Toradeth is a technologically developed world where great ecological catastrophe occurred. Surrounded by mutated and extremely aggressive meta-animals in fortified towns, Neo-Templars (cybernetic crusaders) and followers of Symbiotic Synod who obsessed with ideas of artifical evolution and Shared Body, a single organism comprising a bodies and minds of all the living, fights each other for the future of the humanity.
Modular
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Synod Hoverdrone1U
Artifact creature-Bird Drone (C)
Flying 1: Look at target player's hand. Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures. "Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W(2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
MetaserpentG
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn. Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht2R
Creature - Human Soldier (C)
First strike 1R: ~ gets +2/+0 until end of turn. "Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader1
Artifact Creature-Construct Drone (C) (2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library. The Synod could always use more.
Encrust1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. Sometimes all you need is silence.
1/1
Common 9 of 10
Synod Demiad1
Artifact Creature-Drone (C)
Symbiosis 1(1: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
1/1
Ferocity of Metabeasts2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn. "There is something disturbingly close to intelligence within them."
Toradeth is a technologically developed world where great ecological catastrophe occurred. Surrounded by mutated and extremely aggressive meta-animals in fortified towns, Neo-Templars (cybernetic crusaders) and followers of Symbiotic Synod who obsessed with ideas of artifical evolution and Shared Body, a single organism comprising a bodies and minds of all the living, fights each other for the future of the humanity.
Modular
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Synod Hoverdrone1U
Artifact creature-Bird Drone (C)
Flying 1: Look at target player's hand. Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures. "Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W(2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
MetaserpentG
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn. Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht2R
Creature - Human Soldier (C)
First strike 1R: ~ gets +2/+0 until end of turn. "Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader1
Artifact Creature-Construct Drone (C) (2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library. The Synod could always use more.
Encrust1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. Sometimes all you need is silence.
1/1
Ferocity of Metabeasts2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn. "There is something disturbingly close to intelligence within them."
Common 10 of 10:
Mnemograft1U
Sorcery (C)
Exile target creature card from your graveyard: innest that creature on target creature you control. Treat innesting creature as 0/0. Electronic Soul, Templars' version of Shared Body, implies only shared information.
Synod Agitator1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield. Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Toradeth is a technologically developed world where great ecological catastrophe occurred. Surrounded by mutated and extremely aggressive meta-animals in fortified towns, Neo-Templars (cybernetic crusaders) and followers of Symbiotic Synod who obsessed with ideas of artifical evolution and Shared Body, a single organism comprising a bodies and minds of all the living, fights each other for the future of the humanity.
Modular
Colored artifacts
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Scrape [cost] ([cost], Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
Synod Hoverdrone1U
Artifact creature-Bird Drone (C)
Flying 1: Look at target player's hand. Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures. "Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W(2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
MetaserpentG
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn. Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht2R
Creature - Human Soldier (C)
First strike 1R: ~ gets +2/+0 until end of turn. "Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader1
Artifact Creature-Construct Drone (C) (2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library. The Synod could always use more.
Encrust1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. Sometimes all you need is silence.
1/1
Ferocity of Metabeasts2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn. "There is something disturbingly close to intelligence within them."
Synod Agitator1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield. Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Metazoa3U
Creature - Jellyfish (U)
Flying, Hexproof
Scrape 5(5, Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
2/2
Uncommon 2 of 3:
Synod Architect1WB
Creature - Mutant Wizard (U)
When ~ enters the battlefield, you may reveal creature card from your hand. It gains symbiosis until end of turn. The symbiosis cost is equal to its mana cost. (You may pay symbiosis cost and exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.) Towns on Toradeth doesn't grow. Architects doesn't build walls. They create a new combinations of genes.
1/3
City Hunter2B
Artifact Creature - Human Assassin (U)
When ~ enters the battlefield, you may pay X. If you do, destroy target creature with converted mana cost X or less. It can't be regenerated. "Your existence became too expensive for my master. Your death is cheaper."
2/3
Toradeth is a technologically developed world where great ecological catastrophe occurred. Surrounded by mutated and extremely aggressive meta-animals in fortified towns, Neo-Templars (cybernetic crusaders) and followers of Symbiotic Synod who obsessed with ideas of artifical evolution and Shared Body, a single organism comprising a bodies and minds of all the living, fights each other for the future of the humanity.
Modular
Colored artifacts
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Scrape [cost] ([cost], Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
Synod Hoverdrone1U
Artifact creature-Bird Drone (C)
Flying 1: Look at target player's hand. Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures. "Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W(2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
MetaserpentG
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn. Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht2R
Creature - Human Soldier (C)
First strike 1R: ~ gets +2/+0 until end of turn. "Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader1
Artifact Creature-Construct Drone (C) (2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library. The Synod could always use more.
Encrust1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. Sometimes all you need is silence.
1/1
Ferocity of Metabeasts2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn. "There is something disturbingly close to intelligence within them."
Synod Agitator1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield. Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Metazoa3U
Creature - Jellyfish (U)
Flying, Hexproof
Scrape 5(5, Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
2/2
City Hunter2B
Artifact Creature - Human Assassin (U)
When ~ enters the battlefield, you may pay X. If you do, destroy target creature with converted mana cost X or less. It can't be regenerated. "Your existence became too expensive for my master. Your death is cheaper."
2/3
Uncommon 3 of 3
Artificial Genesis (2/C)(2/C)(2/C)
Instant (U) ((2/C) can be paid with either 2 or C)
Put a 1/1 colorless artifact construct creature token into play, then choose one:
-Distribute 2 +1/+1 counters on any number of target artifact creatures.
-Distribute 2 charge counters on any number of target artifact creatures.
Symbiotic OozeGG
Creature-Ooze (U)
Symbiosis GG(GG: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
As long as Symbotic Ooze is innesting a creature, that creature gains "G: Regenerate this creature."
As long as there is a creature innesting Symbiotic ooze, it gains "G: Regenerate Symbiotic Ooze."
