The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Common 3 of 10:
Sneaking SuspicionR
Creature - Devil (C)
Defender
Undying Better the devil you know than the devil you don't - but on the renewed Vandos, there is no "devil you know".
0/2
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Smothering Ash-Pits
Land (C) T: Add B to your mana pool 2,T: Add R to your mana pool The Vandosi wilds continue to grow and transform; not always in appealing ways
Strip Away3R
Sorcery (C)
Destroy target land
put a 0/1 colorless remnant creature into play Beneath the ugliness, I find more ugliness! -Jaras, Yukara Geomancer
Adaptive Ooze2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Common 6 of 10:
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Hunting Panther1GG
Creature - Cat (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
~ enters the battlefield with X +1/+1 counters on it, where X is the number of creatures you slaughtered.
2/2 Appetite comes with eating.
First PlagueB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -2/-2.
Prime - if it's the first enchantment spell you've cast this game, when ~ is put into a graveyard from the battlefield, return ~ to its owner's hand. "It's time to seed again. The different seeds..." - Ob Nixilis
Sorry for missing you, Dyd. Is it possible, by the way to just copy your spoilers as is, so I don't have to go back and change letters to mana symbols every time?
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Common 7 of 10
Blossoming Hulk4B
Creature- Plant Horror (c)
Swampwalk
Bloom-- When Blossoming Hulk enters the battlefield, if only colored mana was spent to cast it, target player discards a card Beauty and horror, each in turn
4/2
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Atlatl3
Artifact-Equipment (c)
Equip: 1
Equipped creature gets +2/+0, and has "4, T, Unattach Atlatl from this creature: this creature deals damage equal to its power to target attacking or blocking creature"
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell
Prime - (effect) on if it's the first (type) spell you've cast this game.
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Common 8 of 10
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Quake Bringer1RR
Creature - Elemental (C)
Trample Till - Whenever Quake Bringer attacks, you may sacrifice a land. If you do, Quake Bringer deals 2 damage to each other creature without flying.
3/1
Messenger of Pasts3WW
Creature - Cat Warrior (C)
Slaughter (You may sacrifice any number of creatures when you cast this spell.)
When Messenger of Pasts enters the battlefield, you gain X life, where X is twice the number of creatures slaughtered by Messenger of Pasts.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Common 9 of 10:
Tidal Colossus5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Stone Devils4
Artifact Creature - Devil (C) 1: ~ isn't a creature until end of turn. Some devils already forgot how to turn into stone. Some devils are not.
3/3
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Common 10 of 10:
Bollard VerminB
Creature - Rat (C)
Bollard Vermin can't be blocked except by Remnants. Rats congregate around the now-disused pylons that solidified the world.
1/1
Thorny Triplicate1B
Sorcery (C)
Renurture 1, then renurture 2. When it comes to survival, being scary usually works out.
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate1B
Sorcery (C)
Renurture 1, then renurture 2. When it comes to survival, being scary usually works out.
Uncommon 1 of 3
Sower of Symbiotes4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Scattering Blast1U
Instant (U)
Landbirth (You may sacrifice an island rather than pay Scattering Blast's mana cost)
Counter target spell unless its controller pays 1 and 1 life For a plane that is so hospitable to life, Vandos can seem very inhospitable
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate1B
Sorcery (C)
Renurture 1, then renurture 2. When it comes to survival, being scary usually works out.
Sower of Symbiotes4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Uncommon 2 of 3:
Angel of Expanding2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Otherwordly Writings 2
Artifact (U) C: all spells you cast this turn are colorless until end of turn. Not all marks of Eldrazi prescence were removed by Sowers.
Dawn on Vandos[/url] has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate1B
Sorcery (C)
Renurture 1, then renurture 2. When it comes to survival, being scary usually works out.
