Sanctum Gargoyle WW
Artifact
Whenever a creature attacks you, you may pay (U/B). If you do, Sanctum Gargoyle becomes a 4/4 Gargoyle artifact creature with flying until end of turn.
Wrath of Marit LageUU
Enchantment -- Aura
Enchant permanent
When Wrath of Marit Lage comes into play, tap enchanted permanent and put two ice counters on it. If enchanted permanent is red, put four ice counters on it instead.
If enchanted permanent would become untapped, if it has at least one ice counter on it, remove an ice counter from it instead.
Mana ClashR
Instant
Until end of turn, whenever a player taps a land for mana, that player flips a coin. If he/she wins the flip, that player adds 1 to his/her mana pool.
Keen SenseGW
Enchantment -- Aura
Enchant Creature
Whenever another creature comes into play enchanted creature gains first strike, trample, and lifelink until end of turn.
Brine Shaman2UB
Creature - Human Shaman
Wither
Whenever ~ deals comabtdamage to a player, you may sacrifice ~. If you do, that player skips his/her next untap step.
2/3
Scragnoth 1GGG
Creature - Beast
Flash
When Scragnoth comes into play it deals 2 damage to target creature with flying.
3/3 "It hides in the foliage, emerging only to strike down an unsuspecting bird."
Broodstar1BG
Enchantment
At the beginning of your upkeep put X 1/1 black and green saproling tokens into play where X is equal to the number lands you control that could produce both B and G.
Devoted Druid2G
Creature - Elf Druid
:symtap:: Add G to your mana pool.
Whenever ~ is put into a graveyard from play, you may search your library for a basic land card, reveal it and put it into your hand. If you do, shuffle your library.
1/2
Temporal IsolationxW
Enchantment
Vanishing X
When ~ comes into play, remove all nonland permanents other than ~ from the game.
When ~ leaves play, return all removed cards to play under their owners' control.
Puppet StringsU
Enchantment - Aura
Enchant creature U,t: Tap enchanted creature. U,q: Untap enchanted creature. U: If Puppet Strings is tapped, attach it to target tapped creature. Otherwise, attach it to target untapped creature.
Moonring Island
Land - Island
~ comes into play tapped. t: Add U to your mana pool. If all nonland permanents you control are blue, add UU to your mana pool instead.
Sorcery
~ deals damage equal to the number of cards in target player's hand to that player.
Retrace
Next: Sanctum Gargoyle
Artifact
Whenever a creature attacks you, you may pay (U/B). If you do, Sanctum Gargoyle becomes a 4/4 Gargoyle artifact creature with flying until end of turn.
Next: Heritage Druid
MY TYPE TOO DECKS
-B Rogues
-Sanguine Bond 5c Life gain
-Polymorph Tokens
MY EXTENDED DECK
-BWrRs deck for da winz!
MY TYPE ONE DECK
-Fluctuator
ptq 4th place
Haikus are easy
But sometimes they don't make sense
Refrigerator
Creature - Elf Druid
:symtap:: Add G to your mana pool for each Elf card in your graveyard.
1/2
Next: Volcanic Hammer
Artifact - Equipment
Equipped creature gets +3/+1 and has "XRT: This creature deals X damage to target creature."
Equip 1
Next: Brainstorm
MY TYPE TOO DECKS
-B Rogues
-Sanguine Bond 5c Life gain
-Polymorph Tokens
MY EXTENDED DECK
-BWrRs deck for da winz!
MY TYPE ONE DECK
-Fluctuator
ptq 4th place
Haikus are easy
But sometimes they don't make sense
Refrigerator
Sorcery
Draw a card. Brainstorm deals 1 damage to you.
Storm
Next: Emperor Crocodile
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Creature - Crocodile
Crocodile creatures you control get +3/+3.
0/1
Next: Wrath of Marit Lage
MY TYPE TOO DECKS
-B Rogues
-Sanguine Bond 5c Life gain
-Polymorph Tokens
MY EXTENDED DECK
-BWrRs deck for da winz!
MY TYPE ONE DECK
-Fluctuator
ptq 4th place
Haikus are easy
But sometimes they don't make sense
Refrigerator
Enchantment -- Aura
Enchant permanent
When Wrath of Marit Lage comes into play, tap enchanted permanent and put two ice counters on it. If enchanted permanent is red, put four ice counters on it instead.
If enchanted permanent would become untapped, if it has at least one ice counter on it, remove an ice counter from it instead.
Next: Mana Clash
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Instant
Until end of turn, whenever a player taps a land for mana, that player flips a coin. If he/she wins the flip, that player adds 1 to his/her mana pool.
Next: Keen Sense
Enchantment -- Aura
Enchant Creature
Whenever another creature comes into play enchanted creature gains first strike, trample, and lifelink until end of turn.
Next: Brine Shaman
Creature - Human Shaman
Wither
Whenever ~ deals comabtdamage to a player, you may sacrifice ~. If you do, that player skips his/her next untap step.
2/3
Next: Scragnoth
Creature - Beast
Flash
When Scragnoth comes into play it deals 2 damage to target creature with flying.
3/3
"It hides in the foliage, emerging only to strike down an unsuspecting bird."
Next: Bog Imp
Creature - Imp
Flying
When Bog Imp comes into play, sacrifice a creature.
2/3
Next: Broodstar
Enchantment
At the beginning of your upkeep put X 1/1 black and green saproling tokens into play where X is equal to the number lands you control that could produce both B and G.
next : Decree of Justice
Tribal Enchantment- Aura
Enchant Creature
Enchanted creature gets +3/+3 for each attacking creature.
Next: Dance of Many
Sorcery
Replicate 2UU
Put a token into play as a copy of target nontoken creature.
Next: Silver Drake
Creature - Elf Druid
:symtap:: Add G to your mana pool.
Whenever ~ is put into a graveyard from play, you may search your library for a basic land card, reveal it and put it into your hand. If you do, shuffle your library.
1/2
Next: Pestilence Rats
Creature - Rat
1B: Pestilence Rats deals 1 damage to each creature and each player.
1/2
next; avatar of discord
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Instant
Counter target spell. Put X 1/1 white Bird creature tokens with flying into play, where X is that spell's converted mana cost.
Next: Temporal Isolation
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Enchantment
Vanishing X
When ~ comes into play, remove all nonland permanents other than ~ from the game.
When ~ leaves play, return all removed cards to play under their owners' control.
Next: Puppet Strings
Enchantment - Aura
Enchant creature
U,t: Tap enchanted creature.
U,q: Untap enchanted creature.
U: If Puppet Strings is tapped, attach it to target tapped creature. Otherwise, attach it to target untapped creature.
next; veiled sentry
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
Artifact
,t: ~ deals damage to target creature or player equal to the number of Mountains you control.
Next: Elvish Berserker
Land - Island
~ comes into play tapped.
t: Add U to your mana pool. If all nonland permanents you control are blue, add UU to your mana pool instead.
Next: Windreaper Falcon
Creature - Bird
Flash, flying
When ~ comes into play, destroy target creature with flying.
When a creature with flying is put into a graveyard from play, put a +1/+1 counter on ~.
1/1
Next: Thoughtseize
Sorcery
Target opponent reveals his or her hand. Choose a card from it. That player discards that card.
Retrace.
Next: Rootrunner
Creature - Human Rogue
Forestwalk, haste
Protection from treefolk.
2/1
Next: Gifts Ungiven