2/3
Toradeth is a technologically developed world where great ecological catastrophe occurred. Surrounded by mutated and extremely aggressive meta-animals in fortified towns, Neo-Templars (cybernetic crusaders) and followers of Symbiotic Synod who obsessed with ideas of artifical evolution and Shared Body, a single organism comprising a bodies and minds of all the living, fights each other for the future of the humanity.
Modular
Colored artifacts
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Scrape [cost] ([cost], Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
Synod Hoverdrone1U
Artifact creature-Bird Drone (C)
Flying 1: Look at target player's hand. Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures. "Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W(2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
MetaserpentG
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn. Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht2R
Creature - Human Soldier (C)
First strike 1R: ~ gets +2/+0 until end of turn. "Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader1
Artifact Creature-Construct Drone (C) (2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library. The Synod could always use more.
1/1
Encrust1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. Sometimes all you need is silence.
1/1
Ferocity of Metabeasts2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn. "There is something disturbingly close to intelligence within them."
Synod Agitator1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield. Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Metazoa3U
Creature - Jellyfish (U)
Flying, Hexproof
Scrape 5(5, Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
2/2
City Hunter2B
Artifact Creature - Human Assassin (U)
When ~ enters the battlefield, you may pay X. If you do, destroy target creature with converted mana cost X or less. It can't be regenerated. "Your existence became too expensive for my master. Your death is cheaper."
2/3
Symbiotic OozeGG
Creature-Ooze (U)
Symbiosis GG(GG: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
As long as Symbotic Ooze is innesting a creature, that creature gains "G: Regenerate this creature."
As long as there is a creature innesting Symbiotic ooze, it gains "G: Regenerate Symbiotic Ooze."
2/3
Flock of Metavultures3BB
Creature - Bird Mutant (R)
Flying
Each creature card in your graveyard has scrape. The scrape cost is equal to that card's mana cost (Pay the card's cost, Exile it from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than that card's thoughness. Activate this ability only any time you could cast a sorcery.)
4/2
Next:
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Sakana is a cosmic playground consisting of several great space-dwelling Kho: huge living beings (legendary land-creatures) on which civilizations of people live. Each of the Kho is different, and has different mana types. People fly through space from corpus to corpus atop beasts capable of making such journeys. All the while, Nagano the restless seeks to devour her sibling Kho, and the nantuko monks living on Rogai continue unlock secret magics of the cosmos.
Dreevus is an empty plane, or rather it was until planeswalkers started dumping all their trash there thousands of years ago. Since then, dozens of planeswalkers have used the plane to their ends, whether diabolical, altruistic, or simply strange. Though much of it is still empty, the plane has various terrains and inhabitants, but all were spawned either directly or indirectly from magic (represented by token creatures.) The presence of the planeswalkers is very tangible. There are many here, and some of them have been lingering for a very long time.
Toradeth pumping mechanics are just beautiful. One fitting mechanic for each fraction. Like it.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Common 1 of 10:
Mirror Paradox1U
Sorcery (C)
Next time when nonland permanent enters the battlefield under you control, return target permanent that shares a type with that permanent an opponent controls to it owner's hand (permanent type can be artifact, creature, enchantment, planeswalker or tribal).
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Common 2 of 10
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" -Xanaviri expression for frustration.
1/3
Adaptive Hunter4G
Creature-Lizard (C) R: Switch Adaptive Hunter's power and toughness until end of turn. In the jungles of Ravvar, erratic rifts between the two worlds freckle the landscapes. Some species manage to be truly native to both of them.
3/5
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (do simething), you may pay (cost) to (do the same).
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Common 3 of 10
Suppression Aura2W
Enchantment - Aura (C)
Enchanted creature gets +2/+4. Bounce - when ~ enters the battlefield, you may destroy target enchantment.
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Common 5 of 10
Twinning ScoutR
Creature- Human Scout Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.) "We'll cover more ground if we split up."
1/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Twinsparker2R
Creature - Elemental (C)
Splinter 2RR(You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) "Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Common 7 of 10
Vorax Chanter2W
Creature-Human Cleric (C)
Mirror- When an opponent gains life, you may pay 1 to gain 1 life. "The boundary between out worlds is on a razor's edge. It's our job to balance it."
2/3
Wall of Diffusion1R
Creature-Wall (C)
Defender
Wall of Diffusion can block creatures with shadow. To live in security is a difficult proposition on Rivanax.
0/5
Echoing Zedrel1U
Creature- Illusion Bird (C)
Flying
Splinter 1R(You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) Children often try to catch zedrels for sport. They never succeed.
1/2
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Twinsparker2R
Creature - Elemental (C)
Splinter 2RR(You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) "Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel1U
Creature- Illusion Bird (C)
Flying
Splinter 1R(You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) Children often try to catch zedrels for sport. They never succeed.
1/2
Common 8 of 10:
Shadecatcher1G
Creature - Spider (C)
Reach
Shadow (This creature can block or be blocked by only creatures with shadow.)
1/3
Twinning Killer2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow. No sibling rivalry - that's great, isn't it?
2/1
RefractionW
Instant (C)
Exile target Reflection. Normally, incident wave is partially refracted and partially reflected. It may become a crazy spectacle if a wave is a living thing.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Twinsparker2R
Creature - Elemental (C)
Splinter 2RR(You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) "Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel1U
Creature- Illusion Bird (C)
Flying
Splinter 1R(You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow. No sibling rivalry - that's great, isn't it?
2/1
Common 9 of 10: Let's cover some basics.
Consuming Glare3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature. Light is a powerful thing.
Winds of Ivnil1U
Instant (C)
Return target creature to owner's hand. Tap target creature. The Ivnil sea may be more hospitable than the Linvi desert, but it is no less powerful.
Defensive Strike1G
Sorcery (C)
Target creature you control gets +0/+3 and fights another target creature. "Strike fiercely, but not without purpose." -Onal, the Bandit.
"Target creature you control" for Defensive Strike and it will be fine.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Twinsparker2R
Creature - Elemental (C)
Splinter 2RR(You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) "Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel1U
Creature- Illusion Bird (C)
Flying
Splinter 1R(You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow. No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature. Light is a powerful thing.
