War of the Giants is a special set oriented towards drafting for Two-Headed Giant. You are assigned your teammate after the drafting has taken place, and are allowed to share all information after that. The set is placed in a plane called Ryunkh, which is typical of many of the multiverse's planes in terms of technology and culture. The plane is dominated by a race of mystical two-headed giants, and the various nations are constantly vying for supremacy.
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Wurm (G)
Token Creature - Wurm
6/6
Boost Morale1W
Sorcery
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Put a +1/+1 counter on target creature.
Deny Death1GG
Instant (C)
Regenerate each creature your opponents don't control.
Neutral Grounds
Land (C) t: target player adds C to his or her mana pool.
Deploy to the FrontW
Sorcery (C)
Target player puts a 1/1 white soldier creature token onto the battlefield.
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Wurm Emergent4GGG
Sorcery
Twin Cast (Up to one teammate can help to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Put a 6/6 green Wurm creature token onto the battlefield.
Stalwart Veteran3W
Creature - Human Knight (C)
~ can block up to two creatures controlled by different players each combat.
2/4
Tears of the Titan1U
Creature - Elemental Wall (C)
Flash
Flying, defender
When Tears of the Titan enters the battlefield, creatures without flying get -1/-0 until end of turn.
0/2
Rage of Raxus4RR
Sorcery (C)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Rage of Raxus deals 2 damage to each of up to 2 target creatures and/or players. Unlike his brother, Raxus has little patience for subtlety.
Zombie Throng1B
Sorcery (C)
Each player loses 2 life, draws a card, and puts a 2/2 black Zombie creature token onto the battlefield. How blessed it would be to be assailed only by one zombie - and yet how impossible.
Offspring of Camuldu3U
Creature - Elemental (C)
Whenever ~ blocks or becomes blocked, tap ~ and up to one creature blocking or blocked by it. ~ and that creature doesn't untap during their controllers' next untap steps.
2/4
Neural Blades4R
Enchantment - Aura (U)
Enchant creature
When Neural Blades enters the battlefield, shuffle your library, then draw a card.
Enchanted creature has double strike.
Sacrifice Neural Blades: Scry 3.
Plucky Brawler1RR
Creature- Human Berserker (U)
First Strike
Plucky Brawler gets +1/+1 for each creature your opponents control. "I'll take you all!! C'mon!!"
0/1
Uncommon 3 of 3:
Insecure Thug1B
Creature - Goblin Assassin (U)
When Insecure Thug enters the battlefield, destroy target creature with power exactly 1 or power exactly 3. "They're going to replace me... unless I stop them!"
2/1
Flailing AmphisbaenaR
Creature - Snake Shapeshifter (U)
Menace 3: Switch Flailing Amphisbaena's power and toughness, then put a +1/+1 counter on it or remove one from it. Any player may activate this ability, but only once per player per turn. (The power and toughness switch doesn't end at end of turn.)
0/2
War of the Giants is a special set oriented towards drafting for Two-Headed Giant. You are assigned your teammate after the drafting has taken place, and are allowed to share all information after that. The set is placed in a plane called Ryunkh, which is typical of many of the multiverse's planes in terms of technology and culture. The plane is dominated by a race of mystical two-headed giants, and the various nations are constantly vying for supremacy.
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Wurm (G)
Token Creature - Wurm
6/6
Boost Morale1W
Sorcery
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Put a +1/+1 counter on target creature.
Deny Death1GG
Instant (C)
Regenerate each creature your opponents don't control.
Neutral Grounds
Land (C) t: target player adds C to his or her mana pool.
Deploy to the FrontW
Sorcery (C)
Target player puts a 1/1 white soldier creature token onto the battlefield.
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Wurm Emergent4GGG
Sorcery
Twin Cast (Up to one teammate can help to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Put a 6/6 green Wurm creature token onto the battlefield.
Stalwart Veteran3W
Creature - Human Knight (C)
~ can block up to two creatures controlled by different players each combat.
2/4
Tears of the Titan1U
Creature - Elemental Wall (C)
Flash
Flying, defender
When Tears of the Titan enters the battlefield, creatures without flying get -1/-0 until end of turn.
0/2
Rage of Raxus4RR
Sorcery (C)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Rage of Raxus deals 2 damage to each of up to 2 target creatures and/or players. Unlike his brother, Raxus has little patience for subtlety.
Zombie Throng1B
Sorcery (C)
Each player loses 2 life, draws a card, and puts a 2/2 black Zombie creature token onto the battlefield. How blessed it would be to be assailed only by one zombie - and yet how impossible.
Offspring of Camuldu3U
Creature - Elemental (C)
Whenever ~ blocks or becomes blocked, tap ~ and up to one creature blocking or blocked by it. ~ and that creature doesn't untap during their controllers' next untap steps.
2/4
Neural Blades4R
Enchantment - Aura (U)
Enchant creature
When Neural Blades enters the battlefield, shuffle your library, then draw a card.
Enchanted creature has double strike.
Sacrifice Neural Blades: Scry 3.
Plucky Brawler1RR
Creature- Human Berserker (U)
First Strike
Plucky Brawler gets +1/+1 for each creature your opponents control. "I'll take you all!! C'mon!!"
0/1
Insecure Thug1B
Creature - Goblin Assassin (U)
When Insecure Thug enters the battlefield, destroy target creature with power exactly 1 or power exactly 3. "They're going to replace me... unless I stop them!"
2/1
Rare 1 of 1:
Vrollin and Raxus2UURR
Planeswalker- Vrollin/Raxus (M)
+2: Choose any number of target players. Vrollin and Raxus deal 2 damage to up to one target creature controlled by each of those players.
-2: Choose any number of target players. Each of those players draws 2 cards.
-12: Vrollin and Raxus deal 6 damage to each creature, and each opponent. Draw 6 cards.
{{6}}
Banner of the Accord6
Artifact (R)
Spells you cast have Twin Cast.
