Joven, Ferret Tamer2RG
Legendary Creature - Human Rogue (R) T: Put a 1/1 green Ferret creature token onto the battlefield.
Whenever a Ferret creature you control deals combat damage to a player, you may pay RRR. If you do, you gain control of target noncreature artifact that player controls.
Creature - Illusion Horse (U)
As long as Invisible Pony is paired with a creature, that creature gains flanking and trample.
As long as Invisible Pony isn't paired with a creature, prevent all combat damage it would deal or be dealt.
[U]Land - Mountain[/U] [R]
Rojo Ridge enters the battlefield tapped.
Whenever a goat creature enters the battlefield under your control, untap Rojo Ridge. T: Add R to your mana pool.
Savage Bleating deals 3 damage to target creature or player.
Tap three untapped goats you control: Return Savage Bleating from your graveyard to your hand.
[U]Creature - Goat[/U] [C]
Sacrifice an artifact: Scrapmuncher Goat gains intimidate until end of turn. "Make no mistake, they can take down a Colossus. Just not in the way you'd think."
Artifact Creature — Construct (R)
When Trojan Horse enters the battlefield, you may have target opponent gain control of it.
At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield. The gift of war to mend a broken truce.
Goatlord, Lord of Goats4WG
Legendary Creature - Goat Beast
Trample, Forestwalk, Mountainwalk
When Goatlord enters the battlefield put 3 0/1 white Goat creature tokens onto the battlefield.
Creatures you control with 0 power get +2/+2.
Prevent all noncombat damage that would be dealt to Goatlord.
5/7 Impossibly huge, with hide scarred by fire and studded with arrows, his name is whispered in fear by hunters.
Creature - Ferret R
Prevent all damage that would be dealt to ~ by sources with deathtouch.
Whenever ~ deals combat damage to a player, draw a card.
Sacrifice ~: Destroy target snake.
Into the Spotlight
Enchantment - Aura
Whenever enchanted creature attacks, defending player chooses one: it can't be blocked this turn, or each creature must block it this turn if able.
/Hey guys I made an Oxymoron, right?
//ok, letting it go now, but Caiaphas, you should stop standing up to wrong
Creature - Weasel
Astonishing (this creature can't blocked by female creatures)
Clever Weasel can't block creatures with strength more than 3.
1/1 "oooh it is so cute…ouch, it bites!"
Creature — Goat [U]
Whenever an opponent casts a spell, Spellmad Goad gets +3/+0 until end of turn. The crime: casting a spell less than a mile away from the herd. The punishment: death by ramming.
A colony of Kithkin has been established in the recently rebuilt New Amrou. These Kithkin are farmers and they rely on their livestock (mostly goats) for a wide assortment of things. This is reflected mechanically by the Kithkin having a small goat-matters theme.
Creature - Kithkin Soldier (C)
When Pasture Herder enters the battlefield, put a 0/1 white Goat creature token onto the battlefield.
Creature - Kithkin Soldier (C)
When Goat Rider attacks, you may tap an untapped goat you control. If you do, Goat Rider gets +2/+2 until end of turn.
New Amrou Merchant2
Creature - Kithikin Cleric (U)
When New Amrou Merchant enters the battlefield, put a 0/1 white Goat creature token onto the battlefield. WU, T: Exchange control of target goat you control and target artifact or enchantment an opponent controls.
Creature - Kithkin Warrior (U)
When Goatlobber enters the battlefield, put a 0/1 white Goat creature token onto the battlefield. T, Sacrifice a goat: Goatlobber deals 2 damage to target attacking or blocking creature.
Put a 0/1 white Goat creature token onto the battlefield. Then, Put a 0/1 white Goat creature token onto the battlefield for each goat you control.
New Amrou Medic3WW
Creature - Kithkin Cleric (R)
When New Amrou Medic enters the battlefield, put three 0/1 white Goat creature tokens onto the battlefield. W: Change a target of target spell or ability to a goat you control. W, Sacrifice a goat: Regenerate target creature.
Creature - Kithkin Wizard (R)
When Pasture Tycoon enters the battlefield, put a 0/1 white Goat creature token onto the battlefield. 2U,T: Exchange control of target goat you control and target goat an opponent controls. 2U: Target creature loses all abilities and becomes a 0/1 white Goat until end of turn.