I got spoiled that the last one started so early. I was happy to make it as far as I did, but I felt screwed with the mono-green sweeper.
Private Mod Note
():
Rollback Post to RevisionRollBack
BInfect BWDeath & Taxes UBRAffinity
RBurn UBRSac Land Tendrils UBRGOops, All Spells
WUGPhelddagrif GGGOmnath, Locus of Mana BBBXiahou Dun, the One-Eyed RRRAshling, the Pilgrim BBWTeysa, Scion of Orzhov UUUTalrand, Sky Summoner UUBVela the Night-Clad GGBVhati il-Dal RUWRuhan of the Fomori
So I got railed in the last round for making a monogreen card that addresses Nonbasic lands, which I think is shortsighted.
Just because there are yet to be many cards that effect nonbasic lands in green, why could there never be? It certainly is not removed from green's ideology. Green expands basics, always requires people to grab basics, and even though it tends to destroy indiscriminately when it comes to lands (or particularly noncreature permanents) it is not impossible that of any other color, green would get a version of Ruination.
Does precedent need to be set to judge a card against? I figured that was sort of like a helpful suggestion, but you know, working within lines of color ability should be taken into account.
Take for example, Rithaniel's card, who had won that round. This is nothing personal and I did like this card. But black is on this card and it is not accounted for. It had overwhelming reaction, people loved the fact that it looked into each zone and shuffled all creatures into their owner's deck, that's pretty snazzy.
However, black makes no sense here. Black would be a part of this action. Aside from a card like Misinformation or cards that put cards on top of an opponent's library like Chittering Rats or Dimir Machinations, black rarely gives resources back to an opponent unless they're trying to use that regifting as a process that slows the opponent down. In this case, black would take part in not only a sweep that would shuffle all reanimation targets into their opponent's libraries it would also keep any from being discarded or left in their own hand to attack with.
But it's green and white enough, so this is overlooked, right?
Private Mod Note
():
Rollback Post to RevisionRollBack
BInfect BWDeath & Taxes UBRAffinity
RBurn UBRSac Land Tendrils UBRGOops, All Spells
WUGPhelddagrif GGGOmnath, Locus of Mana BBBXiahou Dun, the One-Eyed RRRAshling, the Pilgrim BBWTeysa, Scion of Orzhov UUUTalrand, Sky Summoner UUBVela the Night-Clad GGBVhati il-Dal RUWRuhan of the Fomori
So I got railed in the last round for making a monogreen card that addresses Nonbasic lands, which I think is shortsighted.
Just because there are yet to be many cards that effect nonbasic lands in green, why could there never be? It certainly is not removed from green's ideology. Green expands basics, always requires people to grab basics, and even though it tends to destroy indiscriminately when it comes to lands (or particularly noncreature permanents) it is not impossible that of any other color, green would get a version of Ruination.
Does precedent need to be set to judge a card against? I figured that was sort of like a helpful suggestion, but you know, working within lines of color ability should be taken into account.
Take for example, Rithaniel's card, who had won that round. This is nothing personal and I did like this card. But black is on this card and it is not accounted for. It had overwhelming reaction, people loved the fact that it looked into each zone and shuffled all creatures into their owner's deck, that's pretty snazzy.
However, black makes no sense here. Black would be a part of this action. Aside from a card like Misinformation or cards that put cards on top of an opponent's library like Chittering Rats or Dimir Machinations, black rarely gives resources back to an opponent unless they're trying to use that regifting as a process that slows the opponent down. In this case, black would take part in not only a sweep that would shuffle all reanimation targets into their opponent's libraries it would also keep any from being discarded or left in their own hand to attack with.
But it's green and white enough, so this is overlooked, right?
Herb, I definitely felt you had a tough challenge. While mine should have been relatively easy (monowhite!... and Mdenham figured my convoke exile tapped creatures wouldn't count, due to not having a way to tap the cards), I had a tough time making a "new" card that could hit everything in a creative way. After all, destruction, exile and fold into library have all been done already. \
The reason I knocked it down is that it felt like too much of a sweeper... you are likely not only to wipe out their creatures but a majority of lands as well if you're against any constructed deck. That said, I'm not sure how I would have done a sweeper in monogreen to hit creatures in an elegant way.