Instant and sorcery spells you cast have expand.
Sacrifice Banner of the Accord: Draw a card. "In this war, we can't afford to be picky with our allies." - Druumine of Farravix
Blessed Anthem1W
Enchantment (R)
Creatures your teammates control get +1/+1.
If you have no teammates, creatures you control get +0/+1. "It is in solidarity we show our greatest strength." - Konzen, War Priest
War of the Giants is a special set oriented towards drafting for Two-Headed Giant. You are assigned your teammate after the drafting has taken place, and are allowed to share all information after that. The set is placed in a plane called Ryunkh, which is typical of many of the multiverse's planes in terms of technology and culture. The plane is dominated by a race of mystical two-headed giants, and the various nations are constantly vying for supremacy.
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Wurm (G)
Token Creature - Wurm
6/6
Boost Morale1W
Sorcery
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Put a +1/+1 counter on target creature.
Deny Death1GG
Instant (C)
Regenerate each creature your opponents don't control.
Neutral Grounds
Land (C) t: target player adds C to his or her mana pool.
Deploy to the FrontW
Sorcery (C)
Target player puts a 1/1 white soldier creature token onto the battlefield.
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Wurm Emergent4GGG
Sorcery
Twin Cast (Up to one teammate can help to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Put a 6/6 green Wurm creature token onto the battlefield.
Stalwart Veteran3W
Creature - Human Knight (C)
~ can block up to two creatures controlled by different players each combat.
2/4
Tears of the Titan1U
Creature - Elemental Wall (C)
Flash
Flying, defender
When Tears of the Titan enters the battlefield, creatures without flying get -1/-0 until end of turn.
0/2
Rage of Raxus4RR
Sorcery (C)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Rage of Raxus deals 2 damage to each of up to 2 target creatures and/or players. Unlike his brother, Raxus has little patience for subtlety.
Zombie Throng1B
Sorcery (C)
Each player loses 2 life, draws a card, and puts a 2/2 black Zombie creature token onto the battlefield. How blessed it would be to be assailed only by one zombie - and yet how impossible.
Offspring of Camuldu3U
Creature - Elemental (C)
Whenever ~ blocks or becomes blocked, tap ~ and up to one creature blocking or blocked by it. ~ and that creature doesn't untap during their controllers' next untap steps.
2/4
Neural Blades4R
Enchantment - Aura (U)
Enchant creature
When Neural Blades enters the battlefield, shuffle your library, then draw a card.
Enchanted creature has double strike.
Sacrifice Neural Blades: Scry 3.
Plucky Brawler1RR
Creature- Human Berserker (U)
First Strike
Plucky Brawler gets +1/+1 for each creature your opponents control. "I'll take you all!! C'mon!!"
0/1
Insecure Thug1B
Creature - Goblin Assassin (U)
When Insecure Thug enters the battlefield, destroy target creature with power exactly 1 or power exactly 3. "They're going to replace me... unless I stop them!"
2/1
Banner of the Accord6
Artifact (R)
Spells you cast have Twin Cast.
Instant and sorcery spells you cast have expand.
Sacrifice Banner of the Accord: Draw a card. "In this war, we can't afford to be picky with our allies." - Druumine of Farravix
That was fun. Next:
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Rhamtik is a world of preparedness and paranoia, where a good defense is prized more than the best offense. Aggressive magic founders while the arts of safeguarding succeed. Bunkers litter the fields, fortress-like vessels sail the seas, and every rock cave is a booby-trapped hiding place. Can a revolutionary with a gift for polemic oratory make his way in this plane, or will he never be able to pierce the impenetrable armor of its people?
In a familiar and long-past time and place, but a strange causality, the Predator, pride of the Rathi deathfleet, was forged beneath the Evincar's Stronghold. We follow its captain, Greven il-Vec, and his subordinates, as they strive to conquer the renegade tribes for Volrath's sake, and as they chafe under the caprices of their unseen Phyrexian over-masters...
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Token: 1 of 1
Glyph
(B)Token Enchantment(S)
Sacrifice this enchantment: target creature gets -1/-1 until end of turn.
Glyph
(R) Token Enchantment (S)
Sacrifice this enchantment: target creature can't block this turn.
Human Wizard
(U) Token Creature- Human Wizard (S) T: Scy 1.
1/1
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Edit: Woops. I left power/toughness off both of the creatures. That's the danger of posting right before bed.
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Common 2 of 10
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Caste Tracker2BB
Creature- Human Assassin (C)
When Caste Tracker enters the battlefield, name a nonland card.
Whenever an opponent plays the named card, that player sacrifices a creature. Even a prestigious title can be more of a liability than an honor.
3/2
Inferior Hero1W
Creature- Human Knight (C)
Flanking
Caste-- When you cast a creature with "Inferior" or "Hero" in its name, put a +1/+1 counter on Inferior Hero. The title of Inferior is a common one. It is the struggle of many to remove it from their names.
1/3
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Common 3 of 10:
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Medicine Catcher2G
Creature - Elf Druid Monk (C)
Hexproof
Life path 2 (When this creature enters or leaves the battlefield, you gain 2 life.) T, Sacrifice Medicine Catcher: Regenerate target permanent.
1/2
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Common 4 of 10
Title of the Guardian2W
Enchantment- Aura (C)
Enchant creature
Enchanted creature is a Knight in addition to other types. That creature gets +1/+1 and vigilance, and can block an additional creature each combat.
When enchanted creature dies, draw a card.
Title of the Coward1R
Enchantment- Aura (C)
Enchant creature
Enchanted creature is a Coward an addition to other types. That creature can't block creatures with power greater than 1, and can't attack if defending player controlls an untapped creature with power greater than 1.
When enchanted creature dies, draw a card.
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Common 5 of 10:
Inferior Pilgrim3W
Creature - Kor Cleric (C)
Life path 1 (When this creature enters or leaves the battlefield, you gain 1 life.)