Sower of Symbiotes4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Angel of Expanding2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Uncommon 3 of 3
Mossen Gargantua3GGG
Creature- Plant Beast (U)
Trample, Regenerate: 3G
At the beginning of your upkeep, pay G, or tap Mossen Gargantua "It's like a kid, really. A very hungry, very cranky kid." -Ral Zarek
6/7
Ancient Powerstone1
Artifact (U) T: Add C to your mana pool: Ancient Powerstone doesn't untap during your next untap step Once in a great while, an earthquake reveals a treasure that predates even the Eldrazi's presence on Vandos.
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate1B
Sorcery (C)
Renurture 1, then renurture 2. When it comes to survival, being scary usually works out.
Sower of Symbiotes4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Angel of Expanding2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Ancient Powerstone1
Artifact (U) T: Add C to your mana pool: Ancient Powerstone doesn't untap during your next untap step Once in a great while, an earthquake reveals a treasure that predates even the Eldrazi's presence on Vandos.
Rare 1 of 1:
Savage Regression 3RRR
Instant (R)
Each creature you control gets +3/+0 until end of turn. Savage Regression deals 3 damage to each creature you don't control. "Not even close to Umanxi battles, but still impressive." - Ob Nixilis
Jezra from the Jungle2GW
Planeswalker - Jezra (M)
+1: Renurture 2.
-2: destroy target artifact or enchantment, then renurture 1.
-7: you get an emblem with "at the beginning of your upkeep, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control."
(4)
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Glimpse of GoresightU
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0. R: Fire Harness deals 2 damage to enchanted creature.
Seeds of GrowthG
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze2G
Creature-Ooze (C) 2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery Some problems only get bigger
2/2
Law of the Jungle1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate DefenseW
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old3BB
Creature - Zombie (C)
Deathtouch Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate1B
Sorcery (C)
Renurture 1, then renurture 2. When it comes to survival, being scary usually works out.
Sower of Symbiotes4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Angel of Expanding2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Ancient Powerstone1
Artifact (U) T: Add C to your mana pool: Ancient Powerstone doesn't untap during your next untap step Once in a great while, an earthquake reveals a treasure that predates even the Eldrazi's presence on Vandos.
Jezra from the Jungle2GW
Planeswalker - Jezra (M)
+1: Renurture 2.
-2: destroy target artifact or enchantment, then renurture 1.
-7: you get an emblem with "at the beginning of your upkeep, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control."
(4)
Beautiful. I think this block needs to be on the 3-set paradigm so that it could have a dusk themed set. Renurnture is a profoundly weird ability, and I have no idea how it would play in-game, but I have to say I'm intrigued.
Next:
Sakana is a cosmic playground. It consists not one world, but several neighboring cosmic bodies, each with its own inhabitants and types of magic. Each a living creature in itself. Great land-creatures are able carry people through space from corpus to corpus. All the while, Nagano the restless seeks to devour her sibling worlds, and Rogai's nantuko monks unlock secret magics of the cosmos. This block features the return of the World supertype.
or
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
So... Timeshifted card in each booster if I got the idea right?
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Special 1 of 1:
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Whirling DervishGG
Creature — Human Monk (S)
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
Winds of ChangeR
Sorcery (S)
Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. "‘Tis the set of sails, and not the gales,
Which tells us the way to go." — Ella Wheeler Wilcox
A most excellent start. I'm going to say that the timeshifted card replaces the basic land in this set, so there are still 10 commons (giving it the same composition as Time Spiral.)
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Common 1 of 10
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Weaponless Master2W
Creature-Human Monk
Weaponless Master gets +1/+1 as long as it has no enchantments or equipment attached to it
Absorb 1 (If a source would deal damage to Weaponless Master, prevent 1 of that damage)
2/1
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Common 2 of 10:
Ojutai Spellfighters1(W/U)
Creature - Human Monk (C)
Level up 1(W/U) (1(W/U): Put a level counter on this. Level up only as a sorcery.)
1/2
Level 1-3: Prowess
3/3
Level 4+: Prowess, prowess (each instance of prowess triggers separately).