I liked yours, though. Really the only word missing from your card was "Untapped" so you couldn't abuse the multikicker, but flavorwise, it was an original white sweeper.
My main concern is making a mono-green card that can hit nonbasics. Even though green doesn't traditionally smack nonbasics, it isn't beyond the realm of green's intentions. White wouldn't hit nonbasics, when white hits lands, it hits everything at once with a sense of justice. Black doesn't aim at nonbasics because of a lack of specificity, it just kills lands or converts them to swamps which aligns with black's ethos well. Blue at best can bounce lands (though much rarely with a greater emphasis on nonland permanent targeted bounce, which is fair since bouncing a land is a veritable time walk) and it also tends to convert lands into islands, but mostly as a flavor of flooding or enabling islandwalk. These all make sense.
I feel that green taking aim at sweeping out all nonbasics is in line with green's emphasis on searching out basic lands.
Private Mod Note
():
Rollback Post to RevisionRollBack
BInfect BWDeath & Taxes UBRAffinity
RBurn UBRSac Land Tendrils UBRGOops, All Spells
WUGPhelddagrif GGGOmnath, Locus of Mana BBBXiahou Dun, the One-Eyed RRRAshling, the Pilgrim BBWTeysa, Scion of Orzhov UUUTalrand, Sky Summoner UUBVela the Night-Clad GGBVhati il-Dal RUWRuhan of the Fomori
I liked yours, though. Really the only word missing from your card was "Untapped" so you couldn't abuse the multikicker, but flavorwise, it was an original white sweeper.
My main concern is making a mono-green card that can hit nonbasics. Even though green doesn't traditionally smack nonbasics, it isn't beyond the realm of green's intentions. White wouldn't hit nonbasics, when white hits lands, it hits everything at once with a sense of justice. Black doesn't aim at nonbasics because of a lack of specificity, it just kills lands or converts them to swamps which aligns with black's ethos well. Blue at best can bounce lands (though much rarely with a greater emphasis on nonland permanent targeted bounce, which is fair since bouncing a land is a veritable time walk) and it also tends to convert lands into islands, but mostly as a flavor of flooding or enabling islandwalk. These all make sense.
I feel that green taking aim at sweeping out all nonbasics is in line with green's emphasis on searching out basic lands.
Thanks Herbert. I forgot that you can "tap" tapped creatures (which doesn't make a lot of sense, intuitively speaking.) And I think we might see a card someday where green DOES hit non-basics, but it likely won't be a sweeper. WotC is scared enough of one land destruction at 3 mana, so I can't seem them printing any sort of mass land destruction that isn't 10 mana or some other ridiculously prohibitive cost, even limiting to non-basic. Think about how many Spikes would rage (even if budget players would secretly rejoice.)
I think if I had to come up with a sweeper, it would've been similar to the YMTC "Take Root", where it turned a creature into a 1/1 Forest creature, except make it a sweeper. (Super Dryad Arbor steroid spell!)
Hi mzc, nice to see you back too!
You can try to PM void_nothing, but since we're on Round 2, it might be tough to get in.
Would you be ready to host next month already? I don't know if we have any takers for June yet.
Not that it matters much, since his card didn't meet the requirements of the challenge, but the card that TacticalCelebrant submitted for Round 2 of the May CCL is an exact copy of one that he submitted for the April CCL. He still designed the card, I suppose, but it seems against the spirit of the League. What's the accepted etiquette for this sort of situation?
That's a good question - I feel like we've had a couple of cases of people posting reused card designs, and a few cases of people asking for pre-contest feedback on ideas before they go into the submission threads, and posters asking if that kinda thing is kosher.
I'd like to have an explicit decision one way or another (For my part, I think either is cool, whatever, we're all friends-or-acquaintances here and there's no need to make this more strict and competitive) but no matter what that decision is it should be in the rules.
Also I'll throw my hat in to run a month when there's a need.