Inferior Pilgrim gets +0/+2 as long as you control a Human. "It is not for my own sake that I wander to the Ryxpeak."
0/6
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Fervent Fire Keeper3R
Creature - Human Shaman (C)
Prowess Caste - Whenever you cast a spell that shares a word in its name with Fervent Fire Keeper, Fervent Fire Keeper deals 2 damage to target player.
2/1
As non-English speaker, I can see a huge problem with Caste mechanic and different languages. Here, two cards with "enforcer" in names - Bloodfire Enforcers and Cateran Enforcer.
See it?
As non-English speaker, I can see a huge problem with Caste mechanic and different languages. Here, two cards with "enforcer" in names - Bloodfire Enforcers and Cateran Enforcer.
See it?
Well, officially speaking, the name of a card is always its English name: A Portuguese player can put both four copies of Caçador das Trevas and four of, well, Caçador das Trevas in their deck and still be legal.
The mechanic would still not pass real-life Development muster but it would work just fine in the rules.
You are entirely correct, Raptorchan... I liked the idea of interacting with a new part of the card, and it seemed appropriate to have a name based theme in this set, but the practical implications are ridiculous outside of English. Leave it to an English speaker to forget every other language exists.
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Common 6 of 10
Noble Sentry3W
Creature- Human Knight (C)
Vigilance, Flanking "I have earned my title, and shall defend it to the death."
2/4
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Gigantic Deed2G
Instant (C)
Target creature gets +4/+4 and trample until end of turn. Great deeds are always remembered on the Ryx Tablets, even the great deads of small people.
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Common 7 of 10:
Familial Hope4W
Sorcery (C)
Put a +1/+1 counter with promise on target creature. (When that counter is removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
Draw a card.
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
I could see something like Promise working, but +1/+1 counters that generate other different +1/+1 counters seem confusing.
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Common 8 of 10
Warrior's Death2B
Instant (C)
Destroy target Soldier, Knight, Warrior, or Archer creature. Draw a card. "Personally, I'm fine with a coward's death." - Leerahc, Lluran Deserter
Grizzled Deserter1R
Creature- Human Nomad Coward (C)
Grizzled Deserter can't block creatures with power greater than 2.
Grizzled Deserter can't attack alone. "The only reason I'll be charging at anything is if there's something even scarier behind me." - Leerahc, Lluran Deserter
2/3
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
(I'm not sure whether or not to include Samurai as a type for Warrior's death. It seems like a flavor-fail not to have it, but Samurai are pretty specific to Kamigawa.)
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Common 9 of 10:
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Bothersome Hermit3G
Creature - Elf Shaman (C)
Vigilance
Bothersome Hermit enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Bothersome Hermit: Destroy target enchantment.
1/1
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Common 10 of 10
Rumor Weaver2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able. "My name is not important. It's your name you should be worried about."
2/3
Sisters of the Silverleaf3G
Creature- Human Druid Cleric (C) T: Regenerate target Druid or Cleric permanent. To become a member of the Sisterhood of the Silverleaf, one must renounce her name. Most are unwilling to do so.
3/3
Scour the World3U
Sorcery (C)
Draw 2 cards, then scour 3. "You can no more escape me than you can escape your own skin, vandal" - Vezeen, Cardinal of Ryx
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able. "My name is not important. It's your name you should be worried about."
2/3
Uncommon 1 of 3
Frenzied Gnasher2RG
Creature - Beast (U)
Trample Reverberation 6 - when you cast ~, reveal six top cards of your library, then put them to the bottom of your library in a random order.
~ enters the battlefield with X +1/+1 counters on it, where X is the number of cards named Frenzied Gnasher revealed this way.
4/4
Family Jewels3
Artifact (U)
When ~ enters the battlefield, name a card. t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name. t: add C to your mana pool.
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able. "My name is not important. It's your name you should be worried about."
2/3
Family Jewels3
Artifact (U)
When ~ enters the battlefield, name a card. t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name. t: add C to your mana pool.
Uncommon 2 of 3
Sadistic Spy1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life. "The seers and watchers are as blind as they think everyone else."
1/2
Restless Tracker2G
Creature- Human Scout Nomad (U)
Reverberation 3 (When you cast ~, reveal the top 3 cards of your library, then put them to the bottom of your library in a random order.)
When Restless Tracker enters the battlefield, if it you revealed a creature card with it, you may have it fight another target creature.
3/2
Obsessive Scribes2U
Creature- Human Wizard Cleric (U)
Defender
At the beginning of your end step, scour 1. "The answer is here. It has always been here, if only we could find it."
2/5
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able. "My name is not important. It's your name you should be worried about."
2/3
Family Jewels3
Artifact (U)
When ~ enters the battlefield, name a card. t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name. t: add C to your mana pool.
Sadistic Spy1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life. "The seers and watchers are as blind as they think everyone else."
1/2
Uncommon 3 of 3:
Ancient Tradition1W
Sorcery (U)
You may put an artifact or enchantment card from your hand onto the battlefield if you control another permanent with the same name as that permanent.
Windfall Messenger2U
Creature - Bird Scout (U)
Flying Nomenclature - When Windfall Messenger enters the battlefield, draw X cards, then discard X cards, where X is the number of nonland permanents you control that share a name with another permanent you control.
1/2
Doom ToadB
Creature - Nightmare Frog (U)
Life path 1 (When this creature enters or leaves the battlefield, you gain 1 life.)
Doom Toad can't block.
Pay 6 life, Exile Doom Toad from your graveyard: Add BBB to your mana pool. Activate this ability only if you control an enchantment.
1/2
Cuffed Slashers1R
Creature - Elemental Warrior (U) Mingled - Cuffed Slashers has double strike as long as you control another creature with the same power and toughness but a different name.
2/1
Heredity Hydra2G
Creature - Hydra (U)
Heredity Hydra enters the battlefield with a +1/+1 counter on it.
