Thunder Elemental 2RRR Creature - Elemental
Haste.
Whenever ~ becomes blocked, you may have it deal damage equal to its power divided as you choose among any number of target creatures and/or players. If you do, prevent all combat damage ~ would deal this phase.
4/1
CourserouterU
Creature - Merfolk Wizard
Sacrifice Courserouter: Change the target of target spell with a single target unless that spell's controller pays 2.
1/1
Sunlight Seeder2WG
Creature - Elf Shaman 2WGt: Gain 4 life. Then reveal the top three cards of your library. If any of those cards have CMC of three or less, you may choose one of them, reveal it and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
Unnerver2UR
Creature — Weird [U]
Whenever a creature you control attacks, that creature gets +1/+0 until end of turn and another target creature gets -1/-0 until end of turn.
3/3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Caller from the Depths1BBB
Creature - Human Cleric
~ enters the battlefield with fifteen ice counters on it. 3: remove an ice counter on ~.
When there are no ice counters on ~, sacrifice it and put a legendary 20/20 black avatar creature token with flying and is indestructible named Marit Lange Into the battlefield.
1/3
Goblin Firestarter2R
Creature—Goblin Shaman (R) RR, :symtap:, Sacrifice Goblin Firestarter: Goblin Firestarter deals 3 damage to target creature. The next time a player could play a sorcery, that creature's controller may sacrifice a creature. If that player does, he or she does, may copy this ability and choose new targets for the copy.
2/2
Clunky, but I didn't anyone to be able to sac creatures that were about to die from SBEs. Still no sure the copy works cleanly, but close enough.
Breeder of Undead4BBGG
Creature - Zombie Mutant
Graft 4
Remove a +1/+1 counter from Breeder of Undead: Return target creature card from your graveyard to the battlefield.
0/0
Lightning Seer1UR
Creature - Human Wizard
Haste t: ~ deals 2 damage to target creature or player. Scry 2.
2/1 He sees where and whom the lightning strikes.
Magus of the Waters 3U
Creature - Human Wizard
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
1/5
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Ursa of Nylea2G
Enchantment Creature - Bear
Sacrifice ~: Until end of turn, Target creature gets +3/+3 and has "The next time this creature would be destroyed, regenerate it instead."
2/2
Rotting GourmetBB
Creature - Zombie 2B, sacrifice ~: Target creature gets -X/-X until end of turn where X is equal to the number of Zombies in play.
1/2 "A delicate blend of flavors, but I think it needs more BRAAAINNNSS!"
Evil Aggressor :1mana::sym2r::sympr: Creature – Human Wizard Rogue
Haste :sympr::sympr:, :symtap:, Sacrifice ~: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. 2/2
Dopplemaker2UU
Creature - Human Wizard WUG,T: search your library for a card with the same name as a permanent you control and put it into the battlefield tapped, then shuffle your library.
2/2
Ulitmate MageUUBBBRR
Creature - Human Wizard Elder
Shroud 3UBR, :symtap:, Sacrifice ~: Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
At the beginning of your upkeep, you may pay UUBBBRR. If you do, shuffle ~ into your library.
3/3
Soulglare Intimidator 4UB
Creature - Horror
Flying
Whenever a creature deals damage to you, it's controller puts it on top of it's controller's library. 2(U/B)T: Put target creature on top of it's owner's library.
5/4
Brightflame Biclops 4RW
Creature - Cyclops
As Brightflame Biclops enters the battlefield, choose war or peace.
Brightflame Biclops can block an additional creature.
Whenever Brightflame Biclops deals combat damage, if you chose war, Brightflame Biclops deals damage to target player equal to the number of cards in your hand.
Whenever Brightflame Biclops deals combat damage to a creature or player, if you chose peace, you gain life equal to the number of cards in your hand.
4/4
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Laboratory Freak 2RU
Creature - Weird T: add R or U to your mana pool.
Whenever you cast an instant or sorcery spell, or whenever ~ deals combat damage to a player, you may draw a card and discard a card.
3/2
Xevados, Endowment Giver3UUU Legendary Creature - Human Wizard UUU, :symtap:: Search your library for up to two cards with different names and reveal them. Target opponent chooses one of those cards. Put the chosen card into your graveyard and the other card into your hand. Then shuffle your library. 3UU, :symtap:: Search target opponent's library for up to six cards with different names and reveal them. Target opponent chooses three of those cards. Put the chosen cards into their graveyard. They shuffle their library and place the rest of the cards on top of their library in any order. 5/5 I give to serve!
Creature - Human Shaman Cleric
2BT: Put a -1/-1 counter on target creature.
1/1
Next:
Zur's Weirding
tidal Surge
Rolling Thunder
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Thunder Elemental 2RRR
Creature - Elemental
Haste.
Whenever ~ becomes blocked, you may have it deal damage equal to its power divided as you choose among any number of target creatures and/or players. If you do, prevent all combat damage ~ would deal this phase.
4/1
Next
Divert
Political Trickery
Gaea's Blessing
Creature - Merfolk Wizard
Sacrifice Courserouter: Change the target of target spell with a single target unless that spell's controller pays 2.
