo."I hope Sidasha is okay. Turgo is a dangerous place for the powerful." So I have to go off on my own adventures now...hmmm. I really wish she would have given me some direction to take instead of doing nothing. Leria then touched her invisible horns as she flew on top of a high building on Turgo and sat down on the edge and thought. Well maybe I could go off into the mountains or Turgo and discover some really cool stuff!" With that being said Leria takes off for the Reinback Mountains or Turgo in search of treasure and adventure.
Sidasha
Misty mists 21
Flavor: It is pretty solid I like it a lot. 7/10
Balance: AN Aggro punisher for those Mono white control/Esper decks very good limted card as well. 7/10
Polish: 4/5 to rarity
23.5/25 Almost perfect spell +5 EXP
Glamerpower 23
Flavor: Very Solid this time 8/10
Balance: feels pretty balanced I like it a lot for those wall decks. 8/10
Polish: 4/5 no rarity
25.5/5 Above perfect spell +6 EXP
The monks suddenly disappear through the ether as your demon wings suddenly disappear as your the people around you erupt into a cheer.
Various citizen's hand you
(A pretty bauble - can be sold or used to bribe or barter with worth 150 gold. Next a
Ancient Ring 3
Artifact (U)
T add 2 or one of any color mana to your mana pool.
Next a spellbook which is worth 250 gold and has the powerful spell Impulse which is now in your magical arsenal.
Impulse 1U
Instant (M)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
"and you guys thought it was fate that doomed you." Sidasha, Champion of Heriasm.
As you look around the marketplace you are approached by a young human knight holding a letter. He gets on one knee and reads the letter.
"Oracle of Heriasm, we ask of you boon to join in merriment and feast as a proper way to thank you for all you have done. Also I have a boon to ask you Oracle as well. The feast is tonight meet us at the royal castle. "
Sincerely,
King Carl Von Braggs
How do you proceed? (OCC: Who just telling the partner that has been with them like forever to just go somewhere lmfao.)
Old Man
Update your XP
Sting of Defeat 21
Flavor: Spot on I like it a lot 10/10
Balance: Fair, Balanced and very very powerful but also very very fair in EDH it would be a powerhouse against aggro and green/black decks. 10/10
Polish: Great 5/5 Perfect Spell +5 XP
Gaji may be a goblin and is not intelligent but far from stupid. "Stupid human cast death spell okay Gaji cast rebirth spell."
Soil Reclaimation BG
Instant (U)
Until end of turn whenever a creature you control dies put two 1/1 Green Fungus creature tokens onto the battlefield.
Now there are 200 1/1's on the field but they are not attacking...yet.
Gaji smiles as he looks at you with his ugly smile as you remember....goblins are stupid...yet highly resourceful.
You gain 1RGB, how do you proceed?
Shalin
Terra Stomper's twin 18
Flavor: Very nice and packs a punch 9/10
Balance: This would be a very high pick in limited probably a first pick it is very very good. 9/10
Polish: 5/5
23/25 +4 XP
"Now this is what I am talking about!" says the Rhino as he climbs on the stomper and the rest of the group follows suit.
"So where is this dryad at Ameila?" says the Rhino.
"Under your butt Kerian. Nayan girl tell your beast to go forward for a few miles.I can locate her in the forest.
How do you proceed?
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
"I can arrange that!" the excited girl shouted back. "Wahoo!" The tall, powerful beast started following Shalin and her cat. Taking advantage of the speed difference between the two, she had her excited mount put on bursts of speed, swerving and sliding around smaller obstacles before the Gargantuan crushed them.
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: (R/G)(R/G)(R/G)RWW
Familar:
Shriek Cat (W/R)
Creature - Cat (C)
Lifelink
1/2
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
His mind blown by how fast the Sagini multiplied, it drove him to knock them out all the sooner to get the extraction he needed. Safely in the air while aboard his flitting drake, Raedyn superheated the air beneath him, the rapidly-beating wings blowing the hot air all over the innocuous-looking rabbits.
Burning Wind RG
Sorcery {U}
Choose one or both--Burning Wind deals 2 damage to each creature without flying; or Burning Wind deals 2 damage to each creature with flying.
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants.
5
Gold: 500
XP: 18/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: :symug::symug:RGGWW
Familiar: Raedyn's Drake 1GU
Creature - Insect Drake (U)
Flying, deathtouch
2/2
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Emille, Seven-Sting Dancer Shalin Nariya
-Leria, change of plans...-
-It's fine, I was just hanging around the market before leaving.-
-...anyway, how do you feel about joining a banquet?-
-Not my thing really.-
-Well, there are things I'd wish to find out. Although we'll just continue in this guise, as "Envoys of her Omniscience."-
-Pff, really, you're going with that?-
-We'll probably get attacked at least thrice.-
-Fine.-
Sidasha, Champion of Heriasm RUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5]
”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 541
Artifact - Equipment (R)
UU,t: Tap target nonland permanent it doesn't untap during its next untap phase
RR,t: The next instant or sorcery spell you cast this turn has rebound.
BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Artifact (U)
t:Add2 or one of any color mana to your mana pool.
Spellbook – 250
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order.
”And you thought it was fate that doomed you?” – Sidasha, Champion of Heriasm
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
[box]Unholy Rebirth WRUB
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.[/box]
Special Flaw: You get a -7 in all diplomacy events
Mana: 4WWWWWWUUUBBBBRRRRRRRRRGGGGGGG :symur::symrg::symrb::symub:
Familiar:
[box] Leria, Sidasha’s Vanguard WRUB
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped.
"Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
[/box]
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast.
Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Update your loyalty
Force of Death 22
Flavor: Is kinda off I do not really get it at all. 6/10
Balance: Fine 7/10
Polish: 5/5
20/25 Failed Mana Spent
Your spell fizzles as Gaji smiles as he casts
Harvester Dragon 3RGB
Creature - Dragon (M)
Flying Haste
Devour 2
Whenever ~ enters the battlefield and it devoured four or more creatures destroy four permanents.
