Firestart Cannoneer3R
Creature - Human Soldier Ally [M]
:Firestart Cannoneer deals X damage divided as you choose among any number of target creatures and/or players, where X is twice the number Ally creatures you control.
Angelic Serenity3WW
Enchantment (M)
At the beginning of your upkeep, you may have your life total become equal to the number of cards in your hand plus one. WW: Return target creature you control to owner's hand.
IIW: A card that could appear in the inevitable return to Theros.
Scribe's SealW Enchantment{R}
Players can't cast spells that share a name with a card that's in another player's graveyard. Upon the discovery of The Great Feast Spell, famine promtly ended; upon its patenting, it resumed just as quickly.
IIW: Make something usually small big // Make something usually big small
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
As clarification the crappoer the card is the better. You know you could have opened one of them fetchlands, planeswalkers or cool dudes like gods and Chasm Skulker and Master Biomancer but instead you pull out a stupid ass Burning Anger
Its a crappier contest
Stoner : So wow and yet so cry. It is exciting and an autowin condition but realistically wont be played much because its cost is so specific and does not give much impact at turn 7 or the next few turns after that. It has potential to be powerful with pumps and anthems but compare perhaps toAssemble the Legion yeah.
AmShegar: this is defibitely limited sucky. And probablybwont be sought after but being low mana and hatey allows it to see some purpose in competitive so it probably wont nake you want to cry.
MegatroidJones: Hahaha White gets handsize matters card? Hahahaha. That said it's potential to rebounce(reabuse) and protect critters make it you know useful.
Ryuukomi: Definitely powerful as repeatable shocks ARE rareworthy of red. This is a legit rare and I can't imagine anyone being disappointed in opening this (at least to the extent of the disappointment you feel when you open crappier stuff like Avatar of Hope
Iphanx: Repeatable act of treason but not really because it requires a tribute of instant or sorcery card each turn. Whats worse is it is is liks a worse control magic if you need to repeat it.
Ill have to give this to Iphanx. His card is like act of treason but costs 2 more. 2 more than an uncommon version Act of Treason. I mean wizards really would do crap like add 2cmc for stapling a not so useful effect on a card. Like how Peregrination could have been Cultivate with a scry but nooooo they stapled 1 mana and designated it to the toilet paper bin.
The other cringe worthy cards are also cringe worthy but theyvare at least unique and have niche roles.
Winner Iphanx
Next:
India Themed God Cards
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
Swaedai, God of Knowledge3U
Legendary Creature - God (M)
Indestructible
As long as you have 3 or less insight counters, ~ is not a creature.
Whenever you draw a card other then the first card you draw each turn, put an insight counter on ~. UU Draw a card
5/5
IIW: Design a card that makes a tier 3 or below modern deck tier 1
SiddharthaWW
Legendary Creature - Human Cleric (M)
You may choose not to untap ~ during your untap step. If you do, put a meditation counter on ~.
Remove a meditation counter from ~: Target creature can't attack or block until your next turn.
Remove three meditation counters from ~: Transform ~.
0/2
Buddha
Creature - Human God (White)
Indestructible t: Exile target creature.
0/2
Ashva Who Melts And Reshapes2UR Creature - God{M}
Haste, Indestructible
Ashva can't attack or block unless the total amount of cards that entered and left your hand this turn is less than four.
At the beginning of each player's upkeep, that player exiles a creature he or she controls. If they do, that player may put a creature from their hand onto the battlefield. If they do, return the exiled creature to its owner's hand.
6/6
IIW: XX
Private Mod Note
():
Rollback Post to RevisionRollBack
Wizards can start putting booster packs inside dog poo and dog owners will still complain.
Prajanya, Face of the Rains3GU
Legendary Creature — God (M)
Immanent (If this creature would leave the battlefield, you may exile it instead. As long as it's exiled, you have its abilities.)
Whenever Prajanya, Face of the Rains becomes the target of a spell or ability, target creature gets +3/+3 until end of turn.
Whenever a creature deals combat damage to Prajanya, you may return that creature to its owner's hand.
3/5
Nirrti, the Dancer of Death2WB
Legendary Creature - God
Deathtouch, Indestructible
Nirrti, the Dancer of Death can't attack or block unless there are three or more creature cards in your graveyard. 3WB: Create an X/X white black Zombie creature token where X is the number of creature cards in your graveyard.
this is somewhat pretty easy to trigger and the activated ability is powerful
this surely has a very exciting mechanic that i've never really seen before.. i can see the Godliness is not in the indestructability like other Gods, but more like it still have influence over us outside the game itself, cool concept!
this is very complex to digest.. so it counts the number of cards enter and leave your hand to see whether it can attack or block, that means, most of the time it can block since no cards enter or left your hand if you don't play anything.. and if the swapping ability is used, you will have 3 cards at least enter and leave your hand if you use it, so it can attack even if you use the ability.. somewhat too complex and powerful for my liking..
i can't understand the most non-violent God is so violent by exiling things flavor wise i don't really get it.. but mechanic wise,
you don't untap it for three turns and it becomes a lifelong creature removal..
the only Theros-y approach on God card.. this is somewhat ok powerlevel wise but i'm not really excited playing with this card..
