Swirlsand Minotaur3RW
Creature - Minotaur Shaman 1R: ~ deals 2 damage to target attacking or blocking creature. This damage can't be prevented. 1W: Prevent the next 2 damage that would be dealt to target attacking or blocking creature.
3/3
Next: Lunatic Asylum
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Lunatic Asylum
Land
:symtap:: Add to your mana pool.
:1mana::symu::symb::symr:, :symtap:: Choose one - Copy target instant or sorcery spell. You may choose new targets for the copy; or target player sacrifices a permanent; or change the target of target spell with a single target. Sanity lies not within its walls.
Spectral Radiation(R/W)(R/W)
Tribal Enchantment - Spirit
Spirits you control have "(R/W)Sacrifice this permanent: This permanent deals 3 damage to target attacking or blocking creature."
Grave Mistake B
Instant
As an additional cost to play Grave Mistake, remove X cards in your graveyard from the game.
Destroy target creature with converted mana cost X or less. "OH SH-"
Next: Mo'Tin, the Great Unmaker
Private Mod Note
():
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Mo'Tin, the Great Unmaker WWWW
Legendary Creature-Human Wizard t: Remove all creatures from the game. Put 4 time counters on ~ and it gains suspend.
1/2
Edge of Reason :symu::symb::symr:
Sorcery
Hellbent- Draw five cards. Then remove ~ and the top two cards of your library from the game.
"Thinking can lead to creating the unexpected, but there is one expected outcome- going bald." -Jaya Ballard
Beyond Sincerity
Private Mod Note
():
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Beyond Sincerity
Instant
Whenever an effect causes an opponent to reveal their hand, you play play Beyond Sincerity without paying its mana cost.
Draw two cards.
Next: Energy Spike
Private Mod Note
():
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Beyond Sincerity
Instant
Whenever an effect causes an opponent to reveal their hand, you play play Beyond Sincerity without paying its mana cost.
Draw two cards.
Energy Spike :2mana::symu:
Sorcery
Until end of turn, if a nonland permanent you control becomes tapped for the first time this turn, add to your mana pool.
Miracle Worker :symw::symw::symg::symg:
Legendary Creature- Druid 1/3
When ~ is put into a graveyard from play, remove ~ from the game and return target permanent in your graveyard to play. For most, performing a miracle is a once-in-lifetime achievement. Those who manage to do more than one, are usually declared a heretic by some overzealous religious group and subsequently killed.
SArnath'd: Bloodstone
Artifact
~ comes into play tapped.
:symtap:: Add one mana of any color to your mana pool.
Pay 1 life, sacrifice a creature: Untap ~.
Doomed to Failure
Private Mod Note
():
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Doomed to Failure -- BB
Enchantment
Whenever a creature enters play, if Doomed to Failure isn't an Aura, it becomes an Aura with enchant creature and "Whenever enchanted creature attacks or blocks, becomes tapped, or an activated ability of it is played, put a -1/-1 counter on it." If enchanted creature would be put into a graveyard, end this effect instead.
.
Next: Launch into Orbit
Private Mod Note
():
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Playlace --
Instant
Target spell or permanent's tone becomes playful.
Severed Bonds :1mana::symb::symr::symr:
Instant
Gain control of target creature and untap it. It gains haste. At end of turn, sacrifice it. Unmastered, untethered, unmade.
Sense Of NauseaU
Enchantment - Aura
Enchant creature
Enchanted creature becomes tapped whenever its controller taps a permanent. UU: return Sense Of Nausea to its owner's hand.
Sense Of Danger
Private Mod Note
():
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The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists. Viva L'Assemblage!
Modern-- Fish; Jund; Burn; Affinity; Mill Legacy--UGBFood Chain; UFish; UBRG Delver Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress 60 Card Singleton -- WB value drain UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Heart of Gold3UU
Enchantment XU: Choose a permanent you control with CMC X. Target player gains control of that permanent. Any play may this ability, but only any time he/she could play a sorcery.
Next: Improvised Weaponry
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Improvised Weaponry
Artifact - Equipment
Equipped creature gets +X/+0, where X is equal to the converted mana cost of the last card you discarded this turn.
Equip - Discard a card at random from your hand.
Auramuted Centaur :symwg::symwg::symwg:
Creature - Centaur Druid
When ~ comes into play, reveal your library to target opponent. He or she chooses an aura card. Put that card in your hand, then shuffle your library.
T: Add GW to your mana pool for each aura attached to ~.
2/4
Stalking Werewolf :2mana::symb::symb:
Creature - Human Wolf
When Stalking Werewolf comes into play, put a -1/-1 counter on target creature.
:1mana::symb:, Sacrifice a swamp: Put a -1/-1 counter on all creatures with -1/-1 counters on them.
3/3
Herald of Dawn 3WWW
Creature- Angel
Flash
Flying
When ~ comes into play untap all creatures you control and tap all creatures your opponent controls. She usher's the dawn in a blinding instant.
3/4
Next: Stunning Gambit
Private Mod Note
():
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Quote from Shink »
I elect Soul_Grind for New Next TNA Mystery Amazing Super Writer of the week (for a day or two). I expect TNA to evolve into an entertaining circus/carnival under your leadership.
(\_/) () ()
(O.o) ( '.' )
(> <) (''')(''')
Put these 2 bunnies in your sig to help them on their quest for the tag team championship
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Creature - Minotaur Shaman
1R: ~ deals 2 damage to target attacking or blocking creature. This damage can't be prevented.