4/4
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Common 4 of 10:
Horde Maradeurs1BR
Creature - Goblin Warrior (C)
Raid - t, sacrifice a land: Destroy target land. Activate this ability only if you attacked with a creature this turn. "I have a dream about Tarkir without dragons. Hard to say, would it better or even worse". - Surrak
2/2
Rakshasa Invader3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Common 5 of 10:
Soratami WindseerU
Creature-Moonfolk Wizard (C)
Flying 1, Return a land you control to owner's hand: Scry 1 "To fear death is different than to know when it's coming"
1/1
Displaced Vulshok2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact "This...is what becomes of my world?"
2/2
Nemata's BlessingG
Enchantment (C) 2G: Search your library for a basic land, reveal it, and put it in your hand. Shuffle your library. "One must occasionally stop to appreciate the beauty in all this turmoil." -Dosan, the Falling Leaf
Frenetic Huntcaller1R
Creature - Human Warrior (C)
Unleash Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact "This...is what becomes of my world?"
2/2
Frenetic Huntcaller1R
Creature - Human Warrior (C)
Unleash Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Common 7 of 10:
Kolaghan Rogue Riders2RR
Creature - Human Warrior Rogue (C) Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Dash2R
2/2
Crave1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature has +3/+2. AssailR (Whenever this permanent becomes attached to a creature, you may pay R. If you do, that creature fights another target creature.) Aura swap2R: Exchange this Aura with an Aura card in your hand.)
Aven Supplier3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1. Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact "This...is what becomes of my world?"
2/2
Frenetic Huntcaller1R
Creature - Human Warrior (C)
Unleash Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1. Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Common 8 0f 10
Blood-Chin Striker2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Into the Rift2UU
Sorcery (C)
Shuffle target creature into its owner's library As the rift washed over world after world, countless billions looked on: they were the lucky ones.
Ancient War-Machine5
Artifact- Juggernaught (C)
Ancient War-Machine doesn't untap during your untap step
Discard a card: Untap Ancient-War Machine Unused since days of antiquity, Mishra's creation was surprisingly still functional.
5/5
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact "This...is what becomes of my world?"
2/2
Frenetic Huntcaller1R
Creature - Human Warrior (C)
Unleash Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1. Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Blood-Chin Striker2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Conclave's Reinforcements4G
Sorcery (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Manifest the top two cards of your library. Trostani deemed the ancient magic worthy of consideration
Uncommon 1 of 3:
Ghirapur Fugitive1UU
Creature - Human Rogue (U)
Creatures with power greater or less than ~'s power can't block it. "I can get away from a thopter or two, but dragons? Need to try."
3/2
Dragon Umbra4RR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +4/+4 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact "This...is what becomes of my world?"
2/2
Frenetic Huntcaller1R
Creature - Human Warrior (C)
Unleash Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1. Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Blood-Chin Striker2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Conclave's Reinforcements4G
Sorcery (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Manifest the top two cards of your library. Trostani deemed the ancient magic worthy of consideration
Dragon Umbra4RR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +4/+4 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Scarfwhirler5
Artifact — Equipment (U)
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +1/+1 and has prowess.
Equip 2 When the monk regained control of her own silky weapons, she was shocked to find the twisted corpse entangled in their middle.
Uncommon 3 of 3:
Jimaxi Spellsinger2U
Creature-Human Bard (U)
Spells in your hand gain surge, where their surge cost is 1 less than their normal casting cost. (You may cast those spells for their surge cost if you or a teammate has cast another spell this turn.) "Another number?"
2/2
Shriveling Changeling3B
Creature- Shapeshifter (U)
Changeling (this creature is every creature type at all times.) 1B: Choose a creature type: Creatures of that type get -1/+1 or +1/-1 until end of turn. Endlessly adaptable, it still didn't know how to respond to the change.
3/2
Okay, Temporal Rift has zero new mechanics, but mixing old mechanics was pretty funny.
