Chimeric Arcana3UU
Instant
Exchange control of target permanent you control and target spell. You must choose new targets of the spell. (If the spell becomes a permanent, you control that permanent.)
Craft Golem 2U
Enchantment - Aura
Enchant artifact
Enchanted artifact is a 5/5 indestructible golem creature in addition to its other types.
Delirium Fog3U
Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card
Detention Collar1UU
Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature has defender.
Deranged MathemagicianUU
Creature - Human Wizard t: Choose even or odd then reveal the top card of your library. If the revealed card's converted mana cost is the chosen quality, put it into your hand. Otherwise put on the bottom of your library. (Zero is considered even.)
1/2
Dexterous Thief2UU
Creature - Merfolk Rogue
Prowess
Whenever ~ deals combat damage to a player, you may draw that many cards.
1/2
Diligent AttendentU
Creature - Vedalken Advisor
When ~ enters the battlefield, you may draw a card. If you do, put a card from your hand on the bottom of your library.
1/1
Dangerous Mutation2U
Sorcery
Choose target creature, then reveal a random card from your hand. The chosen creature gets +X/-X until end of turn, where X is the revealed card's converted mana cost.
Destiny Defied4U
Instant
Until end of turn, whenever a creature you own would die, return it to your hand instead.
Dull SensesUU
Enchantment - Aura
Enchant creature
Enchanted creature has base power 0.
Enlightened Wings -- U
Enchantment -- Aura (C)
Enchant creature
When Enlightened Wings enters the battlefield, draw a card.
Enchanted creature has flying.
Frost Lash2UU
Instant (U)
Tap target creature and each other creature that shares a name with it. Those creatures do not untap during their controller's next untap step.
Freeze UpU
Instant
Counter target creature spell unless its controller pays 1.
Flitterstep Spy1U
Creature - Faerie Rogue
Flying
When ~ enters the battlefield, you may look at the top card of target player's library.
1/2
FaulterUU
Instant
Counter target creature or artifact spell.
Fold into Space3U
Instant
Kicker - W
Put target creature on top if its owner's library. Then, if ~ was kicked, that player shuffles their library.
Galerider Gull
Creature - Bird
Flying, prowess
Whenever ~ deals 3 or more combat damage to a player, draw a card.
1/2
Grip of Winter
Snow Enchantment
Nonsnow creatures can't attack you unless their controller pays or S for each creature he or she controls that's attacking you.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Hoarfrost Sentinal3U
Snow Creature - Elemental S: ~ gets +1/-1 or -1/+1 until end of turn.
2/4
Hull Clade ResearcherU
Creature - Merfolk Wizard 3G: Put a +1/+1 counter on target creature with a +1/+1 counter on it.
1/2
Hindering Mist1U
Instant
Creatures you don't control get -1/-0 until end of turn.
Draw a card.
Hex of the Tide-Witch2UU
Sorcery
Return target nonland permanent to its owner's hand. Then that player puts a card from their hand on top of their library.
Hazarderous Inquiry1U
Instant
Buyback - B, pay 3 life
Draw a card.
Hypersight1U
Instant
Scry 2.
Replicate - 2U
Hidden Cache2U
Enchantment U, sacrifice ~: Draw two cards. 1U, exile ~ from your graveyard: Draw a card.
Ice Golem1UU
Artifact Creature - Golem
When ~ enters the battlefield, tap target permanent an opponent controls. That permanent remains tapped until Ice Golem leaves the battlefield.
2/2
Idol of Fools2U
Artifact
Spells you cast cost 1 more to cast.
Exile target spell you control: Target opponent gains control of Idol of fools.
Illusionist's Boon2UU
Sorcery
Put a token onto the battlefield that's a copy of target creature or artifact.
Imitate1UU
Instant
Copy target instant, sorcery, or triggered ability. You may choose new targets for the copy.
Instable Identity7UU
Sorcery
You and target player trade places in the game. (Each player gains control of the other player’s cards and exchanges life totals.)
Lament1U
Enchantment- Aura
Enchanted creature cannot attack or block.
Lost at Seax2U
Enchantment
When ~ enters the battlefield, exile target creature and put X Charge counters on ~.