It seems to be a matter of personal preference in my experience. I've seen a few people who have "pet" designs that they will submit several times when it applies or with slight tweaks, although that is probably more prevalent in the WiJ games. I'm pretty sure there have been cases of cross-posting between different qualifier games before, and another common case is posting cards to contests that were originally designed for someone's set. Basically, it looks like the issue would be that people can resubmit a "proven" design if it does well once. However, the risk might be that if a judge knows that the design has been used before, they won't feel it is very creative.
I guess my initial reaction would be to encourage people to post that they are reusing a design when doing so. As is the case with reprints in Magic sets (like Terror in Mirrodin), there might be cases where the context of a challenge makes a reused design creative and appropriate, but it doesn't seem ideal for people to constantly rely on their "hit" cards without letting people know.
I think reposting cards is the exact spirit of card creation. It proves you're developing an idea, does it not? You're taking feedback and people's reactions and you're perfecting a card to appearing as printable quality. If you have made a card you're proud of and it somehow fits a challenge, then I say, reuse it. There are so many permutations and restrictions per game that it's possible you could actually find the perfect version of a card through this process, just learning how to curb the power or support it in a way you hadn't considered before.
Not to mention, a bad card is a bad card. If it got voted down in the past, it's likely to get the same reaction, maybe worse, and in some rare cases, it might get seen as something it was overlooked as being before.
As long as your card doesn't imitate another card in the same competition, I say it's totally fair game. You shouldn't have to acknowledge that you are reusing it, that would only stand out to people grading it like "Oh, well, this card has an unfair advantage of being refined from a previous version." So what? Judge a card as a card, if you have a winning card that fits the current challenge, try it again. Maybe you'll even get voted down for making an all too familiar card. I don't think it's fair to expect someone to always start from ground zero, I'm sure we've all got a soft spot for a card that we'd love to see made.
A card I used to make all the time, albeit it was in the Alphabet thread or noncompetitve versions, used to look like:
~Everchanging Name~ 1GGG
Creature - Elemental/Fungus
At the beginning of your upkeep, put a 0/1 green saproiling token into play.
Creatures blocked by saproilings lose trample until end of turn.
3/4
It's not a super exciting card, but it's gone through several face lifts, I like where it is now, but it's still now where I'd like it to be. One day it will be, but until then, I'll probably try another iteration of it if it somehow satisfies the criteria for a competition, just so I can get it closer to being a viable card.
Private Mod Note
():
Rollback Post to RevisionRollBack
BInfect BWDeath & Taxes UBRAffinity
RBurn UBRSac Land Tendrils UBRGOops, All Spells
WUGPhelddagrif GGGOmnath, Locus of Mana BBBXiahou Dun, the One-Eyed RRRAshling, the Pilgrim BBWTeysa, Scion of Orzhov UUUTalrand, Sky Summoner UUBVela the Night-Clad GGBVhati il-Dal RUWRuhan of the Fomori
Really? Is this really that unthinkable? A Nether Shadow that has a built in ability to steal Auras.
Is there something totally abstract about dual mana costing? I feel like this card makes sense. It's a Nether Shadow that doesn't get revived by creatures piling up, but by stealing auras. And stealing auras isn't a black ability, but g/w fit in with this and g/w are not colors forbidden from appearing on a black card.
So is this overlooked because it's hard to imagine? Is this card flat out impossible?
The card is fine, in my opinion. However, when you give a card such a heavy black identity in the flavor and casting cost and then give it an off-color ability it feels unintuitive to a certain extent. Honestly I think the card would be better and more consistent if it were green or white since they both have tertiary creature recursion effects in their corner of the color pie. There's not a lot of reason for this to be black besides the fact that you've labeled it as a horror so there's a bit of a disconnect between flavor and mechanics here. That doesn't mean that there's no reason to have off-color ability costs, though. Thelon of Havenwood is a good example of that.
