First BudG
Enchantment
~ enters the battlefield with one growth counter on it.
When a land enters the battlefield under your control, add one growth counter to ~.
Sacrifice ~: Add X G where X is the number of growth counters on ~.
Far-Seeing Scout1G
Creature- Elf (C)
When ~ enters the battlefield, search the top four cards of your library. You may put a land card into your hand, and put the rest of the cards on the bottom of your library.
1/2
Gelatinous Armor1GG
Enchantment- Armor
~ enters the battlefield with four Charge counters on it.
Enchanted creature gets -X/+X and has "Absorb X" where X is the number of Charge counters on ~.
At the end of each turn, if enchanted creature took damage, remove a Charge counter.
Green-Wake Expedition3GGG
Creature- Treefolk Scout
When ~ enters the battlefield, you may search your library for all land cards and put them into your graveyard. If you do, shuffle your library afterwards.
~ has power and toughness equal to the number of lands in your graveyard.
Whenever ~ deals combat damage to a player, you may put a land card in your graveyard onto the battlefield, and that player sacrifices a land.
When ~ dies, exile it then shuffle your graveyard back into your library.
*/*
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Humungous Might1G
Instant
Kicker 1R
Target creature you control gets +4/+4 until end of turn. Then, if ~ was kicked, you may have it fight target creatute you don’t control.
Inspiring MossG
Enchantment - Aura
When Inspiring Moss goes to a graveyard from play, draw a card.
Sacrifice Inspiring Moss: Choose one --
- Target creature gains hexproof until end of turn.
- Target creature gets +1/+1 until end of turn.
- Target creature gains trample until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists. Viva L'Assemblage!
Modern-- Fish; Jund; Burn; Affinity; Mill Legacy--UGBFood Chain; UFish; UBRG Delver Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress 60 Card Singleton -- WB value drain UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Javelin Tosser2G
Creature — Elf Warrior t: ~ deals 1 damage to target creature with flying.
Whenever a creature with flying deals combat damage to you, untap ~.
2/2
Joraga Champion2GG
Creature — Elf Warrior
When ~ enters the battlefield, put a +1/+1 counter on each other Elf you control.
~ gets +1/+1 for each creature you control with a +1/+1 counter on it.
2/3
Jovial Giant4GG
Creature — Giant Warrior
Trample
When ~ enters the battlefield, you gain 5 life.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Knotwood Starets6G
Creature - Giant Druid
Vigilance
At the beginning of each combat, creatures you control gain your choice of trample, reach, vigilance, or +1/+1 until end of turn.
3/9
Kite Eater2GG
Creature - Treefolk
Reach
Whenever ~ deals damage to a creature with flying, destroy it.
2/5
Lambholt Ranger2GG
Creature — Human Werewolf Scout
Whenever this creature enters the battlefield or transforms into ~, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
At the beginning of each upkeep, if no spells were cast last turn, transform ~.
2/2
// Lambholt Stalker G Creature — Werewolf
~'s power and toughness are each equal to the number of lands you control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~.
*/*
Love for the Land1G
Enchantment — Aura
Enchant land
Enchanted land has "t: Add one mana of any color. You gain 1 life."
Lily Pad Leaper1G
Creature — Frog
Reach
When ~ enters the battlefield, it deals 1 damage to target creature with flying an opponent controls.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Muscle Amplification1GG
Sorcery
Put a +1/+1 counter on target creature. Then double the number of +1/+1 counters on that creature.
Mix-Breed Crocanura1GG
Creature - Basilisk Crocodile Frog
Deathtouch, reach
Adapt 2 3GG ”At what point do you just stop trying to list the component species of these Simic abberrations and just write ‘mutant’?” Venda Seln, beleaguered Azorious records clerk
1/4
Mantle of ThornsGG
Enchantment - Aura
Flash
Enchant green creature
Enchanted creature gets +3/+3.
Neverdweller4G
Creature - Unicorn Horror
Deathtouch T: Add one mana of any color. Your opponents can't cast spells of that color this turn. Activate this ability only during your turn.
3/3
Nine-Branched LeapG
Instant - Technique
Perform (When you cast this spell, choose target untapped creature you control. That creature performs this technique.)
Performing creature gets +0/+9 and gains reach until end of turn.
Potent Evocation1G
Instant
Kicker - Discard a creature card
Target creature gets +4/+4 until end of turn. If ~’s kicker cost was paid, untap that creature and you gain life equal its power. Apprentice Shamans calling on ancestor spirits can often be overwhelmed by the ancient warriors they summon. The deceased being overeager to inhabit the real world again.
