Worldbreaker :8mana::symr::symg:
Creature - Elemental
When Worldbreaker enters the battlefield, destroy all lands.
When Worldbreaker dies, search your library for up to 3 land cards and put them onto the battlefield.
5/5
shadowfenix didn't post a mana cost for the next card
Pyrehide Wurm8RG
Creature-Wurm
Trample
Whenever Pyrehide Wurm becomes blocked it gets +X/+0 until the end of the turn where X is blocking creature's converted mana cost.
5/10
Next: XXWBG
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A silent evil where there shouldn't be another.
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
EDH is like French fries: some people like waffle cut, crinkle cut, or plain old straight cut, and while there's slight flavor difference and personal preference, at the end of the day they're still fries.
Put X +1/+1 counters on target creature. If X is five or more, this spell has split second and the creature gains trample(this effect last indefinitely)
EDH is like French fries: some people like waffle cut, crinkle cut, or plain old straight cut, and while there's slight flavor difference and personal preference, at the end of the day they're still fries.
Blatant Disregard3URR Instant
Exile target spell. Blatant Disregard deals damage equal
to that spell's converted mana cost to it's controller, and
up to one target creature that player controls.
next: 5GGGWWW
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
Moment of Panic(P/R) Instant
Target creature can't block this turn.
Draw a card.
next: 2BG
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Quote from Seth Dracovitch »
If I could "like" or "upvote" you right now, I would.
Quote from Boing »
Into the Maw of Hell is a name so awesome, it deserves its own song.
It would be about a world of brown spikes and red fire, where men fight and scream and become blurry masses. Then it would change to somber, we learn that this glorious place exists only in Raymond Swanland's head. To visit it, you must enter the maw of Hell itself.
~2BG
Creature - Fungus Morbid - When ~ enters the battlefield, if a creature died this turn, put two 1/1 green saproling creature tokens on to the battlefield under your control.
4/4
Elspeth's Herald 1W Creature - Solider (R)
Whenever a White Creature enters the Battlefield under your control, Elspeth's Herald gains +1/+1 and Vigilance until end of turn.
1/1
Next: GGGG
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I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling, and good sentence structure, then copy this into your signature.
"People with needs have trivial purchasing power while people with purchasing power have trivial needs." -Steve Randy Waldman, Interfludity
Sawtooth Wurm GGGG
Creature - Wurm (U)
Trample
When ~ enters the battlefield, sacrifice any number of forests. Put two +1/+1 counters on ~ for each forest sacrificed this way.
5/2
EDH is like French fries: some people like waffle cut, crinkle cut, or plain old straight cut, and while there's slight flavor difference and personal preference, at the end of the day they're still fries.
Blazing Vengeance2WR
Enchantment
Creatures you control get +2/+0 and have First strike.
Whenever a creature you control dies during combat, ~ deals 1 damage to target creature or player.
Avatar of Winning :19mana::symb:
Creature - Avatar
Flying, Double Strike, Vigilance, Deathtouch, Trample, Hexproof, Haste, Annihilator 5
Avatar of Winning is indestructible.
If Avatar of Winning would be put into a graveyard from anywhere, reveal Avatar of Winning and shuffle it into its owner's library instead.
20/20 TIMMAH!!!
xxxR
Sorcery
Choose one - ~ deals X damage to target creature, then if that creature has lethal damage, return ~ to its owner's hand; or ~ deals X damage to target player, then if that player has 0 or less life, return ~ to its owner's hand.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Choose one - X target creatures get +2/+2 and trample until end of turn, or X target noncreature permanents become 1/1 saproling creatures until end of turn.
Solar Flare :xmana::symw:
Sorcery
Choose 1: Put X 1/1 white Avatar tokens onto the battlefield or put an X/X white Avatar token onto the battlefield.
Entwine: :xmana::symw:
Glacier GearSR
Snow Artifact - Equipment (U)
Equipped creature gets +2/+2 and is unblockable if you control a snow-covered land.
Sacrifice a snow-covered land: attach ~ to target creature you control.
Equip 2
Funerary Pyre RRG
Instant
~ deals X damage to target creature or player, where X is the combined toughness of creatures put into your graveyard from the battlefield this turn.
Sheoldred's Secret Formula - :sym2b::sympb:
Sorcery
As an extra cost to cast ~, put a -1/-1 on target creature you control.
You draw two cards and lose 2 life. "It's simple, really. All I did was add a drop of our Oil to this serum. Try some...."
- Glaxosk, servant of Jin-Gitaxias
Time of Ascendance6RW
Sorcery (M)
Exile all permanents.
During each player's next turn, no spells can be played. "To reach the next life we must forsake all we have, and in so doing we will reach an equal state of being"
-Grand Priest Utaar
Next: 1GU with multikicker 2
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Land
T: Add one mana of any color to your mana pool.
Creatures you control get -1/-1.
Next: 8RG
Creature - Elemental
When Worldbreaker enters the battlefield, destroy all lands.
When Worldbreaker dies, search your library for up to 3 land cards and put them onto the battlefield.
5/5
Credit to Maelstrom Graphics for the sig.
