In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Common 2 of 10 Sashkwa Wildhunter2G
Creature- Human Shapeshifter (C) 3G: Sashkwa Wildhunter becomes a 4/4 Cat creature with vigilance until end of turn. "Birds may not be birds, and beasts may not be beasts." - Sashkwa Saying
2/3
Whispers of the UnspeakableB
Sorcery (C)
Target player discards a card at random unless he or she discards a land card. That player loses 1 life. The Elder Ones will have their due, and every living thing on Nakuloosh knows it.
Burning-Wolf Totem1R
Enchantment- Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment- Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Common 3 of 10:
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Portentous DreamBB
Sorcery (C)
Return target creature card from your graveyard to your hand.
Scry 2. "Father, last night great-great-great-grandmother visited me again..."
Nervous Hunter2W
Creature - Human Archer (C)
Vigilance Taxonomy - Nervous Hunter has first strike as long as you control a noncreature, nonland permanent with a subtype. G: Nervous Hunter gains reach until end of turn.
2/2
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Common 4 of 10
Sagebrush Extract1
Artifact - Equipment (C) 1: return equipped creature and target creature blocking or blocked by equipped creature to their owners' hands.
Equip 1 Perfect against unwanted visitors.
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Common 5 of 10:
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Blasphemous Mistake2W
Instant (C)
Exile target creature if it's attacking. Taxonomy - Exile that creature instead if you control a noncreature, nonland permanent with a subtype. Desecrating a totem means feeling the consequences, in one way or another.
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Common 6 of 10
Elder GlowG
Enchantment-Aura (C)
Enchant creature
Whenever enchanted creature becomes tapped, add G to your mana pool. "Your eyes! I am unworthy." -Anonymous
Three Paths1U
Instant (C)
Look at the top three cards of your library. Put one of them into your hand, one into your graveyard, and one on bottom of your library. Choose well.
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell...
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
Common 7 of 10:
Wise Gyrfalcon3W
Creature - Bird (C)
Flying
Other creatures with flying you control get +0/+1.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
2/3
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell...
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Common 8 of 10
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Clearance2G
Sorcery (C)
In additional cost to cast ~, sacrifice a Forest.
Draw two cards. "New camp wil be here."
Play For Respect2R
Sorcery (C)
Discard your hand. If you discarded one or more cards this way, draw three cards at the beginning of your next upkeep step. "Going to jungle unprepared seems stupid, but ancestors adore fools for some reason." - Brukho of Antu
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell...
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Common 9 of 10
Laughing Cat TotemW
Enchantment- Totem (C) 1W: Gain 1 life. 3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Earth's Betrayal1RR
Sorcery (C)
Destroy target land. Earth's Betrayal deals 1 damage to that land's controller. "This place is doomed. Stay, and be swallowed with the others."
Hag's PetR
Creature- Lizard (C)
First Strike
Whenever you shuffle your library, Hag's Pet gets +1/+0 until end of turn. "Don't worry, my dear. I'm sure it won't bite."
1/1
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell...
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat TotemW
Enchantment- Totem (C) 1W: Gain 1 life. 3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Common 10 of 10:
Screeching Remora1U
Creature - Fish (C)
Whenever an opponent casts a spell, you may pay 1. If you do, exile the top card of target player's library.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
1/1
Corpse-Eater's Forerunner3B
Creature - Snake (C)
Deathtouch
Satiate Beast or Zombie (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Zombie.)
1/2
Unpalatable VisageR
Instant (C)
Switch the power and toughness of target creature you control until end of turn. Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype. "By the forges of Kiliak, put the mask back on!"
Chiefly Stature3G
Instant (C)
Target creature gains reach and indestructible until end of turn.
Draw a card.
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell... Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat TotemW
Enchantment- Totem (C) 1W: Gain 1 life. 3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable VisageR
Instant (C)
Switch the power and toughness of target creature you control until end of turn. Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype. "By the forges of Kiliak, put the mask back on!"
Uncommon 1 of 3
Totemist's Trick2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Disdain for Weakness1G
Enchantment - Aura (U)
Enchant creature
Creatures with power less than enchanted creature's power can't block it.
When enchanted creature dies, you may return ~ to the battlefield attached to target creature with power greater than enchanted creature's power.
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell... Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat TotemW
Enchantment- Totem (C) 1W: Gain 1 life. 3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable VisageR
Instant (C)
Switch the power and toughness of target creature you control until end of turn. Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype. "By the forges of Kiliak, put the mask back on!"