4/4
It devours all of the fungi so it becomes a 404/404 and attempts to destroy you and your familiar how do you proceed? Gaji smiles at you. "Burning God rain death down at the human!!!!" The dragon attacks since it has haste it attacks at instant speed. How do you proceed? You gain (B/G)(B/G)(R/G)(R/B)(R/G).
Shalin
Your party now
Elyon, The Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery then ~ is indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 White Spirit creature tokens onto the battlefield with flying.
-8) Put a 5/5 Flying Blue, White and Black spirit creature token onto the battlefield with "When this creature enters the battlefield put a Spirit counter on this creature. As long as this creature as a spirit counter all permanents you control are indestructible and all other permanents you control are 2/2 Blue, White and Black spirit creature tokens with Flying and Lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1RUG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it, add two mana of any single color of the revealed card's colors.
-4) Copy target spell or permanent. You can use this ability any time you can use an instant.
-9) Draw and reveal a card from your library for each creature and land you control on the battlefield. ~ deals damage to target player or creature equal to the number of nonland cards revealed this way.
5
Kerian, The Brave 2WUG
Planewalker - Kerian (M)
+2) ~ and up to two nonland permanents gain Hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 White, Blue and Green human creature tokens with Exalted on the battlefield tapped.
-10) ~ becomes a Legendary 4/6 White, Blue and Green Rhino Soldier with Hexproof Trample and Exalted and gains "Whenever ~ attacks alone put X number +1/+1 counters on ~ equal to the number of permanents you control with Exalted. " in addition to its other types and colors
6
As you proceed deeper into the forest you and your party sees a weird and unusual orchid that is covered in beautiful smelly flowers large enough to completely conceal Kerian as he hops off of the stomper and approaches you as he holds his axe in his hand. "For some reason, nayan I think we should live it feels like the flowers here are watching us...and it is creeping me out."
How do you proceed?
Raedyn
Burning Wind 21
Flavor: 9/10 Very solid I like it a lot.
Balance: RG Lightning Helix........awesome 10/10
Polish: 5/5
24/25 Almost perfect spell +5 EXP.
The Sagini all are burnt to a crisp as your wizardry skills have slayed them all how do you proceed?
Sidsha
As you continue through the marketplace an old man beckons you over to his stall as he speaks.
"I know you are a powerful demigod but I created this spell and I would like to see it put to good use would you mind buying it off of me."
500 Gold.
Mindpulse UR
Instant - (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player.
"I shall find to perfect combination to destroy you." Sidasha.
After that encounter you continue try the marketplace unless you get a message from your pet at your base. "Heriasm wishes to return back to your base after you business in Turgo she wants you to see something." Then suddenly you see Leria as she quickly flies down beside you making a small scene as she smiles at you well I always wanted to go do a tavern, Sidasha. What do you say we enjoy all of Turgo's pleasures because we have to leave. How do you proceed?
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
"Seems fair enough," she man nods and they trade wares.
A small note finds its way into her pocket and she unfolds it, reading the fine penmanship of her homunculus. "Lady Sidasha, Heriasm wishes you to return back to your base after your business in Turgo is concluded. She has something that she wishes you to look at."
"...Business upon business," she frowns briefly and keeps the paper.
Right after that Leria lands right beside her, her single visible pair of angel wings flourishing as she alights upon the ground.
"How dramatic, maybe I should have gone for the aven."
"You don't regret it either way Sidasha," Leria grinned, clasping her on the shoulder. "Oh, before we go on your little, "feast" I always wanted to check one of their well acclaimed taverns. What do you say we enjoy all of Turgo's pleasures beforehand?"
"I always assumed Turgo's pleasures were its libraries, much to be read. And a tavern, really? We're already going to a banquet so I doubt we'd get any more satiated."
"I'm more for the experience."
"Right.... getting wasted and flirted with by grimy folks is an experience. But... rumors are plentiful... much to be gained in exchange for toleration. Knowledge at all costs... scratch that, most costs."
"That's a yes then?"
"Maybe, but... I'd rather not be recognized as the harbinger of the metaphysical apocalypse, so..."
"Code names?" she said, raising an eyebrow as she leaned on her liege's shoulder.
"Just fake ones, you are Lassana and I shall be... Selene. We may be guised as angels, but please don't use any stereotypes. My sisters are not holier than thou justicars okay? We're just tow travellers who are here to... find knowledge on our kin who is said to have ascended to an icon."
"How... unassuming, but as you wish then 'Selene'," Leria smiles as she pulls Sidasha to the nearest tavern.
"Oh, this place," Sidasha frowns at Leria's choice of place.
"Been here before?"
"Well, I used to work part time here, pay rent and livelihood."
"Well then no worries, you're among trusted folks," Leria grinned.
"...as much as I trust them, being recognized is what I fear most," she mumbled as they walked right in.
Sidasha, Champion of Heriasm RUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5]
”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 191
Artifact - Equipment (R)
UU,t: Tap target nonland permanent it doesn't untap during its next untap phase
RR,t: The next instant or sorcery spell you cast this turn has rebound.
BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Artifact (U)
t:Add2 or one of any color mana to your mana pool.
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order.
”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player.
”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Mana: 4WWWWWWUUUBBBBRRRRRRRRRGGGGGGG :symur::symrg::symrb::symub:
Familiar:
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped.
"Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast.
Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Shalin stepped forward. "I'm gonna try to figure out what these things do." She got a closer look at the flowers, turning to one side while examining them. She had her cat face a direction that it could bolt out of the way in case something happened.
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: (R/G)(R/G)(R/G)RWW
Familiar:
Shriek Cat (W/R)
Creature - Cat (C)
Lifelink
1/2
Party:
Elyon, The Wise wub
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery then ~ is indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 White Spirit creature tokens onto the battlefield with flying.
-8) Put a 5/5 Flying Blue, White and Black spirit creature token onto the battlefield with "When this creature enters the battlefield put a Spirit counter on this creature. As long as this creature as a spirit counter all permanents you control are indestructible and all other permanents you control are 2/2 Blue, White and Black spirit creature tokens with Flying and Lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1rug
Planeswalker - Ameila (M)
+1) Draw a card and reveal it, add two mana of any single color of the revealed card's colors.