Fall of the Dragonlords is flavorful (and should have something like "can't be countered"), but I prefer Asha.
Good game, comrades.
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Time Elemental2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. 2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card "On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3 "Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact "This...is what becomes of my world?"
2/2
Frenetic Huntcaller1R
Creature - Human Warrior (C)
Unleash Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1. Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Blood-Chin Striker2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Conclave's Reinforcements4G
Sorcery (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Manifest the top two cards of your library. Trostani deemed the ancient magic worthy of consideration
Dragon Umbra4RR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +4/+4 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Scarfwhirler5
Artifact — Equipment (U)
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +1/+1 and has prowess.
Equip 2 When the monk regained control of her own silky weapons, she was shocked to find the twisted corpse entangled in their middle.
Shriveling Changeling3B
Creature- Shapeshifter (U)
Changeling (this creature is every creature type at all times.) 1B: Choose a creature type: Creatures of that type get -1/+1 or +1/-1 until end of turn. Endlessly adaptable, it still didn't know how to respond to the change.
3/2
Asha, the Protector4WW
Legendary Creature-Angel (R)
Flying
Whenever ~ attacks alone, she gets +1/+2 until end of turn for each other creature you control.
Demon creatures and Dragon creatures can't attack you or planeswalkers you control. The long-lost guardian of Alara has found in Tarkir a new cause to fight for
2/4
So, next...
Dazhendra is a small, funny plane full of high fantasy/RPG clichés and tropes. There are no names - only archetypes. Dark Overlord schemes, Hero assembles a party, Knight saves a Princess from Dragon and so on. History constantly recycles and nothing special happens... For real?
(note: it's a black-bordered set)
OR
Good days of Stavado are completely gone. Wounded world created a powerful deity who turned all gold to useless holystone. But Stavado people still have a legend about the last source of priceless gold, and the reckless hero of a civil war, known as Giphuro the Unbeatable, continues to look for it... Can he find the Golden God?
Good days of Stavado are completely gone. Wounded world created a powerful deity who turned all gold to useless holystone. But Stavado people still have a legend about the last source of priceless gold, and the reckless hero of a civil war, known as Giphuro the Unbeatable, continues to look for it... Can he find the Golden God?
Gold tokens
Hybrid mana Gold rush - (effect) if mana from a permanent named Gold was spent to cast it.
Frenzy N (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
Desert lands
(nothing yet)
Desert Cultivator1G
Creature - Human Druid (C)
When ~ enters the battlefield, you may search your library for a Desert land card and put it onto the battlefield tapped.
One of the few privileged souls that do not miss the shiny metal.
1/1
Lifeless Moor
Land-Desert Swamp
(T: Add B to your mana pool)
Lifeless Moor enters the battlefield tapped. T: Each player loses 1 life.
Jolly Herdsman2W
Creature-Human
When Jolly Herdsman enters the battlefield, put a 0/3 white Ox creature token with defender into play.
Sacrifice an Ox: Gain life equal to its toughness. "Ain't you worried 'bout the state of the mines? Or them War-Axe crazies?"
"...Nope."
2/1
Desperate Search2U
Instant
Draw two cards and discard a card.
Scrounge- If you control no untapped permanents, instead draw three cards, and discard a card. "There's nothin' to find down there."
"I said keep looking!!"
Good days of Stavado are completely gone. Wounded world created a powerful deity who turned all gold to useless holystone. But Stavado people still have a legend about the last source of priceless gold, and the reckless hero of a civil war, known as Giphuro the Unbeatable, continues to look for it... Can he find the Golden God?
Gold tokens
Hybrid mana Gold rush - (effect) if mana from a permanent named Gold was spent to cast it.
Frenzy N (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
Desert lands
Scrounge - If you control no untapped permanents, ...
Desert Cultivator1G
Creature - Human Druid (C)
When ~ enters the battlefield, you may search your library for a Desert land card and put it onto the battlefield tapped.
One of the few privileged souls that do not miss the shiny metal.