Totemist's Trick2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Uncommon 2 of 3
River Being's Emissary2B
Creature- Elemental Horror (U)
Islandwalk
Blue Conduit-- When you cast a blue spell, you may draw a card then discard a card. "Never swim alone, my son."
2/3
Hungering Rhelki1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.) 1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Unwilling GiftsUU
Sorcery (U)
Target opponent searches your library for a card. Put that card in your hand, then shuffle your library. Draw a card. "How very generous you are. I'll have your house too." - Moganu, Supreme Calliph of Krosht
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell... Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat TotemW
Enchantment- Totem (C) 1W: Gain 1 life. 3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable VisageR
Instant (C)
Switch the power and toughness of target creature you control until end of turn. Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype. "By the forges of Kiliak, put the mask back on!"
Totemist's Trick2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Hungering Rhelki1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.) 1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Uncommon 3 of 3:
Yeti Firebrand4R
Creature - Yeti (U)
Protection from Auras and from Totems
Satiate Beast or Hag (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Hag.) 1R: Yeti Firebrand gets +2/+0 until end of turn.
4/3
Pnelotis Venerator2W
Creature - Human Cleric Shaman (U) Green conduit - Whenever you cast a green spell, target creature or Totem gains hexproof until end of turn. "The ancestors of the future live today.
2/3
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell... Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
Satiate (creature types) (At the beginning of your upkeep, put a +1/+1 counter on target creature with (creature type).)
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat TotemW
Enchantment- Totem (C) 1W: Gain 1 life. 3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable VisageR
Instant (C)
Switch the power and toughness of target creature you control until end of turn. Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype. "By the forges of Kiliak, put the mask back on!"
Totemist's Trick2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Hungering Rhelki1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.) 1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Yeti Firebrand4R
Creature - Yeti (U)
Protection from Auras and from Totems
Satiate Beast or Hag (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Hag.) 1R: Yeti Firebrand gets +2/+0 until end of turn.
4/3
Rare 1 of 1
Lake of Blood
Land (R) t: Add B to your mana pool. If you played a land this turn, add R to your mana pool instead. "Bansroth have forged his blade from iron bones of great dragon Tzanktli and tempered it in his blood."
—Glem the Lonebard, "Origins of Kholon"
Pl'Shan of the Crystal1UG
Legendary Creature - Yeti Shaman (R)
Hexproof
At the beginning of your end step, you may scry X, where X is the number of Totems you control, then draw a card.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.) He stayed on Worldpeak mountain for wisdom long enough to become covered by bird nests.
2/3
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell... Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
Satiate (creature types) (At the beginning of your upkeep, put a +1/+1 counter on target creature with (creature type).)
Fearful Wywern2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn. "What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem1R
Enchantment - Totem (C) 2R: Burning-Wolf Totem deals 1 damage to target player. 1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature. "The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches4G
Creature - Yeti (C) "Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library. "Look in my basket - who knows what you'll find?"
3/2
Antu Shaman1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn. The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's DebtB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2. 2U: Return River-Being's Debt to its owner's hand. An embrace willingly entered into only by the desperate.
Vivid Hummingbirds1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool. "They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat TotemW
Enchantment- Totem (C) 1W: Gain 1 life. 3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable VisageR
Instant (C)
Switch the power and toughness of target creature you control until end of turn. Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype. "By the forges of Kiliak, put the mask back on!"
Totemist's Trick2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Hungering Rhelki1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.) 1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Yeti Firebrand4R
Creature - Yeti (U)
Protection from Auras and from Totems
Satiate Beast or Hag (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Hag.) 1R: Yeti Firebrand gets +2/+0 until end of turn.
4/3
Pl'Shan of the Crystal1UG
Legendary Creature - Yeti Shaman (R)
Hexproof
At the beginning of your end step, you may scry X, where X is the number of Totems you control, then draw a card.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.) He stayed on Worldpeak mountain for wisdom long enough to become covered by bird nests.
2/3
Next:
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Rhamtik is a world of preparedness and paranoia, where a good defense is prized more than the best offense. Aggressive magic founders while the arts of safeguarding succeed. Bunkers litter the fields, fortress-like vessels sail the seas, and every rock cave is a booby-trapped hiding place. Can a revolutionary with a gift for polemic oratory make his way in this plane, or will he never be able to pierce the impenetrable armor of its people?