-4) Copy target spell or permanent. You can use this ability any time you can use an instant.
-9) Draw and reveal a card from your library for each creature and land you control on the battlefield. ~ deals damage to target player or creature equal to the number of nonland cards revealed this way.
5
Kerian, The Brave 2wug
Planewalker - Kerian (M)
+2) ~ and up to two nonland permanents gain Hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 White, Blue and Green human creature tokens with Exalted on the battlefield tapped.
-10) ~ becomes a Legendary 4/6 White, Blue and Green Rhino Soldier with Hexproof Trample and Exalted and gains "Whenever ~ attacks alone put X number +1/+1 counters on ~ equal to the number of permanents you control with Exalted. " in addition to its other types and colors
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
With the Sagini down, Raedyn took out some of his instruments, ready to harvest what he needed from them to implant its characteristics into other creatures. Once he had finished the extraction, he started heading back to the lab, keeping a close eye out for threats like the Sagini.
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants.
5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: :symug::symug:WW
Familiar: Raedyn's Drake 1GU
Creature - Insect Drake (U)
Flying, deathtouch
2/2
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Emille, Seven-Sting Dancer Shalin Nariya
Being of Nihil 20
Flavor: Is a little confusing in context with the card itself and it is a flavor mixmatch 4/10
Balance: 4 mana Flash and Flying 3/5 in blue and black that counters activated and triggered abilities and can be literally the strongest creature on the battlefield for 1.....broken 4/10
Polish: 5/5
19/25 Failed Mana not spent.
As you spell Whiffs the elves free themselves and cover the ground in a dense fog that prevents the dragons permanent destruction and damage from the dragon as the elves quickly move through the fog and speak to you.
"Human come with us, Gaji is a very powerful goblin let us flee before his brothers show up."
How do you proceed?
Sidasha
As you head into the tavern with Leria you see an old couple dance in a corner to music being played by a woman on a flute and you see a Rhino standing against the wall with a mug in his hand talking to so elves eating fruits which were near the bar which was ran by your old boss Erza, an older balding human with a eye for coin and hands for getting it. But as you walk in every still instantly knows who you are as Erza mumbles and looks at you with the fear of god in his eyes.
"Hel..he...hel...lo, Sidasha if this is about that time I owed you 10 gold here take it (You recieve 10 gold.) as Erza throws gold at you. Please spare me, Sidasha I do not want to die. " Says Erza as he gets on his hands and knees in front of you. Leria bursts out laughing as she smiles at Erza and speaks.
"You do not have to fear Sidasha because you are unfit for her blade but I on the other am not so picky." Leria gives the balding man a sinster evil glare as she eyes start to glow a crimson as Erza runs behind his bar with his hand on his hand. Everyone is pushed up against the wall scared to make a move as Leria continues to laugh as she grabs you and her a table and pulls up a sit and sits down. "Taverns are fun." as she starts to chuckle a sinister laugh as you realize she was joking as she still has her prankster side.
How do you proceed?
Shalin
As you and your party searches around the flora you gain (U/G)(U/G)(U/G)(U/G)(W/G)(W/G) and suddenly you see one of the most beautiful beings you have ever seen in your life. A tall and thin and looks to be an elf with very pale skin covered and what looks to be all plants that you see literally grow even while she is in front of you she her hair is made up of more colors than you have ever seen in your life and her eyes are a green so deep and full of life that you gain GGGGGGG just from looking into them. You are the rest of your party drops to your knees in her presence as the sheer amount of raw mana is overpowering. You are in the presence of
Korisa Mir-kae, Goddess of Flora WUGG
Legendary Creature - Plant Avatar (M)
Hexproof
Whenever you tap a land or creature for mana put a 0/1 Green plant creature onto the battlefield.
Sacrifice five plants: Destroy target noncreature permanent then search your library for a forest and put it onto the battlefield.
4/4
"Hello mortal ones I am Korisa Mir-kae, why have you come into my domain? Have you come for the nectar of my plants?" The Goddess sits back and plants form a throne for her to sit on. Amelia looks at you and says this is not the dryad I am looking for we should approach with caution there have been tales of her power and I not sure that they are all stories."
How do you proceed?
Raedyn
After collecting data on the Sagini you get (U/G)(U/G)(U/G)(U/G)(U/G)(U/G)(U/G) from flying in the air.
Multicolored creatures you cast in you lab have UGT: Put a copy of this creature onto the battlefield tapped.
As you head back to your lab you a weird looking shrine in the middle of the forest. How do you proceed?
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
She sits. And she thinks.
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Shalin started to get reckless thoughts in her head after seeing Korisa Mir-kae form animated objects out of plants. The flexibility of a plantform creature would make for a unique and incredible thrill to jump onto, depending on its strength and shape. Amelia's comment knocked some sense into her, Shalin shaking her head as if knocked out of a trance. "We're looking for another dryad. Maybe a bit less...majestic?" She shrugged, still a bit nervous about being in the presence of a being so powerful. She had some similar powers, but nothing like this. "We're just passing through."
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: (R/G)(R/G)(R/G)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Familiar:
Shriek Cat (W/R)
Creature - Cat (C)
Lifelink
1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
Unable to quell his curiosity, Raedyn landed to take a closer look at the shrine--at least seeing what it was dedicated to, if not exploring it.
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants.
5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: :symug::symug:(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WW
Familiar: Raedyn's Drake 1GU
Creature - Insect Drake (U)
Flying, deathtouch
2/2
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Emille, Seven-Sting Dancer Shalin Nariya
OOC: When a powerful pair of creatures that look like angels appear in your tavern and you know they have the ability to destory whole towns and you remember you owe one of them money kinda would make anyone fear that person.
As you sit down and think Leria laughs and speaks.
