Lawless Judge :symwu::symub::symwb:
Creature - Human Judge
Creatures cant deal combat damage.
At the begining of your upkeep sacrifice a leand or sacrifice ~.
1/5
Next :1mana::symwr::symwu:
Private Mod Note
():
Rollback Post to RevisionRollBack
It's time to get out of the desert and into the sun.
Protective Flame of the Wise :1mana::symrw::symwu:
Instant
The next 3 damage target creature would deal to anything this turn is dealt to that creature instead.
Draw a card.
Selesnya's Law
:4mana::symgu::symwu:
Instnat
Counter target spell.
If [mana]G[/mana was spent in playing ~, put 2 1/1 saproling tokens into p lay.
If W was spent in playing ~, gain 3 life.
Next: :3mana::symw::symw::symbw:
Private Mod Note
():
Rollback Post to RevisionRollBack
That's the remarkable thing about life. It's never so bad that it can't get worse
Calvin and Hobbes Cube Tutor
The Defiling Flames :xmana::symr::symr::symb::symb:
Instant
Deal X damage to each creature and player.
You lose X life.
Hellbent - Instead, Deal X damage to each creature and player. Each opponent loses X life divided by two.
Next: 2GGGG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Kratos, Simic Lunatic - 2GGGG
Legendary Creature - Human Wizard X,t: Target creature you control becomes a 0/0 with X +1/+1 counters and gains Graft X. Use only green and blue mana for this ability.
2/5
Next one: 3WUU
Private Mod Note
():
Rollback Post to RevisionRollBack
Uncle [T]utor of the [T]'s Winner of Weekly Contest 46!
Creature-Demon
If this was not played from your hand sacrifice this.
When ~ comes into play sacrifice upto 7 creatures and Lands.
For each Swamp sacrificed ~ gets +1/+0 Fear.
For each Mountian sacrificed ~ gets +1/+0 and Haste.
For each red creature sacrificed ~ gets +1/+1 and protection from Blue.
For each black creature sacrificed ~ gets +1/+1 and protection from White.
0/0
So idealy you sac 1 badlands, and 6 R/B creatures to get a 14/12 Fear Haste Pro Blue/White demon.
Trom, Magical Soldier :symw::symub::symgr:
Legendary Creature - Soldier
If you paid for ~ he gains Haste.
If you paid for ~ he gains Trample.
If you paid for ~ he gains Fear.
If you paid for ~ he gains Flying.
3/3
Next:
Private Mod Note
():
Rollback Post to RevisionRollBack
It's time to get out of the desert and into the sun.
Poison Scroll :xmana::ymana:
Legendary Artifact
Posion Scroll comes into play with X charge counters.
When Poison Scroll comes into play, Y target creatures get "Whenever this deals damage to a player, put a poison counter on that player."
At the beginning of your upkeep, destroy each permanent with converted mana cost equal to the number of charge counters on Poison Scroll and remove Y charge counters from Poison Scroll.
When Poison Scroll has no charge counters, sacrifice Posion Scroll.
Next:XXXYYY12
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
B//
Creature-Zombie Elf Goblin Mutant (B// can be played with B, R, or G.)
White and Blue creatures that block this gain protection from Black, protection from red, and protection from green until end of turn.
2/2
Next: 1WB
Private Mod Note
():
Rollback Post to RevisionRollBack
That's the remarkable thing about life. It's never so bad that it can't get worse
Calvin and Hobbes Cube Tutor
Orzhov Punishment :1mana::symw::symb:
Instant
All players sacrifice all creatures he or she controls and you loose life equal to the added power of creatures sacrificed this way.
Next:2UGG
Private Mod Note
():
Rollback Post to RevisionRollBack
It's time to get out of the desert and into the sun.
Slime Mold :2mana::symu::symg::symg: Enchantment - Aura
Enchant non-token creature. Enchanted creature has ":symtap:: This becomes a copy of target non-legendary creature with this ability until end of turn."