Common 10 of 10:
Truelight Paladin2W
Creature - Human Knight (C)
Protection from white
2/3
Investigation1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards. Sometimes you need to think inverted to explore the secrets of parallel world.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Twinsparker2R
Creature - Elemental (C)
Splinter 2RR(You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) "Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel1U
Creature- Illusion Bird (C)
Flying
Splinter 1R(You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow. No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature. Light is a powerful thing.
Investigation1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards. Sometimes you need to think inverted to explore the secrets of parallel world.
Uncommon 1 of 3
Font of Reflections3
Artifact (U) T: Add C to your mana pool
Mirror-- Whenever a token creature enters the battlefield under an opponent's control, you may pay 2 to put a token creature that's a copy of that creature onto the battlefield under your control.
Rinnflies1B
Creature-Insect (U)
Flying
When Rinnflies enters the battlefield, each player sacrifices a permanent. The voracity of the Rinnflies is such that a population can spring up, devour everything nearby, and consume itself within a week.
1/1
Veteran Reflectomancer might create some pretty degenerate combos, but it's such a cool card I couldn't turn it down.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Twinsparker2R
Creature - Elemental (C)
Splinter 2RR(You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) "Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel1U
Creature- Illusion Bird (C)
Flying
Splinter 1R(You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow. No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature. Light is a powerful thing.
Investigation1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards. Sometimes you need to think inverted to explore the secrets of parallel world.
Rinnflies1B
Creature-Insect (U)
Flying
When Rinnflies enters the battlefield, each player sacrifices a permanent. The voracity of the Rinnflies is such that a population can spring up, devour everything nearby, and consume itself within a week.
1/1
Veteran Reflectomancer5U
Creature - Shapeshifter Wizard (U)
When ~ enters the battlefield, exile a creature you control. If a creature card is exiled this way, ~ becomes a copy of that card except its base power and toughness are the double of that card's power and toughness, and it gains an additional copy of that card's abilities. "I'm twice the man he ever was. "
1/1
Uncommon 3 of 3
Pseudo-Biologist2G
Creature-Human Wizard (U)
Creature tokens you control get +1/+1 "I've learned over the years that the reflection is truly the purer form."
2/3
Stark SingularityBB
Enchantment (U)
When a creature enters the battlefield, destroy all other creatures with the same name as that creature. "I'll have none other like me, even if I must hunt him across the worlds."
Eeh, we missed the opportunity to reprint Mirror Match, but this card is new, so it's fine.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Crawling Shade2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card. "My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). "You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal1G
Creature - Human Warrior (C) Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent. It is customary to look for your face among your enemies.
Twinsparker2R
Creature - Elemental (C)
Splinter 2RR(You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) "Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel1U
Creature- Illusion Bird (C)
Flying
Splinter 1R(You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery) Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow. No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature. Light is a powerful thing.
Investigation1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards. Sometimes you need to think inverted to explore the secrets of parallel world.
Rinnflies1B
Creature-Insect (U)
Flying
When Rinnflies enters the battlefield, each player sacrifices a permanent. The voracity of the Rinnflies is such that a population can spring up, devour everything nearby, and consume itself within a week.
1/1
Veteran Reflectomancer5U
Creature - Shapeshifter Wizard (U)
When ~ enters the battlefield, exile a creature you control. If a creature card is exiled this way, ~ becomes a copy of that card except its base power and toughness are the double of that card's power and toughness, and it gains an additional copy of that card's abilities. "I'm twice the man he ever was. "
1/1
Pseudo-Biologist2G
Creature-Human Wizard (U)
Creature tokens you control get +1/+1 "I've learned over the years that the reflection is truly the purer form."
2/3
Rare 1 of 1:
Parallel Man2UB
Creature - Shapeshifter (R)
You may have ~ enter the battlefield as a copy of any creature on the battlefield except it gains shadow. Sorry but you can't hug your dear twin brother.
Mirror Gallery5
Artifact (R)
The "legend rule" doesn't apply. When the entire worlds are huge mirrors endlessly reflecting each other.
Bless of Uniqueness2WW
Enchantment (R)
All nonland permanents are legendary. Open your eyes wider. Clean up your mind. How anyone here can be you for real?
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
- Coloured artifact creatures
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
- +1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Hello!
Common 1 of 10
Clockwork Builder3
Artifact Creature-Construct (C)
Modular 3
Whenever Clockwork Builder attacks or blocks, remove a +1/+1 counter from it at end of combat. They keep building and rebuilding with the same few pieces. There is a charm to the futility.
0/0
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
- Coloured artifact creatures
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
- +1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Hello!
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Common 2 of 10:
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Thrown from the Garden2B
Instant (C)
Destroy target Bear, Druid, Rabbit, or Soldier creature.
Draw a card. "Here's mud in your... everything." - Gur Gor
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
- Coloured artifact creatures
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
- +1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Simulate -... as long as you control a token.
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card. The sky offers no limits to her pirouettes.
1/1
Common 4 of 10:
Brick Tower1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1 Protect the toy kingdom at any cost!
Clockwork Key1
Artifact - Equipment (C) X, t: put +1/+1 counter on equipped creature. X is a number of +1/+1 counters on that creature.
Equip 2
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
Coloured artifact creatures
Clockwork creatures
Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
+1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Simulate -... as long as you control a token.
Fortification artifacts & Fortify
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card. The sky offers no limits to her pirouettes.
1/1
Brick Tower1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1 Protect the toy kingdom at any cost!
Versatile Putty3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof. Admirable for its adaptability.
*/*
Common 6 of 10
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life T: Add C to your mana pool. T: Add 1 mana of any color to your mana pool. Use this ability only if Rainbow Gates is fortified.
PlaytimeXUU
Instant (C)
Choose one or both--
-Tap up to X target creatures.
-Untap up to X target creatures. "Oh, what fun!" -Mister Frimble
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
Coloured artifact creatures
Clockwork creatures
Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
+1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Simulate -... as long as you control a token.
Fortification artifacts & Fortify
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card. The sky offers no limits to her pirouettes.
1/1
Brick Tower1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1 Protect the toy kingdom at any cost!
Versatile Putty3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof. Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life T: Add C to your mana pool. T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. "Tag, you're it!"