"Already guys everyone can go back to normal, I was just joking I was a Fairie once." (Leria bursts out laughing, as everything slow returns back to normal with everyone being apprehensive and scared for their lives. "Hey Erza get on a round of the best drink stuff you have. I want to see what you people see in this beer?" Erza comes over nervously and hands you two a beer. Leria smiles at yo before drinking some of her beer. Leria spits outs the berr instantly as her eyes glow a feverish red and he voice turns scary. "WHO DARES POISON Sidasha and me!?!?!?" Which causes everyone to push up against any and all near by walls before Leria bursts out laughing again and says. "Just playing guys and gals continue with what you are doing. " The people nervously continue what they are doing. How do you proceed?
Shalin
Korisa smiles and the plants all around creep a little towards her as if she was a sun and you are filled with (W/G)(W/G). "Well I am not a dryad, little elf girl...I created them in my image many many centuries ago. They were my some of my most beautiful creations and creative. If you are searching for a dryad I can contact her for you. What is her name?" Amelia summons the strength to stand and looks Korisa in the eyes before speaking.
"I am looking for your eldest child Jedissa-Daye. You sealed one of your one powers within her the powerful to change he race of a creature. I am seeking her aid to become a human." Korisa stands up and walks to towards your party and you are slamed with 7 mana as all of your party drops down on both knees as your heads start to spin from the mana flood. "Oh I am sorry I shall tone down my power I am usually around my plants which they just soak it all up but I suppose it is harmful for one of Geriax's creatures. (You all stand up now free from the mana flood) Storm mage do you changing your race will stop your self loathing I assure you that is not the case." Korisa touches Amelia's face and suddenly to your shock she grows tall and the points of her ears become round and after a few minutes she becomes a regular human. Korisa forms a plant mirror with her other hand shows Amelia her face. Amelia drops down to her knees in front of Korisa with tears steaming down her face as she touches her face. "Now your wish is granted how do you feel? Do you feel important, powerful, stronger(Amelia turns herself away from Korisa as she sits back and the plants form her a throne. )? Well then anything else you mortal need?"
How do you proceed?
Raedyn
You head towards the shrine you are suddenly flooded with BBB as a you see several very old human female mages surround a large black kettle as they dump in the body of what looks to be a naked young human male covered in blood into the pot. How do you proceed?
Old Man
As you flee with the elves towards Elf country they talk with you as you gain WGB from fleeing the forest. Hi I am Yuira and I am Domon we are trainees of the Druid's Guild and we thank you for saving us we have been trying to capture and even kill Gaji, Taj and Jarar the Goblin Trio for the past for years as they have been terrorizing many elves and kill quite of few of us in terrible ways. Now that we know where Gaji is we can get more troops and regroup and kill them where they stand. What do you say human?
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
With Shalin having seen how cooperative Korisa was with changing Amelia's race, she relaxed her guard. "You seem like you have a large domain. Within it, do you know of any unique or swift creatures I could climb onto? I'd like to be able to show my apprentices back home something they haven't seen anywhere else before--I train young people how to ride animals there. I'm always looking for a new experience--whatever you think I'd be able to hold onto!" She dismounted her red-spotted feline as to try to make her point more clear. She looked back at Amelia and the others. "What? You had your fun--can't I have mine, too?"
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Familiar:
Shriek Cat (W/R)
Creature - Cat (C)
Lifelink
1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
Not able to quite make out what the elderly mages were doing, Raedyn approached them, his drake keeping an eye on him in case something went wrong. "Excuse me, but I'm curious what you are doing and what the purpose of this shrine is?"
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants.
5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WWBBB
Familiar: Raedyn's Drake 1GU
Creature - Insect Drake (U)
Flying, deathtouch
2/2
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Emille, Seven-Sting Dancer Shalin Nariya
"...Oh. Whoops, my bad," Leria grinned sheepishly.
"....Okay, one redo, please no more fake threats," she frowns.
Rewrite Time 1U
Sorcery (R)
Search each graveyard for three instants or sorceries and return them to their owner's hand.
Let's see, this didn't happen. That didn't happen. Hm, oh, that should happen.
Sidasha undoes the recent events and adjusts is slightly, wiping out any fear from the barkeeper's mind and replacing it with heart and strength, as well as welcome and gladness. The rest were untouched save for the few memories that registered as "report to someone else the angel's supposed presence" but then again, they were just two angels at a tavern. Few knew better, but they'd keep it a secret as well.
And so Leria and Sidasha entered the tavern.
Sidasha, Champion of Heriasm RUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5]
”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 191
Artifact - Equipment (R)
UU,t: Tap target nonland permanent it doesn't untap during its next untap phase
RR,t: The next instant or sorcery spell you cast this turn has rebound.
BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Artifact (U)
t:Add2 or one of any color mana to your mana pool.
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order.
”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player.
”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Mana: 4WWWWWWUUUBBBBRRRRRRRRRGGGGGGG :symur::symrg::symrb::symub:
Familiar:
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped.
"Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast.
Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Rewrite Time: 23
Flavor: Excellent as usual 9/10
Balance: Stupidly powerful and should exile itself and in modern it would probably create a new archtype centered around Storm Decks. 5/10
Polish: 5/5
24.5/5 Nearly Perfect Spell +5 EXP (OCC: When I think of Rewriting time I think of Remand js)
As you rewrite time you and Leria we enter the tavern and Erza walks up to you and greets you and gives you and Leria a mug as Leria smiles at Erza devilishly.
"Hello traveler what can I get you today?"
How do you proceed?
Shalin
Korisa chuckles and the plants around your party grows even more towards her as she stands up again and looks you in the face. "I am the goddess of flora not creatures if you want unique beasts and creatures talk to Geriax though I can not say he won't try and devour your life essence especially you and not from here in your party. I create flora, beautiful and wonderous flora that make room for all other life forms to grow until Geriax and his....children of flesh. I can give you power but not the power you want I am afraid. You are a tamer of beast I am a.....gardener of sorts to put it simply until you want the power to shape and control life at your will then I am afraid my domain isn't the place to look. How do you proceed?
You can choose to abandon your fierceness and fiery for calm and soothing intelligence.