Sacrifice enchanted creature: Put a +1/+1 counter on two target creatures you control.
Next::symbr:
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Soul Fire :symbr::symbr::symbr::symbr::symbr::symbr::symbr: Instant
~ deals 5 damage to target player.
Target Player Sacrfices 2 permanents and discards 2 cards.
Next: :1mana::symr::symbg::symwu:
Private Mod Note
():
Rollback Post to RevisionRollBack
It's time to get out of the desert and into the sun.
Deal 2 damage to target creature.
If you paid WandU to play Embermage diplomacy, draw cards equal to that creature's toughness.
If you paid GandB to play Embermage diplomacy, return X target creature cards from your graveyard to your hand, where X is that creature's power.
I know I changed the cost a bit, but the one suggested just lacked possibilities and was clunky. As the cost is now, the option is to pay with allied colors or to pay with enemy colors, which has real mechanical possibilities.
Multi-Moxen -1 Artifact
(Cards with negative mana add that much generic mana when they go on the stack)
1: Sacrifice this: Remove a card from your hand from the game and draw a card.
Unhealthy Addictions :symb::symb::symb:
Sorcery
As an additional cost to play Unhealthy Addictions, sacrifice a permanent you control.
Flip a coin. If heads, put target three creatures from a graveyard into play under your control. If tails, destroy all creatures and lands you control. They can't be regenerated. It'll be the death of you.
Death Jar 0
Artifact
As an additional cost to play Death Jar, sacrifice all permanents you control.
Whenever you are dealt damage by a source an opponent controls, return that many permanents from you graveyard to play.
Next:20, pay 20 life.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Industry's Focal Point20 Artifact
As an additional cost to play -this- pay 20 life
All spells you could play cost 0 instead of there converted mana cost.
All spells played are removed from the game.
Creature - Human Judge
Creatures cant deal combat damage.
At the begining of your upkeep sacrifice a leand or sacrifice ~.
1/5
Next :1mana::symwr::symwu:
Instant
The next 3 damage target creature would deal to anything this turn is dealt to that creature instead.
Draw a card.
Next: :4mana::symwu::symug:
Winner of the Weekly Signature & Avatar Contest Weeks 51, 59, 78, & 118.
I don't care if I was framed for murder if I only got a warning I would let it go.
:4mana::symgu::symwu:
Instnat
Counter target spell.
If [mana]G[/mana was spent in playing ~, put 2 1/1 saproling tokens into p lay.
If W was spent in playing ~, gain 3 life.
Next: :3mana::symw::symw::symbw:
Calvin and Hobbes
Cube Tutor
Legendary Creature - Mutant
All creatures you control have Graft 1.
1/2
Next: XWU
Sorcery
Tap up to X target permanents.
Untap up to X target non-land permanents.
Next: xRRBB
Winner of the Weekly Signature & Avatar Contest Weeks 51, 59, 78, & 118.
I don't care if I was framed for murder if I only got a warning I would let it go.
Instant
Deal X damage to each creature and player.
You lose X life.
Hellbent - Instead, Deal X damage to each creature and player. Each opponent loses X life divided by two.
Next: 2GGGG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Legendary Creature - Human Wizard
X,t: Target creature you control becomes a 0/0 with X +1/+1 counters and gains Graft X. Use only green and blue mana for this ability.
2/5
Next one: 3WUU
Winner of Weekly Contest 46!
Instant - Arcane
Remove target attacking creature from the game.
Return target attacking creature to its owner's hand.
Remove target attackng creature from combat.
Next: UU
Instant (R)
Counter target spell unless its controller pays 2. If that player does, draw two cards.
Next: 18
Avatar & banner made by myself
:6mana::symbr:
Creature-Demon
If this was not played from your hand sacrifice this.
When ~ comes into play sacrifice upto 7 creatures and Lands.
For each Swamp sacrificed ~ gets +1/+0 Fear.
For each Mountian sacrificed ~ gets +1/+0 and Haste.