Common 8 of 10:
Papercrane Bomber1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification. "Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Possessed Battlemaids2BB
Artifact Creature - Servant (C)
When ~ blocks or becomes blocked by creature, remove all counters from that creature. When you need to sweep a floor or wipe a table.
3/4
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
Coloured artifact creatures
Clockwork creatures
Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
+1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Simulate -... as long as you control a token.
Fortification artifacts & Fortify
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card. The sky offers no limits to her pirouettes.
1/1
Brick Tower1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1 Protect the toy kingdom at any cost!
Versatile Putty3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof. Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life T: Add C to your mana pool. T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. "Tag, you're it!"
Papercrane Bomber1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification. "Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Common 9 of 10:
Roots of Peace2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Obsessive Polisher1B
Artifact Creature - Servant (C)
At the beginning of your upkeep, you lose 1 life unless you control another artifact.
3/2
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
Coloured artifact creatures
Clockwork creatures
Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
+1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Simulate -... as long as you control a token.
Fortification artifacts & Fortify
Preserve (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card. The sky offers no limits to her pirouettes.
1/1
Brick Tower1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1 Protect the toy kingdom at any cost!
Versatile Putty3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof. Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life T: Add C to your mana pool. T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. "Tag, you're it!"
Papercrane Bomber1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification. "Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Roots of Peace2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Common 10 of 10:
Undercarpet Shelter2
Artifact - Fortification (C)
Fortified land has "1,t: Remove target creature you control from combat."
Fortify 2
Stuff Out4B
Sorcery (C)
Destroy target nonartifact creature. It can't be regenerated.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.") "This bear's soft entrails can make a perfect bed!" - Miss Plumcake
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
Coloured artifact creatures
Clockwork creatures
Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
+1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Simulate -... as long as you control a token.
Fortification artifacts & Fortify
Preserve (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card. The sky offers no limits to her pirouettes.
1/1
Brick Tower1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1 Protect the toy kingdom at any cost!
Versatile Putty3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof. Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life T: Add C to your mana pool. T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. "Tag, you're it!"
Papercrane Bomber1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification. "Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Roots of Peace2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Undercarpet Shelter2
Artifact - Fortification (C)
Fortified land has "1,t: Remove target creature you control from combat."
Fortify 2
Pewter Sergeant2UB
Artifact Creature - Soldier (U)
~'s power is equal to the number of artifacts you control.
Whenever ~ deals combat damage to a player, that player puts that many cards from the top of his or her library into had our her graveyard.
*/3
Uncommon 2 of 3:
Bowling Ball2RG
Artifact Creature - Orb (U)
Trample
~ attacks each turn if able. xRG: gets +X/+X and can't be blocked by less than X creatures until end of turn. Who wants to become a skittle?
3/3
Will of Possesser2UU
Enchantment - Aura (U)
Enchant artifact
You control enchanted artifact.
Enchanted artifact is a blue Construct creature with base power and toughness 4/4 in addition to its other types. "I'd say that Velvechia inhabitants became his toys, but they are already a toys." - Jace Beleren
The Gatewatch may be the only ones who can help Velvechia overcome its demise. War is not a game when the fate of the multiverse is in danger. Will you discover the many secrets of the Infinite Toybox?
Coloured artifact creatures
Clockwork creatures
Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
+1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Simulate -... as long as you control a token.
Fortification artifacts & Fortify
Preserve (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Snickering GremlinU
Creature-Gremlin (C) T: Tap target artifact creature. "A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth LegionnaireW
Creature - Rabbit Soldier (C) Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token. Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card. The sky offers no limits to her pirouettes.
1/1
Brick Tower1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1 Protect the toy kingdom at any cost!
Versatile Putty3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof. Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life T: Add C to your mana pool. T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. "Tag, you're it!"
Papercrane Bomber1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification. "Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Roots of Peace2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Undercarpet Shelter2
Artifact - Fortification (C)
Fortified land has "1,t: Remove target creature you control from combat."
Fortify 2
Pewter Sergeant2UB
Artifact Creature - Soldier (U)
~'s power is equal to the number of artifacts you control.
Whenever ~ deals combat damage to a player, that player puts that many cards from the top of his or her library into had our her graveyard.
*/3
Bowling Ball2RG
Artifact Creature - Orb (U)
Trample
~ attacks each turn if able. xRG: gets +X/+X and can't be blocked by less than X creatures until end of turn. Who wants to become a skittle?
3/3
Uncommon 3 of 3:
Mist-Cavern Builder3U
Creature - Artificer (U)
Fortify abilities cost you 1 less to activate.
You may activate fortify abilities any time you could cast an instant.
1/4
Modular
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Synod Hoverdrone 1U
Artifact creature-Bird Drone (C)
Flying
1: Look at target player's hand.
Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum 1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear 2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures.
"Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel 4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W (2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
Metaserpent G
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn.
Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht 2R
Creature - Human Soldier (C)
First strike
1R: ~ gets +2/+0 until end of turn.
"Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader 1
Artifact Creature-Construct Drone (C)
(2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library.
The Synod could always use more.
Encrust 1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Sometimes all you need is silence.
1/1
Common 9 of 10
Synod Demiad 1
Artifact Creature-Drone (C)
Symbiosis 1 (1: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
1/1
Ferocity of Metabeasts 2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn.
"There is something disturbingly close to intelligence within them."
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Modular
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Synod Hoverdrone 1U
Artifact creature-Bird Drone (C)
Flying
1: Look at target player's hand.
Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum 1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear 2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures.
"Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel 4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W (2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
Metaserpent G
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn.
Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht 2R
Creature - Human Soldier (C)
First strike
1R: ~ gets +2/+0 until end of turn.
"Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader 1
Artifact Creature-Construct Drone (C)
(2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library.
The Synod could always use more.
Encrust 1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Sometimes all you need is silence.
1/1
Ferocity of Metabeasts 2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn.
"There is something disturbingly close to intelligence within them."
Mnemograft 1U
Sorcery (C)
Exile target creature card from your graveyard: innest that creature on target creature you control. Treat innesting creature as 0/0.