Each +1/+1 counter on Heredity Hydra has promise. (When one of those counters is removed or Heredity Hydra leaves the battlefield, put two +1/+1 counters on target creature.)
Sacrifice a land: Put a +1/+1 counter on Heredity Hydra.
0/0
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able. "My name is not important. It's your name you should be worried about."
2/3
Family Jewels3
Artifact (U)
When ~ enters the battlefield, name a card. t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name. t: add C to your mana pool.
Sadistic Spy1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life. "The seers and watchers are as blind as they think everyone else."
1/2
Ancient Tradition1W
Sorcery (U)
You may put an artifact or enchantment card from your hand onto the battlefield if you control another permanent with the same name as that permanent.
Rare 1 of 1
Rewrite Fate3WUU
Instant (R)
Exile target permament, then return it to the battlefield under your control. Expeon was called Traitormaker for some reason.
Ryx Observer1B
Creature - Human Shaman (R)
Deathtouch
Whenever you scour, you may name an additional card (You may reveal up to one card with each of chosen names while scouring and put them into your hand. Put the rest on the bottom of your library in any order).
Whenever you put two or more cards to your hand this way, you lose 1 life for each card you put into your hand this way beyond the first.
1/2
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Nomenclature- [Effect] for the number of nonland permanents you control that share a name with another permanent you control.
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able. "My name is not important. It's your name you should be worried about."
2/3
Family Jewels3
Artifact (U)
When ~ enters the battlefield, name a card. t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name. t: add C to your mana pool.
Sadistic Spy1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life. "The seers and watchers are as blind as they think everyone else."
1/2
Windfall Messenger2U
Creature - Bird Scout (U)
Flying Nomenclature - When Windfall Messenger enters the battlefield, draw X cards, then discard X cards, where X is the number of nonland permanents you control that share a name with another permanent you control.
1/2
Rare 1 of 1
Face of DeathBBB
Creature- Spirit (R)
Flying
Death path 3 (When this creature enters or leaves the battlefield, each opponent loses 3 life.)
Face of Death can't enter the battlefield if it or another card called Face of Death entered the battlefield this turn. If it would, exile it instead.
1/2
Great Hall of Ryx
Legendary Land (M) T: Add C to your mana pool XX1: Scour X "All is written."
Cursed Scroll1
Artifact (R) 3,T: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player. To find your name on a strange scroll is a sure omen of death on Skortor.
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
SlanderB
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher2U
Creature- Human Wizard (C)
Play with the top card of your library revealed. T: Shuffle your library. "The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.) "We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated ShotR
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library. "Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders2BB
Creature - Zombie Knight (C)
Flanking Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept1U
Creature- Human Wizard Shaman (C) T: Untap another target Wizard or Shaman creature you control. "Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2. "Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able. "My name is not important. It's your name you should be worried about."
2/3
Family Jewels3
Artifact (U)
When ~ enters the battlefield, name a card. t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name. t: add C to your mana pool.
Sadistic Spy1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life. "The seers and watchers are as blind as they think everyone else."
1/2
Ancient Tradition1W
Sorcery (U)
You may put an artifact or enchantment card from your hand onto the battlefield if you control another permanent with the same name as that permanent.
Rewrite Fate3WUU
Instant (R)
Exile target permament, then return it to the battlefield under your control. Expeon was called Traitormaker for some reason.
Next:
Devroth is a vast wildlife paradise filled with ecosystems of each kind. It is a tribal block focusing on enemy colored tribes: (B/G) Fungi ,(W/B) Horrors, (R/W) Cats, (U/R) Elementals, and (G/U) Amphin (salamander-folk). The environment is brutal, and competition over territory is fierce. But, despite all the dangers and giant insects in this primal plane, culture flourishes.
Vrain Is a world coming to an end. An enormous celestial body called the Erix has come, as prophesied, and can now be seen with the naked eye plummeting towards the world. With no more than a year remaining before annihilation, plane-wide panic has gripped the people. Some run wild in the streets, where others others seek out nonsensical plans of survival, or deny the reality. Amidst the chaos, a young elven planeswalker's spark ignites, and a hope is born of using this planeswalker to bring refugees to another plane. But, how many can she possibly save, and where are they going?
The Voyages of Vellin takes place on the archipelago plane of Myinyae, and focuses on the unlikely travels of Vellin and his ragtag crew across the many strange islands of the great sea. They serve the queen of Zinnian, the world's most technologically advanced nation on a quest to map the islands, and chart the uncharted sea.
The Voyages of Vellin takes place on the archipelago plane of Myinyae, and focuses on the unlikely travels of Vellin and his ragtag crew across the many strange islands of the great sea. They serve the queen of Zinnian, the world's most technologically advanced nation on a quest to map the islands, and chart the uncharted sea.
Token 1 of 1:
Plant
• Token Creature - Plant (S)
*/*
Fake Relic
• Token Artifact Enchantment (S)
Serpent
• Token Creature - Serpent (S)
This creature can't attack unless defending player controls an Island.
5/5
The Voyages of Vellin takes place on the archipelago plane of Myinyae, and focuses on the unlikely travels of Vellin and his ragtag crew across the many strange islands of the great sea. They serve the queen of Zinnian, the world's most technologically advanced nation on a quest to map the islands, and chart the uncharted sea.
Plant
(G) Token Creature - Plant (S)
*/*
Common 1 of 9 (foil in this pack)
Drifting PhantomsU
Creature - Spirit Illusion (C)
Defender
Creatures blocked by ~ have trample. "Slow down. Reefs may be near."
2/3
Undead CrewB
Creature - Skeleton Pirate (C) Boarding - B: regenerate ~. Activate this ability only if you control a Vessel.
1/1
Private Mod Note
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Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Wurm (G)
Token Creature - Wurm
6/6
Boost Morale 1W
Sorcery
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Put a +1/+1 counter on target creature.
