Transcend Time and SpaceXXXGGGUUU
Sorcery
Destroy up to X target noncreature permanents. Take up to X extra turns after this one. The brothers Rythas and Xothas seldom meet, for when they do, subtle and fundamental forces are upended.
Next: Malformed Dwarf Die for Glory Hralkernhammer
Dimir PresenceBB
Creature - Spirit
Dimir Presence can't block.
When Dimir Presence dies, at the beginning of the next end step, if seven or more cards were put into graveyards from anywhere other than the battlefield this turn, return Dimir Presence from your graveyard to the battlefield. U: Dimir Presence gains skulk until end of turn.
2/1
Tinkerer il-Vec2U
Creature - Human Artificer
Shadow 2: Target artifact creature you control gains shadow until end of turn. Acticate only once per turn.
2/2
Wayfinder en-Kor3W
Creature - Kor Nomad Scout 0: The next 1 damage that would be dealt to Wayfinder en-Kor this turn is dealt to target creature you control instead. T: Target creature gets +1/+1 and gains plainswalk until end of turn.
2/3
Next: Mageta, Crown of His People Renovate Formation Humus Cloak
Rend the Seas1RR
Sorcery
Choose one - Destroy target island, or destroy target merfolk, Cephalid, Leviathan, Octopus, Crab, Fish, Whale, or Kraken creature
Ageless Forest
Land-forest
When ~ becomes the target of a spell an opponent controls, you may search your library for a forest, reveal it, and put it into your hand. T: Add G into your mana pool.
Next:
Relentless Noises
Haunted Mansion
Gasp in Horror
Mindmeld Slug BG
Enchantment Creature
Bestow - 3BG
Deathtouch
Gain Control of Enchanted creature. Untap that creature. It has Deathtouch.
2/2
Did not give names for cards, continuing from previous post.
Primordium Crystal 3WUBRGCCC
Legendary Artifact
When you cast ~, search your library for any number of Avatar creature cards and put them onto the battlefield tapped. Shuffle your library.
Avatar creatures get +1/+1 for each other Avatar creatures on the battlefield.
Whispers of the Mad God 2RG
Sorcery
Choose one:
- Deal X damage to each creature and player equal to the number of creatures on the battlefield.
- Add X amount of R or G mana to your mana pool equal to the number of creatures you control.
Next:
Sword of Zeal and Apathy
Polukranos, Underworld Devourer
Godsend Crystal
Polukranos, Underworld DevourerXBG
Legendary Creature - Zombie Hydra
~ enters the battlefield with X +1/+1 counters on it.
~ can't be blocked except by X or more creatures.
Trample
0/0
Spear of Destiny3
Artifact- Equipment
Predestined (When this permanent enters the battlefield, name a creature that is not on the battlefield.)
Equipped creature gets +2/+0 and first strike. If Spear of Destiny is equipped to its predestined creature, that creature gets an additional +1/+0, and is indestructible.
Equip: 3
Next:
Political Wedding
Corrupt Councilor
Goblin Firefighters
Corrupt Councilor 3WB
Creature-Human Adviser
At the beginning of your upkeep, each player loses 2 life and draws a card. You gain life equal to the life lost this way.
2/5
Next:
Retainers of Norn
Last Effort
Glistened Fiend
"Dies Irae" almost literally translates as "day of wrath".
Dies Irae3WW
Sorcery
Destroy all creatures, and artifacts. They can't be regenerated. Dies iræ, dies illa
Solvet sæclum in favilla,
Teste David *** Sibylla.
Next Judge Unjust
Kami of Still Water
Graverobber's Curse
"Dies Irae" almost literally translates as "day of wrath".
Exactly.
Graverobber's Curse2BB
Enchantment - Aura Curse
Enchant opponent
At the beginning of your upkeep, enchanted player chooses a creature card in his or her graveyard. Return that card onto the battlefield under your control.
Artifact
1W,t: Gain 1 life for each white mana in your mana pool.
Next :
Beginning//End
Grausam
Half Demon, Half God
Sorcery
Suspend 2- RR
As an additional cost to cast ~, you may pay x life.
Deal 4 + x damage to target creature or player.
Bludgeon to Death 1G
Sorcery
Target creature fights another target creature, if the winning creature is a green creature, you may repeat this process.
Next:
Transcend Time and Space
Grausam
Servant of Nothingness
Sorcery
Destroy up to X target noncreature permanents. Take up to X extra turns after this one.
The brothers Rythas and Xothas seldom meet, for when they do, subtle and fundamental forces are upended.
Next:
Malformed Dwarf
Die for Glory
Hralkernhammer
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Instant
Destroy target creature that was blocked this turn
Next:
Dimir Presence
Haunter of the Night
Force of Shadows
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Creature - Spirit
Dimir Presence can't block.
When Dimir Presence dies, at the beginning of the next end step, if seven or more cards were put into graveyards from anywhere other than the battlefield this turn, return Dimir Presence from your graveyard to the battlefield.
