Elemental of Rage 2RR
Quote from shockey198 »
fearsome feline 10RR
haste double strike trample
(combos with raging goblin and chrome mox>
:oThe overall power levels of these cards make my head hurt. I like seeing powerful cards in the create a card section, but cards that are crazy like these are just a little over the top. (The top one is strong and already obsoletes Ridgetop Raptor, but it's nothing compared to the rediculous 20 damage machine of fearsome feline...)
Granulated Behemoth 4RR
Granulatd Behemoth can't block.
Whenever Granulated Behemoth deals combat damage you may destroy target artifact or land.
Okk Stampede - :5mana::symr::symr:
For each creature target opponent controls, put a 6/6 okk token with haste into play with "This creature cannot attack as long as defending player controls more creatures than you. Sacrifice this creature at the end of turn." "Okk okk okk okk okkk ack..."
(Sorry for the deviation before with the "Incredible" card... It's kinda awesome how it was followed up by it's opposite: "Junk")
Spitfire Dragonrider :1mana::symr::symr::symr:
Creature - Human Barbarian
Spitfire Dragonrider has flying as long as you control a Dragon.
Whenever Spitfire Dragonrider attacks, target attacking Dragon you control gains ":symr: This creature gets +2/+0 until end of turn." until end of turn.
Ultimate Avatar of Chaos RRRRRR
First Strike,Double Strike,Provoke
Whenever Ultimate Avatar of Chaos deals damage, put a Chaos counter on it.
Remove 5 Chaos counter from Ultimate Avatar of Chaos:Exchange any number of target artifacts, creatures or lands with target player. You must exchange cards of the same type
"Chaos is the base of all things, without Chaos the world is nothing"
Private Mod Note
Rollback Post to RevisionRollBack
If there is such a thing as too much power, I have not discovered it!
Whenever Xeinœid Wasps deals combat damage to a creature, destroy that creature, it can't be regenerated.
Whenever Xeinœid wasps deals combat damage to a player, that player gets a poison counter.
2/1 The smallest creatures can be the deadliest
Yapping Goblin :2mana::symr:
Creature - Goblin Fool
Whenever a creature blocks Yapping Goblin, that creature gains First Strike until end of turn.
:symtap:: Target creature gains haste until end of turn. "The bastard never shuts up." -his mother.