Waste0
Artifact
If you would discard a card from as a result of a spell or ability an opponent controls, if Waste is in your hand, you may instead put Waste onto the battlefield and draw a card.
Mother Gaia4GG
Planeswalker - Gaia
+1: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.
+1: Put a Forest card from your hand into play.
-6: Target land becomes a 4/4 Spirit creature.
3
Next: Atlantis Ocean
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Jaya Ballard, Planeswalker 3RR
Planeswalker - Jaya
+1: Jaya Ballard deals 2 damage to target blue or white creature.
-3: Jaya Ballard deals 4 damage to target player.
-8: Search your library for any number of red sorcery cards, reveal them, and play them without paying their mana costs. Then shuffle your library.
3
Next: Badass il-Vec
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Badass il-Vec BR
Creature - Human Assassin (UN) 2, T: Destroy target artifact or creature unless its controller punches it. "DO YOU SMELL THE PAIIIIIN? DO YOU?"
2/1
Scar Spiral :symr::symrb::symb:
Enchantment
Creatures with -1/-1 counters on them gain Wither.
When ~ leaves the battlefield, remove a -1/-1 counter from each creature.
Anywhere but Here
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Defy the Odds(R/G)(R/G)(R/G)(R/G)
Sorcery
Target creature under your control becomes a 4/6 creature with trample and haste until end of turn.
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Next: Urzahd, the Imp
Spelltrap Curio3
Artifact
Imprint: whenever ~ comes into play, remove target card in your hand from the game. This card is imprinted to ~.
Whenever a spell is played, if it has the same name as the card imprinted to ~, counter it.
Soul GemBBB
Artifcat Creature
Fear
During your upkeep, you may sacrifice one creature and place 1 Soul Token on Soulgem.
Remove one soul token from ~ - ~ deals 3 damage to target player
0/1
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Next: Tutor
Master Combo3RRR
Instant
Tap a creature you control. It deals 4 damage to target creature or player. Then untap the tapped creature. It deals 3 damage to another target creature or player. Then tap it again. It deals 2 damage to another target creature or player. Back, left, up, up, down, back, right
Spellcrusher Angel2UU
Flying
:symu::symu::symu:x,:symtap:, Counter x spells. Put a +0/+1 counter on ~ for every spell countered this way.
1/1
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Next: Angelic Snot
Private Mod Note
():
Rollback Post to RevisionRollBack
IIW:
Multicolored millcards in something other than dimir.
The Steel Brotherhood3WUB
Legendary Artifact Creature- Human Knight
Vigilance, first strike, lifelink.
Protection from green and from red.
If you control a card named Sphinx of the Steel Wind, The Steel Brotherhood gets +5/+5.
5/5
Children of Atom WW
Creature - Human Cleric
Children of Atom comes into play with three -1/-1 counters on it. They see horrible disfiguration as just another sign that all is right with the world.
5/5
Next: Boomchukka, Orc Demolitionist
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
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Artifact
If you would discard a card from as a result of a spell or ability an opponent controls, if Waste is in your hand, you may instead put Waste onto the battlefield and draw a card.
Next: Relic Decimation
Sorcery
Destroy all artifacts. They can't be regenerated.
Next: Colossal Gorilla
Creature - Ape
Trample
Colossal Gorilla gets +2/+2 as long as you control another creature with power 5 or greater.
5/3
Next: Fire Javelin
Instant
Deal 2 Damage to target player.
Storm.
Next: Mother Gaia
Planeswalker - Gaia
+1: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.
+1: Put a Forest card from your hand into play.
-6: Target land becomes a 4/4 Spirit creature.
3
Next: Atlantis Ocean
Land
~ comes into play tapped unless you reveal an Island from your hand.
,T: Add U to your mana pool for each Island you control.
Next: God's Equation
Sorcery
Choose one, two, or three. Each player chooses permanents equal to the chosen number and exiles the rest.
Next:
Jaya Ballard, Planeswalker
Planeswalker - Jaya
+1: Jaya Ballard deals 2 damage to target blue or white creature.
-3: Jaya Ballard deals 4 damage to target player.
-8: Search your library for any number of red sorcery cards, reveal them, and play them without paying their mana costs. Then shuffle your library.
3
Next: Badass il-Vec
Creature - Human Assassin (UN)
2, T: Destroy target artifact or creature unless its controller punches it.
"DO YOU SMELL THE PAIIIIIN? DO YOU?"
2/1
Next: Scar Spiral
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment
Creatures with -1/-1 counters on them gain Wither.
When ~ leaves the battlefield, remove a -1/-1 counter from each creature.
Anywhere but Here
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Enchant land
Spells that target lands cost 1 less to play
Enchanted land has shroud
Untimely Demise
Instant
Destroy target non-black creature. If you casted this spell during your precombat main phase, exile that creature instead.
Next: Warped Field
Instant
Target creature gains +4/+4, First Strike, and Lifelink until the end of turn.
Next: District 9
Artificat Land
When District 9 enters play, target opponent creature in play, comes under your control as a 3/3 mutant with haste until end of turn.
Add to your mana pool.
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Next: Balls of Steel
Multicolored millcards in something other than dimir.
Artifact
:symtap:: ~ deals 4 damage to target creature. That creature's controller gains control of ~.
Next: Defy the Odds
Sorcery
Target creature under your control becomes a 4/6 creature with trample and haste until end of turn.
---------------------
Next: Urzahd, the Imp
Multicolored millcards in something other than dimir.
Artifact
Imprint: whenever ~ comes into play, remove target card in your hand from the game. This card is imprinted to ~.
Whenever a spell is played, if it has the same name as the card imprinted to ~, counter it.
Next: Soul Gem
Artifcat Creature
Fear
During your upkeep, you may sacrifice one creature and place 1 Soul Token on Soulgem.
Remove one soul token from ~ - ~ deals 3 damage to target player
0/1
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Next: Tutor
Multicolored millcards in something other than dimir.
Creature - Angel
Flash
Flying
When ~ enters the battlefield, other creatures you control get +0/+5 until end of turn.
3/5
Next: Astral Traveller
Instant
Tap a creature you control. It deals 4 damage to target creature or player. Then untap the tapped creature. It deals 3 damage to another target creature or player. Then tap it again. It deals 2 damage to another target creature or player.
Back, left, up, up, down, back, right
Next:
Spellcrusher Angel
Flying
:symu::symu::symu:x,:symtap:, Counter x spells. Put a +0/+1 counter on ~ for every spell countered this way.
1/1
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Next: Angelic Snot
Multicolored millcards in something other than dimir.
Instant
Destroy Target creature, it can't be regenerated, and it's owner gains life equal to it's toughness.
Next: The Steel Brotherhood
Legendary Artifact Creature- Human Knight
Vigilance, first strike, lifelink.
Protection from green and from red.
If you control a card named Sphinx of the Steel Wind, The Steel Brotherhood gets +5/+5.
5/5
Next:
Spell Snap
Instant
You may cast any spell this turn as though it had Flash.
Next: The Children of Atom
Creature - Human Cleric
Children of Atom comes into play with three -1/-1 counters on it.
They see horrible disfiguration as just another sign that all is right with the world.
5/5
Next: Boomchukka, Orc Demolitionist