Avatar of RetributionWWWWW
Creature - Avatar
Vigilance
Prevent all damage dealt to this creature.
Avatar of Retribution gains a +1/+1 counter for each point of damage dealt to you.
2/2 "The more pain you have suffered the stronger your retribution will be"
Next: XUUU
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():
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"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Ravnica Embodied :symwu::symwb::symrw::symwg::symub::symur::symgu::symbg::symgr::symrb:
World Creature- Avatar
Convoke, Graft 1, Bloodthirst 1, Haunt
Transmute :1mana::symb::symu:
Dredge 4 Radiance- Whenever a creature comes into play, put a +1/+1 counter on each creature that shares a color with that creature. Hellbent- Ravnica Embodied gets +3/+3 as long as you have no cards in hand.
Forecast- 1WU: Creatures you control get +1/+1 and have flying until end of turn.
The creature Ravnica Embodied haunts gets +1/+1.
5/5
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
10GGGGG
Elemental Ruler of the Forest
Elemental Ruler of the Forest's power and toughness are equal to the amount of forests you control.
Elemental Ruler of the Forest gets -1/-1 for every non forest land card you have in play.
Wizards Mark UUUUU
Enchant Creature - Aura
Enchanted Creature gets +0/+3 and ":symtap:: Draw a card and return target permanent to its owners hand, ~ dosent untap during your upkeep."
Next:2WWWBB
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It's time to get out of the desert and into the sun.
Necromancers Chance :xmana::ymana:Z:symwb::symbg:
Instant
creatures get -1/-1, if you paid black.
Tap permanents, if you pain white.
Put Z 1/1 saporlings into play, is you pain green.
Next: 2WWG
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():
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It's time to get out of the desert and into the sun.
2GWW
Elf Council of the Conclave
Creature-Elf Council
Elf Council of the Conclave gets +1/+1 for every other Elf in play.
Trample, Viligance.
2/2 2GGBB
Undead Wurm :2mana::symg::symg::symb::symb:
Creature - Zombie Wurm
:symtap:: Target creature gets -2/-2 until end of turn, if target creature is killed this way put it into play under your control.
7/3
Next: :symwu::symwb::symbu:
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It's time to get out of the desert and into the sun.
High Politics:symwu::symwb::symbu:
Instant
Choose One: Counter target spell unless its controller
pays :2mana:, Remove target creature from the game
unless its controler pays :2mana:, or search your library for a card,
reveal it, put it into your hand and shuffle your library unless an opponent
pays
Next :xmana:symur:
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Sets in Progress:
Genesis Complete!!! 306/306
(Land centered mechanics Affinity for lands; Synergy with lands (Affinity for activated abilities)
(Extended-ish Power level) PM me if you are interested
Awakening ?/180: Features Domain, with more land comes more mastery over the elements. Channel and Growth are expanded making landcasting more interesting.
Death's Wail :2mana::symb:
Sorcery
Each player discards their hand and sacrifices that many permanents.
Haunt
Next: 1WUBRG
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():
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"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Strange Harvest :1mana::symw::symu::symb::symr::symg:
Sorcery (R)
Each player searches his or her library for exactly 15 land cards and put them into play tapped, then shuffle his or hers library. You untap up to six lands.
Searing Strike :symr::symr:
Instant
Searing Strike deals 1 to target player. If that player would gain life this turn, that player gains no life instead. The fire that burns deepest is the fire of revenge.
Nine DawnsWUBRG
Legendary Sorcery (You may not run more than one Legendary Sorcery of any one name in your library)
Destroy all Creatures you don't control.
Draw a card for every card in your hand.
Return all lands target player control's to their owner's hand.
Remove the top 30 cards of target player's libary from the game.
You may play target card in any graveyard without paying its mana cost,
remove it from the game aftarward.
Creatures you control this turn gain haste and "Pay 1 life, regenerate this creature."
Deal 10 damage to target player.
Lands you control become 5/1 red green elementals until end of turn.
Untap all lands you control. I win
Next
:xmana::ymana:
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():
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Sets in Progress:
Genesis Complete!!! 306/306
(Land centered mechanics Affinity for lands; Synergy with lands (Affinity for activated abilities)
(Extended-ish Power level) PM me if you are interested
Awakening ?/180: Features Domain, with more land comes more mastery over the elements. Channel and Growth are expanded making landcasting more interesting.