Faction Choice:
Student of Korisa - You lose your fiery heart in exchange for a calm and powerful mind. Why being a student of Korisa you learn how do wield an army of plants, fungi, treefolk, and even Land Creatures at your wake.
Pros: At the beginning of each post add W or U or G to your mana pool. Whenever a plant, fungi, treefolk or land enters the battlefield under your control put a loyal counter on Shalin. You gain (W/G) Put a 0/1 Green and White Plant Creature token onto the battlefield tapped.
PS: New Avatar
Cons:
You ca not cast red spells
How do you proceed?
Raedyn
As soon as you speak the one of the elderly mages cast
Plummet how do you proceed?
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
"Hm, speak of angels, why if it isn't Si-"
"-Selene." She interjected.
"Selene it is," he smiles and walks off "Be right back, gotta attend to other people who're wanting drink." Sidasha and Leria take seats along the bar, a few chairs away from the other patrons.
Looking to her assmingly bored companion, Sidasha sighs, "Ahem, Lassana, you can go and... mingle you know, just, tone down the dangerous powerful being of great potency thing, okay?"
"Got it, Selene," she winks and slides of her chair, walking over to observe some other patrons.
Erza returns a few moments later, counting a few coins and pocketing them. "You haven't been here for quite some time, but other than that, you've grown," he smiled, "Last I heard though, aren't you supposed to be some overpowering god of dark magic?"
"Hey... I'm no god. And I didn't really mean to attract all the attention," she pouted lightly, taking a sip from her mug.
"Ever the humble one you are," he grinned. "I'd be careful though if I were you's. Other than the folks prob'ly in awe of yer magic, there are the devious sorts lookin' to kill you's, or take advantage of you's, not that I would, you earned my respect little angel. Best be careful," he said, cleaning up a mug and putting it into a basin.
"I appreciate the warning," Sidasha replied, "although, I suspect I'll only be heading into more trouble, careful or not. Adding to that, what's happening around the city? I know you have a lot of contacts," she smiled.
"Hm... nothing comes free you know."
"Well, you wouldn't be you if there wasn't a cost Erza," she smiled. "A favor, coin? Do you want it now or later?"
"Well..."
Sidasha, Champion of Heriasm RUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5]
”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 191
Artifact - Equipment (R)
UU,t: Tap target nonland permanent it doesn't untap during its next untap phase
RR,t: The next instant or sorcery spell you cast this turn has rebound.
BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Artifact (U)
t:Add2 or one of any color mana to your mana pool.
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order.
”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player.
”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Mana: 3WWWWWWUUUBBBBRRRRRRRRRGGGGGGG :symur::symrg::symrb::symub:
Familiar:
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped.
"Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast.
Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Shalin was a bit disappointed, hanging her head low for a few seconds before tilting it back up and replying to Korisa, "Thanks for the offer, but I'll have to decline. Now, if none of my friends have any business here anymore, I'd like to make one more request. I'm interested in bringing in varieties of creatures you rarely, if ever, see people have the courage to train as mounts. Giant flying insects, varieties of beasts and flying animals unique to the Triumvirate, and the like. Think you could point me in the right direction?" She turned back to her group. "I feel confident I can get ahold of just about any riding creature you can imagine. Whatever you want as a companion in this battle against that wench, I can arrange it to happen."
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Familiar:
Shriek Cat (W/R)
Creature - Cat (C)
Lifelink
1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
Not expecting to be greeted with hostility, Raedyn defended his prized insectile drake, sealing away the wing-clipping spell and trying to teach the mages how unacceptable their behavior was.
Detention Glyph WU
Instant {U}
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of that player's graveyard. Until the end of its controller's next turn, spells with the same name as that spell can't be cast.
Raedyn's voice quickly turned more threatening. "If you don't tell me what you are doing here and what the purpose of this shrine is, I will summon something that will assuredly eradicate you all. If you cooperate, I will go about my harmless business and leave quietly."
Planeswalker - Raedyn (M)
+2: Up to one target creature becomes a Mutant in addition to its other types.
-7: Target Mutant gets +5/+5 and gains flying, hexproof and trample until end of turn.
-15: Gain control of all Mutants on the battlefield, then put five +1/+1 counters on all Mutants.
5
Gold: 500
XP: 23/25
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WWBBB
Familiar: Raedyn's Drake 1GU
Creature - Insect Drake (U)
Flying, deathtouch
2/2
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Emille, Seven-Sting Dancer Shalin Nariya
OCC: Korisa is the god of flora so when she means her domain she means all forests and plants on the Triumvirate planes but nothing else beasts would be another god/goddess. Also I only have one true thing nobody rps as Gods/Godess but me sorry but they are very streamlined characters and unique so rping as them may come off wrong like how you are Rping as Korisa is wrong story, flavor and power wise.
When Korisa turns her back to the party she smiles to herself and lets out a light chuckle that cause the plants around her to dance a little. "Elf...I am not god of beasts . I am the goddess of flora my plants are my domain and each of you are standing on it. (The Grass at your feet grows a foot and she turns around to face you.) I see you decline my offer for power....how interesting. But back to your question elf the creatures you seek are not of my domain so I can not locate them for you. You can to find my little brother Giaribo and he is very rough around the edges so be aware but I can locate him for you. He is 30 miles north of this forest near a large patch of large kills and small mountains. Also Elf girl take this.
You receive
Korisa' charm 3: Counter target trigger or activated ability. You gain 3 life.
How do you proceed?
Reprimand in WU 20
Flavor: Great really gets the point across 9/10
Balance: This spell is just good....very good 9/10
Polish: 5/5 No Flavor text needed
23/35
+4 EXP
Radeyn, Master of Genetics UG
Planeswalker - Radeyn (M)
+1) Put a +1/+1 counter on up to one target creature. It gains hexproof until the beginning of your next upkeep.
-3) Creatures you control with +1/+1 counter get an X number +1/+1 counters equal to the number of +1/+1 counters on themselves.
-7) You get an emblem, "Put an X/X Green and Blue ooze creature token onto the battlefield where X equals the number of +1/+1 counters on the battlefield plus 1, at the beginning of your upkeep.