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Token 1 of 1
Insect ((G/U))
Token Creature - Insect (S)
Flying
Plant (G)
Token Creature - Plant (S)
Defender, deathtouch
1/1
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Rhamtik is a world of preparedness and paranoia, where a good defense is prized more than the best offense. Aggressive magic founders while the arts of safeguarding succeed. Bunkers litter the fields, fortress-like vessels sail the seas, and every rock cave is a booby-trapped hiding place. Can a revolutionary with a gift for polemic oratory make his way in this plane, or will he never be able to pierce the impenetrable armor of its people?
Token 1 of 1
Wall
(W) Creature Token- Wall (S)
Defender
1/2
Emblem- Avra
Emblem (S)
Creatures you control get +0/+2, and assign combat damage equal to their toughness rather than their power.
Trap
Artifact Token (S)
Sacrifice this artifact: it deals 2 damage to target attacking creature without flying.
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Common 1 of 1:
Lenceoi Scribe2WW
Creature - Kithkin Cleric (C)
Flash
Lifelink
When Lenceoi Scribe enters the battlefield, you may return target enchantment card from your graveyard to your hand. "There are things too painful to be committed to memory. The scribes relieve us of that burden." - Ulwus, Lenceoi chanter
1/2
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Common 2 of 10
Bone Palace2
Artifact- Fortification (C)
Fortify: 1
When fortified land becomes tapped for mana, add an additional B to your mana pool. If that mana is spent to cast a black spell, target opponent loses 1 life, and you gain 1 life.
Frozen in CrystalUU
Enchantment (C)
Flash
When Frozen in Crystal enters the battlefield, counter target spell. If a spell is countered in this way, exile it. When Frozen in Crystal leaves the battlefield, the owner of a card exiled with Frozen in Crystal may cast that card without paying its mana cost.
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Common 3 of 10:
Lesser EqualizationB
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn. "Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Merfolk Yeoman1U
Creature - Merfolk Soldier (C) 2/X: Merfolk Yeoman gets +0/+X until end of turn. If you didn't pay the X cost, X is equal to the number of Soldiers you control. Activate this ability only once per turn.
2/1
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser EqualizationB
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn. "Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Common 4 of 10
Crystalshell Crab4U
Creature- Crab (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.) C: Crystalshell Crab gain hexproof until end of turn. Nothing is as it seems on the Crystal Coast.
2/5
Scrapcloth Rider2(2/R)
Artifact Creature- Scarecrow (C)
Haste
When Scrapcloth Rider dies, add C to your mana pool. "The best soldiers let others do the charging." - Anug, Frinthian Stitcher
2/2
Copperform1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn. "Battle is dangerous... for the ill-equipped."
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser EqualizationB
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn. "Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn. "Battle is dangerous... for the ill-equipped."
Common 5 of 10:
Brawling Canvas-Tree5W
Creature - Scarecrow Treefolk (C)
Lifelink T: Tap target creature. "Something about the heavy weaponry makes me uneasy. The old fossilized wood Anug used is strong and reliable, for sure, but I swear at night...I can hear the timbers breathe." - Kulinum, Frinthian seatrooper
3/6
Disappointing Showing3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn. "Go back to training, young fool. Real warfare doesn't suit you."
Afterlife Hewer4B
Creature - Spirit Giant (C)
Haven (Whenever you draw a card, if this card is in your graveyard, you may reveal the drawn card. If you do and the revealed card has converted mana cost greater than this card's, you may cast this card from your graveyard as though it had flash.)
4/4
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser EqualizationB
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn. "Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn. "Battle is dangerous... for the ill-equipped."
Disappointing Showing3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn. "Go back to training, young fool. Real warfare doesn't suit you."
Common 6 of 10
Wall of Stained GlassW
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn. Even the barbarians adore art on Somacreis.
0/4
Anomalous Armor1
Artifact - Equipment (C) (2/U): equipped creature gets -1/+1 until end of turn. (2/R): equipped creature gets +1/-1 until end of turn.
Equip 1
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser EqualizationB
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn. "Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn. "Battle is dangerous... for the ill-equipped."
Disappointing Showing3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn. "Go back to training, young fool. Real warfare doesn't suit you."
Wall of Stained GlassW
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn. Even the barbarians adore art on Somacreis.
0/4
Common 7 of 10:
Root of AcidR
Enchantment - Aura (C)
Enchant land
Enchanted land has "T: This land deals 1 damage to target artifact creature." The Cuel Holna Mystery Tree Oil lubricant factory shut down indefinitely after an unexpected contamination.
Stone-Limb Mossdog3(2/G)
Artifact Creature - Plant Hound (C)
Reach, vigilance Obedient to the last, even unto death - the antithesis of its instincts.
3/2
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser EqualizationB
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn. "Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn. "Battle is dangerous... for the ill-equipped."
