Artificial Intelligence
Enchantment Artifact
All other non-creature Artifacts becomes Artifact Creatures with power and toughness equal to their casting cost.
Wasteland Outcast
Private Mod Note
():
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Flash of Blades1GW
Instant
You may put an equipment card from your hand onto the battlefield attached to target creature you control. If you do, return that equipment to its owner's hand at the beginning of the next end step.
Next: Underwhelm
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Festering Blister 2B
Enchantment - Aura
Enchant creature
When ~ is attached to a creature put a -1/-1 counter on enchanted creature.
At the beginning of your upkeep proliferate.
Bandaged Knight 2W
creature - Human Knight
~ enters the battlefield with a -1/-1 counter on it.
At the beginning of your upkeep, remove a -1/-1 counter from ~. Only death's embrace can stay a knight of the Seyssien order.
3/3
Chthonic Wurm3GGGG
Creature - Wurm
If ~ would deal damage to a creature, exile that creature instead.
You may play cards exiled with ~.
6/8
Next: Crown of the Goblin King
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Grand Theft6UU
Sorcery
Syphon 2 (As you cast this spell, tap up to two untapped lands you don't control. Each land tapped this way reduces this spell's cost by 1 or by one mana of any color that land could produce.)
If you control an Island, gain control of target artifact, creature, or enchantment.
Pyrrhic Knight2(W/B)(W/B)
Creature - Human Cleric Kight
First strike
Whenever ~ deals combat damage to a player, put target creature card from that player's graveyard onto the battlefield under your control.
2/3
Next: Draconic Tutor
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Aspect of Raven 2UB
Enchantment - Aura
Enchant creature
Enchanted creature has flying and "Whenever this creature deals damage to a player, that player discards a card and you draw a card."
Next: Elspeth's Journal
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Whenever a creature enters the battlefield under your control, you may put a tactics counter on ~.
Creatures you control have first strike if there are 2 or more tactics counters on ~, lifelink if there are 7 or more tactics counters on ~, and get +5/+5 if there are 10 or more tactics counters on ~.
Other journals chronicle journeys or experiences. Hers is a record of wars won and lost.
Memory of Home1
Instant
Search your library for a land card, reveal it and put it into your hand. Then shuffle your library. If you control a 1/1 creature, you may put that card onto the battlefield instead.
The Halls Below
Legendary Land
~ enters the battlefield tapped. t: Add 1 to your mana pool. ,t, Exile ten creature cards from your graveyard, Sacrifice ~: Put a 10/10 black Demon creature token onto the battlefield.
Next: House of Mirrors
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Fane Custodians -- 1W
Creature -- Human Cleric
Protection from Black
Fane Custodians can block any number of black creatures. (It can also block one non-black creature.)
2/1
Mana Extortion :1mana::symu::symu::symb:
Instant
Counter target spell, then unless it's controller adds that spell's mana cost worth of mana to your mana pool, that player taps all lands they control for mana and then empties their mana pool.
"Some prefer taking Insult to Injury, so I often leave it up to them."
"So, you pretty much say 'What do you want first: insult or injury?'... You're getting senile, Jodah."
"Shut up, Jaya."
Wise Crack// Put Down (split)
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Wise Crack :1mana::symr::symb:
Instant
Each player chooses one- Wise crack deals 4 damage to target creature; or Wise Crack deals 3 damage to target player; or target player discards two cards. "Why am I the only one laughing?"- Rakdos Jester
--------------------------------------------------------------- Put Down :symw::symb:
Instant
Destroy target creature.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Enchantment Artifact
All other non-creature Artifacts becomes Artifact Creatures with power and toughness equal to their casting cost.
Wasteland Outcast
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Human Soldier
Haste
Whenever ~ becomes the target of a spell or ability, it gets +0/+2 until end of turn.
2/3
Next: Merfolk Plotter
Creature - Merfolk Wizard
When ~ enters the battlefield, return target land to the top of its owner's library.
"Ah, yes, this looks like a perfect location for a new school."
1/2
Next: Flash of Blades
Instant
You may put an equipment card from your hand onto the battlefield attached to target creature you control. If you do, return that equipment to its owner's hand at the beginning of the next end step.
