Unquenchable Thirst3R
Enchantment
Each permanent that could produce blue mana must be tapped for blue mana at the beginning of it's controllers precombat main phase.
Run, Worms!2GG
Sorcery
Put six 1/1 black and green Worm creature tokens onto the battlefield unless an opponent runs from one side of the room to the other.
Archangel of Redemption3WW
Creature - Angel
Flying
When ~ enters the battlefield, exile all auras and equipment.
Aura and equipment spells can't be cast.
3/5
Deception Spurn 2UU
Sorcery
Each opponent reveals his or her hand, then you may have each player shuffle his or her hand into his or her library and draw that many cards.
Ignorance
Sorcery
Target player discards a card and loses 2 life.
// Bliss
Sorcery
Target player draws a card and gains 2 life.
Next: Wings of the Hellkite
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Wings of the Hellkite4
Tribal Artifact - Dragon Equipment (R)
Equip - Sacrifice a dragon.
Equipped creature gets Flying, +5/+5 and has "R: This creature gets +1/+0 until end of turn".
If equipped creature would die, exile it instead and put a 5/5 red dragon creature token with flying into play.
Hatching Season3RR
Sorcery
Put four 0/1 red Egg creature tokens with three time counters on them onto the battlefield. They have "At the beginning of your upkeep, remove a time counter. When the last time counter is removed, remove this creature from the game and put a 5/5 red Dragon creature token with flying onto the battlefield."
Trui the Everlasting WBG
Legendary Creature - Krog Shaman
At the beginning of your upkeep, if Trui the Everlasting is in your graveyard, put it on top of your library.
4/2
Next: Princess of Despair
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Whenever a creature your opponents own enters the battlefield, you may place a game counter on ~.
Whenever a creature you control dies, you may remove X game counters from ~. If you do, search you deck for a creature with converted mana cost X or less and place it onto the battlefield.
Global Link 2UU
Enchantment U: Look at the top card of target player's library.
Opponents play with their hands revealed.
Next: Winds of Destiny
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Winds of Destiny :2mana::symu:
Sorcery
Reveal the top card of your library. You may put that card on the bottom of your library.
Draw a card. Storm, Flashback :symu::symu:
Sloppy Seconds (keep it clean)
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Sloppy Seconds 3UU
Instant
End the current phase. Put a copy of target creature into play under its controller's control. "Huh. I've never seen a second trip over itself before. In other news, say hello to a version of yourself from a few minutes in the future."
Next: Tides of Fate
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Champion of Kamigawa :7mana::symw::symw:
Legendary Creature- Samurai Spirit
Samurai Offering (You may cast this card any time you could cast an instant by sacrificing a Samurai and paying the difference in mana costs between this and the sacrificed Samurai. Mana cost includes color.)
Whenever ~ attacks, creatures you control get protection from Spirits.
5/7
Madman's Bite 1BB
Enchantment - Aura
Enchant Creature
Whenever enchanted creature blocks or attacks, its controller discards a card at random.
Next: Geminid of Mirrors
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Geminid of Mirrors
Artifact Creature- Construct
When ~ enters the battlefield, each player may pay upto :xmana::xmana:, where X in the number of cards in their hand. If any do, put X 1/1 colorless Reflection creature tokens onto the battlefield under that player's control. (If a player has four cards in hand, they may pay and they'll get three Reflections.)
Protection from Reflections
3/4
Laughless Despair
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Laughless Despair 2BB
Enchantment
Whenever one or more creatures attack you, those creatures' controller discards a card.
Next:
Ominous Honk
OR
Caustic Harlequin
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I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Ominous Honk :1mana::symur:
Tribal Instant - Goose
All non-Goose creatures that can attack you this turn must do so. A great bellowing honk erupted from among the flock; and, behold, there was much apprehension.
Next: Tangled Aether
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Quote from Horseshoe Hermit »
Karma doesn't exist. You can't depend on it. If you count on it for justice or catharsis, you will find that you have placed your emotions on very unstable ground; and you will either repeat your disappointment in society over and over, or you will engage in a persistent delusion to protect yourself from that feeling.
Tangled Aether :1mana::symu::symb::symg:
Enchantment
All nonpermanent spells cost and additional more to cast for each color in it's casting cost.
Deceit of the Fool
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SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Deceit of the FoolBB
Sorcery
Terget player reveals his or her hand. You choose a nonland card from it. That player discards that card. Then that player discards another card from his or her hand.
Next: Combo Breaker
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Commander BGGlissaGB BROliviaRB
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Legendary Creature - Goblin
Haste
Protection from creatures with power greater than 2
1/1
Next: Unquenchable Thirst
Enchantment
Each permanent that could produce blue mana must be tapped for blue mana at the beginning of it's controllers precombat main phase.
Next:
Friendly Strangler
Run, Worms! 2GG
Sorcery
Put six 1/1 black and green Worm creature tokens onto the battlefield unless an opponent runs from one side of the room to the other.