5
Ability: You can make your own keyword at level three just submit it to me and I shall either deny it and have you remake it you or approve it.
New familiar:
Experiment X, Nerikia BUG
Legendary Creature - Mutant (R)
Flying
(B/G): Sacrifice a creature you control put two +1/+1 counters on ~ and target creature gets an -2/-2 until end of turn.
(U/B):Exile target creature card in any graveyard, ~ gains Hexproof and Deathouch until end of turn.
(U/G): Remove two +1/+1 counters from ~: Return target nonland permanent to its owner's hand.
2/3
New Ability:
Whenever you cast a creature until end of turn it gets a +2/+2 and trample.
You gain (U/G)(U/G)(U/G)(U/G)(U/G)
The elderly mages flee inside of the weird looking shrine and as you get close you get it is an opening and it leads to a long dark stairway. How do you proceed?
Sidasha
Erza smiles as you try and bribe him. "Well I suppose 20 gold would be fair." (subtract 20 gold) "Well at this feast that everyone important was invited to each patron there will be testing to see just how strong you really are as a person, a mage be preoared court life is very tricky. Anything else more specific you would like to know my angel?"
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
After hearing Korisa's explanation, Shalin thanked her for the amulet, then bid farewell to the goddess of plants. She hopped back on her trusty feline. "I'm headed north from here, into this Giaribo's domain, to find some awesome creatures to recruit into battle against our sworn enemy. If all of you come along, I'm sure I can find something each of you will like there!" Unlike with the trip there, Shalin held on with both hands this time, ready in case her cheetah found a quick meal to hunt down along the way.
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGG
Inventory:
Korisa's Charm
3: Counter target trigger or activated ability. You gain 3 life.
Familiar:
Shriek Cat (W/R)
Creature - Cat (C)
Lifelink
1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
ooc: Is Nerikia still the buzzing drake thing, but just with new abilities? Also, I had an idea for my new keyword.
Implant N--<cost> (<cost>, Exile this creature: Put N +1/+1 counters on target creature. That creature gains all of this creature's other abilities. Implant only as a sorcery.)
Additionally I've noticed you're consistently making some templating mistakes in your cards. Lemme give you some easy tips:
Color words are never capitalized.
Subtypes (including creature types) are always capitalized.
Supertypes and types are never capitalized.
Raedyn bravely headed into the basement of the shrine, unable to keep his curiosity in check.
Planeswalker - Radeyn (M)
+1) Put a +1/+1 counter on up to one target creature. It gains hexproof until the beginning of your next upkeep.
-3) Double the number of +1/+1 counters on each creature you control.
-7) You get an emblem with "At the beginning of your upkeep, put an X/X green and blue Ooze creature token onto the battlefield, where X is the number of +1/+1 counters among creatures you control when this ability resolves."
5
Gold: 500
XP: 2/50
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WBBB
Familiar: Nerikia, Experiment X GUB
Legendary Creature - Mutant (R)
Flying
:symbg:, Sacrifice a creature: Put two +1/+1 counters on Nerikia. and target creature gets an -2/-2 until end of turn.
:symub:: Exile target creature card from a graveyard. Nerikia gains hexproof and deathtouch until end of turn.
:symug:, Remove two +1/+1 counters from Nerikia: Return target nonland permanent to its owner's hand.
2/3
Abilities: :symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
WHenever you cast a creature spell, the creature that spell becomes gets +2/+2 and gains trample until end of turn.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Emille, Seven-Sting Dancer Shalin Nariya
Sidasha, Champion of Heriasm RUUB
Planeswalker - Sidasha (M)
+1) Target player sacrifices a permanent they control.
-5) Search your library, graveyard and exile for a card and put that card in your hand.
-9) Shuffle your graveyard and exile into your deck. You get an Embelm. "Whenever you draw a card you may have target player sacrifice a permanent." Then draw 7 cards.
[5]
”This… was never what I wanted, but no secret can be left unfound forever.”
Gold: 171
Artifact - Equipment (R)
UU,t: Tap target nonland permanent it doesn't untap during its next untap phase
RR,t: The next instant or sorcery spell you cast this turn has rebound.
BB,t: Target creature gets a -3/-3 until end of turn.
Equip: Sacrifice two permanents.
Artifact (R)
Hexproof
At the beginning of each upkeep put a tome counter on ~.
At the beginning of your upkeep if ~ has three or more counter then you may have target player lose 3 life, sacrifice 3 permanents and discard 3 cards. )
Artifact (U)
t:Add2 or one of any color mana to your mana pool.
Instant (M)
Look at the top four cards of your library. Put one into you hand and the rest on the bottom of your library in any order.
”You’d think fate doomed you, but I calculated your demise better than any oracle.” – Sidasha, Champion of Heriasm
Instant (R)
Scry 1 and draw a card.
~ deals 3 damage to target creature or player.
”There are at least 100 better combinations for destroying you. But in your case, it’s only a simpler approach.” – Sidasha, Champion of Heriasm
Level: 4
Special Ability:
Spells that make players reveal or draw cards get a +2.5 Mod.
Pay U: The second instant or sorcery spell you have on stack has split second.
Uncommon and common creatures get a -1/-1 as long as you are either on the battlefield in an action event or unaction event.
Sorcery (R)
Return target permanent from your graveyard or exile to the battlefield.
Special Flaw: You get a -7 in all diplomacy events
Mana: 3WWWWWWUUUBBBBRRRRRRRRRGGGGGGG :symur::symrg::symrb::symub:
Familiar:
Legendary Creature - Avatar (M)
Flying
Whenever a creature other than ~ dies return that creature to the battlefield under your control and put a nontoken copy of that creature onto the battlefield tapped.
"Her will is not to be fought. All those who stand in her way, will soon comply.”
4/4
Faction:
Academy of High Thought: This is a school for learning and increasing one’s own intelligences to a higher plane of thought it is located in the main city on Turgo.
Bonus: Blue, Red and Green instant or sorcery spells put a +1 mod in all action events.
Cons: -10 in intimidation events, creature spells cost 2 more to cast.