Next: Underwhelm
About Nykthos, Shrine to Nyx:
Instant
Attacking creatures become 1/1 and lose all abilities until end of turn.
next: Pride
Creature -- Elemental Incarnation
Lifelink
As long as Pride is in your graveyard, white creatures you control have lifelink.
3/3
Next: Festering Blister
Enchantment - Aura
Enchant creature
When ~ is attached to a creature put a -1/-1 counter on enchanted creature.
At the beginning of your upkeep proliferate.
Next: Noblesse Oblige
Enchantment
Each player with the highest life total cannot attack a player with lower life.
At the start of each player's upkeep, if that player has or is tied for the highest life total, he or she gains 3 life.
Next: Bandaged Knight
creature - Human Knight
~ enters the battlefield with a -1/-1 counter on it.
At the beginning of your upkeep, remove a -1/-1 counter from ~.
Only death's embrace can stay a knight of the Seyssien order.
3/3
Next name: Wall of Maggots
Instant
Exile target artifact.
You gain life equal to its converted mana cost if it is indestructible.
Next: Chthonic Wurm
Creature - Wurm
If ~ would deal damage to a creature, exile that creature instead.
You may play cards exiled with ~.
6/8
Next: Crown of the Goblin King
About Nykthos, Shrine to Nyx:
Legendary Artifact - Equipment
Equipped creature gets +2/+2, has mountainwalk, and is a Goblin.
Equip 2
It offers power, but at a price few wish to pay.
Next: Symbiotic Pain
Instant
Destroy target artifact creature.
Next: Grand Theft
Multicolored millcards in something other than dimir.
Sorcery
Syphon 2 (As you cast this spell, tap up to two untapped lands you don't control. Each land tapped this way reduces this spell's cost by 1 or by one mana of any color that land could produce.)
If you control an Island, gain control of target artifact, creature, or enchantment.
Next: Pyrrhic Knight
Creature - Human Cleric Kight
First strike
Whenever ~ deals combat damage to a player, put target creature card from that player's graveyard onto the battlefield under your control.
2/3
Next: Draconic Tutor
Enchantment - Aura
Enchant creature
Enchanted creature has flying and "Whenever this creature deals damage to a player, that player discards a card and you draw a card."
Next: Elspeth's Journal
Whenever a creature enters the battlefield under your control, you may put a tactics counter on ~.
Creatures you control have first strike if there are 2 or more tactics counters on ~, lifelink if there are 7 or more tactics counters on ~, and get +5/+5 if there are 10 or more tactics counters on ~.
Other journals chronicle journeys or experiences. Hers is a record of wars won and lost.
Next: Memory of Home
Instant
Search your library for a land card, reveal it and put it into your hand. Then shuffle your library. If you control a 1/1 creature, you may put that card onto the battlefield instead.
Next: Supersonic Elemental
Creature - Elemental
Flash, haste, double strike
3/3
Next: Irritate
Instant
Tap Target Creature.
"Incessant Thopters! I suppose resting one more night couldn't hurt..."
-Last words of Jenara, Asura of War.
Next: Goblin Glory!
Join the Poetry Running Contest!
Creature - Elemental
Whenever a creature you control dies, you may draw a card and lose 1 life.
1/1
Next: The Halls Below
Legendary Land
~ enters the battlefield tapped.
t: Add 1 to your mana pool.
,t, Exile ten creature cards from your graveyard, Sacrifice ~: Put a 10/10 black Demon creature token onto the battlefield.
Next: House of Mirrors
Creature -- Human Cleric
Protection from Black
Fane Custodians can block any number of black creatures. (It can also block one non-black creature.)
2/1
Next: Mana Extortion
Instant
Counter target spell, then unless it's controller adds that spell's mana cost worth of mana to your mana pool, that player taps all lands they control for mana and then empties their mana pool.
"Some prefer taking Insult to Injury, so I often leave it up to them."
"So, you pretty much say 'What do you want first: insult or injury?'... You're getting senile, Jodah."
"Shut up, Jaya."
Wise Crack// Put Down (split)
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant
Each player chooses one- Wise crack deals 4 damage to target creature; or Wise Crack deals 3 damage to target player; or target player discards two cards.
"Why am I the only one laughing?"- Rakdos Jester
---------------------------------------------------------------
Put Down :symw::symb:
Instant
Destroy target creature.
Next: Blood Machine
{Magic: The RPG}