Deny Death 1GG
Instant (C)
Regenerate each creature your opponents don't control.
Neutral Grounds
Land (C)
t: target player adds C to his or her mana pool.
Deploy to the Front W
Sorcery (C)
Target player puts a 1/1 white soldier creature token onto the battlefield.
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Wurm Emergent 4GGG
Sorcery
Twin Cast (Up to one teammate can help to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Put a 6/6 green Wurm creature token onto the battlefield.
Stalwart Veteran 3W
Creature - Human Knight (C)
~ can block up to two creatures controlled by different players each combat.
2/4
Tears of the Titan 1U
Creature - Elemental Wall (C)
Flash
Flying, defender
When Tears of the Titan enters the battlefield, creatures without flying get -1/-0 until end of turn.
0/2
Rage of Raxus 4RR
Sorcery (C)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Rage of Raxus deals 2 damage to each of up to 2 target creatures and/or players.
Unlike his brother, Raxus has little patience for subtlety.
Zombie Throng 1B
Sorcery (C)
Each player loses 2 life, draws a card, and puts a 2/2 black Zombie creature token onto the battlefield.
How blessed it would be to be assailed only by one zombie - and yet how impossible.
Offspring of Camuldu 3U
Creature - Elemental (C)
Whenever ~ blocks or becomes blocked, tap ~ and up to one creature blocking or blocked by it. ~ and that creature doesn't untap during their controllers' next untap steps.
2/4
Neural Blades 4R
Enchantment - Aura (U)
Enchant creature
When Neural Blades enters the battlefield, shuffle your library, then draw a card.
Enchanted creature has double strike.
Sacrifice Neural Blades: Scry 3.
Plucky Brawler 1RR
Creature- Human Berserker (U)
First Strike
Plucky Brawler gets +1/+1 for each creature your opponents control.
"I'll take you all!! C'mon!!"
0/1
Insecure Thug 1B
Creature - Goblin Assassin (U)
When Insecure Thug enters the battlefield, destroy target creature with power exactly 1 or power exactly 3.
"They're going to replace me... unless I stop them!"
2/1
Flailing Amphisbaena R
Creature - Snake Shapeshifter (U)
Menace
3: Switch Flailing Amphisbaena's power and toughness, then put a +1/+1 counter on it or remove one from it. Any player may activate this ability, but only once per player per turn. (The power and toughness switch doesn't end at end of turn.)
0/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Wurm (G)
Token Creature - Wurm
6/6
Boost Morale 1W
Sorcery
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Put a +1/+1 counter on target creature.
Deny Death 1GG
Instant (C)
Regenerate each creature your opponents don't control.
Neutral Grounds
Land (C)
t: target player adds C to his or her mana pool.
Deploy to the Front W
Sorcery (C)
Target player puts a 1/1 white soldier creature token onto the battlefield.
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Wurm Emergent 4GGG
Sorcery
Twin Cast (Up to one teammate can help to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Put a 6/6 green Wurm creature token onto the battlefield.
Stalwart Veteran 3W
Creature - Human Knight (C)
~ can block up to two creatures controlled by different players each combat.
2/4
Tears of the Titan 1U
Creature - Elemental Wall (C)
Flash
Flying, defender
When Tears of the Titan enters the battlefield, creatures without flying get -1/-0 until end of turn.
0/2
Rage of Raxus 4RR
Sorcery (C)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Rage of Raxus deals 2 damage to each of up to 2 target creatures and/or players.
Unlike his brother, Raxus has little patience for subtlety.
Zombie Throng 1B
Sorcery (C)
Each player loses 2 life, draws a card, and puts a 2/2 black Zombie creature token onto the battlefield.
How blessed it would be to be assailed only by one zombie - and yet how impossible.
Offspring of Camuldu 3U
Creature - Elemental (C)
Whenever ~ blocks or becomes blocked, tap ~ and up to one creature blocking or blocked by it. ~ and that creature doesn't untap during their controllers' next untap steps.
2/4
Neural Blades 4R
Enchantment - Aura (U)
Enchant creature
When Neural Blades enters the battlefield, shuffle your library, then draw a card.
Enchanted creature has double strike.
Sacrifice Neural Blades: Scry 3.
Plucky Brawler 1RR
Creature- Human Berserker (U)
First Strike
Plucky Brawler gets +1/+1 for each creature your opponents control.
"I'll take you all!! C'mon!!"
0/1
Insecure Thug 1B
Creature - Goblin Assassin (U)
When Insecure Thug enters the battlefield, destroy target creature with power exactly 1 or power exactly 3.
"They're going to replace me... unless I stop them!"
2/1
Vrollin and Raxus 2UURR
Planeswalker- Vrollin/Raxus (M)
+2: Choose any number of target players. Vrollin and Raxus deal 2 damage to up to one target creature controlled by each of those players.
-2: Choose any number of target players. Each of those players draws 2 cards.
-12: Vrollin and Raxus deal 6 damage to each creature, and each opponent. Draw 6 cards.
{{6}}
Banner of the Accord 6
Artifact (R)
Spells you cast have Twin Cast.
Instant and sorcery spells you cast have expand.
Sacrifice Banner of the Accord: Draw a card.
"In this war, we can't afford to be picky with our allies." - Druumine of Farravix
Blessed Anthem 1W
Enchantment (R)
Creatures your teammates control get +1/+1.
If you have no teammates, creatures you control get +0/+1.
"It is in solidarity we show our greatest strength." - Konzen, War Priest
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Wurm (G)
Token Creature - Wurm
6/6
Boost Morale 1W
Sorcery
Resonance (When you cast this spell, copy it for each card in each player's graveyard with the same name.)
Put a +1/+1 counter on target creature.
Deny Death 1GG
Instant (C)
Regenerate each creature your opponents don't control.
Neutral Grounds
Land (C)
t: target player adds C to his or her mana pool.