Plated Basilisk1GG
Creature - Basilisk
Deathtouch 1W: ~ gains indestructable until of end. Prevent combat damage ~ would deal this turn.
2/3
Pheromone ManipulationxG
Sorcery
X target creatures must block this turn if able.
Draw a card.
Provost of the Hull Clade2G
Creature - Elf Lizard Druid
Whenever one or more +1/+1 counters are placed on a nontoken creature you control, create a 1/1 green and blue crab squid creature token. 2(G/U)(G/U): Adapt 1.
2/4
Quilled Behemoth3GG
Creature — Beast
Protection from creatures with flying
5/5
Quest for Survival1G
Enchantment
Whenever a source an opponent controls deals damage to you, put a quest counter on ~.
Remove five quest counters from ~ and sacrifice it: You gain 8 life.
Quarry Hauler2G
Creature — Beast
At the beginning of your main phase, if ~ is tapped, add one mana of any color.
2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Roar!GG
Sorcery
Target creature gets +4/+4.
If a creature you control has had its power increased this turn, target creature gets +8/+8 instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists. Viva L'Assemblage!
Modern-- Fish; Jund; Burn; Affinity; Mill Legacy--UGBFood Chain; UFish; UBRG Delver Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress 60 Card Singleton -- WB value drain UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Seeker of Arborea3G
Creature - Elf Druid
When Seeker of Arborea enters the battlefield, you may search your library for a nonbasic land card and put it onto the battlefield tapped, then shuffle your library.
2/2
Sky to Earth2G
Instant
Destroy target creature with flying.
Draw a card.
Tachypnoea GG
sorcery
Destroy target creature with flying
Tactor 1G
enchantment - aura
enchant creature
Enchanted creature gains reach and can block up to two creatures.
Twisted command 1GGGG
choose three. You may choose each mode more than once:
- destroy target artifact or enchantment. Its controller puts a 2/2 bear token into play.
- destroy target creature with flying. Its controller puts a 0/4 wall token into play.
- Put a 3/3 boar token creature into play.
Upward TrendGG
Enchantment
At the beginning of your upkeep, put a charge counter on upward trend. Then, if you control a creature with converted mana cost equal to the number of charge counters on Upward Trend, put a +1/+1 counter on that creature and draw a card. 2GG: Add or remove a charge counter from target permanent you control.
Ulvenwald Prophet2G
Creature - Human Werewolf
When this creature enters the battlefield or transforms into Ulvenwald Prophet, look at the top 3 cards of your library. Yo may reveal a Werewolf card from among them, put it into your hand, then shuffled the rest into your library.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Prophet.
3/3 "He sees more than he let's on..."
/////transform\\\\\ Ulvenwald Rager
When this creature transforms into Ulvenwald Rager, another target Werewolf gets +3/+3 until end of turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Rager.
5/5 "...it is the personification of being blinded by rage."
Vine Climber1G
Creature — Ape
When ~ enters the battlefield, create a 0/1 green Plant creature token.
As long as you control a Plant, ~ has reach.
1/3
Vicious Attack1G
Instant
Target attacking creature you control gets +3/+3 until end of turn. If that creature is a Beast, you my have it fight target creature you don't control.
Venomous Asp2G
Creature — Snake
Deathtouch
Whenever a creature dealt combat damage by Venomous Snake this turn dies, you gain life equal to that creature's toughness.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Warleader of Ringing-Grove6G
Creature - Rhino Monk
Vigilance, hexproof from black
Whenever Warleader of Ringing-Grove attacks or blocks, if it has performed a technique this turn, another target creature gets +5/+4 until end of turn.
5/4
Watch of Nature's Sentinels1G
Instant - Technique
Perform (When you cast this spell, choose target untapped creature you control. That creature performs this technique.)
Performing creature gets +2/+2, gains hexproof, and can block an additional creature until end of turn.
Xanthid Swarm1GG
Creature - Insect
Flying
Xanthid Swarm cannot be countered.
Whenever an Island enters the battlefield under an opponent's control, create a green 1/1 Insect creature token with Flying.
1/1 As the storm closed in, the swarm rose from the trees to meet it.
Xathrid Outcast1G
Creature - Human Druid
Whenever Xathrid Outcast or another Druid you control dies, create two green 1/1 Elf creature tokens.
2/2 "The forest shall echo with laughter."
Yggdrasil Harts4GG
Creature - Elk
As long as you control a legendary land, ~ has vigilance.
As long as you control four or more forests, ~ gas trample.