At the end of turn, remove a charge counter. If you can't, return that creature to it's owner's control at the beginning of their next turn. Then exile ~. (2/U)(2/U): Remove a charge counter from ~. Any player may play this ability.
Lyrcum Narwhal3UU
Creature- Whale
First strike, protection from artifacts
4/3
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Mighty Duck
Creature - Giant Bird
: ~ gains flying until end of turn
3/4
Mystic Levee
Enchantment - Aura (U)
Enchant land you don't control
Enchanted land is an Island.
Untap enchanted land: Add to your mana pool. Enchanted land becomes the basic land type of its controller's choice until end of turn. Activate this ability only if enchanted land is tapped.
Mindstorm
Instant
Scry 1
Storm
Mirrormaster Mage
Creature - Wizard Illusion
Whenever ~ becomes the target of a spell or ability, sacrifice ~.
, : Target creature becomes a copy of ~ until end of turn.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Mirage2U
Creature - Shapeshifter (R)
You may have Mirage enter the battlefield as a copy of any creature on the battlefield, except it has "When this creature would deal or be dealt damage, sacrifice it instead."
0/0
Mass Information3U
Sorcery
Each player draws a card for each creature that player controls.
Migratory Elemental2U
Creature - Bird Elemental
Flying
At the beginning of each end step, choose a player at random. That player gains control of Migratory Elemental.
5/5
EDIT: Dang.
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Nexus Wanderer3U
Creature - Elemental 2(U/B): Move a +1/+1 counter from target creature onto ~.
3/3
Nocturne MerchantUU
Creature - Vedalken 4: Draw a card. Any player may activate this ability.
1/3
Nagging Doubts2U
Enchantment - Aura Curse
Enchant player
Spells the enchanted player casts cost 1 more to cast for each other spell they've cast this turn.
Numbing ShotU
Instant
Tap target creature.
Draw a card.
Numeralogical Chant2U
Enchantment
When ~ enters the battlefield, choose a number.
Whenever you cast a spell with a converted mana cost equal to the chosen number, draw a card.
Nimbus Maker5U
Creature - Beast
Flying 3U: Put a 0/2 blue elemental creature token with flying onto the battlefield.
3/6
Paradox Elemental4U
Creature - Illusion
Whenever another creature named Paradox Elemental enters the battlefield, sacrifice all creatures named Paradox Elemental.
6/7
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Queen's Servant2U
Creature - Homunculus
When Queen's Servant enters the battlefield, you may put a royalty counter on target legendary creature.
Creatures you control with royalty counters have hexproof.
2/3
Quicksilver Arbitrer4UU
Creature - Sphinx
Flying
Whenever an opponent casts a spell that targets Quicksilver Arbitrer, copy that spell. You may choose new targets for that copy.
Whenever an opponent casts a spell that targets you, copy that spell. You may choose new targets for that copy.
4/5 The only questions she likes to hear are the ones directed to yourself.
Quest for the ColdheartU
Enchantment
Whenever you cast a noncreature spell, you may put a quest counter on Quest for the Coldheart.
Whenever a creature attacks you or a planeswalker you control, if Quest for the Coldheart has five or more quest counters on it, tap that creature. It doesn't untap during its controller's next untap step.
Quiet AnalysisU
Sorcery
Scry 3, then you may send the top card of your library to your graveyard.
Scintillating Sphere2UU
Enchantment - Aura
Enchant nontoken permanent
At the beginning of your upkeep, exile enchanted permanent and ~, then return it to the battlefield under its owners control with ~.
Shatter IllusionsUU
Sorcery
Destroy target non-land permanent if that permanent is a copy.
Simulacra3UU
Creature - Shapeshifter
Changeling
As long as ~ is on the battlefield, it has all activated abilities of all creatures on the battlefield.
3/4
Slumber4UU
Sorcery
Tap all permanents target player controls. That player skips their next untap step.
Spellthief2UU
Creature - Human Rogue
Flash
When ~ enters the battlefield, counter target instant or sorcery spell and exile it encoded onto ~.
Inspired - Whenever ~ becomes untapped, you may cast a copy of the encoded spell without paying its mana cost.
2/2
Trepidation Snare2U
Instant
Choose one -
• Counter target noncreature spell.
• Return target creature to its owner's hand.
Thought Blur3U
Sorcery
Discard up to three cards, scry that much, then draw that many cards.