1/1
Next:
Captured Sunlight
Deny Reality
Bituminous Blast
Creature - Elf Shaman
2WGt: Gain 4 life. Then reveal the top three cards of your library. If any of those cards have CMC of three or less, you may choose one of them, reveal it and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
Next:
Assault//Battery
Concordant Crossroads
Contamination
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Spirit
All creatures have haste.
3/4
Next
Unnerving Assault
Or
Riddle of Lightning
Creature — Weird [U]
Whenever a creature you control attacks, that creature gets +1/+0 until end of turn and another target creature gets -1/-0 until end of turn.
3/3
Next: Assault Strobe
Creature - Human Berserker
Soulbond
As long as ~ is paired with another creature,both creatures have double strike.
2/1
Next:
Reliquary Tower
Gauntlets of Chaos
Defy Death
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Yeah, because THIS was just SO darn weak! Sorry, but...geez was this a stretch!
Magus of the Reliquary
2U
Creature - Human Wizard
You have no maximum hand size.
t: Add 1 to your mana pool.
1/3
-minrar: uncommon
Next: Helm of Kaldra; Tatsumasa, the Dragon's Fang; and/or Dark Depths
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Caller from the Depths 1BBB
Creature - Human Cleric
~ enters the battlefield with fifteen ice counters on it.
3: remove an ice counter on ~.
When there are no ice counters on ~, sacrifice it and put a legendary 20/20 black avatar creature token with flying and is indestructible named Marit Lange Into the battlefield.
1/3
Next:
One of the Chain of Cards from Onslaught.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature—Goblin Shaman (R)
RR, :symtap:, Sacrifice Goblin Firestarter: Goblin Firestarter deals 3 damage to target creature. The next time a player could play a sorcery, that creature's controller may sacrifice a creature. If that player does, he or she does, may copy this ability and choose new targets for the copy.
2/2
Clunky, but I didn't anyone to be able to sac creatures that were about to die from SBEs. Still no sure the copy works cleanly, but close enough.
Next: Vigor Mortis
Creature - Zombie Mutant
Graft 4
Remove a +1/+1 counter from Breeder of Undead: Return target creature card from your graveyard to the battlefield.
0/0
Next: Magma Jet
Creature - Human Wizard
Haste
t: ~ deals 2 damage to target creature or player. Scry 2.
2/1
He sees where and whom the lightning strikes.
Next: Rising Waters
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
3U
Creature - Human Wizard
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
1/5
-minrar: rare
Next: a card with totem armor
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enchantment Creature - Bear
Sacrifice ~: Until end of turn, Target creature gets +3/+3 and has "The next time this creature would be destroyed, regenerate it instead."
2/2
Next: Thunder of Hooves or Feeding Frenzy
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Zombie
2B, sacrifice ~: Target creature gets -X/-X until end of turn where X is equal to the number of Zombies in play.
1/2
"A delicate blend of flavors, but I think it needs more BRAAAINNNSS!"
Next: Act of Aggression
Creature – Human Wizard Rogue
Haste
:sympr::sympr:, :symtap:, Sacrifice ~: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
2/2
Next:
Fugue
Spidersilk Net
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature- Zombie (U)
When ~ dies, if it wasn't sacrificed, target opponent discards three cards.
3/3
Next: Clarion Ultimatum
Creature - Human Wizard
WUG,T: search your library for a card with the same name as a permanent you control and put it into the battlefield tapped, then shuffle your library.
2/2
Cruel Ultimatum
Creature - Human Wizard Elder
Shroud
3UBR, :symtap:, Sacrifice ~: Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
At the beginning of your upkeep, you may pay UUBBBRR. If you do, shuffle ~ into your library.
3/3
NExt:
Forced Retreat
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Creature - Horror
Flying
Whenever a creature deals damage to you, it's controller puts it on top of it's controller's library.
2(U/B)T: Put target creature on top of it's owner's library.
5/4
Next:
One of the Swords of X and Y
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
4RW
Creature - Cyclops
As Brightflame Biclops enters the battlefield, choose war or peace.
Brightflame Biclops can block an additional creature.
Whenever Brightflame Biclops deals combat damage, if you chose war, Brightflame Biclops deals damage to target player equal to the number of cards in your hand.
Whenever Brightflame Biclops deals combat damage to a creature or player, if you chose peace, you gain life equal to the number of cards in your hand.
4/4
-minrar: rare
Next: a keyrune or a blinkmoth
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Weird
T: add R or U to your mana pool.
Whenever you cast an instant or sorcery spell, or whenever ~ deals combat damage to a player, you may draw a card and discard a card.
3/2
Next: Gifts Ungiven or Fact or Fiction
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature - Human Wizard
UUU, :symtap:: Search your library for up to two cards with different names and reveal them. Target opponent chooses one of those cards. Put the chosen card into your graveyard and the other card into your hand. Then shuffle your library.
3UU, :symtap:: Search target opponent's library for up to six cards with different names and reveal them. Target opponent chooses three of those cards. Put the chosen cards into their graveyard. They shuffle their library and place the rest of the cards on top of their library in any order.
5/5
I give to serve!
NexT:
Ensnaring Bridge
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay