Coreflux :1mana::symu::symu:
Sorcery
Target player removes a card at random in their library from the game. If a green or red card is removed this way, draw a card.
or according to the "new" m10 rules-
Coreflux :1mana::symu::symu:
Sorcery
Target player exiles a random card in their library. If the Exiled card is red or green, draw a card.
Vivaflux
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Vivaflux WUBRG
Sorcery
You may play ~ only if you control 3 or more creatures.
Creatures you control get +2/+2 until end of turn.
If a creature you control is blocked this turn, defending player loses 2 life.
Neoflux5WUBRG
Legendary Creature - Elemental
Protection from non-Elementals
All nonland permanents you control are white, blue, black, red, and green.
Other Elementals you control that are white, blue, black, red, and green get +2/+2.
8/8
Next: Roadblock
Private Mod Note
():
Rollback Post to RevisionRollBack
Don't read anything LaPille. Your brain will thank you later. ----> VICTORY!
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Poultry Cannon
Artifact
:symw::symu:, Sacrifice a Bird: Tap target attacking or blocking creature. Poultry Cannon deals 2 damage to that creature. "I've heard pigs might fly but this is ridiculous." - Ediss, artificer
Undying Curse - BBB
Enchantment
Undying Curse is indestructible.
At the beginning of your upkeep, destroy target creature.
At the end of your turn, target opponent gains control of Undying Curse.
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Ancient Garrison
Land
When Ancient Garrison comes into play, you may sacrifice a land named Boros Garrison and another land. If you don't, sacrifice Ancient Garrison.
Ancient Garrison comes into play tapped.
:symtap:: Add RRWW to your mana pool.
Next: Plague Cannon
Private Mod Note
():
Rollback Post to RevisionRollBack
Don't read anything LaPille. Your brain will thank you later. ----> VICTORY!
Plague Cannon 4
Artifact 2: Plague Cannon deals 1 damage to target creature. Sacrifice Plague Cannon. BG: Plague Cannon deals 1 damage to target creature or player. You gain 2 life. Sacrifice Plague Cannon unless you sacrifice a Swamp or Forest.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Questionable Orders5UB
Instant
Each player reveals the top five cards of their library. Exile any number of the cards revealed from your library and put the rest in your hand. Each opponent exiles the same number of cards and puts the rest in their hand.
Transmute 1UB
Next: Bull Dragon
Private Mod Note
():
Rollback Post to RevisionRollBack
Don't read anything LaPille. Your brain will thank you later. ----> VICTORY!
Ever-changing Winds 2WW
Enchantment
Whenever enchanted player gains life, he or she loses that much life instead.
Whenever enchanted player loses life, he or she gains that much life instead.
Unending Agony 1BB
Enchantment
When Unending Agony enters the battlefield, exile another target creature.
At the beginning of your upkeep, the exiled creature's owner loses 1 life for each of its colors.
When Unending Agony leaves the battlefield, return the exiled creature to the battlefield under its owner's control. That player loses 3 life.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Armageddon Flare 2R
Instant
Armageddon Flare deals 2 damage to target player unless he or she sacrifices a land.
Replicate
Obelisk Gargoyle 2WU
Artifact Creature - Gargoyle
Flying 1U: Target creature gets +0/+X until end of turn, where X is the number of artifacts you control.
2/3
Mix and Match2RRR
Sorcery
Choose five permanents target opponent controls. Then that opponent chooses five permanents you control. Set these cards aside. Starting with you, you and that opponent alternate choosing cards set aside this way. Each player puts the cards they chose this way into the battlefield under their control.
Hrm, or
Mix and Match2RRR
Sorcery
Each player chooses five permanents he or she controls and sets them aside. Starting with you, in turn order, each player randomly selects a card set aside this way and puts it into the battlefield under his or her control. Do this until there are no more cards set aside.
Hrm, or
Mix and Match2RRR
Sorcery
For each card type, choose a permanent you control of that type. Exchange that permanent with target permanent an opponent controls of the same type.
Viral Infection :1mana::symb::symb:
Sorcery
~ can't be countered by spells or abilities.
All non-artifact creatures get -1/-1 until end of turn. For the rest of the turn, creatures' power and toughness can't be modified by spells or abilities.
Prolong- Pay 4 life (As long as ~ is on the stack, you may pay 4 life. If you do, put a copy of ~ on the stack at the beginning of the next turn.)
Jaya Ballard (as a Planeswalker, and don't copy her card)
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Jaya Ballard3RR
Planeswalker - Jaya
+1: ~ deals 2 damage to target creature or player and 2 damage to you.
-3: Remove target blue permanent or Island from the game.
-XX: Eaxh player sacrifices X artifacts and/or lands. ~ deals X damage to each creature.
4
Next: Untrained Troops
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Untrained Troops
Creature - Human Soldier
Whenever Untrained Troops attacks, put a +1/+0 counter on it.
Whenever Untrained Troops blocks, put a +0/+1 counter on it.
1/1
Sorcery
Target player removes a card at random in their library from the game. If a green or red card is removed this way, draw a card.
or according to the "new" m10 rules-
Sorcery
Target player exiles a random card in their library. If the Exiled card is red or green, draw a card.
Vivaflux
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
WUBRG
Sorcery
You may play ~ only if you control 3 or more creatures.
Creatures you control get +2/+2 until end of turn.
If a creature you control is blocked this turn, defending player loses 2 life.
next:
Neoflux
Legendary Creature - Elemental
Protection from non-Elementals
All nonland permanents you control are white, blue, black, red, and green.