Pyrehide Wurm 8RG
Creature-Wurm
Trample
Whenever Pyrehide Wurm becomes blocked it gets +X/+0 until the end of the turn where X is blocking creature's converted mana cost.
5/10
Next: XXWBG
This awesome signature is tbe work of DNC at Heroes of the Plane Studio!
Magic Wars: DaesseclusMagic Wars Reboot Race:Emesmaa
Orammis Bhasir
Asirri Rokhane
Ursinus Koliel
XXWBG
Sorcery
Return X target creature cards from graveyards onto the battlefield under your control.
Next GGWW
Creature - Elf Cleric
When Citanul Bishop comes into play, put 2 +1/+1 counters on each creature token you control.
2/4
Next: RR//UU
Sorcery
Search your library for an instant or sorcery card and reveal it. Shuffle your library and put that card on top of it.
//
Destroy RR
Instant
Destroy target artifact and Destroy deals 2 damage to that artifact's controller.
next: xG
XG
Sorcery (Rare)
Put X +1/+1 counters on target creature. If X is five or more, this spell has split second and the creature gains trample(this effect last indefinitely)
Edit: Next 3RRU
Instant
Exile target spell. Blatant Disregard deals damage equal
to that spell's converted mana cost to it's controller, and
up to one target creature that player controls.
next: 5GGGWWW
Creature - Giant Giant
Trample, Hexproof, Vigilance, Convoke
8/12
Next:
Credit to Maelstrom Graphics for the sig.
Instant
Target creature can't block this turn.
Draw a card.
next: 2BG
Creature - Fungus
Morbid - When ~ enters the battlefield, if a creature died this turn, put two 1/1 green saproling creature tokens on to the battlefield under your control.
4/4
next: 1W
Creature - Solider (R)
Whenever a White Creature enters the Battlefield under your control, Elspeth's Herald gains +1/+1 and Vigilance until end of turn.
1/1
Next: GGGG
I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling, and good sentence structure, then copy this into your signature.
"People with needs have trivial purchasing power while people with purchasing power have trivial needs."
-Steve Randy Waldman, Interfludity
Creature - Wurm (U)
Trample
When ~ enters the battlefield, sacrifice any number of forests. Put two +1/+1 counters on ~ for each forest sacrificed this way.
5/2
Next: 1UUBBB
1UUBBB
Creature-Human Wizard
When ~ enters the battlefield, target player puts the top fifteen cards of his of her library into his or her graveyard.
If ~ would leave the battlefield, exile it instead of putting it anywhere else.
4/4
Next-2RW
Enchantment
Creatures you control get +2/+0 and have First strike.
Whenever a creature you control dies during combat, ~ deals 1 damage to target creature or player.
Next: 19B
Creature - Avatar
Flying, Double Strike, Vigilance, Deathtouch, Trample, Hexproof, Haste, Annihilator 5
Avatar of Winning is indestructible.
If Avatar of Winning would be put into a graveyard from anywhere, reveal Avatar of Winning and shuffle it into its owner's library instead.
20/20
TIMMAH!!!
Next: :xmana::xmana::xmana::symr:
Credit to Maelstrom Graphics for the sig.
Sorcery
Choose one - ~ deals X damage to target creature, then if that creature has lethal damage, return ~ to its owner's hand; or ~ deals X damage to target player, then if that player has 0 or less life, return ~ to its owner's hand.
Next: xxSS and/or xU with entwine xU
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Choose one - Each player draws X cards; or target player's maximum handsize is reduced by X until end of turn.
Entwine xU
xG with entwine xG
Instant (R)
Choose one - X target creatures get +2/+2 and trample until end of turn, or X target noncreature permanents become 1/1 saproling creatures until end of turn.
entwine xG
Next:
xW with entwine xW
Sorcery
Choose 1: Put X 1/1 white Avatar tokens onto the battlefield or put an X/X white Avatar token onto the battlefield.
Entwine: :xmana::symw:
Next: :19mana::symr:
Credit to Maelstrom Graphics for the sig.
Sorcery
Deal damage to target player equal to the number of cards in thier library.
SR
Long live CLAN FLAMINGO
Make wall support cards or a legendary wall
Winner is also Judge = 2
Club Flamingo/Megiddo's Magic Pimp Shack = 4
Snow Artifact - Equipment (U)
Equipped creature gets +2/+2 and is unblockable if you control a snow-covered land.
Sacrifice a snow-covered land: attach ~ to target creature you control.
Equip 2
Next: RRG
Instant
~ deals X damage to target creature or player, where X is the combined toughness of creatures put into your graveyard from the battlefield this turn.
Next: :sym2b::sympb:
Sorcery
As an extra cost to cast ~, put a -1/-1 on target creature you control.
You draw two cards and lose 2 life.
"It's simple, really. All I did was add a drop of our Oil to this serum. Try some...."
- Glaxosk, servant of Jin-Gitaxias
Next cost:- 6RW
Sorcery (M)
Exile all permanents.
During each player's next turn, no spells can be played.
"To reach the next life we must forsake all we have, and in so doing we will reach an equal state of being"
-Grand Priest Utaar
Next: 1GU with multikicker 2