Disappointing Showing3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn. "Go back to training, young fool. Real warfare doesn't suit you."
Wall of Stained GlassW
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn. Even the barbarians adore art on Somacreis.
0/4
Stone-Limb Mossdog3(2/G)
Artifact Creature - Plant Hound (C)
Reach, vigilance Obedient to the last, even unto death - the antithesis of its instincts.
3/2
Common 8 of 10
Pale Crystal1
Artifact (C) 1, t: add CC to your mana pool. Spend only colored mana to activate this ability. "Not so good for fair, but it works. And oh man, does it work." - Juna Barachlow, artificier
Jeweling3G
Sorcery (C)
Put two +1/+1 counters on target creature. Artifical - if C was spent to cast ~ , put three +1/+1 counters on it instead. Gems are just finery. But what about an armor made of gems?
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Monohybrid Artificial - If C was spent to cast this...
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering JukidG
Creature- Elemental (C) 1, Sacrifice Wandering Jukid: Draw a card. "So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser EqualizationB
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn. "Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn. Artificial - If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn. "Battle is dangerous... for the ill-equipped."
Disappointing Showing3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn. "Go back to training, young fool. Real warfare doesn't suit you."
Wall of Stained GlassW
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn. Even the barbarians adore art on Somacreis.
0/4
Stone-Limb Mossdog3(2/G)
Artifact Creature - Plant Hound (C)
Reach, vigilance Obedient to the last, even unto death - the antithesis of its instincts.
3/2
Jeweling3G
Sorcery (C)
Put two +1/+1 counters on target creature. Artifical - if C was spent to cast ~ , put three +1/+1 counters on it instead. Gems are just finery. But what about an armor made of gems?
Common 9 of 10:
Terrific Shaking2R
Instant (C)
As an additional cost to cast Terrific Shaking, discard a card.
Choose one -
• Destroy target land.
• Tap target land and draw two cards. The geography of Somacreis is so fixed and carefully planned-out that quakes simply shouldn't happen. When they do, something has gone very wrong.
Ribcage Zitherist2B
Creature - Skeleton (C)
Haven (Whenever you draw a card, if this card is in your graveyard, you may reveal the drawn card. If you do and the revealed card has converted mana cost greater than this card's, you may cast this card from your graveyard as though it had flash.)
When Ribcage Zitherist enters the battlefield, target player loses 1 life.
1/2
Spirit Bear
(G) Creature Token- Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Common 2 of 10
Sashkwa Wildhunter 2G
Creature- Human Shapeshifter (C)
3G: Sashkwa Wildhunter becomes a 4/4 Cat creature with vigilance until end of turn.
"Birds may not be birds, and beasts may not be beasts." - Sashkwa Saying
2/3
Whispers of the Unspeakable B
Sorcery (C)
Target player discards a card at random unless he or she discards a land card. That player loses 1 life.
The Elder Ones will have their due, and every living thing on Nakuloosh knows it.
Burning-Wolf Totem 1R
Enchantment- Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Spirit Bear
(G) Creature Token- Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment- Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Portentous Dream BB
Sorcery (C)
Return target creature card from your graveyard to your hand.
Scry 2.
"Father, last night great-great-great-grandmother visited me again..."
Nervous Hunter 2W
Creature - Human Archer (C)
Vigilance
Taxonomy - Nervous Hunter has first strike as long as you control a noncreature, nonland permanent with a subtype.
G: Nervous Hunter gains reach until end of turn.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Sagebrush Extract 1
Artifact - Equipment (C)
1: return equipped creature and target creature blocking or blocked by equipped creature to their owners' hands.
Equip 1
Perfect against unwanted visitors.
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Blasphemous Mistake 2W
Instant (C)
Exile target creature if it's attacking.
Taxonomy - Exile that creature instead if you control a noncreature, nonland permanent with a subtype.
Desecrating a totem means feeling the consequences, in one way or another.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Elder Glow G
Enchantment-Aura (C)
Enchant creature
Whenever enchanted creature becomes tapped, add G to your mana pool.
"Your eyes! I am unworthy." -Anonymous
Three Paths 1U
Instant (C)
Look at the top three cards of your library. Put one of them into your hand, one into your graveyard, and one on bottom of your library.
Choose well.
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
COLOR conduit - Whenever you cast a COLOR spell...
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
Wise Gyrfalcon 3W
Creature - Bird (C)
Flying
Other creatures with flying you control get +0/+1.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
2/3
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
COLOR conduit - Whenever you cast a COLOR spell...