Deploy to the Front W
Sorcery (C)
Target player puts a 1/1 white soldier creature token onto the battlefield.
Expand (When you cast this spell, copy its effect for each of the target player's teammates.)
Wurm Emergent 4GGG
Sorcery
Twin Cast (Up to one teammate can help to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Put a 6/6 green Wurm creature token onto the battlefield.
Stalwart Veteran 3W
Creature - Human Knight (C)
~ can block up to two creatures controlled by different players each combat.
2/4
Tears of the Titan 1U
Creature - Elemental Wall (C)
Flash
Flying, defender
When Tears of the Titan enters the battlefield, creatures without flying get -1/-0 until end of turn.
0/2
Rage of Raxus 4RR
Sorcery (C)
Twin Cast (Up to one teammate can help you to cast this spell by paying any amount of mana. For each mana they pay, reduce this cost by that much.)
Rage of Raxus deals 2 damage to each of up to 2 target creatures and/or players.
Unlike his brother, Raxus has little patience for subtlety.
Zombie Throng 1B
Sorcery (C)
Each player loses 2 life, draws a card, and puts a 2/2 black Zombie creature token onto the battlefield.
How blessed it would be to be assailed only by one zombie - and yet how impossible.
Offspring of Camuldu 3U
Creature - Elemental (C)
Whenever ~ blocks or becomes blocked, tap ~ and up to one creature blocking or blocked by it. ~ and that creature doesn't untap during their controllers' next untap steps.
2/4
Neural Blades 4R
Enchantment - Aura (U)
Enchant creature
When Neural Blades enters the battlefield, shuffle your library, then draw a card.
Enchanted creature has double strike.
Sacrifice Neural Blades: Scry 3.
Plucky Brawler 1RR
Creature- Human Berserker (U)
First Strike
Plucky Brawler gets +1/+1 for each creature your opponents control.
"I'll take you all!! C'mon!!"
0/1
Insecure Thug 1B
Creature - Goblin Assassin (U)
When Insecure Thug enters the battlefield, destroy target creature with power exactly 1 or power exactly 3.
"They're going to replace me... unless I stop them!"
2/1
Banner of the Accord 6
Artifact (R)
Spells you cast have Twin Cast.
Instant and sorcery spells you cast have expand.
Sacrifice Banner of the Accord: Draw a card.
"In this war, we can't afford to be picky with our allies." - Druumine of Farravix
That was fun. Next:
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Rhamtik is a world of preparedness and paranoia, where a good defense is prized more than the best offense. Aggressive magic founders while the arts of safeguarding succeed. Bunkers litter the fields, fortress-like vessels sail the seas, and every rock cave is a booby-trapped hiding place. Can a revolutionary with a gift for polemic oratory make his way in this plane, or will he never be able to pierce the impenetrable armor of its people?
In a familiar and long-past time and place, but a strange causality, the Predator, pride of the Rathi deathfleet, was forged beneath the Evincar's Stronghold. We follow its captain, Greven il-Vec, and his subordinates, as they strive to conquer the renegade tribes for Volrath's sake, and as they chafe under the caprices of their unseen Phyrexian over-masters...
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Token: 1 of 1
Glyph
(B)Token Enchantment(S)
Sacrifice this enchantment: target creature gets -1/-1 until end of turn.
Glyph
(R) Token Enchantment (S)
Sacrifice this enchantment: target creature can't block this turn.
Human Wizard
(U) Token Creature- Human Wizard (S)
T: Scy 1.
1/1
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Edit: Woops. I left power/toughness off both of the creatures. That's the danger of posting right before bed.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Caste Tracker 2BB
Creature- Human Assassin (C)
When Caste Tracker enters the battlefield, name a nonland card.
Whenever an opponent plays the named card, that player sacrifices a creature.
Even a prestigious title can be more of a liability than an honor.
3/2
Inferior Hero 1W
Creature- Human Knight (C)
Flanking
Caste-- When you cast a creature with "Inferior" or "Hero" in its name, put a +1/+1 counter on Inferior Hero.
The title of Inferior is a common one. It is the struggle of many to remove it from their names.
1/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Flanking
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Medicine Catcher 2G
Creature - Elf Druid Monk (C)
Hexproof
Life path 2 (When this creature enters or leaves the battlefield, you gain 2 life.)
T, Sacrifice Medicine Catcher: Regenerate target permanent.
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Flanking
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Title of the Guardian 2W
Enchantment- Aura (C)
Enchant creature
Enchanted creature is a Knight in addition to other types. That creature gets +1/+1 and vigilance, and can block an additional creature each combat.
When enchanted creature dies, draw a card.
Title of the Coward 1R
Enchantment- Aura (C)
Enchant creature
Enchanted creature is a Coward an addition to other types. That creature can't block creatures with power greater than 1, and can't attack if defending player controlls an untapped creature with power greater than 1.
When enchanted creature dies, draw a card.
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Inferior Pilgrim 3W
Creature - Kor Cleric (C)
Life path 1 (When this creature enters or leaves the battlefield, you gain 1 life.)
Inferior Pilgrim gets +0/+2 as long as you control a Human.
"It is not for my own sake that I wander to the Ryxpeak."
0/6
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Fervent Fire Keeper 3R
Creature - Human Shaman (C)
Prowess
Caste - Whenever you cast a spell that shares a word in its name with Fervent Fire Keeper, Fervent Fire Keeper deals 2 damage to target player.
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
See it?
Well, officially speaking, the name of a card is always its English name: A Portuguese player can put both four copies of Caçador das Trevas and four of, well, Caçador das Trevas in their deck and still be legal.
The mechanic would still not pass real-life Development muster but it would work just fine in the rules.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Noble Sentry 3W
Creature- Human Knight (C)
Vigilance, Flanking
"I have earned my title, and shall defend it to the death."
2/4
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Gigantic Deed 2G
Instant (C)
Target creature gets +4/+4 and trample until end of turn.