For each red creature sacrificed ~ gets +1/+1 and protection from Blue.
For each black creature sacrificed ~ gets +1/+1 and protection from White.
0/0
So idealy you sac 1 badlands, and 6 R/B creatures to get a 14/12 Fear Haste Pro Blue/White demon.
Next
1WB
Calvin and Hobbes
Cube Tutor
Legendary Creature - Soldier
If you paid for ~ he gains Haste.
If you paid for ~ he gains Trample.
If you paid for ~ he gains Fear.
If you paid for ~ he gains Flying.
3/3
Next:
Artifact
All creatures you control gain trample.
t: Attacking creatures get +2/+2.
next: :symbr::symrg::symbg:
Legendary Artifact
Posion Scroll comes into play with X charge counters.
When Poison Scroll comes into play, Y target creatures get "Whenever this deals damage to a player, put a poison counter on that player."
At the beginning of your upkeep, destroy each permanent with converted mana cost equal to the number of charge counters on Poison Scroll and remove Y charge counters from Poison Scroll.
When Poison Scroll has no charge counters, sacrifice Posion Scroll.
Next:XXXYYY12
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Creature-Zombie Elf Goblin Mutant
(B// can be played with B, R, or G.)
White and Blue creatures that block this gain protection from Black, protection from red, and protection from green until end of turn.
2/2
Next: 1WB
Calvin and Hobbes
Cube Tutor
Instant
All players sacrifice all creatures he or she controls and you loose life equal to the added power of creatures sacrificed this way.
Next: 2UGG
Enchantment - Aura
Enchant non-token creature.
Enchanted creature has ":symtap:: This becomes a copy of target non-legendary creature with this ability until end of turn."
Sacrifice enchanted creature: Put a +1/+1 counter on two target creatures you control.
Next::symbr:
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Instant
~ deals 5 damage to target player.
Target Player Sacrfices 2 permanents and discards 2 cards.
Next: :1mana::symr::symbg::symwu:
Deal 2 damage to target creature.
If you paid WandU to play Embermage diplomacy, draw cards equal to that creature's toughness.
If you paid GandB to play Embermage diplomacy, return X target creature cards from your graveyard to your hand, where X is that creature's power.
I know I changed the cost a bit, but the one suggested just lacked possibilities and was clunky. As the cost is now, the option is to pay with allied colors or to pay with enemy colors, which has real mechanical possibilities.
Next:
Artifact
Both players play with there hands revealed
Sacrifice ~: Each player draws a card and discards a card.
WUUUB
Sorcery
Each Player Sacrifices all creatures
Draw a card
Next: (.5W)(.5G)(.5R)(.5B)(.5U)
.5 symbol is the one on little girl
This Awesome signature by R&Doom and Nex3.
Artifact
(Cards with negative mana add that much generic mana when they go on the stack)
1: Sacrifice this: Remove a card from your hand from the game and draw a card.
Next: BBB Sacrifice a permanent(its a 'cost')
This Awesome signature by R&Doom and Nex3.
Sorcery
As an additional cost to play Unhealthy Addictions, sacrifice a permanent you control.
Flip a coin. If heads, put target three creatures from a graveyard into play under your control. If tails, destroy all creatures and lands you control. They can't be regenerated.
It'll be the death of you.
Next:
:9mana::symw::symw:
Sorcery
Remove all permanent from the game.
Put a 1/4 Angel with Flying into play
Next: 0, Sacrifice all permenents you control
This Awesome signature by R&Doom and Nex3.
Death Jar 0
Artifact
As an additional cost to play Death Jar, sacrifice all permanents you control.
Whenever you are dealt damage by a source an opponent controls, return that many permanents from you graveyard to play.
Next:20, pay 20 life.
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Artifact
As an additional cost to play -this- pay 20 life
All spells you could play cost 0 instead of there converted mana cost.
All spells played are removed from the game.
Next: WWWWW
This Awesome signature by R&Doom and Nex3.