Tendril Thresher3UU
Creature - Beast
Flying
~ may block any number of creatures with flying.
4/4
Twin Shimmering1U
Enchantment - Aura
Enchant creature
Enchanted creature can block an additional creature.
Sacrifice ~: Enchanted creature gains hexproof until end of turn.
Titanic Trawler5UU
Creature - Leviathan
Whenever ~ attacks each creature with power 1 or less must block ~ if able.
6/7 Its massive maw creates an equally massive pull, sucking in those too small too resist.
Taxxing ÆtherUU
Enchantment
Whenever a creature enters the battlefield under an opponent's control, tap that creature, unless its controller pays 1.
Unravel2UU
Instant
Counter target spell. Add UU to your mana pool. "I like it when I figure out how spells work. It's as though I suddenly have the authority to squash them flat at the slightest whim." —Ilyss, Whisperer of Lies
Vituperate -- 2UU
Instant
Counter target spell unless its controller pays 4. That player can't cast spells until end of turn. Whoever said "Words can never hurt me" has never met a sardonic wizard before.
Xenogenesis2UU
Enchantment
When ~ enters the battlefield, choose a creature type. 4U: Put a 2/2 colourless creature token of the chosen type onto the battlefield.
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Youthful Windcaller2U
Creature - Human Wizard
Flying
Whenever ~ attacks, you may have another target creature you control with power 2 or less gain flying until end of turn.
2/2
Yaldor, Wind Patriach2UU
Legendary Creature - Djinn
Flying
During each other player's untap step, untap each creature with flying you control.
Other creatures with flying you control get +1/+1.
3/4
Zephyr Turbulence -- 3UU
Enchantment 2U: Put a 0/1 blue Elemental creature token with flying onto the battlefield. Exile the token at the beginning of the next end step.
Private Mod Note
():
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Instant
Exchange control of target permanent you control and target spell. You must choose new targets of the spell. (If the spell becomes a permanent, you control that permanent.)
Craft Golem 2U
Enchantment - Aura
Enchant artifact
Enchanted artifact is a 5/5 indestructible golem creature in addition to its other types.
Instant
Creatures your opponents control get -2/-0 until end of turn.
Draw a card
Detention Collar 1UU
Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature has defender.
Deranged Mathemagician UU
Creature - Human Wizard
t: Choose even or odd then reveal the top card of your library. If the revealed card's converted mana cost is the chosen quality, put it into your hand. Otherwise put on the bottom of your library. (Zero is considered even.)
1/2
Dexterous Thief 2UU
Creature - Merfolk Rogue
Prowess
Whenever ~ deals combat damage to a player, you may draw that many cards.
1/2
Diligent Attendent U
Creature - Vedalken Advisor
When ~ enters the battlefield, you may draw a card. If you do, put a card from your hand on the bottom of your library.
1/1
Dangerous Mutation 2U
Sorcery
Choose target creature, then reveal a random card from your hand. The chosen creature gets +X/-X until end of turn, where X is the revealed card's converted mana cost.
Destiny Defied 4U
Instant
Until end of turn, whenever a creature you own would die, return it to your hand instead.
Dull Senses UU
Enchantment - Aura
Enchant creature
Enchanted creature has base power 0.
Enchantment -- Aura (C)
Enchant creature
When Enlightened Wings enters the battlefield, draw a card.
Enchanted creature has flying.
An old classic common...
Instant (U)
Tap target creature and each other creature that shares a name with it. Those creatures do not untap during their controller's next untap step.
Freeze Up U
Instant
Counter target creature spell unless its controller pays 1.
Flitterstep Spy 1U
Creature - Faerie Rogue
Flying
When ~ enters the battlefield, you may look at the top card of target player's library.
1/2
Faulter UU
Instant
Counter target creature or artifact spell.
Fold into Space 3U
Instant
Kicker - W
Put target creature on top if its owner's library. Then, if ~ was kicked, that player shuffles their library.
Favor of Thassa 1UU
Enchantment
xx: Scry X.
Creature - Vedalken Wizard Mutant
Hexproof
Graft 2
Evolve
0/1
Galerider Gull
Creature - Bird
Flying, prowess
Whenever ~ deals 3 or more combat damage to a player, draw a card.