1W: Prevent the next 2 damage that would be dealt to target attacking or blocking creature.
3/3
Next: Lunatic Asylum
Land
:symtap:: Add to your mana pool.
:1mana::symu::symb::symr:, :symtap:: Choose one - Copy target instant or sorcery spell. You may choose new targets for the copy; or target player sacrifices a permanent; or change the target of target spell with a single target.
Sanity lies not within its walls.
Next: Dawn of a New King
Sorcery
Search your library for a legendary creature card and put it into play. Then shuffle your library.
Next: Spectral Radiation
Tribal Enchantment - Spirit
Spirits you control have "(R/W)Sacrifice this permanent: This permanent deals 3 damage to target attacking or blocking creature."
next; Grave Mistake
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Instant
As an additional cost to play Grave Mistake, remove X cards in your graveyard from the game.
Destroy target creature with converted mana cost X or less.
"OH SH-"
Next: Mo'Tin, the Great Unmaker
Legendary Creature-Human Wizard
t: Remove all creatures from the game. Put 4 time counters on ~ and it gains suspend.
1/2
Next: Violent Kickback
Draft it on Cubetutor!
Land
T: Add 1 to your mana pool.
R,T, sacrifice a land: Put a 1/1 red goblin token into play.
Edge of Reason
The creator of Maro's Magic 8-Ball!
Sorcery
Hellbent- Draw five cards. Then remove ~ and the top two cards of your library from the game.
"Thinking can lead to creating the unexpected, but there is one expected outcome- going bald." -Jaya Ballard
Beyond Sincerity
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant
Whenever an effect causes an opponent to reveal their hand, you play play Beyond Sincerity without paying its mana cost.
Draw two cards.
Next: Energy Spike
Finally, Glasses of Urza becomes usable
Energy Spike :2mana::symu:
Sorcery
Until end of turn, if a nonland permanent you control becomes tapped for the first time this turn, add to your mana pool.
Next: Miracle Worker
For amusement sake...
Miracle Worker WWW
Creature - Human Cleric
X, Sacrifice ~: Regenerate X creatures.
2/2
Bloodstone
The creator of Maro's Magic 8-Ball!
Legendary Creature- Druid 1/3
When ~ is put into a graveyard from play, remove ~ from the game and return target permanent in your graveyard to play.
For most, performing a miracle is a once-in-lifetime achievement. Those who manage to do more than one, are usually declared a heretic by some overzealous religious group and subsequently killed.
SArnath'd:
Bloodstone
Artifact
~ comes into play tapped.
:symtap:: Add one mana of any color to your mana pool.
Pay 1 life, sacrifice a creature: Untap ~.
Doomed to Failure
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Enchantment
Whenever a creature enters play, if Doomed to Failure isn't an Aura, it becomes an Aura with enchant creature and "Whenever enchanted creature attacks or blocks, becomes tapped, or an activated ability of it is played, put a -1/-1 counter on it." If enchanted creature would be put into a graveyard, end this effect instead.
.
Next: Launch into Orbit
Instant
Target spell or permanent's tone becomes playful.
Sorcery
Destroy all lands. ~ deals 4 damage to each creature and each player.
Next: Basic Training
Enchantment - Aura
Enchant Creature
Enchanted creature has +1/+2, and Vigilance.
Star Burst
The creator of Maro's Magic 8-Ball!
Instant
Gain control of target creature and untap it. It gains haste. At end of turn, sacrifice it.
Unmastered, untethered, unmade.
Tarblood Humidizer
Creature - Horror
Wither, double strike
3/3
Next: Sense of Nausea
Enchantment - Aura
Enchant creature
Enchanted creature becomes tapped whenever its controller taps a permanent.
UU: return Sense Of Nausea to its owner's hand.
Sense Of Danger
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists.
Viva L'Assemblage!
Legacy--UGBFood Chain; UFish; UBRG Delver
Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress
60 Card Singleton -- WB value drain
UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Enchantment - Aura
Enchant Creature
Whenever a creature an opponent controls attacks you, untap enchanted creature.
Sacrifice ~: Counter target spell that targets enchanted creature.
Heart of Gold
The creator of Maro's Magic 8-Ball!
Enchantment
XU: Choose a permanent you control with CMC X. Target player gains control of that permanent. Any play may this ability, but only any time he/she could play a sorcery.
Next: Improvised Weaponry
Artifact - Equipment
Equipped creature gets +X/+0, where X is equal to the converted mana cost of the last card you discarded this turn.
Equip - Discard a card at random from your hand.
Next: Solar Eclipse
Creature - Centaur Druid
When ~ comes into play, reveal your library to target opponent. He or she chooses an aura card. Put that card in your hand, then shuffle your library.
T: Add GW to your mana pool for each aura attached to ~.
2/4
Next: Inspired Flambe
Sorcery
~ deals 2 damage to target creature or player. Draw two cards.
Next: Stalking Werewolf
Creature - Human Wolf
When Stalking Werewolf comes into play, put a -1/-1 counter on target creature.
:1mana::symb:, Sacrifice a swamp: Put a -1/-1 counter on all creatures with -1/-1 counters on them.
3/3
Next: Herald of Dawn
Creature- Angel
Flash
Flying
When ~ comes into play untap all creatures you control and tap all creatures your opponent controls.
She usher's the dawn in a blinding instant.
3/4
Next: Stunning Gambit