4/6
Zyd, Krosan Disciple1GG
Legendary Creature - Human Druid 1, T: Target creature gets +3/+3 until end of turn. If it's a land, it gains indestructible until end of turn. GG, T: Destroy target artifact or enchantment. If it's a land, destroy all other permanents that share a name with it.
2/3
Zoetic Dreams of the ImmortalG
Instant - Technique
Perform (When you cast this spell, choose target untapped creature you control. That creature performs this technique.)
Performing creature has base power and toughness X/X until end of turn, where X is twice the amount of life you've gained this turn.
Azorius ShimmerwingWU
Creature - Griffin (C)
Flying
Spells your opponents control targeting ~ cost 2 more to cast.
2/2
Anarchist Bloodscale2(R/G)
Creature - Viashino Berserker (U)
Whenever you discard a creature card, put a +1/+1 counter on ~.
3/1
Assault of the HordeRWB
Sorcery (R)
For each attacking creature, create a 1/1 white warrior creature token tapped and attacking.
Creatures you control get +1/+0 and menace until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Bang, the dice game WUBRG
legendary artifact
At the beginning of your upkeep, roll a 6-sided die, then resolve accordingly:
1: sacrifice bang, the dice game and discard your hand.
2: destroy target enchantment or artifact
3: return target creature to its owners hand
4: Look at target player's hand and choose a non-land card. That player discards that card.
5: deal three damage to any target
6: Destroy target non-creature permanent
Cytoplast CourierGU
Creature - Drake Mutant (C)
Flying
Graft 1
When ~ enters the battlefield, put a +1/+1 counter on target allied creature.
0/0
Cryptweaver2(B/G)
Creature - Spider (U)
Reach, deathtouch 3, Exile a land card from your graveyard: ~ fights target creature with flying.
1/4
Center of the Storm2URW
Enchantment (R)
Whenever you cast a noncreature spell from your hand, you may cast a card exiled with ~ without paying its mana cost.
You may exile noncreature spells you cast as they resolve.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Enchantment
~ enters the battlefield with one growth counter on it.
When a land enters the battlefield under your control, add one growth counter to ~.
Sacrifice ~: Add X G where X is the number of growth counters on ~.
Far-Seeing Scout 1G
Creature- Elf (C)
When ~ enters the battlefield, search the top four cards of your library. You may put a land card into your hand, and put the rest of the cards on the bottom of your library.
1/2
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Enchantment- Armor
~ enters the battlefield with four Charge counters on it.
Enchanted creature gets -X/+X and has "Absorb X" where X is the number of Charge counters on ~.
At the end of each turn, if enchanted creature took damage, remove a Charge counter.
Green-Wake Expedition 3GGG
Creature- Treefolk Scout
When ~ enters the battlefield, you may search your library for all land cards and put them into your graveyard. If you do, shuffle your library afterwards.
~ has power and toughness equal to the number of lands in your graveyard.
Whenever ~ deals combat damage to a player, you may put a land card in your graveyard onto the battlefield, and that player sacrifices a land.
When ~ dies, exile it then shuffle your graveyard back into your library.
*/*
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Instant
Kicker 1R
Target creature you control gets +4/+4 until end of turn. Then, if ~ was kicked, you may have it fight target creatute you don’t control.
Enchantment - Aura
When Inspiring Moss goes to a graveyard from play, draw a card.
Sacrifice Inspiring Moss: Choose one --
- Target creature gains hexproof until end of turn.
- Target creature gets +1/+1 until end of turn.
- Target creature gains trample until end of turn.
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists.
Viva L'Assemblage!
Legacy--UGBFood Chain; UFish; UBRG Delver
Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress
60 Card Singleton -- WB value drain
UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Creature — Elf Warrior
t: ~ deals 1 damage to target creature with flying.
Whenever a creature with flying deals combat damage to you, untap ~.
2/2
Joraga Champion 2GG
Creature — Elf Warrior
When ~ enters the battlefield, put a +1/+1 counter on each other Elf you control.
~ gets +1/+1 for each creature you control with a +1/+1 counter on it.
2/3
Jovial Giant 4GG
Creature — Giant Warrior
Trample
When ~ enters the battlefield, you gain 5 life.
5/5
Creature - Giant Druid
Vigilance
At the beginning of each combat, creatures you control gain your choice of trample, reach, vigilance, or +1/+1 until end of turn.
3/9
Kite Eater 2GG
Creature - Treefolk
Reach
Whenever ~ deals damage to a creature with flying, destroy it.