Willows
i can see that this is a concept i like so much power level wise its pretty balance too!
Turbo-Ceratops3GG
Creature- Lizard Beast(R)
Haste, Trample
When Turbo-Ceratops attacks, You may pay RRR. If you do, destroy target land. They were dangerous without the laser canon.
.4/4
Hyperaptor1BR
Artifact Creature - Lizard Construct (U)
First Strike
Mounting creature gets +2/+2 and has "T, Unattach Hyperaptor: This creature deals 2 damage to target creature or player."
Mount BR(BR: Attach to target creature you control. As long as this creature is mounted, it can't attack or block.)
2/2
iiw: remake Onslaught.. same cardname, same artwork.. you may change everything else..
Brachioburner3RG
Creature - Lizard[R]
Trample
When Brachioburner enters the battlefield, you get EEE
Pay EEEEE: Brachioburner deals 5 damage to each other creature and each player.
Auto-targeting Laser Turret3
Artifact - Equipment
Equipped creature gets +1/+1.
If the equipped creature is a Dinosaur, it gets +2/+2 instead.
When equipped creature blocks or becomes blocked, Auto-Targeting Laser Turret deals 3 damage to target creature blocking or blocked by equipped creature.
Equip 3
IIW: If Spell Snare and Fatal Push are the U and B members of a WUBRG cycle, make the white member.
Tyrannic Beamcrafter2RUG
Creature - Lizard Wizard (R)
When Tyrannic Beancrafter enters the battlefield, draw two cards. 2R, Discard a card: Tyrannic Beamcrafter deals 3 damage to target creature or player.
4/4
IIW: A new "pairing" mechanic that isn't soulbond.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Figurative: needs more dino
Mergatroid_Jones: Haste is pretty weird on a monogreen creature
iphanx: i like this concept but man do i hate mount
RyuumiGaroukuni: ok
mirrislegend: haha nice
Necarg: best typeline
Vexing Traducer1R
Creature- Human Warrior (U)
Nemesis (When this creature enters the battlefield, you may pair it with an unpaired creature an opponent controls. They remain paired for as long as both of them remain on the battlefield.)
Vexing Traducer's nemesis attacks each turn if able.
When Vexing Traducer blocks or becomes blocked by its nemesis, Vexing Traducer gets +2/+2 and first strike until end of turn.
2/1
IIW: A card that could be in the inevitable return to Theros.
Sage of the Sanctuary1W
Creature - Human Druid (R)
Patron (When this creature dies, you may choose an unpaired creature. If you do, exile this creature and pair it with the chosen creature.)
If a source would deal damage to the creature paired with Sage of the Sanctuary, prevent 1 of that damage.
1/3
Magane Wok of Evil3BB
Creature - Horror [Rare]
Lever (This creature enters the battlefield tapped, then you may pair it onto an untapped and unpaired creature you control, they become levered. As a creature in a lever taps, untap its pair. Only one creature in lever untaps during the untap step. A lever is broken when both are tapped or untapped at once, or either leaves the battlefield.)
Whenever Magane Wok of Evil untaps, creatures your opponents control get -1/-1 until the end of turn.
4/5
Mishaseligan Tidemage3U
Creature - Merfolk Shaman [Uncommon]
Lever (This creature enters the battlefield tapped, then you may pair it onto an untapped and unpaired creature you control, they become levered. As a creature in lever taps, untap its pair. Only one creature in Lever untaps during the untap step. A lever is broken when both are tapped or untapped at once, or either leaves the battlefield.) 3UT: Tap or untap target creature.
When Mishaseligan Tidemage untaps, Scry 1.
2/2
Lever as a mechanic should not have (or avoid) "free" Tap abilities. Tap abilities should have costs to prevent infinities.
IIW: Jace's Phantasm and Serra Ascendant are one drops who get FAT under a certain condition. Make a 1drop that gets FAT under a certain condition. BRG versions encouraged.
Lightshire Protector3WW
Creature - Human Knight (R)
Protector (When this creature enters the battlefield, you may pair it with another creature you control. If you do, this card gains power and toughness equal to the paired card, all of its abilities, the paired creature has Hexproof and cannot attack or block.)
While Lightshire Protector has 6 or more toughness, it gains indestructable and can block any number of creatures during each combat phase.