Other Elementals you control that are white, blue, black, red, and green get +2/+2.
8/8
Next: Roadblock
Some people just love Jace a little too much
Enchantment
Whenever a creature attacks, its controller sacrifices a land.
Next: Poultry Cannon
Artifact
:symw::symu:, Sacrifice a Bird: Tap target attacking or blocking creature. Poultry Cannon deals 2 damage to that creature.
"I've heard pigs might fly but this is ridiculous." - Ediss, artificer
Next: Sticks /// Stones
Instant
~ deals 1 damage to each creature with flying.
//
Stones 1R
Instant
~ deals 1 damage to each creature without flying.
Next: Undying Curse
Enchantment
Undying Curse is indestructible.
At the beginning of your upkeep, destroy target creature.
At the end of your turn, target opponent gains control of Undying Curse.
Next: Ancient Garrison
(Click to enter the Frox Experience)
About Frox: for nearly 10 years, Frox has been helping women look good and feel great in easy-fit, mix-and-match, and work-to-weekend with just a few pieces by helping them make the right choices when it comes to clothing and accessories.
Land
When Ancient Garrison comes into play, you may sacrifice a land named Boros Garrison and another land. If you don't, sacrifice Ancient Garrison.
Ancient Garrison comes into play tapped.
:symtap:: Add RRWW to your mana pool.
Next: Plague Cannon
Some people just love Jace a little too much
4
Artifact
2: Plague Cannon deals 1 damage to target creature. Sacrifice Plague Cannon.
BG: Plague Cannon deals 1 damage to target creature or player. You gain 2 life. Sacrifice Plague Cannon unless you sacrifice a Swamp or Forest.
Next: Underwhelm
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Creatures you don't control get -3/-3 until end of turn.
Transmute 1BB
Next: Questionable Orders
Instant
Each player reveals the top five cards of their library. Exile any number of the cards revealed from your library and put the rest in your hand. Each opponent exiles the same number of cards and puts the rest in their hand.
Transmute 1UB
Next: Bull Dragon
Some people just love Jace a little too much
3RW
Creature - Dragon
Whenever a red creature comes into play, ~ deals 3 damage to that creature.
4/3
next: Starry Death
Enchantment
At the end of your turn you may sacrifice two lands and pay :symb::symb:. If you do destroy target creature. Play this ability only once.
Next:
Ever-changing Winds
--Kiku
2WW
Enchantment
Whenever enchanted player gains life, he or she loses that much life instead.
Whenever enchanted player loses life, he or she gains that much life instead.
next: World's Betrayal
Sorcery
Each player takes 2 damage for each permanent they control. this damage cannot be prevented
next card
In the Eye of the Beholder
2WU
Instant
Target creature gets +3/+3 until end of turn. Remove it from the game at end of turn.
next: Unending Agony
1BB
Enchantment
When Unending Agony enters the battlefield, exile another target creature.
At the beginning of your upkeep, the exiled creature's owner loses 1 life for each of its colors.
When Unending Agony leaves the battlefield, return the exiled creature to the battlefield under its owner's control. That player loses 3 life.
Next: Armageddon Flare or Obelisk Gargoyle
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Armageddon Flare deals 2 damage to target player unless he or she sacrifices a land.
Replicate
Obelisk Gargoyle 2WU
Artifact Creature - Gargoyle
Flying
1U: Target creature gets +0/+X until end of turn, where X is the number of artifacts you control.
2/3
Next: Repentance Totem
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact
(2/W)(2/W),t: Target creature deals damage to itself equal to its power.
Next: Mix and Match
Sorcery
Choose five permanents target opponent controls. Then that opponent chooses five permanents you control. Set these cards aside. Starting with you, you and that opponent alternate choosing cards set aside this way. Each player puts the cards they chose this way into the battlefield under their control.
Hrm, or
Mix and Match 2RRR
Sorcery
Each player chooses five permanents he or she controls and sets them aside. Starting with you, in turn order, each player randomly selects a card set aside this way and puts it into the battlefield under his or her control. Do this until there are no more cards set aside.
Hrm, or
Mix and Match 2RRR
Sorcery
For each card type, choose a permanent you control of that type. Exchange that permanent with target permanent an opponent controls of the same type.
Next:
Double-Edged Damage
Instant
Until end of turn, if a source would deal damage, it deals twice that much damage instead.
Next: Viral Infection
Sorcery
~ can't be countered by spells or abilities.
All non-artifact creatures get -1/-1 until end of turn. For the rest of the turn, creatures' power and toughness can't be modified by spells or abilities.
Prolong- Pay 4 life (As long as ~ is on the stack, you may pay 4 life. If you do, put a copy of ~ on the stack at the beginning of the next turn.)
Jaya Ballard (as a Planeswalker, and don't copy her card)
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Planeswalker - Jaya
+1: ~ deals 2 damage to target creature or player and 2 damage to you.
-3: Remove target blue permanent or Island from the game.
-XX: Eaxh player sacrifices X artifacts and/or lands. ~ deals X damage to each creature.
4
Next: Untrained Troops
Creature - Human Soldier
Whenever Untrained Troops attacks, put a +1/+0 counter on it.
Whenever Untrained Troops blocks, put a +0/+1 counter on it.
1/1
Next: Secret Identity
Enchantment
3: Put a creature card from your hand into play face down. That creature's morph cost is equal to its mana cost.
Next: Expose