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Common 8 of 10
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Clearance 2G
Sorcery (C)
In additional cost to cast ~, sacrifice a Forest.
Draw two cards.
"New camp wil be here."
Play For Respect 2R
Sorcery (C)
Discard your hand. If you discarded one or more cards this way, draw three cards at the beginning of your next upkeep step.
"Going to jungle unprepared seems stupid, but ancestors adore fools for some reason." - Brukho of Antu
COLOR conduit - Whenever you cast a COLOR spell...
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Common 9 of 10
Laughing Cat Totem W
Enchantment- Totem (C)
1W: Gain 1 life.
3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Earth's Betrayal 1RR
Sorcery (C)
Destroy target land. Earth's Betrayal deals 1 damage to that land's controller.
"This place is doomed. Stay, and be swallowed with the others."
Hag's Pet R
Creature- Lizard (C)
First Strike
Whenever you shuffle your library, Hag's Pet gets +1/+0 until end of turn.
"Don't worry, my dear. I'm sure it won't bite."
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
COLOR conduit - Whenever you cast a COLOR spell...
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat Totem W
Enchantment- Totem (C)
1W: Gain 1 life.
3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Screeching Remora 1U
Creature - Fish (C)
Whenever an opponent casts a spell, you may pay 1. If you do, exile the top card of target player's library.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
1/1
Corpse-Eater's Forerunner 3B
Creature - Snake (C)
Deathtouch
Satiate Beast or Zombie (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Zombie.)
1/2
Unpalatable Visage R
Instant (C)
Switch the power and toughness of target creature you control until end of turn.
Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype.
"By the forges of Kiliak, put the mask back on!"
Chiefly Stature 3G
Instant (C)
Target creature gains reach and indestructible until end of turn.
Draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
COLOR conduit - Whenever you cast a COLOR spell...
Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat Totem W
Enchantment- Totem (C)
1W: Gain 1 life.
3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable Visage R
Instant (C)
Switch the power and toughness of target creature you control until end of turn.
Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype.
"By the forges of Kiliak, put the mask back on!"
Uncommon 1 of 3
Totemist's Trick 2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Disdain for Weakness 1G
Enchantment - Aura (U)
Enchant creature
Creatures with power less than enchanted creature's power can't block it.
When enchanted creature dies, you may return ~ to the battlefield attached to target creature with power greater than enchanted creature's power.
In the dense glades and volcanic peaks of Nakuloosh, evil lurks. The people have enlisted the power of their totems to build great cities of wood and crystal, filling their longhouses with the bounty of craft and riding far and wide in their sentient canoes. But the very nature they half-enslave has a dark as well as a benevolent side, and it hungers quite literally for its pound of flesh.
COLOR conduit - Whenever you cast a COLOR spell...
Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat Totem W
Enchantment- Totem (C)
1W: Gain 1 life.
3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable Visage R
Instant (C)
Switch the power and toughness of target creature you control until end of turn.
Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype.
"By the forges of Kiliak, put the mask back on!"
Totemist's Trick 2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Uncommon 2 of 3
River Being's Emissary 2B
Creature- Elemental Horror (U)
Islandwalk
Blue Conduit-- When you cast a blue spell, you may draw a card then discard a card.
"Never swim alone, my son."
2/3
Hungering Rhelki 1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Unwilling Gifts UU
Sorcery (U)
Target opponent searches your library for a card. Put that card in your hand, then shuffle your library. Draw a card.
"How very generous you are. I'll have your house too." - Moganu, Supreme Calliph of Krosht
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
COLOR conduit - Whenever you cast a COLOR spell...
Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat Totem W
Enchantment- Totem (C)
1W: Gain 1 life.
3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable Visage R
Instant (C)
Switch the power and toughness of target creature you control until end of turn.
Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype.
"By the forges of Kiliak, put the mask back on!"
Totemist's Trick 2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Hungering Rhelki 1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Yeti Firebrand 4R
Creature - Yeti (U)
Protection from Auras and from Totems
Satiate Beast or Hag (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Hag.)
1R: Yeti Firebrand gets +2/+0 until end of turn.
4/3
Pnelotis Venerator 2W
Creature - Human Cleric Shaman (U)
Green conduit - Whenever you cast a green spell, target creature or Totem gains hexproof until end of turn.
"The ancestors of the future live today.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
COLOR conduit - Whenever you cast a COLOR spell...
Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
Satiate (creature types) (At the beginning of your upkeep, put a +1/+1 counter on target creature with (creature type).)
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat Totem W
Enchantment- Totem (C)
1W: Gain 1 life.