2/5
Creature — Human Werewolf Scout
Whenever this creature enters the battlefield or transforms into ~, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
At the beginning of each upkeep, if no spells were cast last turn, transform ~.
2/2
//
Lambholt Stalker
G Creature — Werewolf
~'s power and toughness are each equal to the number of lands you control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform ~.
*/*
Love for the Land 1G
Enchantment — Aura
Enchant land
Enchanted land has "t: Add one mana of any color. You gain 1 life."
Lily Pad Leaper 1G
Creature — Frog
Reach
When ~ enters the battlefield, it deals 1 damage to target creature with flying an opponent controls.
1/2
Sorcery
Put a +1/+1 counter on target creature. Then double the number of +1/+1 counters on that creature.
Mix-Breed Crocanura 1GG
Creature - Basilisk Crocodile Frog
Deathtouch, reach
Adapt 2 3GG
”At what point do you just stop trying to list the component species of these Simic abberrations and just write ‘mutant’?” Venda Seln, beleaguered Azorious records clerk
1/4
Mantle of Thorns GG
Enchantment - Aura
Flash
Enchant green creature
Enchanted creature gets +3/+3.
Creature - Unicorn Horror
Deathtouch
T: Add one mana of any color. Your opponents can't cast spells of that color this turn. Activate this ability only during your turn.
3/3
Nine-Branched Leap G
Instant - Technique
Perform (When you cast this spell, choose target untapped creature you control. That creature performs this technique.)
Performing creature gets +0/+9 and gains reach until end of turn.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment
Tap an untapped creature you control: You may play an additional land this turn.
Overture of the Whispering Willow 1GG
Sorcery
Draw a card for each creature you control, then discard three cards.
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Instant
Kicker - Discard a creature card
Target creature gets +4/+4 until end of turn. If ~’s kicker cost was paid, untap that creature and you gain life equal its power.
Apprentice Shamans calling on ancestor spirits can often be overwhelmed by the ancient warriors they summon. The deceased being overeager to inhabit the real world again.
Plated Basilisk 1GG
Creature - Basilisk
Deathtouch
1W: ~ gains indestructable until of end. Prevent combat damage ~ would deal this turn.
2/3
Pheromone Manipulation xG
Sorcery
X target creatures must block this turn if able.
Draw a card.
Provost of the Hull Clade 2G
Creature - Elf Lizard Druid
Whenever one or more +1/+1 counters are placed on a nontoken creature you control, create a 1/1 green and blue crab squid creature token.
2(G/U)(G/U): Adapt 1.
2/4
Creature — Beast
Protection from creatures with flying
5/5
Quest for Survival 1G
Enchantment
Whenever a source an opponent controls deals damage to you, put a quest counter on ~.
Remove five quest counters from ~ and sacrifice it: You gain 8 life.
Quarry Hauler 2G
Creature — Beast
At the beginning of your main phase, if ~ is tapped, add one mana of any color.
2/3
Sorcery
Target creature gets +4/+4.
If a creature you control has had its power increased this turn, target creature gets +8/+8 instead.
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists.
Viva L'Assemblage!
Legacy--UGBFood Chain; UFish; UBRG Delver
Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress
60 Card Singleton -- WB value drain
UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
Creature - Elf Druid
When Seeker of Arborea enters the battlefield, you may search your library for a nonbasic land card and put it onto the battlefield tapped, then shuffle your library.
2/2
Sky to Earth 2G
Instant
Destroy target creature with flying.
Draw a card.
sorcery
Destroy target creature with flying
Tactor 1G
enchantment - aura
enchant creature
Enchanted creature gains reach and can block up to two creatures.
Twisted command 1GGGG
choose three. You may choose each mode more than once:
- destroy target artifact or enchantment. Its controller puts a 2/2 bear token into play.
- destroy target creature with flying. Its controller puts a 0/4 wall token into play.
- Put a 3/3 boar token creature into play.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Enchantment
At the beginning of your upkeep, put a charge counter on upward trend. Then, if you control a creature with converted mana cost equal to the number of charge counters on Upward Trend, put a +1/+1 counter on that creature and draw a card.
2GG: Add or remove a charge counter from target permanent you control.
Ulvenwald Prophet 2G
Creature - Human Werewolf
When this creature enters the battlefield or transforms into Ulvenwald Prophet, look at the top 3 cards of your library. Yo may reveal a Werewolf card from among them, put it into your hand, then shuffled the rest into your library.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Prophet.
3/3
"He sees more than he let's on..."