Child of Heriasm
Pros: Blue, Red, and Black instant, sorcery and enchantment spells get a +2 Mod and cannot be countered or targeted.
Cons: White and Green Spells cost 3 more to cast.
Champion of Heriasm: Heriasm has chosen you to be her face in the mortal world. Do not take this lightly.
Pros: All spells you cast cost 3 or UBR less to cast.
Cons: none.
Savior of Turgo: You are one of the most powerful and influential people in Turgo even more so than the King of Turgo go himself. Having this much power comes in the sheep that flock to you and the snakes that wish to stab you in the back and take your power.
Pros: All dipolmatic events in Turgo get a +15 Mod and you are Famous in Turgo and people fear and respect you including well known/intelligent creatures and beings.
Cons: Many people see you as the avatar of their doom in disguise and want you dead. (Religious Fanatics in Turgo want you dead). Many People want your power. (Important people want you dead.) People want to test your power. (Random people will try and fight/kill you.)
Green instants and sorceries get +1 Mod.
Black instants, sorceries, and enchantments get +2 Mod and can’t be targeted or countered.
All spells cost 3 or UBR less to cast.
Cons: Creature spells cost 2 more to cast.
-10 in intimidation events.
White and Green spells cost 3 more to cast.
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Korisa nods and bids you farewell as you head north through the forest deep into the Jungle as you and your party head through the forest before you enter in the Jungle Elyon notices a dark opening in the middle of a huge tree that glows and pulses with Green Mana granting you GG. "What do you say Shalin want to check it out?"
Raedyn
As you peer into deeps of the Shrine you notice that you can not see.
Action Event 10
See through the Darkness or make a Light Source?
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
Shalin smiled when she heard Elyon. "That sounds like a wonderful idea!" With that, she led the way in.
Planeswalker - Shalin (M)
+1) Creatures you control gain haste until end of turn.
-3) The next time you cast a creature spell this turn, search your library for a copy of that creature and put it on the battlefield tapped. Then shuffle your library.
-10) Each creature you control deals damage equal to its power to up to one target player and up to one target creature.
1
Gold: 500
EXP: 11/15
Special Ability: You get a +3 in all diplomacy events and white, green, or red non-intelligent creatures you control with power 5 or greater have vigilance.
Special Flaw: For each event that last more than five posts you get a -3 mod.
Mana: 7(R/G)(R/G)(R/G)(G/W)(G/W)(G/W)(G/W)(G/U)(G/U)(G/U)(G/U)RWWGGGGGGGGG
Inventory:
Korisa's Charm
3: Counter target trigger or activated ability. You gain 3 life.
Familiar:
Shriek Cat (W/R)
Creature - Cat (C)
Lifelink
1/2
Party:
Elyon the Wise WUB
Planeswalker - Elyon (M)
+1) Draw a card and reveal it. If it is an instant or sorcery card, Elyon gains indestructible until the beginning of your next upkeep.
-3) Exile target nonland permanent, then put two 1/1 white Spirit creature tokens with flying onto the battlefield.
-8) Put a 5/5 white, blue, and black Spirit creature token onto the battlefield with flying and "When this creature enters the battlefield put a spirit counter on this creature. As long as this creature as a spirit counter on it all permanents you control have indestructible and are 2/2 white, blue, and black Spirit creature with flying and lifelink in addition to their other types and colors."
3
Amelia, Flint-Leaf 1URG
Planeswalker - Ameila (M)
+1) Draw a card and reveal it. Add to your mana pool two mana of any one color of the revealed card's colors.
-4) Copy target spell or permanent. Activate this ability any time you could cast an instant, but only if you didn't activate an ability of Amelia this turn.
-9) Draw a card and reveal it. If the card was nonland, Amelia deals 1 damage to target creature or player. Repeat this process a number of times equal to the number of creatures and lands you control.
5
Kerian the Brave 2GWU
Planewalker - Kerian (M)
+2) Kerian and up to two nonland permanents gain hexproof and indestructible until the beginning of your next upkeep.
-6) Put five 2/2 green, white, and blue Human creature tokens with exalted on the battlefield tapped.
-10) Kerian becomes a legendary 4/6 green, white, and blue Rhino Soldier with hexproof, trample, exalted, and "Whenever Kerian attacks alone, put a +1/+1 counter on Kerian for each permanent with exalted you control."
6
Faction:
Naya Rebel: As a Naya Rebel you have left your original home plane to make yourself a new home though you are not alone as you are not the only Nayan Planeswalker and especially not the only Alaran one.
Pros: Red, green, and/or white spells cost 1 less and get a +1 mod.
Cons: Blue and/or black multicolored spells cost 1 more and get a -1 mod.
---
Raedyn
With it being so dark inside the dreary temple, Raedyn felt it would be better to illuminate the place rather than try to make some sort of night vision. He was here to decipher this temple's purpose--had to be able to pay great attention to detail. Actual light would make that easier. Why not a flashlight?
Beaming Beacon 3
Artifact {R}
At the beginning of your upkeep, you may put a charge counter on Beaming Beacon.
T: Add 1 to your mana pool for each charge counter on Beaming Beacon.
Planeswalker - Radeyn (M)
+1) Put a +1/+1 counter on up to one target creature. It gains hexproof until the beginning of your next upkeep.
-3) Double the number of +1/+1 counters on each creature you control.
-7) You get an emblem with "At the beginning of your upkeep, put an X/X green and blue Ooze creature token onto the battlefield, where X is the number of +1/+1 counters among creatures you control when this ability resolves."
5
Gold: 500
XP: 2/50
Inventory: Mana Light U - Blue Creatues you cast in your lab gain "This creature can't be blocked."
Mana Light B - Black Creatures you cast in your lab gain deathtouch.
Mana Light R - Red Creatures you cast in your lab gain haste.
Mana Light G - Green Creatures you cast in your lab gain trample.
Special Ability: Creatures you control enter the battlefield with a +1/+1 counter.
Special Flaw: In all events Raedyn may randomly end up in a bad situation.