Ipanixx, The PrototypeURGGG
Legendary Creature- Beast Mutant (R)
Flying, Haste, Trample
Ipanixx, The Prototype comes into play with two +1/+1 counters
on it.
Whenever a non-creature source you control deals damage to an
opponent, put two +1/+1 counters on Ipanixx, The Prototype.
If damage would be dealt to Ipanixx, The Prototype, remove that
many +1/+1 counters from it instead. "If this ever hits production, we're all going to die!" -Simic Biomancer
0/1
next: 2WUB
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Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Secret Alliance2WUB
Enchantment
Whenever a player plays a spell, you may pay WUB. If you do, counter that spell.
Sacrifice Secret Alliance: Remove the top 10 cards of target player's library from the game unless that player pays 5.
NEXT: 2UR
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"Nothing is ever easy." -Zeddicus Zu'l Zorander, First Wizard of D'Hara
Thanks to Charlie Donaldson for the sig. DECKS PLAYED: Block:
Quick 'n' Toast, Mirror Master Standard:
Red Deck Wins Legacy:
Mono-Black Aggro, Red Deck Wins Vintage:
Neo-Academy, Gorger, Easter Tendrils
Demote
Instant - Arcane
(Spells without mana costs can't be played.)
Target creature gets -2/-1 and loses all abilities until end of turn.
Demote is blue and black.
Splice onto Arcane :symu::symb:
Bavarious Hellion1UURRGGBB
Creature- Dragon Mutant (R)
Flying, Haste, Trample
Whenever Bavarious Hellion deals combat damage to a player,
that player discards a card and you draw a card. 1B: Regenerate Bavarious Hellion
7/7
Enlightment from the Skys X2WWU
Instant
Counter target spell. Then put a 1/1 blue and white bird token into play with flying for each mana spent on this card.
Next: 1RRRRBBB
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():
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Creature - Avatar
Vigilance
Prevent all damage dealt to this creature.
Avatar of Retribution gains a +1/+1 counter for each point of damage dealt to you.
2/2
"The more pain you have suffered the stronger your retribution will be"
Next: XUUU
Sorcery
Draw X cards.
Return X permanents to its owners hand.
Put X blue ooze tokens into play.
UB
World Creature- Avatar
Convoke, Graft 1, Bloodthirst 1, Haunt
Transmute :1mana::symb::symu:
Dredge 4
Radiance- Whenever a creature comes into play, put a +1/+1 counter on each creature that shares a color with that creature.
Hellbent- Ravnica Embodied gets +3/+3 as long as you have no cards in hand.
Forecast- 1WU: Creatures you control get +1/+1 and have flying until end of turn.
The creature Ravnica Embodied haunts gets +1/+1.
5/5
Next: 1(W/U)(W/R)(R/U)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Imp Demon Beserker
Haste, Flying, Fear.
Mindless Fiend can't block.
Mindless Fiend attacks each turn if able.
4/2
Next:10GGGGG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Elemental Ruler of the Forest
Elemental Ruler of the Forest's power and toughness are equal to the amount of forests you control.
Elemental Ruler of the Forest gets -1/-1 for every non forest land card you have in play.
Next:UUUUU
Enchant Creature - Aura
Enchanted Creature gets +0/+3 and ":symtap:: Draw a card and return target permanent to its owners hand, ~ dosent untap during your upkeep."
Next: 2WWWBB
Instant
creatures get -1/-1, if you paid black.
Tap permanents, if you pain white.
Put Z 1/1 saporlings into play, is you pain green.
Next: 2WWG
Elf Council of the Conclave
Creature-Elf Council
Elf Council of the Conclave gets +1/+1 for every other Elf in play.
Trample, Viligance.
2/2
2GGBB
Creature - Zombie Wurm
:symtap:: Target creature gets -2/-2 until end of turn, if target creature is killed this way put it into play under your control.
7/3
Next: :symwu::symwb::symbu:
Instant
Choose One: Counter target spell unless its controller
pays :2mana:, Remove target creature from the game
unless its controler pays :2mana:, or search your library for a card,
reveal it, put it into your hand and shuffle your library unless an opponent
pays
Next :xmana:symur:
Genesis Complete!!! 306/306
(Land centered mechanics Affinity for lands; Synergy with lands (Affinity for activated abilities)
(Extended-ish Power level) PM me if you are interested
Awakening ?/180: Features Domain, with more land comes more mastery over the elements. Channel and Growth are expanded making landcasting more interesting.