The card is fine, in my opinion. However, when you give a card such a heavy black identity in the flavor and casting cost and then give it an off-color ability it feels unintuitive to a certain extent. Honestly I think the card would be better and more consistent if it were green or white since they both have tertiary creature recursion effects in their corner of the color pie. There's not a lot of reason for this to be black besides the fact that you've labeled it as a horror so there's a bit of a disconnect between flavor and mechanics here. That doesn't mean that there's no reason to have off-color ability costs, though. Thelon of Havenwood is a good example of that.
Well, here's my thinking...
I was building off of Nether Shadow as my template.
So your baseline in this case is a black creature that does nothing on the battlefield. But he has a certain sensitivity to auras, he is a shadow that is drawn into them and absorbs them, holding them. This feels very G or W to me. Whereas U can move enchantments around, this effect comes from a black background, a creature that is very black, but that rises to become infused with an enchantment. So in this case, what I feel G/B share is a recursive element, green also has an affinity to aura buff. B/W both share a recursive element, and white is obsessed with auras as well. In this case, I figure either mana could foot the bill, but it would have to be on a black creature in my opinion, because it's dead but alive in the graveyard.
I guess this creature could be white or green, but I don't see the fun in that. This is both flexible and troublesome in the same card. I feel that it fulfills all kind of color requirements, it just feels hard to play with because of the BB. Should a drawback make a card not viable?
Private Mod Note
():
Rollback Post to RevisionRollBack
BInfect BWDeath & Taxes UBRAffinity
RBurn UBRSac Land Tendrils UBRGOops, All Spells
WUGPhelddagrif GGGOmnath, Locus of Mana BBBXiahou Dun, the One-Eyed RRRAshling, the Pilgrim BBWTeysa, Scion of Orzhov UUUTalrand, Sky Summoner UUBVela the Night-Clad GGBVhati il-Dal RUWRuhan of the Fomori
Hi mzc, nice to see you back too!
You can try to PM void_nothing, but since we're on Round 2, it might be tough to get in.
Would you be ready to host next month already? I don't know if we have any takers for June yet.
My June is a bit hectic (I'm moving house at the beggining), but July is free
Cool, you got it. Let's see when we get to start your CFG game before we decide this, generally it's too much work to run two contests at the same time.
Cool, you got it. Let's see when we get to start your CFG game before we decide this, generally it's too much work to run two contests at the same time.
How about I run this the month after the CFG, assuming it happens.
B Infect
BW Death & Taxes
UBR Affinity
R Burn
UBR Sac Land Tendrils
UBRG Oops, All Spells
WUG Phelddagrif
GGG Omnath, Locus of Mana
BBB Xiahou Dun, the One-Eyed
RRR Ashling, the Pilgrim
BBW Teysa, Scion of Orzhov
UUU Talrand, Sky Summoner
UUB Vela the Night-Clad
GGB Vhati il-Dal
RUW Ruhan of the Fomori
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Just because there are yet to be many cards that effect nonbasic lands in green, why could there never be? It certainly is not removed from green's ideology. Green expands basics, always requires people to grab basics, and even though it tends to destroy indiscriminately when it comes to lands (or particularly noncreature permanents) it is not impossible that of any other color, green would get a version of Ruination.
Does precedent need to be set to judge a card against? I figured that was sort of like a helpful suggestion, but you know, working within lines of color ability should be taken into account.
Take for example, Rithaniel's card, who had won that round. This is nothing personal and I did like this card. But black is on this card and it is not accounted for. It had overwhelming reaction, people loved the fact that it looked into each zone and shuffled all creatures into their owner's deck, that's pretty snazzy.
However, black makes no sense here. Black would be a part of this action. Aside from a card like Misinformation or cards that put cards on top of an opponent's library like Chittering Rats or Dimir Machinations, black rarely gives resources back to an opponent unless they're trying to use that regifting as a process that slows the opponent down. In this case, black would take part in not only a sweep that would shuffle all reanimation targets into their opponent's libraries it would also keep any from being discarded or left in their own hand to attack with.
But it's green and white enough, so this is overlooked, right?