Great deeds are always remembered on the Ryx Tablets, even the great deads of small people.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Familial Hope 4W
Sorcery (C)
Put a +1/+1 counter with promise on target creature. (When that counter is removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
Draw a card.
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Warrior's Death 2B
Instant (C)
Destroy target Soldier, Knight, Warrior, or Archer creature. Draw a card.
"Personally, I'm fine with a coward's death." - Leerahc, Lluran Deserter
Grizzled Deserter 1R
Creature- Human Nomad Coward (C)
Grizzled Deserter can't block creatures with power greater than 2.
Grizzled Deserter can't attack alone.
"The only reason I'll be charging at anything is if there's something even scarier behind me." - Leerahc, Lluran Deserter
2/3
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
(I'm not sure whether or not to include Samurai as a type for Warrior's death. It seems like a flavor-fail not to have it, but Samurai are pretty specific to Kamigawa.)
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Bothersome Hermit 3G
Creature - Elf Shaman (C)
Vigilance
Bothersome Hermit enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Bothersome Hermit: Destroy target enchantment.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
In the savage realm of Skortor names have a power all their own. Every title earned, every epithet coined in awed whispers, every kingship arrogantly assumed has magical weight, enough to make someone ruler of the entire plane as long as they have the right name. And to that end, the ever-changing titles of everyone on Skortor are recorded on the Ryx Tablets, which have always existed and are constantly updated by unseen writing, unless vandals and anarchists with the destruction of a plane in mind can erase them...
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Common 10 of 10
Rumor Weaver 2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able.
"My name is not important. It's your name you should be worried about."
2/3
Sisters of the Silverleaf 3G
Creature- Human Druid Cleric (C)
T: Regenerate target Druid or Cleric permanent.
To become a member of the Sisterhood of the Silverleaf, one must renounce her name. Most are unwilling to do so.
3/3
Scour the World 3U
Sorcery (C)
Draw 2 cards, then scour 3.
"You can no more escape me than you can escape your own skin, vandal" - Vezeen, Cardinal of Ryx
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver 2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able.
"My name is not important. It's your name you should be worried about."
2/3
Uncommon 1 of 3
Frenzied Gnasher 2RG
Creature - Beast (U)
Trample
Reverberation 6 - when you cast ~, reveal six top cards of your library, then put them to the bottom of your library in a random order.
~ enters the battlefield with X +1/+1 counters on it, where X is the number of cards named Frenzied Gnasher revealed this way.
4/4
Family Jewels 3
Artifact (U)
When ~ enters the battlefield, name a card.
t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name.
t: add C to your mana pool.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver 2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able.
"My name is not important. It's your name you should be worried about."
2/3
Family Jewels 3
Artifact (U)
When ~ enters the battlefield, name a card.
t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name.
t: add C to your mana pool.
Uncommon 2 of 3
Sadistic Spy 1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life.
"The seers and watchers are as blind as they think everyone else."
1/2
Restless Tracker 2G
Creature- Human Scout Nomad (U)
Reverberation 3 (When you cast ~, reveal the top 3 cards of your library, then put them to the bottom of your library in a random order.)
When Restless Tracker enters the battlefield, if it you revealed a creature card with it, you may have it fight another target creature.
3/2
Obsessive Scribes 2U
Creature- Human Wizard Cleric (U)
Defender
At the beginning of your end step, scour 1.
"The answer is here. It has always been here, if only we could find it."
2/5
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver 2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able.
"My name is not important. It's your name you should be worried about."
2/3
Family Jewels 3
Artifact (U)
When ~ enters the battlefield, name a card.
t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name.
t: add C to your mana pool.
Sadistic Spy 1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life.
"The seers and watchers are as blind as they think everyone else."
1/2
Ancient Tradition 1W
Sorcery (U)
You may put an artifact or enchantment card from your hand onto the battlefield if you control another permanent with the same name as that permanent.
Windfall Messenger 2U
Creature - Bird Scout (U)
Flying
Nomenclature - When Windfall Messenger enters the battlefield, draw X cards, then discard X cards, where X is the number of nonland permanents you control that share a name with another permanent you control.
1/2
Doom Toad B
Creature - Nightmare Frog (U)
Life path 1 (When this creature enters or leaves the battlefield, you gain 1 life.)
Doom Toad can't block.
Pay 6 life, Exile Doom Toad from your graveyard: Add BBB to your mana pool. Activate this ability only if you control an enchantment.
1/2
Cuffed Slashers 1R
Creature - Elemental Warrior (U)
Mingled - Cuffed Slashers has double strike as long as you control another creature with the same power and toughness but a different name.
2/1
Heredity Hydra 2G
Creature - Hydra (U)
Heredity Hydra enters the battlefield with a +1/+1 counter on it.
Each +1/+1 counter on Heredity Hydra has promise. (When one of those counters is removed or Heredity Hydra leaves the battlefield, put two +1/+1 counters on target creature.)
Sacrifice a land: Put a +1/+1 counter on Heredity Hydra.
0/0
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver 2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able.
"My name is not important. It's your name you should be worried about."
2/3
Family Jewels 3
Artifact (U)
When ~ enters the battlefield, name a card.
t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name.
t: add C to your mana pool.
Sadistic Spy 1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life.
"The seers and watchers are as blind as they think everyone else."
1/2
Ancient Tradition 1W
Sorcery (U)
You may put an artifact or enchantment card from your hand onto the battlefield if you control another permanent with the same name as that permanent.
Rare 1 of 1
Rewrite Fate 3WUU
Instant (R)
Exile target permament, then return it to the battlefield under your control.
Expeon was called Traitormaker for some reason.
Ryx Observer 1B
Creature - Human Shaman (R)
Deathtouch
Whenever you scour, you may name an additional card (You may reveal up to one card with each of chosen names while scouring and put them into your hand. Put the rest on the bottom of your library in any order).