Electronic Soul, Templars' version of Shared Body, implies only shared information.
Synod Agitator 1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield.
Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Modular
Colored artifacts
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Scrape [cost] ([cost], Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
Synod Hoverdrone 1U
Artifact creature-Bird Drone (C)
Flying
1: Look at target player's hand.
Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum 1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear 2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures.
"Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel 4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W (2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
Metaserpent G
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn.
Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht 2R
Creature - Human Soldier (C)
First strike
1R: ~ gets +2/+0 until end of turn.
"Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader 1
Artifact Creature-Construct Drone (C)
(2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library.
The Synod could always use more.
Encrust 1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Sometimes all you need is silence.
1/1
Ferocity of Metabeasts 2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn.
"There is something disturbingly close to intelligence within them."
Synod Agitator 1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield.
Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Metazoa 3U
Creature - Jellyfish (U)
Flying, Hexproof
Scrape 5 (5, Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
2/2
Uncommon 2 of 3:
Synod Architect 1WB
Creature - Mutant Wizard (U)
When ~ enters the battlefield, you may reveal creature card from your hand. It gains symbiosis until end of turn. The symbiosis cost is equal to its mana cost. (You may pay symbiosis cost and exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Towns on Toradeth doesn't grow. Architects doesn't build walls. They create a new combinations of genes.
1/3
City Hunter 2B
Artifact Creature - Human Assassin (U)
When ~ enters the battlefield, you may pay X. If you do, destroy target creature with converted mana cost X or less. It can't be regenerated.
"Your existence became too expensive for my master. Your death is cheaper."
2/3
Modular
Colored artifacts
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Scrape [cost] ([cost], Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
Synod Hoverdrone 1U
Artifact creature-Bird Drone (C)
Flying
1: Look at target player's hand.
Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum 1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear 2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures.
"Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel 4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W (2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
Metaserpent G
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn.
Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht 2R
Creature - Human Soldier (C)
First strike
1R: ~ gets +2/+0 until end of turn.
"Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader 1
Artifact Creature-Construct Drone (C)
(2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library.
The Synod could always use more.
Encrust 1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Sometimes all you need is silence.
1/1
Ferocity of Metabeasts 2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn.
"There is something disturbingly close to intelligence within them."
Synod Agitator 1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield.
Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Metazoa 3U
Creature - Jellyfish (U)
Flying, Hexproof
Scrape 5 (5, Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
2/2
City Hunter 2B
Artifact Creature - Human Assassin (U)
When ~ enters the battlefield, you may pay X. If you do, destroy target creature with converted mana cost X or less. It can't be regenerated.
"Your existence became too expensive for my master. Your death is cheaper."
2/3
Uncommon 3 of 3
Artificial Genesis (2/C)(2/C)(2/C)
Instant (U)
((2/C) can be paid with either 2 or C)
Put a 1/1 colorless artifact construct creature token into play, then choose one:
-Distribute 2 +1/+1 counters on any number of target artifact creatures.
-Distribute 2 charge counters on any number of target artifact creatures.
Symbiotic Ooze GG
Creature-Ooze (U)
Symbiosis GG (GG: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
As long as Symbotic Ooze is innesting a creature, that creature gains "G: Regenerate this creature."
As long as there is a creature innesting Symbiotic ooze, it gains "G: Regenerate Symbiotic Ooze."
2/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Modular
Colored artifacts
Symbiosis [Cost] ([Cost]: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
Scrape [cost] ([cost], Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
Synod Hoverdrone 1U
Artifact creature-Bird Drone (C)
Flying
1: Look at target player's hand.
Birds don't sing on Toradeth. They listen.
1/2
Crusader Simulacrum 1C
Artifact Creature - Construct
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
1/0
Metabear 2G
Creature - Bear Mutant (C)
~ can't be blocked by artifact creatures.
"Fortunately, 90% of meta-animals can't cross our barricades. Unfortunately, there are still other 10%." - Maximilian, komtur of 3rd Enraged Colossus brigade
2/3
Symbiotic Synod Evangel 4W
Creature - Human Cleric (C)
Vigilance
Symbiosis 2W (2W: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
2/2
Metaserpent G
Creature- Snake Mutant (C)
Flash
When Metaserpent blocks or becomes blocked by an artifact creature, it gains deathtouch until end of turn.
Scrapheaps can be dangerous places.
1/1
Flamethrowing Knecht 2R
Creature - Human Soldier (C)
First strike
1R: ~ gets +2/+0 until end of turn.
"Yet another part of Shared Body scorched to ashes!" - Neo-Templars propaganda
1/1
Seedspreader 1
Artifact Creature-Construct Drone (C)
(2/G)(2/G), Sacrifice Seedspreader: Search your library for a basic land, and put it into play tapped. Shuffle you library.
The Synod could always use more.
1/1
Encrust 1UU
Enchantment — Aura (C)
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Sometimes all you need is silence.
1/1
Ferocity of Metabeasts 2G
Instant (C)
Target creature gets +4/+4 until end of turn. Another target creature gets +1/+1 until end of turn.
"There is something disturbingly close to intelligence within them."
Synod Agitator 1W
Creature - Mutant Advisor (C)
When ~ enters the battlefield, each player puts two 1/1 white Human creature tokens onto the battlefield.
Citizens are just cannon fodder in the war between Synod and Templars.
1/1
Metazoa 3U
Creature - Jellyfish (U)
Flying, Hexproof
Scrape 5 (5, Exile this card from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than this card's thoughness. Activate this ability only any time you could cast a sorcery.)
2/2
City Hunter 2B
Artifact Creature - Human Assassin (U)
When ~ enters the battlefield, you may pay X. If you do, destroy target creature with converted mana cost X or less. It can't be regenerated.
"Your existence became too expensive for my master. Your death is cheaper."
2/3
Symbiotic Ooze GG
Creature-Ooze (U)
Symbiosis GG (GG: Exile this card from your hand innesting target creature. Add this card's color, types, power, thoughness and other abilities to that creature for as long as it's innested. Activate this ability as a sorcery.)
As long as Symbotic Ooze is innesting a creature, that creature gains "G: Regenerate this creature."
As long as there is a creature innesting Symbiotic ooze, it gains "G: Regenerate Symbiotic Ooze."
2/3
Flock of Metavultures 3BB
Creature - Bird Mutant (R)
Flying
Each creature card in your graveyard has scrape. The scrape cost is equal to that card's mana cost (Pay the card's cost, Exile it from your graveyard: Put a +1/+1 counter on each of a number of creatures equal or less than that card's thoughness. Activate this ability only any time you could cast a sorcery.)
4/2
Next:
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Sakana is a cosmic playground consisting of several great space-dwelling Kho: huge living beings (legendary land-creatures) on which civilizations of people live. Each of the Kho is different, and has different mana types. People fly through space from corpus to corpus atop beasts capable of making such journeys. All the while, Nagano the restless seeks to devour her sibling Kho, and the nantuko monks living on Rogai continue unlock secret magics of the cosmos.
Dreevus is an empty plane, or rather it was until planeswalkers started dumping all their trash there thousands of years ago. Since then, dozens of planeswalkers have used the plane to their ends, whether diabolical, altruistic, or simply strange. Though much of it is still empty, the plane has various terrains and inhabitants, but all were spawned either directly or indirectly from magic (represented by token creatures.) The presence of the planeswalkers is very tangible. There are many here, and some of them have been lingering for a very long time.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Common 1 of 10:
Mirror Paradox 1U
Sorcery (C)
Next time when nonland permanent enters the battlefield under you control, return target permanent that shares a type with that permanent an opponent controls to it owner's hand (permanent type can be artifact, creature, enchantment, planeswalker or tribal).
Crawling Shade 2B
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Common 2 of 10
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" -Xanaviri expression for frustration.
1/3
Adaptive Hunter 4G
Creature-Lizard (C)
R: Switch Adaptive Hunter's power and toughness until end of turn.
In the jungles of Ravvar, erratic rifts between the two worlds freckle the landscapes. Some species manage to be truly native to both of them.
3/5
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (do simething), you may pay (cost) to (do the same).
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Common 3 of 10
Suppression Aura 2W
Enchantment - Aura (C)
Enchanted creature gets +2/+4.
Bounce - when ~ enters the battlefield, you may destroy target enchantment.
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Common 5 of 10
Twinning Scout R
Creature- Human Scout Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
"We'll cover more ground if we split up."
1/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Twinsparker 2R
Creature - Elemental (C)
Splinter 2RR (You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
"Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Common 7 of 10
Vorax Chanter 2W
Creature-Human Cleric (C)
Mirror- When an opponent gains life, you may pay 1 to gain 1 life.
"The boundary between out worlds is on a razor's edge. It's our job to balance it."
2/3
Wall of Diffusion 1R
Creature-Wall (C)
Defender
Wall of Diffusion can block creatures with shadow.
To live in security is a difficult proposition on Rivanax.
0/5
Echoing Zedrel 1U
Creature- Illusion Bird (C)
Flying
Splinter 1R (You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Children often try to catch zedrels for sport. They never succeed.
1/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Twinsparker 2R
Creature - Elemental (C)
Splinter 2RR (You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
"Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel 1U
Creature- Illusion Bird (C)
Flying
Splinter 1R (You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Children often try to catch zedrels for sport. They never succeed.
1/2
Common 8 of 10:
Shadecatcher 1G
Creature - Spider (C)
Reach
Shadow (This creature can block or be blocked by only creatures with shadow.)
1/3
Twinning Killer 2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow.
No sibling rivalry - that's great, isn't it?
2/1
Refraction W
Instant (C)
Exile target Reflection.
Normally, incident wave is partially refracted and partially reflected. It may become a crazy spectacle if a wave is a living thing.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Twinsparker 2R
Creature - Elemental (C)
Splinter 2RR (You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
"Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel 1U
Creature- Illusion Bird (C)
Flying
Splinter 1R (You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer 2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow.
No sibling rivalry - that's great, isn't it?
2/1
Common 9 of 10: Let's cover some basics.
Consuming Glare 3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature.
Light is a powerful thing.
Winds of Ivnil 1U
Instant (C)
Return target creature to owner's hand. Tap target creature.
The Ivnil sea may be more hospitable than the Linvi desert, but it is no less powerful.
Defensive Strike 1G
Sorcery (C)
Target creature you control gets +0/+3 and fights another target creature.
"Strike fiercely, but not without purpose." -Onal, the Bandit.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Twinsparker 2R
Creature - Elemental (C)
Splinter 2RR (You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
"Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel 1U
Creature- Illusion Bird (C)
Flying
Splinter 1R (You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer 2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow.
No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare 3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature.
Light is a powerful thing.
Common 10 of 10:
Truelight Paladin 2W
Creature - Human Knight (C)
Protection from white
2/3
Investigation 1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards.
Sometimes you need to think inverted to explore the secrets of parallel world.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Twinsparker 2R
Creature - Elemental (C)
Splinter 2RR (You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
"Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel 1U
Creature- Illusion Bird (C)
Flying
Splinter 1R (You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer 2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow.
No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare 3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature.
Light is a powerful thing.
Investigation 1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards.
Sometimes you need to think inverted to explore the secrets of parallel world.
Uncommon 1 of 3
Font of Reflections 3
Artifact (U)
T: Add C to your mana pool
Mirror-- Whenever a token creature enters the battlefield under an opponent's control, you may pay 2 to put a token creature that's a copy of that creature onto the battlefield under your control.
Rinnflies 1B
Creature-Insect (U)
Flying
When Rinnflies enters the battlefield, each player sacrifices a permanent.
The voracity of the Rinnflies is such that a population can spring up, devour everything nearby, and consume itself within a week.
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Twinsparker 2R
Creature - Elemental (C)
Splinter 2RR (You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
"Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel 1U
Creature- Illusion Bird (C)
Flying
Splinter 1R (You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer 2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow.
No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare 3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature.
Light is a powerful thing.
Investigation 1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards.
Sometimes you need to think inverted to explore the secrets of parallel world.
Rinnflies 1B
Creature-Insect (U)
Flying
When Rinnflies enters the battlefield, each player sacrifices a permanent.
The voracity of the Rinnflies is such that a population can spring up, devour everything nearby, and consume itself within a week.
1/1
Veteran Reflectomancer 5U
Creature - Shapeshifter Wizard (U)
When ~ enters the battlefield, exile a creature you control. If a creature card is exiled this way, ~ becomes a copy of that card except its base power and toughness are the double of that card's power and toughness, and it gains an additional copy of that card's abilities.
"I'm twice the man he ever was. "
1/1
Uncommon 3 of 3
Pseudo-Biologist 2G
Creature-Human Wizard (U)
Creature tokens you control get +1/+1
"I've learned over the years that the reflection is truly the purer form."
2/3
Stark Singularity BB
Enchantment (U)
When a creature enters the battlefield, destroy all other creatures with the same name as that creature.
"I'll have none other like me, even if I must hunt him across the worlds."
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Xanavir and Rivanax are Mirrored Worlds. It is said that for everyone on Xanavir, there is an opposite on Rivanax. Opposite but equal forces push from both sides, causing an unusual harmony. The veils between the planes are weak, and portals exist, controlled by Vorax knights, or by others. The stability of the planes is uneasy, and it would take only a small push to send them into turmoil.
Shadow (This creature can block or be blocked by only creatures with shadow.)
Mirror - Whenever an opponent (does something), you may pay (cost) to (do the same).
Splinter [Cost] (You may exile this creature card from your hand and pay [Cost]. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
Creature - Shade (C)
Shadow (This creature can block or be blocked by only creatures with shadow.)
If ~ is unblocked, it gets +1/+0 until end of turn.
1/2
Watcher From Without 1U
Creature-Human Wizard Reflection (C)
Mirror-- Whenever an opponent draws a card, you may pay 4U to draw a card.
"My reflection is laughing" - Xanaviri expression for frustration.
1/3
Dawn's Reflection 3G
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
"You say, when jungles of Ravvar bloom, jungles of Ravvar wither?" - Jace Beleren
Guard of the Birthing Portal 1G
Creature - Human Warrior (C)
Mirror - whenever an opponent puts a token creature onto the battlefield, you may pay 2(G/U)(G/U). If you do,put a copy of that token onto the battlefield
2/1
Pale Imitation 2W
Sorcery (C)
If an opponent controls more creatures than you, put a 1/1 white reflection token creature with shadow onto the battlefield. Repeat the process until you control at least as many creatures as that opponent.
It is customary to look for your face among your enemies.
Twinsparker 2R
Creature - Elemental (C)
Splinter 2RR (You may exile this creature card from your hand and pay 3R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
"Stay there and I'll deal with it.
No, I take it back, I need help."
3/1
Echoing Zedrel 1U
Creature- Illusion Bird (C)
Flying
Splinter 1R (You may exile this creature card from your hand and pay 1R. If you do, put two tokens that are copies of this card onto the battlefield and they gain haste. Exile them at the beginning of the next end step. Splinter only as a sorcery)
Children often try to catch zedrels for sport. They never succeed.
1/2
Twinning Killer 2B
Creature - Human Assassin Reflection (C)
Twin (Whenever this creature attacks, if it's not a token, put a token copy of it onto the battlefield tapped and attacking. Exile the token at the end of combat.)
If ~ is a token, it has shadow.
No sibling rivalry - that's great, isn't it?
2/1
Consuming Glare 3W
Instant (C)
Exile target attacking creature, and any number of creatures with the same name as that creature.
Light is a powerful thing.
Investigation 1U
Sorcery (C)
In additional cost to cast ~, tap two untapped cratures you control.
Draw two cards.
Sometimes you need to think inverted to explore the secrets of parallel world.
Rinnflies 1B
Creature-Insect (U)
Flying
When Rinnflies enters the battlefield, each player sacrifices a permanent.
The voracity of the Rinnflies is such that a population can spring up, devour everything nearby, and consume itself within a week.
1/1
Veteran Reflectomancer 5U
Creature - Shapeshifter Wizard (U)
When ~ enters the battlefield, exile a creature you control. If a creature card is exiled this way, ~ becomes a copy of that card except its base power and toughness are the double of that card's power and toughness, and it gains an additional copy of that card's abilities.
"I'm twice the man he ever was. "
1/1
Pseudo-Biologist 2G
Creature-Human Wizard (U)
Creature tokens you control get +1/+1
"I've learned over the years that the reflection is truly the purer form."
2/3
Rare 1 of 1:
Parallel Man 2UB
Creature - Shapeshifter (R)
You may have ~ enter the battlefield as a copy of any creature on the battlefield except it gains shadow.
Sorry but you can't hug your dear twin brother.
Mirror Gallery 5
Artifact (R)
The "legend rule" doesn't apply.
When the entire worlds are huge mirrors endlessly reflecting each other.
Bless of Uniqueness 2WW
Enchantment (R)
All nonland permanents are legendary.
Open your eyes wider. Clean up your mind. How anyone here can be you for real?
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
- +1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Common 1 of 10
Clockwork Builder 3
Artifact Creature-Construct (C)
Modular 3
Whenever Clockwork Builder attacks or blocks, remove a +1/+1 counter from it at end of combat.
They keep building and rebuilding with the same few pieces. There is a charm to the futility.
0/0
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
- +1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Thrown from the Garden 2B
Instant (C)
Destroy target Bear, Druid, Rabbit, or Soldier creature.
Draw a card.
"Here's mud in your... everything." - Gur Gor
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
- +1/+1 counters (Sets can't have both +1/+1 and -1/-1 counters.)
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina 1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card.
The sky offers no limits to her pirouettes.
1/1
Common 4 of 10:
Brick Tower 1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1
Protect the toy kingdom at any cost!
Clockwork Key 1
Artifact - Equipment (C)
X, t: put +1/+1 counter on equipped creature. X is a number of +1/+1 counters on that creature.
Equip 2
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina 1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card.
The sky offers no limits to her pirouettes.
1/1
Brick Tower 1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1
Protect the toy kingdom at any cost!
Versatile Putty 3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof.