B Infect
BW Death & Taxes
UBR Affinity
R Burn
UBR Sac Land Tendrils
UBRG Oops, All Spells
WUG Phelddagrif
GGG Omnath, Locus of Mana
BBB Xiahou Dun, the One-Eyed
RRR Ashling, the Pilgrim
BBW Teysa, Scion of Orzhov
UUU Talrand, Sky Summoner
UUB Vela the Night-Clad
GGB Vhati il-Dal
RUW Ruhan of the Fomori
Herb, I definitely felt you had a tough challenge. While mine should have been relatively easy (monowhite!... and Mdenham figured my convoke exile tapped creatures wouldn't count, due to not having a way to tap the cards), I had a tough time making a "new" card that could hit everything in a creative way. After all, destruction, exile and fold into library have all been done already. \
The reason I knocked it down is that it felt like too much of a sweeper... you are likely not only to wipe out their creatures but a majority of lands as well if you're against any constructed deck. That said, I'm not sure how I would have done a sweeper in monogreen to hit creatures in an elegant way.
Club Flamingo Wins: 1!
My main concern is making a mono-green card that can hit nonbasics. Even though green doesn't traditionally smack nonbasics, it isn't beyond the realm of green's intentions. White wouldn't hit nonbasics, when white hits lands, it hits everything at once with a sense of justice. Black doesn't aim at nonbasics because of a lack of specificity, it just kills lands or converts them to swamps which aligns with black's ethos well. Blue at best can bounce lands (though much rarely with a greater emphasis on nonland permanent targeted bounce, which is fair since bouncing a land is a veritable time walk) and it also tends to convert lands into islands, but mostly as a flavor of flooding or enabling islandwalk. These all make sense.
I feel that green taking aim at sweeping out all nonbasics is in line with green's emphasis on searching out basic lands.
B Infect
BW Death & Taxes
UBR Affinity
R Burn
UBR Sac Land Tendrils
UBRG Oops, All Spells
WUG Phelddagrif
GGG Omnath, Locus of Mana
BBB Xiahou Dun, the One-Eyed
RRR Ashling, the Pilgrim
BBW Teysa, Scion of Orzhov
UUU Talrand, Sky Summoner
UUB Vela the Night-Clad
GGB Vhati il-Dal
RUW Ruhan of the Fomori
Thanks Herbert. I forgot that you can "tap" tapped creatures (which doesn't make a lot of sense, intuitively speaking.) And I think we might see a card someday where green DOES hit non-basics, but it likely won't be a sweeper. WotC is scared enough of one land destruction at 3 mana, so I can't seem them printing any sort of mass land destruction that isn't 10 mana or some other ridiculously prohibitive cost, even limiting to non-basic. Think about how many Spikes would rage (even if budget players would secretly rejoice.)
I think if I had to come up with a sweeper, it would've been similar to the YMTC "Take Root", where it turned a creature into a 1/1 Forest creature, except make it a sweeper. (Super Dryad Arbor steroid spell!)
Club Flamingo Wins: 1!
This is so, and the signups shall be coming in the coming days of course.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I must say though, I'm glad to see the CCL still going strong and I'm looking forward to a challenging month.
CCL Winner- July '08, Aug '08 Sept '08, Oct '08
Survivor- CCS: Lost in Takenuma, CCS: Stranded In Tolaria
Good to have you back.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Also I was wondering if I could host again. I so loved hosting these.
R: A Dragons Dinner
RW: Dragosian Forces
WUB: Mirrodin Beastiary
WU: Esper Almanac
WUB: Esper Encyclopedia
You can try to PM void_nothing, but since we're on Round 2, it might be tough to get in.
Would you be ready to host next month already? I don't know if we have any takers for June yet.
I'd like to have an explicit decision one way or another (For my part, I think either is cool, whatever, we're all friends-or-acquaintances here and there's no need to make this more strict and competitive) but no matter what that decision is it should be in the rules.
Also I'll throw my hat in to run a month when there's a need.
I guess my initial reaction would be to encourage people to post that they are reusing a design when doing so. As is the case with reprints in Magic sets (like Terror in Mirrodin), there might be cases where the context of a challenge makes a reused design creative and appropriate, but it doesn't seem ideal for people to constantly rely on their "hit" cards without letting people know.