1/2
Grip of Winter
Snow Enchantment
Nonsnow creatures can't attack you unless their controller pays or S for each creature he or she controls that's attacking you.
Snow Creature - Elemental
S: ~ gets +1/-1 or -1/+1 until end of turn.
2/4
Hull Clade Researcher U
Creature - Merfolk Wizard
3G: Put a +1/+1 counter on target creature with a +1/+1 counter on it.
1/2
Hindering Mist 1U
Instant
Creatures you don't control get -1/-0 until end of turn.
Draw a card.
Hex of the Tide-Witch 2UU
Sorcery
Return target nonland permanent to its owner's hand. Then that player puts a card from their hand on top of their library.
Hazarderous Inquiry 1U
Instant
Buyback - B, pay 3 life
Draw a card.
Hypersight 1U
Instant
Scry 2.
Replicate - 2U
Hidden Cache 2U
Enchantment
U, sacrifice ~: Draw two cards.
1U, exile ~ from your graveyard: Draw a card.
Artifact Creature - Golem
When ~ enters the battlefield, tap target permanent an opponent controls. That permanent remains tapped until Ice Golem leaves the battlefield.
2/2
Idol of Fools 2U
Artifact
Spells you cast cost 1 more to cast.
Exile target spell you control: Target opponent gains control of Idol of fools.
Illusionist's Boon 2UU
Sorcery
Put a token onto the battlefield that's a copy of target creature or artifact.
Imitate 1UU
Instant
Copy target instant, sorcery, or triggered ability. You may choose new targets for the copy.
Instable Identity 7UU
Sorcery
You and target player trade places in the game. (Each player gains control of the other player’s cards and exchanges life totals.)
Instant
Tap target artifact or creature.
Buyback - UU, pay 2 life
Knock Back 1U
Sorcery
Return target creature to its owner's hand.
Draw a card.
Knifefin Merfolk 1U
Creature - Merfolk Warrior
1R: ~ gains first strike until end of turn.
2/1
Enchantment- Aura
Enchanted creature cannot attack or block.
Lost at Sea x2U
Enchantment
When ~ enters the battlefield, exile target creature and put X Charge counters on ~.
At the end of turn, remove a charge counter. If you can't, return that creature to it's owner's control at the beginning of their next turn. Then exile ~.
(2/U)(2/U): Remove a charge counter from ~. Any player may play this ability.
Lyrcum Narwhal 3UU
Creature- Whale
First strike, protection from artifacts
4/3
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature - Giant Bird
: ~ gains flying until end of turn
3/4
Mystic Levee
Enchantment - Aura (U)
Enchant land you don't control
Enchanted land is an Island.
Untap enchanted land: Add to your mana pool. Enchanted land becomes the basic land type of its controller's choice until end of turn. Activate this ability only if enchanted land is tapped.
Mindstorm
Instant
Scry 1
Storm
Mirrormaster Mage
Creature - Wizard Illusion
Whenever ~ becomes the target of a spell or ability, sacrifice ~.
, : Target creature becomes a copy of ~ until end of turn.
1/1
Creature - Shapeshifter (R)
You may have Mirage enter the battlefield as a copy of any creature on the battlefield, except it has "When this creature would deal or be dealt damage, sacrifice it instead."
0/0
Mass Information 3U
Sorcery
Each player draws a card for each creature that player controls.
Migratory Elemental 2U
Creature - Bird Elemental
Flying
At the beginning of each end step, choose a player at random. That player gains control of Migratory Elemental.
5/5
EDIT: Dang.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Elemental
2(U/B): Move a +1/+1 counter from target creature onto ~.
3/3
Nocturne Merchant UU
Creature - Vedalken
4: Draw a card. Any player may activate this ability.
1/3
Nagging Doubts 2U
Enchantment - Aura Curse
Enchant player
Spells the enchanted player casts cost 1 more to cast for each other spell they've cast this turn.
Numbing Shot U
Instant
Tap target creature.
Draw a card.
Numeralogical Chant 2U
Enchantment
When ~ enters the battlefield, choose a number.
Whenever you cast a spell with a converted mana cost equal to the chosen number, draw a card.
Nimbus Maker 5U
Creature - Beast
Flying
3U: Put a 0/2 blue elemental creature token with flying onto the battlefield.