U: Dimir Presence gains skulk until end of turn.
2/1
Next:
Justice Demon
Gravel Treeline
Tinkerer il-Vec
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human Artificer
Shadow
2: Target artifact creature you control gains shadow until end of turn. Acticate only once per turn.
2/2
Next
Wayfinder en-Kor
Barrel Through
Rift Splice
Creature - Kor Nomad Scout
0: The next 1 damage that would be dealt to Wayfinder en-Kor this turn is dealt to target creature you control instead.
T: Target creature gets +1/+1 and gains plainswalk until end of turn.
2/3
Next:
Mageta, Crown of His People
Renovate Formation
Humus Cloak
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery
Choose one - Destroy target island, or destroy target merfolk, Cephalid, Leviathan, Octopus, Crab, Fish, Whale, or Kraken creature
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Destroy all lands. Sunder the Mountains deals you damage equal to the number of mountains destroyed int this way.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Tear the Skies 3GG
Sorcery
Destroy all creatures with flying. ~ deals damage to each player equal to the number of creatures that died this way.
Next:
Storm of the Century
Saviour of the Lost Millenium
Ageless Forest
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Land-forest
When ~ becomes the target of a spell an opponent controls, you may search your library for a forest, reveal it, and put it into your hand.
T: Add G into your mana pool.
Next:
Relentless Noises
Haunted Mansion
Gasp in Horror
Land
t: Add C to your mana pool.
2,t: Put a 1/1 white spirit creature with flying onto the battlefield.
"Did you hear that?"
Relentless Noises UUUU
Sorcery
Counter target instant or sorcery.
Storm
Next :
Gravity field
Final Hour
Beckoning
Sorcery
~ is white
Suspend 6 - 1WW
End the Game. The game is a draw.
Next:
Mindmeld Slug
Primordium Crystal
Whispers of the Mad God
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment Creature
Bestow - 3BG
Deathtouch
Gain Control of Enchanted creature. Untap that creature. It has Deathtouch.
2/2
Did not give names for cards, continuing from previous post.
Primordium Crystal 3WUBRGCCC
Legendary Artifact
When you cast ~, search your library for any number of Avatar creature cards and put them onto the battlefield tapped. Shuffle your library.
Avatar creatures get +1/+1 for each other Avatar creatures on the battlefield.
Whispers of the Mad God 2RG
Sorcery
Choose one:
- Deal X damage to each creature and player equal to the number of creatures on the battlefield.
- Add X amount of R or G mana to your mana pool equal to the number of creatures you control.
Next:
Sword of Zeal and Apathy
Polukranos, Underworld Devourer
Godsend Crystal
Legendary Creature - Zombie Hydra
~ enters the battlefield with X +1/+1 counters on it.
~ can't be blocked except by X or more creatures.
Trample
0/0
Next:
Dies Irae
Spear of Destiny
Artifact- Equipment
Predestined (When this permanent enters the battlefield, name a creature that is not on the battlefield.)
Equipped creature gets +2/+0 and first strike. If Spear of Destiny is equipped to its predestined creature, that creature gets an additional +1/+0, and is indestructible.
Equip: 3
Next:
Political Wedding
Corrupt Councilor
Goblin Firefighters
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature-Human Adviser
At the beginning of your upkeep, each player loses 2 life and draws a card. You gain life equal to the life lost this way.
2/5
Next:
Retainers of Norn
Last Effort
Glistened Fiend
Creature - Soldier
Vigilance
(W/P)T: Prevent the next Four damage that would be dealt to a creature you control.
2/4
Next:
Sewer Harvester
Grind to Dust
Iron Song Commissar
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Soldier
t, Sacrifice a creature: creatures you control get +1/+1 until end of turn.
2/3
Next:
Dies Irae
Dies Irae 3WW
Sorcery
Destroy all creatures, and artifacts. They can't be regenerated.
Dies iræ, dies illa
Solvet sæclum in favilla,
Teste David *** Sibylla.
Next
Judge Unjust
Kami of Still Water
Graverobber's Curse
Exactly.
Graverobber's Curse 2BB
Enchantment - Aura Curse
Enchant opponent
At the beginning of your upkeep, enchanted player chooses a creature card in his or her graveyard. Return that card onto the battlefield under your control.
Next:
Desecrated Griffin
Arlinn's Chosen
Creature - Griffin Zombie
Flying
Vigilance
Whenever ~ attacks or blocks, you lose 3 life.
3/4
Next:
Unearth Relics
Clayborn Assassin
Lore of Humility
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact Creature
Deathtouch
1B: ~ gets +0/+2 until end of turn.
1/3
Next
Century Huntsman
Prophetic Recall
Judgement Wight
Creature - Zombie Horror
Flying
When ~ enters the battlefield, destroy all other creatures.
5/5
Prophetic Recall UU
Instant
Return target instant or sorcery spell to its owner's hand.
Next
Fend the Heretics
Discrimination
Angelic Pact