Punishing Station 6 Artifact – Engine t: Punishing Station deals X damage to target player, where X is the number of cards in his or her hand minus four. Whenever a player draws a card, if he or she has four or more cards in hand, you may untap Punishing Station. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Razorverge Goliath7
Artifact - Golem
Trample
Whenever an artifact is put into a graveyard from play, put a +1/+1 counter on ~.
Metalcraft - If you control three or more artifacts, ~ gains hexproof.
Scorn Engine 2
Artifact – Engine
Whenever a player spends mana to pay a cost, if there were two or more colors among that mana, Scorn Engine deals 1 damage to that player. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Napolit1
Artifact - Construct
~ enters the battlefield with a +1/+1 counter for each other creature on the battlefield.
0/0
late game killer, much? for a really big frikkin creature is a no-no.
Torn Banner
Artifact
At the end of each turn, you may tap an untapped non-token creature you control. If you do, put a Stitch counter on ~. When there are six or more Stitch counters on ~, remove all counters and transform ~.
// Sigil of the Crimson Order
Artifact
All creatures you control get +2/+2.
Whenever you control no creatures, transform ~. Many thought the fabled Crimson Order were decimated in the last quest to obliterate the J'torl Goblin Tribes. Someone found their old banner- and reformed the new Crimson Order.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Unstoppable Bludgeon
Artifact - Equipment
Equipped creature gets +3/+0 and has "Tap three untapped creatures you control: If this creature is attacking and blocked, untap each creature blocking it and remove them from combat. This creature becomes unblocked".
Equip
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
It's got no evasion, plus it folds to artifact and creature removal. But yeah, probably too good. Try this instead...
Wapolit1
Artifact Creature - Construct
~ enters the battlefield with X +1/+1 counters on it, where X is the number of other non-land permanents on the battlefield minus the number of lands on the battlefield.
Zeta Golem
Artifact Creature - Golem (MR)
When Zeta Golem enters the battlefield, you may search your library for a card named Alpha Golem or Omega Golem, reveal it, put it into your hand, then shuffle your library.
3/3
Amity Grove
Land (U) T: Add 1 to your mana pool. T: Add WG to your mana pool. Skip your combat phase this turn. Activate this ability only before your combat phase.
Cavern of Woe
Legendary Land
:symtap:: Add to your mana pool.
:symtap:: Exile target attacking creature unless it's controller sacrifices a land. If they do, ~ doesn't untap during your next untap step.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Coastal Cliffs
Land
~ enters the battlefield tapped. T: Add R or U to your mana pool. RU, Sacrifice ~: Put a 1/1 blue and red elemental creature with haste onto the battlefield.
Nathed.
Desolate Chainyard
Land T: Add 1 to your mana pool. 4, T: Put target card from your graveyard into your hand. You lose 5 life.
Expeditionary House Land – Outpost As Expeditionary House enters the battlefield, choose a color. Expeditionary House enters the battlefield tapped. t: Add one mana of the chosen color to your mana pool. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Field of Flight
Land T: Add 1 to your mana pool. U, T: Target creature gains flying until the end of turn. Sacrifice that creature during your end step.
Glittering Canyon
Land
~ enters the battlefield tapped.
Creatures with haste have lifelink.
Creatures with lifelink have haste. T: Add W or R to your mana pool.
Infected Catacombs
Land T: Add 1 to your mana pool. T: Add U or B your mana pool. Activate this ability only if a player has three or more poison counters.
Jovial Wellspring
Land t: Add one mana of any color to your mana pool.
During each opponent's upkeep, they may choose to have any one of their lands become a copy of Jovial Wellspring until end of turn.
"The wellspring does not discriminate based on color."
Kabira Conservatory
Land – Aerie
Kabira Conservatory enters the battlefield tapped. t: Add to your mana pool. W,t: Until end of turn, whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Kabira Conservatory
Land – Aerie
Kabira Conservatory enters the battlefield tapped. t: Add to your mana pool. W,t: Until end of turn, whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.
-minrar: uncommon
Cool card! Turns your land into an Emeria Angel and can be really useful in the late game.
Lure of the Siren
Tribal Land-Merfolk
Lure of the Siren enters the battlefield tapped. t: Add U to your mana pool. t: Target attacking creature deals no combat damage this turn. Activate this ability only if you control a Merfolk.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Artifact - Construct
~ enters the battlefield with a +1/+1 counter for each other creature on the battlefield.
0/0
Artifact - Material (U)
:symtap:: Add to your mana pool.