Not to mention, a bad card is a bad card. If it got voted down in the past, it's likely to get the same reaction, maybe worse, and in some rare cases, it might get seen as something it was overlooked as being before.
As long as your card doesn't imitate another card in the same competition, I say it's totally fair game. You shouldn't have to acknowledge that you are reusing it, that would only stand out to people grading it like "Oh, well, this card has an unfair advantage of being refined from a previous version." So what? Judge a card as a card, if you have a winning card that fits the current challenge, try it again. Maybe you'll even get voted down for making an all too familiar card. I don't think it's fair to expect someone to always start from ground zero, I'm sure we've all got a soft spot for a card that we'd love to see made.
A card I used to make all the time, albeit it was in the Alphabet thread or noncompetitve versions, used to look like:
~Everchanging Name~ 1GGG
Creature - Elemental/Fungus
At the beginning of your upkeep, put a 0/1 green saproiling token into play.
Creatures blocked by saproilings lose trample until end of turn.
3/4
It's not a super exciting card, but it's gone through several face lifts, I like where it is now, but it's still now where I'd like it to be. One day it will be, but until then, I'll probably try another iteration of it if it somehow satisfies the criteria for a competition, just so I can get it closer to being a viable card.
B Infect
BW Death & Taxes
UBR Affinity
R Burn
UBR Sac Land Tendrils
UBRG Oops, All Spells
WUG Phelddagrif
GGG Omnath, Locus of Mana
BBB Xiahou Dun, the One-Eyed
RRR Ashling, the Pilgrim
BBW Teysa, Scion of Orzhov
UUU Talrand, Sky Summoner
UUB Vela the Night-Clad
GGB Vhati il-Dal
RUW Ruhan of the Fomori
The card is fine, in my opinion. However, when you give a card such a heavy black identity in the flavor and casting cost and then give it an off-color ability it feels unintuitive to a certain extent. Honestly I think the card would be better and more consistent if it were green or white since they both have tertiary creature recursion effects in their corner of the color pie. There's not a lot of reason for this to be black besides the fact that you've labeled it as a horror so there's a bit of a disconnect between flavor and mechanics here. That doesn't mean that there's no reason to have off-color ability costs, though. Thelon of Havenwood is a good example of that.
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I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Well, here's my thinking...
I was building off of Nether Shadow as my template.
So your baseline in this case is a black creature that does nothing on the battlefield. But he has a certain sensitivity to auras, he is a shadow that is drawn into them and absorbs them, holding them. This feels very G or W to me. Whereas U can move enchantments around, this effect comes from a black background, a creature that is very black, but that rises to become infused with an enchantment. So in this case, what I feel G/B share is a recursive element, green also has an affinity to aura buff. B/W both share a recursive element, and white is obsessed with auras as well. In this case, I figure either mana could foot the bill, but it would have to be on a black creature in my opinion, because it's dead but alive in the graveyard.
I guess this creature could be white or green, but I don't see the fun in that. This is both flexible and troublesome in the same card. I feel that it fulfills all kind of color requirements, it just feels hard to play with because of the BB. Should a drawback make a card not viable?
B Infect
BW Death & Taxes
UBR Affinity
R Burn
UBR Sac Land Tendrils
UBRG Oops, All Spells
WUG Phelddagrif
GGG Omnath, Locus of Mana
BBB Xiahou Dun, the One-Eyed
RRR Ashling, the Pilgrim
BBW Teysa, Scion of Orzhov
UUU Talrand, Sky Summoner
UUB Vela the Night-Clad
GGB Vhati il-Dal
RUW Ruhan of the Fomori
My June is a bit hectic (I'm moving house at the beggining), but July is free
R: A Dragons Dinner
RW: Dragosian Forces
WUB: Mirrodin Beastiary
WU: Esper Almanac
WUB: Esper Encyclopedia
If there are no requirements for hosting, I can do August or September (or any month, really)
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
How about I run this the month after the CFG, assuming it happens.
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747