1/3
This wording is probably dumb, but I got an idea so whatever.
IIW: Make a legendary creature OR a Planeswalker that costs 2 or less mana.
Reconnaissance Spy
Creature — Human Spy (U)
Watch (You may have this creature enter the battlefield watching target creature an opponent controls for as long as they both remain on the battlefield.)
Whenever a creature watched by Reconnaissance Spy attacks or blocks, draw a card.
2/3
IIW: Thief as a creature type.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
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Creature - Human Soldier Ally [M]
:Firestart Cannoneer deals X damage divided as you choose among any number of target creatures and/or players, where X is twice the number Ally creatures you control.
All together now... FIRE!!!
2/3
IIW: 1cc Dogs and/or cats
Enchantment (M)
At the beginning of your upkeep, you may have your life total become equal to the number of cards in your hand plus one.
WW: Return target creature you control to owner's hand.
IIW: A card that could appear in the inevitable return to Theros.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Enchantment {R}
Players can't cast spells that share a name with a card that's in another player's graveyard.
Upon the discovery of The Great Feast Spell, famine promtly ended; upon its patenting, it resumed just as quickly.
IIW: Make something usually small big // Make something usually big small
Its a crappier contest
Stoner : So wow and yet so cry. It is exciting and an autowin condition but realistically wont be played much because its cost is so specific and does not give much impact at turn 7 or the next few turns after that. It has potential to be powerful with pumps and anthems but compare perhaps toAssemble the Legion yeah.
AmShegar: this is defibitely limited sucky. And probablybwont be sought after but being low mana and hatey allows it to see some purpose in competitive so it probably wont nake you want to cry.
MegatroidJones: Hahaha White gets handsize matters card? Hahahaha. That said it's potential to rebounce(reabuse) and protect critters make it you know useful.
Ryuukomi: Definitely powerful as repeatable shocks ARE rareworthy of red. This is a legit rare and I can't imagine anyone being disappointed in opening this (at least to the extent of the disappointment you feel when you open crappier stuff like Avatar of Hope
Iphanx: Repeatable act of treason but not really because it requires a tribute of instant or sorcery card each turn. Whats worse is it is is liks a worse control magic if you need to repeat it.
Ill have to give this to Iphanx. His card is like act of treason but costs 2 more. 2 more than an uncommon version Act of Treason. I mean wizards really would do crap like add 2cmc for stapling a not so useful effect on a card. Like how Peregrination could have been Cultivate with a scry but nooooo they stapled 1 mana and designated it to the toilet paper bin.
The other cringe worthy cards are also cringe worthy but theyvare at least unique and have niche roles.
Winner Iphanx
Next:
India Themed God Cards
Legendary Creature - God (M)
Indestructible
As long as you have 3 or less insight counters, ~ is not a creature.
Whenever you draw a card other then the first card you draw each turn, put an insight counter on ~.
UU Draw a card
5/5
IIW: Design a card that makes a tier 3 or below modern deck tier 1
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Legendary Creature - Human Cleric (M)
You may choose not to untap ~ during your untap step. If you do, put a meditation counter on ~.
Remove a meditation counter from ~: Target creature can't attack or block until your next turn.
Remove three meditation counters from ~: Transform ~.
0/2
Buddha
Creature - Human God (White)
Indestructible
t: Exile target creature.
0/2
IIW: Use flowers. Don't use G.
Creature - God {M}
Haste, Indestructible
Ashva can't attack or block unless the total amount of cards that entered and left your hand this turn is less than four.
At the beginning of each player's upkeep, that player exiles a creature he or she controls. If they do, that player may put a creature from their hand onto the battlefield. If they do, return the exiled creature to its owner's hand.
6/6
IIW: XX
Legendary Creature — God (M)
Immanent (If this creature would leave the battlefield, you may exile it instead. As long as it's exiled, you have its abilities.)
Whenever Prajanya, Face of the Rains becomes the target of a spell or ability, target creature gets +3/+3 until end of turn.
Whenever a creature deals combat damage to Prajanya, you may return that creature to its owner's hand.
3/5
iiw Lasers and Dinosaurs
Legendary Creature - God
Deathtouch, Indestructible
Nirrti, the Dancer of Death can't attack or block unless there are three or more creature cards in your graveyard.
3WB: Create an X/X white black Zombie creature token where X is the number of creature cards in your graveyard.
5/5
IIW: 1cc Dogs and/or cats
this is somewhat pretty easy to trigger and the activated ability is powerful
you don't untap it for three turns and it becomes a lifelong creature removal..
i can see that this is a concept i like so much power level wise its pretty balance too!
so Next game is: Lasers and Dinosaurs
Sorcery - R
Choose a converted mana coast. Deal X damage to all creatures with that mana cost.