1/1
Desperate Search2U
Instant
Draw two cards and discard a card.
Scrounge - If you control no untapped permanents, instead draw three cards, and discard a card. "There's nothin' to find down there."
"I said keep looking!!"
Common 3 of 10:
Blowgun Gaucho1G
Creature - Human Archer (C)
Reach Venomous - Whenever ~ deals damage to a creature, put a venom counter on that creature (Permanents with venom counters on it have "At the beginning of your end step, sacrifice this permanent").
2/1
Lowland Wendigo2R
Creature - Beast (C)
Whenever ~ blocks or becomes blocked, you may pay (R/G). If you don't, ~ gets -1/-0 until end of turn. Don't show fear, lest the wendigo learns just how weak human beings really are." - Aspirra, to Giphuro
3/3
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Sneaking Suspicion R
Creature - Devil (C)
Defender
Undying
Better the devil you know than the devil you don't - but on the renewed Vandos, there is no "devil you know".
0/2
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Smothering Ash-Pits
Land (C)
T: Add B to your mana pool
2,T: Add R to your mana pool
The Vandosi wilds continue to grow and transform; not always in appealing ways
Strip Away 3R
Sorcery (C)
Destroy target land
put a 0/1 colorless remnant creature into play
Beneath the ugliness, I find more ugliness! -Jaras, Yukara Geomancer
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Common 6 of 10:
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Hunting Panther 1GG
Creature - Cat (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
~ enters the battlefield with X +1/+1 counters on it, where X is the number of creatures you slaughtered.
2/2
Appetite comes with eating.
First Plague B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -2/-2.
Prime - if it's the first enchantment spell you've cast this game, when ~ is put into a graveyard from the battlefield, return ~ to its owner's hand.
"It's time to seed again. The different seeds..." - Ob Nixilis
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Common 7 of 10
Blossoming Hulk 4B
Creature- Plant Horror (c)
Swampwalk
Bloom-- When Blossoming Hulk enters the battlefield, if only colored mana was spent to cast it, target player discards a card
Beauty and horror, each in turn
4/2
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Atlatl 3
Artifact-Equipment (c)
Equip: 1
Equipped creature gets +2/+0, and has "4, T, Unattach Atlatl from this creature: this creature deals damage equal to its power to target attacking or blocking creature"
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Common 8 of 10
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Quake Bringer 1RR
Creature - Elemental (C)
Trample
Till - Whenever Quake Bringer attacks, you may sacrifice a land. If you do, Quake Bringer deals 2 damage to each other creature without flying.
3/1
Messenger of Pasts 3WW
Creature - Cat Warrior (C)
Slaughter (You may sacrifice any number of creatures when you cast this spell.)
When Messenger of Pasts enters the battlefield, you gain X life, where X is twice the number of creatures slaughtered by Messenger of Pasts.
4/4
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Common 9 of 10:
Tidal Colossus 5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Stone Devils 4
Artifact Creature - Devil (C)
1: ~ isn't a creature until end of turn.
Some devils already forgot how to turn into stone. Some devils are not.
3/3
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus 5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Bollard Vermin B
Creature - Rat (C)
Bollard Vermin can't be blocked except by Remnants.
Rats congregate around the now-disused pylons that solidified the world.
1/1
Thorny Triplicate 1B
Sorcery (C)
Renurture 1, then renurture 2.
When it comes to survival, being scary usually works out.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus 5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate 1B
Sorcery (C)
Renurture 1, then renurture 2.
When it comes to survival, being scary usually works out.
Uncommon 1 of 3
Sower of Symbiotes 4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Scattering Blast 1U
Instant (U)
Landbirth (You may sacrifice an island rather than pay Scattering Blast's mana cost)
Counter target spell unless its controller pays 1 and 1 life
For a plane that is so hospitable to life, Vandos can seem very inhospitable
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus 5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate 1B
Sorcery (C)
Renurture 1, then renurture 2.