Mana: (G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)(G/U)WBBB
Familiar: Nerikia, Experiment X GUB
Legendary Creature - Mutant (R)
Flying
, Sacrifice a creature: Put two +1/+1 counters on Nerikia. Target creature gets -2/-2 until end of turn.
: Exile target creature card from a graveyard. Nerikia gains hexproof and deathtouch until end of turn.
, Remove two +1/+1 counters from Nerikia: Return target nonland permanent to its owner's hand.
2/3
Abilities: : The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with two +1/+1 counters on it.
:symug::symug:: The next time you cast a creature spell this turn, the creature that spell becomes enters the battlefield with a +1/+1 counter on it and gains hexproof.
Creatures created in Raedyn's lab have "GU, T: Put a token that's a copy of this creature onto the battlefield, except it loses this ability."
Whenever you cast a creature spell, the creature that spell becomes gets +2/+2 and gains trample until end of turn.
Faction:
Biomancer's Academy: You start off as a teacher for the biomancer class in the main city of Turgo. You are in the middle of your class of many different creatures discussing cross breeding the cons and benefits
Bonus: Blue and Green creature spells cost 1 less.
Con: Red and Black Spells cost 1 more.
Emille, Seven-Sting Dancer Shalin Nariya
As you and your party enters the hallowed out tree you see several other elf like creatures like Korisa living inside of this huge carved out tree and when you peer inside you notice it is much larger than it apears on the outside. After a few moments in the center of the tree a tall elf like woman covered in various plants walks towards you and prepares to greet you.
"Hello I see my mother has spoke to you already when then I suppose I shall introduce myself I am Gaera and I am the daughter of Korisa and these are my people. What brings you to our dwelling."
Raedyn
Beaming Hard 10
Flavor: 7 Solid and easy to understand but no Flavor Text
Balance: Really really hard to judge the balance of this card but as of now it seems....balanced enough 7/10
Polish: 4/5 No Flavor Text
18/25 Good +3 EXP
OOC: Implant is approved only up to number 2 so far.
Your beacon shines brightly and you gain WU but (Special Flaw) You and your Mutant Familar had just awaken the dead with your powerful light and are now under attack.
Action Event: Undead Army 19
You are facing off against 25 2/2 Black Zombie Creature token's with Deathtouch and 2
Undead Hulk 4GB
Creature - Zombie Giant (U)
Haste Trample
5/6
How do you proceed and remember no one is attacking yet BUT creature's with Haste attack at Instant speed.
Zombie Warrior Guy
The Sphinx laughs at your happily and uses her magic to lift you up off of the stone floor to your feet. "I can do that but you have to be my agent for a little while then you can be free to do what you want.Beware once I free you, you will be living again."
Faction Choice
Sphinx Pawn
The almighty Sphinx of great power decides that you can be useful to her and weak enough to control so she decides to return you alive again but you shall be different....
Pros: Totally new character change for the most part and a second color. +1 in all Black and Blue Spells
Cons: You are not a Marauder of the Isles anymore and your other members will seek you out and try and take your live and you get a -2 Mod for all non Black or Blue Spells
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
Race: Dragon Human
Personality: Very forward, has a very quick temper, Kind-hearted
Good Traits: Fair, Powerful
Bad Traits: Quick to anger, Makes poor decisions in the heat of the moment
Background: As a child, Davros Ki-ratt was shunned by society for being a hybrid that should not be allowed to live. After a long time of fleeing from place of refuge to place of refuge from the angels, Davros found a large pride of dragons who took him in and gave him the new name, Flamewing. After a long period of training, Davros was able to challange the angels, and in the process planeswalked.
Appearance: Above average human height, blue scales, long white hair, short cloak, dragon wings on his arms.
Home Plane: Turgo
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Davros Ki-ratt,DragonbornR
Planeswalker - Davros Ki-ratt (MR)
+1) ~ deals 2 damage to target creature or player.
-3) ~ deals 2 damage to all creatures without Flying.
-7) ~ becomes a 4/4 Red Dragon Human with "Whenever ~ attacks destroy up to two lands or creatures without Flying" and gains Haste and Flying in addition to it's other types and colors.
1
Gold: 0
Inventory: N/A
EXP: 0/15
Familar Choices:
Red Streaking Newt(W/R)
Creature - Lizard (C)
Flying
1/2
Dragon Egg(W/R)
Creature - Egg (C)
Indestructible Defender
0/1
Dragoniod Warrior(R/G)
Creature - Dragon Mutant (C)
2/1
Special Ability: Just - People who you meet generally respect you.
Special Flaw: In the heat of battle non red spells get a -1 Mod.
Faction Choice:
Dragon Brood Member: You are a part of a Dragon Brood and are considered very special to them being Dragons people naturally fear you. You start off on a mountain top flying with two other of your dragonmates hunting for food.
Pros: Red, Green and Black Spells cost 1 less and you get a +1 Mod for Red, Green and Black Spells.
Cons: Blue and White Spells get a -2 Mod and cost 2 more to cost
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
Race: Rhino Monk
Personality: Stoic yet powerful, he desires peace and knowledge but is not afraid to fight when necessary
Good Traits: Doesn't act without thinking of consequences, loves learning about new things/places/people
Bad Traits: Solitary, very judgmental of those who he thinks lack devotion
Background: Rhan-dur grew up in Bant a devoted monk of the spirit of Asha. His size and strength were forged to be a soldier of Bant but he instead chose a path of peace and enlightenment. Though he received a soldier's training and is a capable warrior he has no actual battle experience. He has devoted his life to spreading Asha's order among those who lack it. On his travels he catalogues the new experiences he comes across, fascinated by the diversity of the multiverse. His fascination though does not calm his judgement of those he feels have no devotion or are disruptors of the peace, he feels these people must be dealt with harshly before they spread their false, war-mongering ways.
Appearance: A gargantuan Rhino draped in a tunic who carries his satchel which is filled with his catalogue and items necessary for survival. He carries no weapon
Home Plane: Alara (Bant)
Signature by DarkNightCavalier at Heroes of the Plane Studios
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)