IIW: Design a card to make a tier 3 modern deck tier 1.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Creature- Lizard Beast(R)
Haste, Trample
When Turbo-Ceratops attacks, You may pay RRR. If you do, destroy target land.
They were dangerous without the laser canon.
.4/4
IIW: A non-angel fattie in white.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Artifact Creature - Lizard Construct (U)
First Strike
Mounting creature gets +2/+2 and has "T, Unattach Hyperaptor: This creature deals 2 damage to target creature or player."
Mount BR (BR: Attach to target creature you control. As long as this creature is mounted, it can't attack or block.)
2/2
iiw: remake Onslaught.. same cardname, same artwork.. you may change everything else..
Creature - Lizard[R]
Trample
When Brachioburner enters the battlefield, you get EEE
Pay EEEEE: Brachioburner deals 5 damage to each other creature and each player.
4/4
IIW: 1cc Dogs and/or cats
Artifact - Equipment
Equipped creature gets +1/+1.
If the equipped creature is a Dinosaur, it gets +2/+2 instead.
When equipped creature blocks or becomes blocked, Auto-Targeting Laser Turret deals 3 damage to target creature blocking or blocked by equipped creature.
Equip 3
IIW: If Spell Snare and Fatal Push are the U and B members of a WUBRG cycle, make the white member.
Legacy: Strawberry Shortcake, Aggro Loam, DnT+b
Modern: Devoted Karn
Vintage: Survival
Creature - Lizard Wizard (R)
When Tyrannic Beancrafter enters the battlefield, draw two cards.
2R, Discard a card: Tyrannic Beamcrafter deals 3 damage to target creature or player.
4/4
IIW: A new "pairing" mechanic that isn't soulbond.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Mergatroid_Jones: Haste is pretty weird on a monogreen creature
iphanx: i like this concept but man do i hate mount
RyuumiGaroukuni: ok
mirrislegend: haha nice
Necarg: best typeline
Necarg is teh winnar
your next challenge is
A new "pairing" mechanic that isn't soulbond.
Creature- Human Warrior (U)
Nemesis (When this creature enters the battlefield, you may pair it with an unpaired creature an opponent controls. They remain paired for as long as both of them remain on the battlefield.)
Vexing Traducer's nemesis attacks each turn if able.
When Vexing Traducer blocks or becomes blocked by its nemesis, Vexing Traducer gets +2/+2 and first strike until end of turn.
2/1
IIW: A card that could be in the inevitable return to Theros.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Creature - Human Druid (R)
Patron (When this creature dies, you may choose an unpaired creature. If you do, exile this creature and pair it with the chosen creature.)
If a source would deal damage to the creature paired with Sage of the Sanctuary, prevent 1 of that damage.
1/3
iiw: non-aura enchantment that cost 3 or less..
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Horror [Rare]
Lever (This creature enters the battlefield tapped, then you may pair it onto an untapped and unpaired creature you control, they become levered. As a creature in a lever taps, untap its pair. Only one creature in lever untaps during the untap step. A lever is broken when both are tapped or untapped at once, or either leaves the battlefield.)
Whenever Magane Wok of Evil untaps, creatures your opponents control get -1/-1 until the end of turn.
4/5
Mishaseligan Tidemage 3U
Creature - Merfolk Shaman [Uncommon]
Lever (This creature enters the battlefield tapped, then you may pair it onto an untapped and unpaired creature you control, they become levered. As a creature in lever taps, untap its pair. Only one creature in Lever untaps during the untap step. A lever is broken when both are tapped or untapped at once, or either leaves the battlefield.)
3UT: Tap or untap target creature.
When Mishaseligan Tidemage untaps, Scry 1.
2/2
Lever as a mechanic should not have (or avoid) "free" Tap abilities. Tap abilities should have costs to prevent infinities.
IIW: Jace's Phantasm and Serra Ascendant are one drops who get FAT under a certain condition.
Make a 1drop that gets FAT under a certain condition. BRG versions encouraged.
Creature - Human Knight (R)
Protector (When this creature enters the battlefield, you may pair it with another creature you control. If you do, this card gains power and toughness equal to the paired card, all of its abilities, the paired creature has Hexproof and cannot attack or block.)
While Lightshire Protector has 6 or more toughness, it gains indestructable and can block any number of creatures during each combat phase.
1/3
This wording is probably dumb, but I got an idea so whatever.
IIW: Make a legendary creature OR a Planeswalker that costs 2 or less mana.
Creature — Human Spy (U)
Watch (You may have this creature enter the battlefield watching target creature an opponent controls for as long as they both remain on the battlefield.)
Whenever a creature watched by Reconnaissance Spy attacks or blocks, draw a card.
2/3
IIW: Thief as a creature type.