When it comes to survival, being scary usually works out.
Sower of Symbiotes 4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Angel of Expanding 2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Otherwordly Writings 2
Artifact (U)
C: all spells you cast this turn are colorless until end of turn.
Not all marks of Eldrazi prescence were removed by Sowers.
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus 5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate 1B
Sorcery (C)
Renurture 1, then renurture 2.
When it comes to survival, being scary usually works out.
Sower of Symbiotes 4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Angel of Expanding 2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Uncommon 3 of 3
Mossen Gargantua 3GGG
Creature- Plant Beast (U)
Trample, Regenerate: 3G
At the beginning of your upkeep, pay G, or tap Mossen Gargantua
"It's like a kid, really. A very hungry, very cranky kid." -Ral Zarek
6/7
Ancient Powerstone 1
Artifact (U)
T: Add C to your mana pool: Ancient Powerstone doesn't untap during your next untap step
Once in a great while, an earthquake reveals a treasure that predates even the Eldrazi's presence on Vandos.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus 5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate 1B
Sorcery (C)
Renurture 1, then renurture 2.
When it comes to survival, being scary usually works out.
Sower of Symbiotes 4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Angel of Expanding 2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Ancient Powerstone 1
Artifact (U)
T: Add C to your mana pool: Ancient Powerstone doesn't untap during your next untap step
Once in a great while, an earthquake reveals a treasure that predates even the Eldrazi's presence on Vandos.
Rare 1 of 1:
Savage Regression 3RRR
Instant (R)
Each creature you control gets +3/+0 until end of turn. Savage Regression deals 3 damage to each creature you don't control.
"Not even close to Umanxi battles, but still impressive." - Ob Nixilis
Jezra from the Jungle 2GW
Planeswalker - Jezra (M)
+1: Renurture 2.
-2: destroy target artifact or enchantment, then renurture 1.
-7: you get an emblem with "at the beginning of your upkeep, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control."
(4)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Slaughter- You may sacrifice any number of creatures as you cast this spell. If you do, (effect)
Reap (cost) - whenever you sacrifice another creature, you may pay (cost). If you do, (effect)
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Seeds of Growth G
Instant (C)
Put a +1/+1 counter on target creature and it gains trample until end of turn.
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Law of the Jungle 1G
Sorcery (C)
Each player sacrifices a creature with least toughness or tied to least toughness among creatures that player controls.
Obstinate Defense W
Instant (c)
Target creature gets +1/+3, and can block an additional creature this turn. Untap it
Prime- If this is the first instant spell you've cast this game, gain 2 life
Many species lacking poison, or other other specialized defenses went quickly extinct. The rest learned to compensate.
Harvester of the Old 3BB
Creature - Zombie (C)
Deathtouch
Reap 1B - Whenever you sacrifice another creature, you may pay 1B. If you do, target player loses 1 life and you gain 1 life.
2/2
Tidal Colossus 5U
Creature - Whale (C)
~ can't attack unless defending player controls an Island.
Bloom - if only colored mana spent to cast ~, target land becomes an Island in addition to its other types.
5/5
Thorny Triplicate 1B
Sorcery (C)
Renurture 1, then renurture 2.
When it comes to survival, being scary usually works out.
Sower of Symbiotes 4BB
Creature-Horror (U)
Deathtouch
Slaughter (You may sacrifice any number of creatures as you cast this spell)
When Sower of Parasites enters the battlefield, put a 2/2 black horror creature token with deathtouch onto the battlefield for each creature Sower of Symbiotes slaughtered
4/6
Angel of Expanding 2WW
Creature - Angel (U)
Flying
Reap W - whenever you sacrifice another creature, you may pay W. If you do, put a 0/1 colorless Remnant creature token onto the battlefield.
3/3
Ancient Powerstone 1
Artifact (U)
T: Add C to your mana pool: Ancient Powerstone doesn't untap during your next untap step
Once in a great while, an earthquake reveals a treasure that predates even the Eldrazi's presence on Vandos.