:symtap:, Sacrifice Orichalcum: Add to your mana pool.
6
Artifact – Engine
t: Punishing Station deals X damage to target player, where X is the number of cards in his or her hand minus four.
Whenever a player draws a card, if he or she has four or more cards in hand, you may untap Punishing Station.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact - Golem
Trample
Whenever an artifact is put into a graveyard from play, put a +1/+1 counter on ~.
Metalcraft - If you control three or more artifacts, ~ gains hexproof.
7/4
2
Artifact – Engine
Whenever a player spends mana to pay a cost, if there were two or more colors among that mana, Scorn Engine deals 1 damage to that player.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
late game killer, much? for a really big frikkin creature is a no-no.
Torn Banner
Artifact
At the end of each turn, you may tap an untapped non-token creature you control. If you do, put a Stitch counter on ~. When there are six or more Stitch counters on ~, remove all counters and transform ~.
//
Sigil of the Crimson Order
Artifact
All creatures you control get +2/+2.
Whenever you control no creatures, transform ~.
Many thought the fabled Crimson Order were decimated in the last quest to obliterate the J'torl Goblin Tribes. Someone found their old banner- and reformed the new Crimson Order.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
More to the point: Stag Beetle.
Unstoppable Bludgeon
Artifact - Equipment
Equipped creature gets +3/+0 and has "Tap three untapped creatures you control: If this creature is attacking and blocked, untap each creature blocking it and remove them from combat. This creature becomes unblocked".
Equip
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
3
Artifact – Shield Equipment
Equipped creature gets +0/+4.
Equip t
-minrar: uncommon
-reservereprint: Spirit Shield
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Wapolit 1
Artifact Creature - Construct
~ enters the battlefield with X +1/+1 counters on it, where X is the number of other non-land permanents on the battlefield minus the number of lands on the battlefield.
Artifact - Equipment {U}
Equipped creature gets +2/+0 and gains wither, and first strike.
Equip 2
Artifact Creature - Soldier
First strike, vigilance
4/4
Artifact Creature - Golem (MR)
When Zeta Golem enters the battlefield, you may search your library for a card named Alpha Golem or Omega Golem, reveal it, put it into your hand, then shuffle your library.
3/3
Land (U)
T: Add 1 to your mana pool.
T: Add WG to your mana pool. Skip your combat phase this turn. Activate this ability only before your combat phase.
Thanks to Nezumi for the banner!
Land
t: Add W to your mana pool.
1W, Tap an untapped Soldier creature you control: ~ deals 1 damage to target attacking creature.
Legendary Land
:symtap:: Add to your mana pool.
:symtap:: Exile target attacking creature unless it's controller sacrifices a land. If they do, ~ doesn't untap during your next untap step.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Land
~ enters the battlefield tapped.
T: Add R or U to your mana pool.
RU, Sacrifice ~: Put a 1/1 blue and red elemental creature with haste onto the battlefield.
Nathed.
Desolate Chainyard
Land
T: Add 1 to your mana pool.
4, T: Put target card from your graveyard into your hand. You lose 5 life.
Land – Outpost
As Expeditionary House enters the battlefield, choose a color.
Expeditionary House enters the battlefield tapped.
t: Add one mana of the chosen color to your mana pool.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Land
T: Add 1 to your mana pool.
U, T: Target creature gains flying until the end of turn. Sacrifice that creature during your end step.
Land
~ enters the battlefield tapped.
Creatures with haste have lifelink.
Creatures with lifelink have haste.
T: Add W or R to your mana pool.
Land
T: Add 1 to your mana pool.
T: Target attacking human creature gains +2/+0 until the end of turn.
Land
T: Add 1 to your mana pool.
T: Add U or B your mana pool. Activate this ability only if a player has three or more poison counters.
Thanks to Nezumi for the banner!
Land
t: Add one mana of any color to your mana pool.
During each opponent's upkeep, they may choose to have any one of their lands become a copy of Jovial Wellspring until end of turn.
"The wellspring does not discriminate based on color."
Land – Aerie
Kabira Conservatory enters the battlefield tapped.
t: Add to your mana pool.
W,t: Until end of turn, whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Land
T: Add U to your mana pool.
U,T: Target blue creature gains shroud until end of turn. Remove it from combat.
Cool card! Turns your land into an Emeria Angel and can be really useful in the late game.
Lure of the Siren
Tribal Land-Merfolk
Lure of the Siren enters the battlefield tapped.
t: Add U to your mana pool.
t: Target attacking creature deals no combat damage this turn. Activate this ability only if you control a Merfolk.