Sorcery
X target creatures get +1/+0 and flying until end of turn.
Next: xyWW
Winner of the Weekly Signature & Avatar Contest Weeks 51, 59, 78, & 118.
I don't care if I was framed for murder if I only got a warning I would let it go.
Pyromancers Instinct:xmana::symur:Instant
Deal X damaget to target player and draw a cad for each 2 damage dealt to target player.
Snarth'd
xyWW
Sorcery
Put X 1/1 soldiers into play with haste for Y turn at the end of Y turns Sacrifice them.
Next: 1U
As an additional cost to playing Second Thoughts, shuffle a card in your hand into your library.
Draw two cards.
Next: 2B
Sorcery
Each player discards their hand and sacrifices that many permanents.
Haunt
Next: 1WUBRG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Sorcery (R)
Each player searches his or her library for exactly 15 land cards and put them into play tapped, then shuffle his or hers library. You untap up to six lands.
Next: :xmana::xmana::xmana:
Avatar & banner made by myself
Artifact Creature
Graft X
Modular X
0/0
:symr::symr:
Thanks to Aether for this banner.
Creating a fantasy epic:Come join us!
Instant
Searing Strike deals 1 to target player. If that player would gain life this turn, that player gains no life instead.
The fire that burns deepest is the fire of revenge.
Next: 0
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
Legendary Sorcery
(You may not run more than one Legendary Sorcery of any one name in your library)
Destroy all Creatures you don't control.
Draw a card for every card in your hand.
Return all lands target player control's to their owner's hand.
Remove the top 30 cards of target player's libary from the game.
You may play target card in any graveyard without paying its mana cost,
remove it from the game aftarward.
Creatures you control this turn gain haste and "Pay 1 life, regenerate this creature."
Deal 10 damage to target player.
Lands you control become 5/1 red green elementals until end of turn.
Untap all lands you control.
I win
Next
:xmana::ymana:
Genesis Complete!!! 306/306
(Land centered mechanics Affinity for lands; Synergy with lands (Affinity for activated abilities)
(Extended-ish Power level) PM me if you are interested
Awakening ?/180: Features Domain, with more land comes more mastery over the elements. Channel and Growth are expanded making landcasting more interesting.
Legendary Creature- Beast Mutant (R)
Flying, Haste, Trample
Ipanixx, The Prototype comes into play with two +1/+1 counters
on it.
Whenever a non-creature source you control deals damage to an
opponent, put two +1/+1 counters on Ipanixx, The Prototype.
If damage would be dealt to Ipanixx, The Prototype, remove that
many +1/+1 counters from it instead.
"If this ever hits production, we're all going to die!" -Simic Biomancer
0/1
next:
2WUB
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Enchantment
Whenever a player plays a spell, you may pay WUB. If you do, counter that spell.
Sacrifice Secret Alliance: Remove the top 10 cards of target player's library from the game unless that player pays 5.
NEXT: 2UR
Thanks to Charlie Donaldson for the sig.
DECKS PLAYED:
Block:
Quick 'n' Toast, Mirror Master
Standard:
Red Deck Wins
Legacy:
Mono-Black Aggro, Red Deck Wins
Vintage:
Neo-Academy, Gorger, Easter Tendrils
GG
Creature - Knight
First Strike, Protection from Artifacts.
2/2
Next: 1WB
Calvin and Hobbes
Cube Tutor
Instant - Arcane
(Spells without mana costs can't be played.)
Target creature gets -2/-1 and loses all abilities until end of turn.
Demote is blue and black.
Splice onto Arcane :symu::symb:
Next:
remove target creatrue in your gravard from the game. Gain 5 life
NEXT::symu::symu::symr::symr::symg::symg::symb::symb::1mana:
Bavarious Hellion 1UURRGGBB
Creature- Dragon Mutant (R)
Flying, Haste, Trample
Whenever Bavarious Hellion deals combat damage to a player,
that player discards a card and you draw a card.
1B: Regenerate Bavarious Hellion
7/7
next:
X2WWU
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Instant
Counter target spell. Then put a 1/1 blue and white bird token into play with flying for each mana spent on this card.
Next: 1RRRRBBB