Jezra from the Jungle 2GW
Planeswalker - Jezra (M)
+1: Renurture 2.
-2: destroy target artifact or enchantment, then renurture 1.
-7: you get an emblem with "at the beginning of your upkeep, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control."
(4)
Beautiful. I think this block needs to be on the 3-set paradigm so that it could have a dusk themed set. Renurnture is a profoundly weird ability, and I have no idea how it would play in-game, but I have to say I'm intrigued.
Next:
Sakana is a cosmic playground. It consists not one world, but several neighboring cosmic bodies, each with its own inhabitants and types of magic. Each a living creature in itself. Great land-creatures are able carry people through space from corpus to corpus. All the while, Nagano the restless seeks to devour her sibling worlds, and Rogai's nantuko monks unlock secret magics of the cosmos. This block features the return of the World supertype.
or
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Special 1 of 1:
Time Elemental 2U
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Whirling Dervish GG
Creature — Human Monk (S)
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
Winds of Change R
Sorcery (S)
Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
"‘Tis the set of sails, and not the gales,
Which tells us the way to go." — Ella Wheeler Wilcox
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Common 1 of 10
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Weaponless Master 2W
Creature-Human Monk
Weaponless Master gets +1/+1 as long as it has no enchantments or equipment attached to it
Absorb 1 (If a source would deal damage to Weaponless Master, prevent 1 of that damage)
2/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Common 2 of 10:
Ojutai Spellfighters 1(W/U)
Creature - Human Monk (C)
Level up 1(W/U) (1(W/U): Put a level counter on this. Level up only as a sorcery.)
1/2
Level 1-3: Prowess
3/3
Level 4+: Prowess, prowess (each instance of prowess triggers separately).
4/4
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom 1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Common 4 of 10:
Horde Maradeurs 1BR
Creature - Goblin Warrior (C)
Raid - t, sacrifice a land: Destroy target land. Activate this ability only if you attacked with a creature this turn.
"I have a dream about Tarkir without dragons. Hard to say, would it better or even worse". - Surrak
2/2
Rakshasa Invader 3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom 1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader 3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Common 5 of 10:
Soratami Windseer U
Creature-Moonfolk Wizard (C)
Flying
1, Return a land you control to owner's hand: Scry 1
"To fear death is different than to know when it's coming"
1/1
Displaced Vulshok 2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact
"This...is what becomes of my world?"
2/2
Nemata's Blessing G
Enchantment (C)
2G: Search your library for a basic land, reveal it, and put it in your hand. Shuffle your library.
"One must occasionally stop to appreciate the beauty in all this turmoil." -Dosan, the Falling Leaf
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
P/T?
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom 1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader 3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok 2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact
"This...is what becomes of my world?"
2/2
Frenetic Huntcaller 1R
Creature - Human Warrior (C)
Unleash
Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Common 7 of 10:
Kolaghan Rogue Riders 2RR
Creature - Human Warrior Rogue (C)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Dash 2R
2/2
Crave 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature has +3/+2.
Assail R (Whenever this permanent becomes attached to a creature, you may pay R. If you do, that creature fights another target creature.)
Aura swap 2R: Exchange this Aura with an Aura card in your hand.)
Aven Supplier 3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1.
Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom 1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader 3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok 2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact
"This...is what becomes of my world?"
2/2
Frenetic Huntcaller 1R
Creature - Human Warrior (C)
Unleash
Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier 3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1.
Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant 1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Common 8 0f 10
Blood-Chin Striker 2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Into the Rift 2UU
Sorcery (C)
Shuffle target creature into its owner's library
As the rift washed over world after world, countless billions looked on: they were the lucky ones.
Ancient War-Machine 5
Artifact- Juggernaught (C)
Ancient War-Machine doesn't untap during your untap step
Discard a card: Untap Ancient-War Machine
Unused since days of antiquity, Mishra's creation was surprisingly still functional.