3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable Visage R
Instant (C)
Switch the power and toughness of target creature you control until end of turn.
Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype.
"By the forges of Kiliak, put the mask back on!"
Totemist's Trick 2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Hungering Rhelki 1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Yeti Firebrand 4R
Creature - Yeti (U)
Protection from Auras and from Totems
Satiate Beast or Hag (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Hag.)
1R: Yeti Firebrand gets +2/+0 until end of turn.
4/3
Rare 1 of 1
Lake of Blood
Land (R)
t: Add B to your mana pool. If you played a land this turn, add R to your mana pool instead.
"Bansroth have forged his blade from iron bones of great dragon Tzanktli and tempered it in his blood."
—Glem the Lonebard, "Origins of Kholon"
Pl'Shan of the Crystal 1UG
Legendary Creature - Yeti Shaman (R)
Hexproof
At the beginning of your end step, you may scry X, where X is the number of Totems you control, then draw a card.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
He stayed on Worldpeak mountain for wisdom long enough to become covered by bird nests.
2/3
COLOR conduit - Whenever you cast a COLOR spell...
Taxonomy - if you control a noncreature, nonland permanent with a subtype, ...
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
Satiate (creature types) (At the beginning of your upkeep, put a +1/+1 counter on target creature with (creature type).)
Spirit Bear
(G) Creature Token - Spirit Bear
Vigilance
3/3
Fearful Wywern 2U
Creature - Drake
Flying
~ can't attack unless you've cast a creature or artifact spell this turn.
"What have they done to you, my sister?" - Levarna, Chief of the Æduli
2/3
Burning-Wolf Totem 1R
Enchantment - Totem (C)
2R: Burning-Wolf Totem deals 1 damage to target player.
1R, Sacrifice a Totem: Burning-Wolf Totem deals 2 damage to target creature.
"The beasts will burn, the trees will burn, the rocks will burn, the seas will burn, [Repeat]" - Indek Apocalyptic Chant
Plo-Swunish Sasquatches 4G
Creature - Yeti (C)
"Baino, they say, last week was killed by sasquatches who pursued him into his longhouse. Sasquatches, who normally shrink from the mere scent of a human being!" - Mudinen the Webmaker
5/4
Trophy Collector 2G
Creature - Human Archer (C)
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, if it has a +1/+1 counter on it, draw a card.
2/3
Cackling Dzonoqa 2R
Creature - Hag (C)
When Cackling Dzonoqa enters the battlefield, shuffle your library.
"Look in my basket - who knows what you'll find?"
3/2
Antu Shaman 1G
Creature- Human Shaman (C)
Green Conduit- Whenever you cast a green spell, Antu Shaman gets +1/+1 until end of turn.
The Antu have never had a central leader, they are governed by an understanding of the ancestors' will.
2/2
River-Being's Debt B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/+2.
2U: Return River-Being's Debt to its owner's hand.
An embrace willingly entered into only by the desperate.
Vivid Hummingbirds 1G
Creature - Bird (C)
Flying
When ~ enters the battlefield, reveal the top card of your library. If it's a colored card, add one mana of any color of that card to your mana pool.
"They really love nice places. Why shouldn't I?" - Qeena Nakual
0/2
Laughing Cat Totem W
Enchantment- Totem (C)
1W: Gain 1 life.
3W, Sacrifice a totem: Prevent all damage that would be dealt to creatures this turn.
Unpalatable Visage R
Instant (C)
Switch the power and toughness of target creature you control until end of turn.
Taxonomy - That creature gains menace until end of turn if you control a noncreature, nonland permanent with a subtype.
"By the forges of Kiliak, put the mask back on!"
Totemist's Trick 2W
Sorcery (U)
Search your library for a noncreature, nonland card with subtype, reveal it, and put it into your hand. Then shuffle your library.
Hungering Rhelki 1B
Creature- Snake (U)
Deathtouch, Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
1BB: Target player sacrifices a creature. Activate this ability only during any player's end step, and only if you control no creatures.
2/1
Yeti Firebrand 4R
Creature - Yeti (U)
Protection from Auras and from Totems
Satiate Beast or Hag (At the beginning of your upkeep, put a +1/+1 counter on target Beast or Hag.)
1R: Yeti Firebrand gets +2/+0 until end of turn.
4/3
Pl'Shan of the Crystal 1UG
Legendary Creature - Yeti Shaman (R)
Hexproof
At the beginning of your end step, you may scry X, where X is the number of Totems you control, then draw a card.
Facsimile (At the beginning of each player's upkeep, you may have this creature become a noncreature Totem enchantment until end of turn.)