/////transform\\\\\
Ulvenwald Rager
When this creature transforms into Ulvenwald Rager, another target Werewolf gets +3/+3 until end of turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Rager.
5/5
"...it is the personification of being blinded by rage."
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature — Ape
When ~ enters the battlefield, create a 0/1 green Plant creature token.
As long as you control a Plant, ~ has reach.
1/3
Vicious Attack 1G
Instant
Target attacking creature you control gets +3/+3 until end of turn. If that creature is a Beast, you my have it fight target creature you don't control.
Venomous Asp 2G
Creature — Snake
Deathtouch
Whenever a creature dealt combat damage by Venomous Snake this turn dies, you gain life equal to that creature's toughness.
2/2
Creature - Rhino Monk
Vigilance, hexproof from black
Whenever Warleader of Ringing-Grove attacks or blocks, if it has performed a technique this turn, another target creature gets +5/+4 until end of turn.
5/4
Watch of Nature's Sentinels 1G
Instant - Technique
Perform (When you cast this spell, choose target untapped creature you control. That creature performs this technique.)
Performing creature gets +2/+2, gains hexproof, and can block an additional creature until end of turn.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Insect
Flying
Xanthid Swarm cannot be countered.
Whenever an Island enters the battlefield under an opponent's control, create a green 1/1 Insect creature token with Flying.
1/1
As the storm closed in, the swarm rose from the trees to meet it.
Xathrid Outcast 1G
Creature - Human Druid
Whenever Xathrid Outcast or another Druid you control dies, create two green 1/1 Elf creature tokens.
2/2
"The forest shall echo with laughter."
Jalira, Master Polymorphist | Endrek Sahr, Master Breeder | Bosh, Iron Golem | Ezuri, Renegade Leader
Brago, King Eternal | Oona, Queen of the Fae | Wort, Boggart Auntie | Wort, the Raidmother
Captain Sisay | Rhys, the Redeemed | Trostani, Selesnya's Voice | Jarad, Golgari Lich Lord
Gisela, Blade of Goldnight | Obzedat, Ghost Council | Niv-Mizzet, the Firemind | Vorel of the Hull Clade
Uril, the Miststalker | Prossh, Skyraider of Kher | Nicol Bolas | Progenitus
Ghave, Guru of Spores | Zedruu the Greathearted | Damia, Sage of Stone | Riku of Two Reflections
Creature - Elk
As long as you control a legendary land, ~ has vigilance.
As long as you control four or more forests, ~ gas trample.
4/6
Legendary Creature - Human Druid
1, T: Target creature gets +3/+3 until end of turn. If it's a land, it gains indestructible until end of turn.
GG, T: Destroy target artifact or enchantment. If it's a land, destroy all other permanents that share a name with it.
2/3
Zoetic Dreams of the Immortal G
Instant - Technique
Perform (When you cast this spell, choose target untapped creature you control. That creature performs this technique.)
Performing creature has base power and toughness X/X until end of turn, where X is twice the amount of life you've gained this turn.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Griffin (C)
Flying
Spells your opponents control targeting ~ cost 2 more to cast.
2/2
Anarchist Bloodscale 2(R/G)
Creature - Viashino Berserker (U)
Whenever you discard a creature card, put a +1/+1 counter on ~.
3/1
Assault of the Horde RWB
Sorcery (R)
For each attacking creature, create a 1/1 white warrior creature token tapped and attacking.
Creatures you control get +1/+0 and menace until end of turn.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
legendary artifact
At the beginning of your upkeep, roll a 6-sided die, then resolve accordingly:
1: sacrifice bang, the dice game and discard your hand.
2: destroy target enchantment or artifact
3: return target creature to its owners hand
4: Look at target player's hand and choose a non-land card. That player discards that card.
5: deal three damage to any target
6: Destroy target non-creature permanent
Blazing hood RW
enchantment aura
enchant creature
Enchanted creature gets +3/-2 and gains menace
Baleful tern WU
artifact creature - bird
flying, persist
Sacrifice baleful tern: counter target instant or sorcery spell unless its controller pays 1
1/2
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Creature - Drake Mutant (C)
Flying
Graft 1
When ~ enters the battlefield, put a +1/+1 counter on target allied creature.
0/0
Cryptweaver 2(B/G)
Creature - Spider (U)
Reach, deathtouch
3, Exile a land card from your graveyard: ~ fights target creature with flying.
1/4
Center of the Storm 2URW
Enchantment (R)
Whenever you cast a noncreature spell from your hand, you may cast a card exiled with ~ without paying its mana cost.
You may exile noncreature spells you cast as they resolve.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO