Festering Beeble - UU
Creature - Beeble (U)
Festering beeble is unblockable.
Festering beeble cannot attack or block unless its power and toughness are less than 5.
5/5
Hive Beeble 3GG
Creature- Beeble Lord
All green beeble get +1/+1
Whenever a Beeble is put into a graveyard from play put a +1/+1 counter on Hive Beeble
2/2
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Ovine Beeble
Creature-Beeble Egg
Whenever ~ blocks, put a hatch counter on it. When there are three or more hatch counters on ~, it gets +3/+0 and is unblockable.
0/3
Properous Beeble 3GG
Creature--Beeble
When Properous Beeble comes into play put a +1/+1 Needle counter on target Beeble
Whenever that creature deals damage put a Needle counter on Properous Beeble
Creatures with Needle counters are unblockable
3/3
Quees, Beeble of Might - WUGRB
Legendary Creature - Beeble Lord
Whenever Quees, Beeble of Might attacks and is unblocked, all beeble gain +x/+x until end of turn, where X is the number of beeble in play
Quees' Power and Thoughness are equal to the number of beebles in play
*/*
Private Mod Note
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Quote from Jedit, regarding Walls »
"OK, lads, here they come! Move that Wall of Stone ... a-one, a-two, and a-THREE!"
Quote from dragyn_mage »
I think assaulting another player should have a range of penalties. (A light slap is a game loss, a kick in the nuts is a DQ, ghetto-stomping someone is a Ban for Life.) There could be article all about it, like "when to mulligan"
Regretful Beeble :symu::symb:
Creature-Beeble Spirit
Unblockable
When a creature you control is put into the graveyard from play, ~ loses unblockability until the end of your next turn.
3/3
Sinful Beeble :2mana::symb:
Creature -- Beeble
Whenever Sinful Beeble deals damage to a creature, put a +1/+1 counter on it and untap it. As long as an opponent has creatures in play, you must attack with Sinful Beeble as many times as possible each turn.
1/1
Tener Beeble 3G
Creature--Beeble
Whenever a Beeble not Tener Beeble gains unblockability put a +1/+1 Needle counter on Tener Beeble
As long as a Needle counter is on Tener Beeble it is unblockable
Vicious Beeble 2BR
creature - Beeble
First Strike, Haste
whenever ~ deals combat damage to a creature destroy it.
~ is unblockable as long as your opponent controls 3 or more creatures.
2/1
'ew...don't touch it'
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CR!S!S909
"Everybody belongs to everybody else" Aldous Huxley
Creeping Darkness :3mana::symb::symb:
Creature-Spirit Horror
Fear
Whenever Creeping Darkness damages a player, target creature they control becomes black and target land they control becomes a swamp.
6/6
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Creature- Beeble Cleric
Calm Beeble may block two creatures a turn
No damage is dealt to Calm Beeble
1/5
Creature -- Beeble
When Demonic Beeble is put into graveyard from play, return it to play tapped.
3/3
www.ohnoitsanotheruselessteenagerwebsitelol.com
Creature -- Beeble
Energetic Beeble is unblockable.
Whenever Energetic Beeble deals combat damage, untap all permanents you control.
2/2
Creature-Beeble (U)
Haste
Frantic Beeble is unblockalbe as long as an opponent controls a creature with haste.
2/3
Creature - Beeble (U)
Festering beeble is unblockable.
Festering beeble cannot attack or block unless its power and toughness are less than 5.
5/5
Creature Beeble
Flying, Banding
prevent all damage delt to and delt by ~.
1/4
'awe, ain't it cute'
"Everybody belongs to everybody else"
Aldous Huxley
Hive Beeble 3GG
Creature- Beeble Lord
All green beeble get +1/+1
Whenever a Beeble is put into a graveyard from play put a +1/+1 counter on Hive Beeble
2/2
Creature-beeble
Sacrifice a creature at the beginning of your upkeep or sacrifice Hunted Beeble.
Just one can feed a thousand mice for 12 days.
3/3
Infused Beeble :symu::symg:
Creature-Beeble
:symtap:add to your mana pool.
"this card sucks!"
1/1
Creature Beeble
whenever any player plays a spell ~ gains +1/+0 and flying until end of turn.
1/2
"Everybody belongs to everybody else"
Aldous Huxley
Creature-Beeble
Kelp Beeble is unblockable if your opponent controls both a blue and a green permanent.
Islandwalk
2/2
(Shouldn't we keep with the beeble trademark of being unblockable in certain situations?)
Next time edit do not double post, if a Mod sees you will problay get a spam warning.
Limp Beeble 3G
Creature-Beeble
Limp Beeble can not block
Whenever Limp Beeble Attacks put a +1/+1 counter on it
2/3
or we could just squish them
Muffy 2UU
Legendary creature - Beeble
As long as you control another Beeble ~ gets +2/+2 and is Unblockable.
2/2
"Everybody belongs to everybody else"
Aldous Huxley
Creature-Beeble
~ is unblockable as long as your opponent has more life than you
3/3
Mounting Beeble 2G
As long as there is a +1/+1 counter on Mounting Beeble it is unblockable
2/2
Creature-Beeble Egg
Whenever ~ blocks, put a hatch counter on it. When there are three or more hatch counters on ~, it gets +3/+0 and is unblockable.
0/3
Creature--Beeble
When Properous Beeble comes into play put a +1/+1 Needle counter on target Beeble
Whenever that creature deals damage put a Needle counter on Properous Beeble
Creatures with Needle counters are unblockable
3/3
Legendary Creature - Beeble Lord
Whenever Quees, Beeble of Might attacks and is unblocked, all beeble gain +x/+x until end of turn, where X is the number of beeble in play
Quees' Power and Thoughness are equal to the number of beebles in play
*/*
Creature-Beeble Spirit
Unblockable
When a creature you control is put into the graveyard from play, ~ loses unblockability until the end of your next turn.
3/3
Creature -- Beeble
Whenever Sinful Beeble deals damage to a creature, put a +1/+1 counter on it and untap it. As long as an opponent has creatures in play, you must attack with Sinful Beeble as many times as possible each turn.
1/1
Could use rewording I'm sure.
www.ohnoitsanotheruselessteenagerwebsitelol.com
Creature--Beeble
Whenever a Beeble not Tener Beeble gains unblockability put a +1/+1 Needle counter on Tener Beeble
As long as a Needle counter is on Tener Beeble it is unblockable
creature - Beeble
First Strike, Haste
whenever ~ deals combat damage to a creature destroy it.
~ is unblockable as long as your opponent controls 3 or more creatures.
2/1
'ew...don't touch it'
"Everybody belongs to everybody else"
Aldous Huxley
Creature - Beeble
Whenever a player plays a spell, Zapping Beeble deals 1 damage to him or her.
1/1
Next creature type: Horrors
Legendary Creature - Dog Horror
Fear
2/2
Creature-Spirit Horror
Fear
Whenever Creeping Darkness damages a player, target creature they control becomes black and target land they control becomes a swamp.
6/6