He stayed on Worldpeak mountain for wisdom long enough to become covered by bird nests.
2/3
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Rhamtik is a world of preparedness and paranoia, where a good defense is prized more than the best offense. Aggressive magic founders while the arts of safeguarding succeed. Bunkers litter the fields, fortress-like vessels sail the seas, and every rock cave is a booby-trapped hiding place. Can a revolutionary with a gift for polemic oratory make his way in this plane, or will he never be able to pierce the impenetrable armor of its people?
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Token 1 of 1
Insect ((G/U))
Token Creature - Insect (S)
Flying
Plant (G)
Token Creature - Plant (S)
Defender, deathtouch
1/1
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Rhamtik is a world of preparedness and paranoia, where a good defense is prized more than the best offense. Aggressive magic founders while the arts of safeguarding succeed. Bunkers litter the fields, fortress-like vessels sail the seas, and every rock cave is a booby-trapped hiding place. Can a revolutionary with a gift for polemic oratory make his way in this plane, or will he never be able to pierce the impenetrable armor of its people?
Token 1 of 1
Wall
(W) Creature Token- Wall (S)
Defender
1/2
Emblem- Avra
Emblem (S)
Creatures you control get +0/+2, and assign combat damage equal to their toughness rather than their power.
Trap
Artifact Token (S)
Sacrifice this artifact: it deals 2 damage to target attacking creature without flying.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Common 1 of 1:
Lenceoi Scribe 2WW
Creature - Kithkin Cleric (C)
Flash
Lifelink
When Lenceoi Scribe enters the battlefield, you may return target enchantment card from your graveyard to your hand.
"There are things too painful to be committed to memory. The scribes relieve us of that burden." - Ulwus, Lenceoi chanter
1/2
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Common 2 of 10
Bone Palace 2
Artifact- Fortification (C)
Fortify: 1
When fortified land becomes tapped for mana, add an additional B to your mana pool. If that mana is spent to cast a black spell, target opponent loses 1 life, and you gain 1 life.
Frozen in Crystal UU
Enchantment (C)
Flash
When Frozen in Crystal enters the battlefield, counter target spell. If a spell is countered in this way, exile it. When Frozen in Crystal leaves the battlefield, the owner of a card exiled with Frozen in Crystal may cast that card without paying its mana cost.
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser Equalization B
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn.
"Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Merfolk Yeoman 1U
Creature - Merfolk Soldier (C)
2/X: Merfolk Yeoman gets +0/+X until end of turn. If you didn't pay the X cost, X is equal to the number of Soldiers you control. Activate this ability only once per turn.
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser Equalization B
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn.
"Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Crystalshell Crab 4U
Creature- Crab (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
C: Crystalshell Crab gain hexproof until end of turn.
Nothing is as it seems on the Crystal Coast.
2/5
Scrapcloth Rider 2(2/R)
Artifact Creature- Scarecrow (C)
Haste
When Scrapcloth Rider dies, add C to your mana pool.
"The best soldiers let others do the charging." - Anug, Frinthian Stitcher
2/2
Copperform 1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn.
"Battle is dangerous... for the ill-equipped."
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser Equalization B
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn.
"Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform 1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn.
"Battle is dangerous... for the ill-equipped."
Brawling Canvas-Tree 5W
Creature - Scarecrow Treefolk (C)
Lifelink
T: Tap target creature.
"Something about the heavy weaponry makes me uneasy. The old fossilized wood Anug used is strong and reliable, for sure, but I swear at night...I can hear the timbers breathe." - Kulinum, Frinthian seatrooper
3/6
Disappointing Showing 3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn.
"Go back to training, young fool. Real warfare doesn't suit you."
Afterlife Hewer 4B
Creature - Spirit Giant (C)
Haven (Whenever you draw a card, if this card is in your graveyard, you may reveal the drawn card. If you do and the revealed card has converted mana cost greater than this card's, you may cast this card from your graveyard as though it had flash.)
4/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser Equalization B
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn.
"Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform 1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn.
"Battle is dangerous... for the ill-equipped."
Disappointing Showing 3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn.
"Go back to training, young fool. Real warfare doesn't suit you."
Wall of Stained Glass W
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn.
Even the barbarians adore art on Somacreis.
0/4
Anomalous Armor 1
Artifact - Equipment (C)
(2/U): equipped creature gets -1/+1 until end of turn.
(2/R): equipped creature gets +1/-1 until end of turn.
Equip 1
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser Equalization B
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn.
"Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform 1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn.