Whenever you put two or more cards to your hand this way, you lose 1 life for each card you put into your hand this way beyond the first.
1/2
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Nomenclature- [Effect] for the number of nonland permanents you control that share a name with another permanent you control.
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver 2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able.
"My name is not important. It's your name you should be worried about."
2/3
Family Jewels 3
Artifact (U)
When ~ enters the battlefield, name a card.
t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name.
t: add C to your mana pool.
Sadistic Spy 1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life.
"The seers and watchers are as blind as they think everyone else."
1/2
Windfall Messenger 2U
Creature - Bird Scout (U)
Flying
Nomenclature - When Windfall Messenger enters the battlefield, draw X cards, then discard X cards, where X is the number of nonland permanents you control that share a name with another permanent you control.
1/2
Face of Death BBB
Creature- Spirit (R)
Flying
Death path 3 (When this creature enters or leaves the battlefield, each opponent loses 3 life.)
Face of Death can't enter the battlefield if it or another card called Face of Death entered the battlefield this turn. If it would, exile it instead.
1/2
Great Hall of Ryx
Legendary Land (M)
T: Add C to your mana pool
XX1: Scour X
"All is written."
Cursed Scroll 1
Artifact (R)
3,T: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.
To find your name on a strange scroll is a sure omen of death on Skortor.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Knight
(W) Token Creature- Knight (S)
Flanking
2/2
Slander B
Instant
Target creature and each other creature with the same name gets -1/-1 until end of turn.
Ryx Watcher 2U
Creature- Human Wizard (C)
Play with the top card of your library revealed.
T: Shuffle your library.
"The writings on the tablets may not be changeable, but the way we react to them is."
2/3
Ogre Gripper 2RR
Creature - Ogre Warrior (C)
Ogre Gripper enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from Ogre Gripper: Ogre Gripper fights target creature.
2/1
Grelvin Seer 2G
Creature- Centaur Shaman (C)
When Grelvin Seer enters the battlefield, scour 3 (Name a nonland card, then look at the top 3 cards of your library. You may reveal up to one copy of the named card from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
"We know the name we seek. We have only to find the one who wears it."
2/2
Title of the Spy 2U
Enchantment - Aura (C)
Enchant creature
Enchanted creature is a Rogue in addition to its other types, can't be blocked, and has "Whenever this creature deals combat damage to a player, look at that player's hand."
When enchanted creature dies, draw a card.
Calculated Shot R
Sorcery (C)
Calculated Shot deals 2 damage to target creature or player. Look at the top card of each player's library.
"Battle may be chaotic, but it's not random." - Vaylinn, Kenzian sharpshooter
Reanimated Marauders 2BB
Creature - Zombie Knight (C)
Flanking
Even individuals as secretive as necromancers hope to accomplish something large enough to become famous - or notorious, as the case may be.
1/5
Inspiring Adept 1U
Creature- Human Wizard Shaman (C)
T: Untap another target Wizard or Shaman creature you control.
"Through the Ryx, we are bonded to those who share our titles. Most ignore this fact."
1/3
Sudden Moat 3W
Instant (C)
Destroy target attacking creature without flying.
Scour 2.
"Oh, my. That is cunning." - Pasur the Clever, last words
Rumor Weaver 2B
Creature- Human Rogue Advisor (C)
When Rumor Weaver enters the battlefield, name a nonland card. Target opponent reveals his or her hand, and discards a copy of the named card if able.
"My name is not important. It's your name you should be worried about."
2/3
Family Jewels 3
Artifact (U)
When ~ enters the battlefield, name a card.
t: add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with chosen name.
t: add C to your mana pool.
Sadistic Spy 1B
Creature- Human Rogue (U)
Intimidate, Lifelink
Whenever an opponent names a card, that player loses 5 life.
"The seers and watchers are as blind as they think everyone else."
1/2
Ancient Tradition 1W
Sorcery (U)
You may put an artifact or enchantment card from your hand onto the battlefield if you control another permanent with the same name as that permanent.
Rewrite Fate 3WUU
Instant (R)
Exile target permament, then return it to the battlefield under your control.
Expeon was called Traitormaker for some reason.
Next:
Devroth is a vast wildlife paradise filled with ecosystems of each kind. It is a tribal block focusing on enemy colored tribes: (B/G) Fungi ,(W/B) Horrors, (R/W) Cats, (U/R) Elementals, and (G/U) Amphin (salamander-folk). The environment is brutal, and competition over territory is fierce. But, despite all the dangers and giant insects in this primal plane, culture flourishes.
Vrain Is a world coming to an end. An enormous celestial body called the Erix has come, as prophesied, and can now be seen with the naked eye plummeting towards the world. With no more than a year remaining before annihilation, plane-wide panic has gripped the people. Some run wild in the streets, where others others seek out nonsensical plans of survival, or deny the reality. Amidst the chaos, a young elven planeswalker's spark ignites, and a hope is born of using this planeswalker to bring refugees to another plane. But, how many can she possibly save, and where are they going?
The Voyages of Vellin takes place on the archipelago plane of Myinyae, and focuses on the unlikely travels of Vellin and his ragtag crew across the many strange islands of the great sea. They serve the queen of Zinnian, the world's most technologically advanced nation on a quest to map the islands, and chart the uncharted sea.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Token 1 of 1:
Plant
• Token Creature - Plant (S)
*/*
Fake Relic
• Token Artifact Enchantment (S)
Serpent
• Token Creature - Serpent (S)
This creature can't attack unless defending player controls an Island.
5/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Plant
(G) Token Creature - Plant (S)
*/*
Drifting Phantoms U
Creature - Spirit Illusion (C)
Defender
Creatures blocked by ~ have trample.
"Slow down. Reefs may be near."
2/3
Undead Crew B
Creature - Skeleton Pirate (C)
Boarding - B: regenerate ~. Activate this ability only if you control a Vessel.
1/1