Next: Archangel of Redemption
Creature - Angel
Flying
When ~ enters the battlefield, exile all auras and equipment.
Aura and equipment spells can't be cast.
3/5
Deception Spurn
Sorcery
Each opponent reveals his or her hand, then you may have each player shuffle his or her hand into his or her library and draw that many cards.
Next: Ignorance / Bliss
Sorcery
Target player discards a card and loses 2 life.
//
Bliss
Sorcery
Target player draws a card and gains 2 life.
Next: Wings of the Hellkite
About Nykthos, Shrine to Nyx:
Tribal Artifact - Dragon Equipment (R)
Equip - Sacrifice a dragon.
Equipped creature gets Flying, +5/+5 and has "R: This creature gets +1/+0 until end of turn".
If equipped creature would die, exile it instead and put a 5/5 red dragon creature token with flying into play.
Next: Sho-Ren, Singing Blades
This is for me more than it is for anyone else. I sucks at colors.
Legendary Creature - Human Samurai
Haste, vigilance, first strike, lifelink
Bushido 3
4/4
Next: Grotesque Clone
Creature - Human Warrior
When ~ enters the battlefield, put a +1/+1 on it.
Remove a +1/+1 counter from ~: Untap target creature. It must block ~ this turn if able.
4/4
Next: Hatching Season
Sorcery
Put four 0/1 red Egg creature tokens with three time counters on them onto the battlefield. They have "At the beginning of your upkeep, remove a time counter. When the last time counter is removed, remove this creature from the game and put a 5/5 red Dragon creature token with flying onto the battlefield."
NEXT:
Trui, the Everlasting
Legendary Creature - Krog Shaman
At the beginning of your upkeep, if Trui the Everlasting is in your graveyard, put it on top of your library.
4/2
Next: Princess of Despair
Enchantment
Whenever a creature your opponents own enters the battlefield, you may place a game counter on ~.
Whenever a creature you control dies, you may remove X game counters from ~. If you do, search you deck for a creature with converted mana cost X or less and place it onto the battlefield.
Next: Global Link
Enchantment
U: Look at the top card of target player's library.
Opponents play with their hands revealed.
Next: Winds of Destiny
Sorcery
Reveal the top card of your library. You may put that card on the bottom of your library.
Draw a card. Storm, Flashback :symu::symu:
Sloppy Seconds (keep it clean)
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant
End the current phase. Put a copy of target creature into play under its controller's control.
"Huh. I've never seen a second trip over itself before. In other news, say hello to a version of yourself from a few minutes in the future."
Next: Tides of Fate
Enchantment
U: Tap or untap target creature.
UUU: Tap target land.
Next: Salvation
2W
Instant
Exile target creature you control. If you do, draw two cards and you gain 2 life.
-minrar: uncommon
Next: Champion/Betrayer/Savior of Kamigawa
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Legendary Creature- Samurai Spirit
Samurai Offering (You may cast this card any time you could cast an instant by sacrificing a Samurai and paying the difference in mana costs between this and the sacrificed Samurai. Mana cost includes color.)
Whenever ~ attacks, creatures you control get protection from Spirits.
5/7
Next: Shmelgadriff, Spawn of Pheldagriff
According to this study I should be deaf by now.
Banner made by: Spiderboy4 :o:o:o
It shouldn't be "dies"
It shouldn't be "is put into the graveyard from the battlefield"
It should be "is put into the graveyard from play"
Legendary Creature - Hippo Teenager
B: Put a -1/-1 counter on target creature. Its controller is a Total Loser.
R: ~ deals 2 damage to target Loser.
"I've got a scroll in my room, let me just get it, I'll come back and bang! Dead. No more helping people."
2/2
Next: Madman's Bite
Enchantment - Aura
Enchant Creature
Whenever enchanted creature blocks or attacks, its controller discards a card at random.
Next: Geminid of Mirrors
Artifact Creature- Construct
When ~ enters the battlefield, each player may pay upto :xmana::xmana:, where X in the number of cards in their hand. If any do, put X 1/1 colorless Reflection creature tokens onto the battlefield under that player's control. (If a player has four cards in hand, they may pay and they'll get three Reflections.)
Protection from Reflections
3/4
Laughless Despair
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Enchantment
Whenever one or more creatures attack you, those creatures' controller discards a card.
Next:
Ominous Honk
OR
Caustic Harlequin
Tribal Instant - Goose
All non-Goose creatures that can attack you this turn must do so.
A great bellowing honk erupted from among the flock; and, behold, there was much apprehension.
Next: Tangled Aether
About Nykthos, Shrine to Nyx:
Enchantment
All nonpermanent spells cost and additional more to cast for each color in it's casting cost.
Deceit of the Fool
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Sorcery
Terget player reveals his or her hand. You choose a nonland card from it. That player discards that card. Then that player discards another card from his or her hand.
Next: Combo Breaker
BGGlissaGB
BROliviaRB