"Battle is dangerous... for the ill-equipped."
Disappointing Showing 3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn.
"Go back to training, young fool. Real warfare doesn't suit you."
Wall of Stained Glass W
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn.
Even the barbarians adore art on Somacreis.
0/4
Root of Acid R
Enchantment - Aura (C)
Enchant land
Enchanted land has "T: This land deals 1 damage to target artifact creature."
The Cuel Holna Mystery Tree Oil lubricant factory shut down indefinitely after an unexpected contamination.
Stone-Limb Mossdog 3(2/G)
Artifact Creature - Plant Hound (C)
Reach, vigilance
Obedient to the last, even unto death - the antithesis of its instincts.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser Equalization B
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn.
"Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform 1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn.
"Battle is dangerous... for the ill-equipped."
Disappointing Showing 3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn.
"Go back to training, young fool. Real warfare doesn't suit you."
Wall of Stained Glass W
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn.
Even the barbarians adore art on Somacreis.
0/4
Stone-Limb Mossdog 3(2/G)
Artifact Creature - Plant Hound (C)
Reach, vigilance
Obedient to the last, even unto death - the antithesis of its instincts.
3/2
Common 8 of 10
Pale Crystal 1
Artifact (C)
1, t: add CC to your mana pool. Spend only colored mana to activate this ability.
"Not so good for fair, but it works. And oh man, does it work." - Juna Barachlow, artificier
Jeweling 3G
Sorcery (C)
Put two +1/+1 counters on target creature.
Artifical - if C was spent to cast ~ , put three +1/+1 counters on it instead.
Gems are just finery. But what about an armor made of gems?
Somacreis is a world of spun glass, paint, cloth, and exotic inorganic materials not known anywhere else in the multiverse. What little foliage there is is carefully maintained and engineered, and societies come into conflict over their favored building materials, disciples of gems contending against those of bone. And underneath it all a great seed of a poison tree waits, grows, and watches...
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Monohybrid
Artificial - If C was spent to cast this...
Illusion (U)
Token Creature - Illusion (S)
When this creature becomes the target of a spell or ability, sacrifice it.
2/1
Slag Miner 1R
Creature - Goblin Scout (C)
Gleam (Whenever this creature attacks or blocks, add C to your mana pool.)
Sacrifice Slag Miner: Target player can't play nonbasic lands this turn.
1/1
Wandering Jukid G
Creature- Elemental (C)
1, Sacrifice Wandering Jukid: Draw a card.
"So beautiful! I bet I can peg it from here." - Sleegid, Slag Miner
1/2
Lesser Equalization B
Instant (C)
Target creature gets +1/+0 until end of turn.
Target creature gets -1/-0 until end of turn.
"Steel sword versus stone cudgel? Unacceptable. Blunt the sword a little - and fetch a larger cudgel." - Ehgiu, arena master
Copperform 1G
Instant (C)
Target creature gets +2/+2, haste, and trample until end of turn.
Artificial - If C was spent to cast Copperform, instead put 2 +1/+1 counters on that creature. If gains haste and trample until end of turn.
"Battle is dangerous... for the ill-equipped."
Disappointing Showing 3U
Instant (C)
Counter target spell unless its controller pays 1. Creatures that spell's controller controls get -1/-0 until end of turn.
"Go back to training, young fool. Real warfare doesn't suit you."
Wall of Stained Glass W
Creature - Wall (C)
Defender
Creatures blocked by ~ lose trample until end of turn.
Even the barbarians adore art on Somacreis.
0/4
Stone-Limb Mossdog 3(2/G)
Artifact Creature - Plant Hound (C)
Reach, vigilance
Obedient to the last, even unto death - the antithesis of its instincts.
3/2
Jeweling 3G
Sorcery (C)
Put two +1/+1 counters on target creature.
Artifical - if C was spent to cast ~ , put three +1/+1 counters on it instead.
Gems are just finery. But what about an armor made of gems?
Terrific Shaking 2R
Instant (C)
As an additional cost to cast Terrific Shaking, discard a card.
Choose one -
• Destroy target land.
• Tap target land and draw two cards.
The geography of Somacreis is so fixed and carefully planned-out that quakes simply shouldn't happen. When they do, something has gone very wrong.
Ribcage Zitherist 2B
Creature - Skeleton (C)
Haven (Whenever you draw a card, if this card is in your graveyard, you may reveal the drawn card. If you do and the revealed card has converted mana cost greater than this card's, you may cast this card from your graveyard as though it had flash.)
When Ribcage Zitherist enters the battlefield, target player loses 1 life.
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