Admirable for its adaptability.
*/*
Common 6 of 10
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life
T: Add C to your mana pool.
T: Add 1 mana of any color to your mana pool. Use this ability only if Rainbow Gates is fortified.
Playtime XUU
Instant (C)
Choose one or both--
-Tap up to X target creatures.
-Untap up to X target creatures.
"Oh, what fun!" -Mister Frimble
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina 1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card.
The sky offers no limits to her pirouettes.
1/1
Brick Tower 1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1
Protect the toy kingdom at any cost!
Versatile Putty 3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof.
Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life
T: Add C to your mana pool.
T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag 3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
"Tag, you're it!"
Common 8 of 10:
Papercrane Bomber 1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification.
"Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Possessed Battlemaids 2BB
Artifact Creature - Servant (C)
When ~ blocks or becomes blocked by creature, remove all counters from that creature.
When you need to sweep a floor or wipe a table.
3/4
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina 1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card.
The sky offers no limits to her pirouettes.
1/1
Brick Tower 1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1
Protect the toy kingdom at any cost!
Versatile Putty 3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof.
Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life
T: Add C to your mana pool.
T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag 3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
"Tag, you're it!"
Papercrane Bomber 1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification.
"Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Roots of Peace 2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Obsessive Polisher 1B
Artifact Creature - Servant (C)
At the beginning of your upkeep, you lose 1 life unless you control another artifact.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina 1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card.
The sky offers no limits to her pirouettes.
1/1
Brick Tower 1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1
Protect the toy kingdom at any cost!
Versatile Putty 3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof.
Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life
T: Add C to your mana pool.
T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag 3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
"Tag, you're it!"
Papercrane Bomber 1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification.
"Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Roots of Peace 2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Common 10 of 10:
Undercarpet Shelter 2
Artifact - Fortification (C)
Fortified land has "1,t: Remove target creature you control from combat."
Fortify 2
Stuff Out 4B
Sorcery (C)
Destroy target nonartifact creature. It can't be regenerated.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
"This bear's soft entrails can make a perfect bed!" - Miss Plumcake
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina 1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card.
The sky offers no limits to her pirouettes.
1/1
Brick Tower 1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1
Protect the toy kingdom at any cost!
Versatile Putty 3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof.
Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life
T: Add C to your mana pool.
T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag 3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
"Tag, you're it!"
Papercrane Bomber 1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification.
"Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Roots of Peace 2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Undercarpet Shelter 2
Artifact - Fortification (C)
Fortified land has "1,t: Remove target creature you control from combat."
Fortify 2
Pewter Sergeant 2UB
Artifact Creature - Soldier (U)
~'s power is equal to the number of artifacts you control.
Whenever ~ deals combat damage to a player, that player puts that many cards from the top of his or her library into had our her graveyard.
*/3
Uncommon 2 of 3:
Bowling Ball 2RG
Artifact Creature - Orb (U)
Trample
~ attacks each turn if able.
xRG: gets +X/+X and can't be blocked by less than X creatures until end of turn.
Who wants to become a skittle?
3/3
Will of Possesser 2UU
Enchantment - Aura (U)
Enchant artifact
You control enchanted artifact.
Enchanted artifact is a blue Construct creature with base power and toughness 4/4 in addition to its other types.
"I'd say that Velvechia inhabitants became his toys, but they are already a toys." - Jace Beleren
Snickering Gremlin U
Creature-Gremlin (C)
T: Tap target artifact creature.
"A most ghastly creature, wouldn't you agree, Miss Primgold?"
"Yes indeed, Miss Sparkle. Most unsightly."
1/1
Wispcloth Legionnaire W
Creature - Rabbit Soldier (C)
Simulate - Wispcloth Legionnaire gets +1/+1 as long as you control a token.
Ever the gentleman, Frimsby managed to smell clean after the most heated of battles.
1/1
Silkwing Ballerina 1U
Creature - Faerie (C)
Flying
When ~ enters the battlefield, draw a card.
The sky offers no limits to her pirouettes.
1/1
Brick Tower 1
Artifact - Fortification (C)
Fortified land has "t: target creature gets +0/+1 and gains reach until end of turn".
Fortify 1
Protect the toy kingdom at any cost!
Versatile Putty 3G
Artifact Creature — Ooze Shapeshifter (C)
As ~ enters the battlefield, it becomes your choice of a 3/3 creature, a 1/4 creature with reach, or a 0/6 creature with defender and hexproof.
Admirable for its adaptability.
*/*
Rainbow Gates
Land (C)
When Rainbow Gates enters the battlefield, gain 1 life
T: Add C to your mana pool.
T: Add 1 mana of any color to your mana pool. Activate this ability only if Rainbow Gates is fortified.
Tag 3R
Instant (C)
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
"Tag, you're it!"
Papercrane Bomber 1W
Artifact Creature - Bird (C)
Flying
Whenever ~ deals combat damage to a player, you may pay R and sacrifice it. If you do, destroy target Fortification.
"Complete your mission and die, like a true kamikaze!" - Toshibo, the Invader
1/2
Roots of Peace 2G
Sorcery (C)
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Preserve. (Put a Care enchantment token that's all colors onto the battlefield. It has "Creatures you control get +0/+1.")
Undercarpet Shelter 2
Artifact - Fortification (C)
Fortified land has "1,t: Remove target creature you control from combat."
Fortify 2
Pewter Sergeant 2UB
Artifact Creature - Soldier (U)
~'s power is equal to the number of artifacts you control.
Whenever ~ deals combat damage to a player, that player puts that many cards from the top of his or her library into had our her graveyard.
*/3
Bowling Ball 2RG
Artifact Creature - Orb (U)
Trample
~ attacks each turn if able.
xRG: gets +X/+X and can't be blocked by less than X creatures until end of turn.
Who wants to become a skittle?
3/3
Mist-Cavern Builder 3U
Creature - Artificer (U)
Fortify abilities cost you 1 less to activate.
You may activate fortify abilities any time you could cast an instant.
1/4
Scissormen Division 6B
Artifact Creature - Soldier (U)
Deathtouch
Modular 5
-2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