3/6
Sorcery
Draw a card.
Rebound
Creature - Illusion
Whenever another creature named Paradox Elemental enters the battlefield, sacrifice all creatures named Paradox Elemental.
6/7
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Creature - Homunculus
When Queen's Servant enters the battlefield, you may put a royalty counter on target legendary creature.
Creatures you control with royalty counters have hexproof.
2/3
Quicksilver Arbitrer 4UU
Creature - Sphinx
Flying
Whenever an opponent casts a spell that targets Quicksilver Arbitrer, copy that spell. You may choose new targets for that copy.
Whenever an opponent casts a spell that targets you, copy that spell. You may choose new targets for that copy.
4/5
The only questions she likes to hear are the ones directed to yourself.
Quest for the Coldheart U
Enchantment
Whenever you cast a noncreature spell, you may put a quest counter on Quest for the Coldheart.
Whenever a creature attacks you or a planeswalker you control, if Quest for the Coldheart has five or more quest counters on it, tap that creature. It doesn't untap during its controller's next untap step.
Quiet Analysis U
Sorcery
Scry 3, then you may send the top card of your library to your graveyard.
Instant (U)
Draw a card. If it's your turn, draw an additional card.
Enchantment - Aura
Enchant nontoken permanent
At the beginning of your upkeep, exile enchanted permanent and ~, then return it to the battlefield under its owners control with ~.
Shatter Illusions UU
Sorcery
Destroy target non-land permanent if that permanent is a copy.
Simulacra 3UU
Creature - Shapeshifter
Changeling
As long as ~ is on the battlefield, it has all activated abilities of all creatures on the battlefield.
3/4
Slumber 4UU
Sorcery
Tap all permanents target player controls. That player skips their next untap step.
Spellthief 2UU
Creature - Human Rogue
Flash
When ~ enters the battlefield, counter target instant or sorcery spell and exile it encoded onto ~.
Inspired - Whenever ~ becomes untapped, you may cast a copy of the encoded spell without paying its mana cost.
2/2
Instant
Choose one -
• Counter target noncreature spell.
• Return target creature to its owner's hand.
Thought Blur 3U
Sorcery
Discard up to three cards, scry that much, then draw that many cards.
Tendril Thresher 3UU
Creature - Beast
Flying
~ may block any number of creatures with flying.
4/4
Twin Shimmering 1U
Enchantment - Aura
Enchant creature
Enchanted creature can block an additional creature.
Sacrifice ~: Enchanted creature gains hexproof until end of turn.
Titanic Trawler 5UU
Creature - Leviathan
Whenever ~ attacks each creature with power 1 or less must block ~ if able.
6/7
Its massive maw creates an equally massive pull, sucking in those too small too resist.
Taxxing Æther UU
Enchantment
Whenever a creature enters the battlefield under an opponent's control, tap that creature, unless its controller pays 1.
Instant
Counter target spell. Add UU to your mana pool.
"I like it when I figure out how spells work. It's as though I suddenly have the authority to squash them flat at the slightest whim." —Ilyss, Whisperer of Lies
Instant
Counter target spell unless its controller pays 4. That player can't cast spells until end of turn.
Whoever said "Words can never hurt me" has never met a sardonic wizard before.
Sorcery
Return up to three target creatures to their owners' hand.
Visions of Yore U
Instant
Scry 2, then draw a card, then discard a card.
Vortex Weaver 2UU
Creature - Human Wizard
Whenever ~ enters or leaves the battlefield, you may return another target creature to its owner's hand.
2/2
Enchantment
Creatures you control with flying get +1/+1.
2UU: Target creature gains flying until end of turn.
Enchantment
When ~ enters the battlefield, choose a creature type.
4U: Put a 2/2 colourless creature token of the chosen type onto the battlefield.
Creature - Human Wizard
Flying
Whenever ~ attacks, you may have another target creature you control with power 2 or less gain flying until end of turn.
2/2
Yaldor, Wind Patriach 2UU
Legendary Creature - Djinn
Flying
During each other player's untap step, untap each creature with flying you control.
Other creatures with flying you control get +1/+1.
3/4
Enchantment
2U: Put a 0/1 blue Elemental creature token with flying onto the battlefield. Exile the token at the beginning of the next end step.