5/5
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom 1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader 3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok 2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact
"This...is what becomes of my world?"
2/2
Frenetic Huntcaller 1R
Creature - Human Warrior (C)
Unleash
Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier 3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1.
Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant 1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Blood-Chin Striker 2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Conclave's Reinforcements 4G
Sorcery (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Manifest the top two cards of your library.
Trostani deemed the ancient magic worthy of consideration
Uncommon 1 of 3:
Ghirapur Fugitive 1UU
Creature - Human Rogue (U)
Creatures with power greater or less than ~'s power can't block it.
"I can get away from a thopter or two, but dragons? Need to try."
3/2
Dragon Umbra 4RR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +4/+4 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom 1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader 3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok 2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact
"This...is what becomes of my world?"
2/2
Frenetic Huntcaller 1R
Creature - Human Warrior (C)
Unleash
Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier 3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1.
Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant 1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Blood-Chin Striker 2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Conclave's Reinforcements 4G
Sorcery (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Manifest the top two cards of your library.
Trostani deemed the ancient magic worthy of consideration
Dragon Umbra 4RR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +4/+4 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Scarfwhirler 5
Artifact — Equipment (U)
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +1/+1 and has prowess.
Equip 2
When the monk regained control of her own silky weapons, she was shocked to find the twisted corpse entangled in their middle.
Uncommon 3 of 3:
Jimaxi Spellsinger 2U
Creature-Human Bard (U)
Spells in your hand gain surge, where their surge cost is 1 less than their normal casting cost. (You may cast those spells for their surge cost if you or a teammate has cast another spell this turn.)
"Another number?"
2/2
Shriveling Changeling 3B
Creature- Shapeshifter (U)
Changeling (this creature is every creature type at all times.)
1B: Choose a creature type: Creatures of that type get -1/+1 or +1/-1 until end of turn.
Endlessly adaptable, it still didn't know how to respond to the change.
3/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Fall of the Dragonlords is flavorful (and should have something like "can't be countered"), but I prefer Asha.
Good game, comrades.
As an unintended consequence of Ugin's return, time has been irreparably altered, and a Temporal Rift has formed. This block centers on Tarkir, but spills out onto countless other worlds: ones that we've seen, and ones that we haven't. Functionally, this serves a second Time Spiral block, allowing for keywords from all throughout magic history to coexist. Old worlds are revisited, and new ones are foreshadowed.
Creature — Elemental (S)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
2UU, t: Return target permanent that isn't enchanted to its owner's hand.
0/2
Expanding Influence 2(G/U)
Sorcery (C)
Proliferate, then populate, then draw a card
"On my world, I was nothing. On this one I will be everything" -Silumgar
Frilled Abomination 3
Creature - Eldrazi Drone (C)
When ~ dies, add C to your mana pool.
3/3
"Fortunately, this strange shard of another world can't multiply... Right?" - Quan, Great Teacher's scribe
Silumgar's Venom 1B
Instant (C)
Target creature you don't control gets -1/-1 until end of turn.
Overload 3B (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Rakshasa Invader 3BB
Creature - Cat Demon Ninja (C)
Ninjutsu 2BB (2BB, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When ~ deals combat damage to a player, put 2/2 black Zombie creature token onto the battlefield tapped.
3/4
Displaced Vulshok 2R
Human Berserker (C)
Haste
Displaced Vulshok gets +1/+0 as long as you control an untapped artifact
"This...is what becomes of my world?"
2/2
Frenetic Huntcaller 1R
Creature - Human Warrior (C)
Unleash
Formidable — Whenever ~ attacks, if creatures you control have total power 8 or greater, ~ gains first strike until end of turn.
2/1
Aven Supplier 3W
Creature - Bird Soldier (C)
Flying
When ~ enters the battlefield, bolster 1.
Reinforce 3 — 3W (3W, Discard this card: Put three +1/+1 counters on target creature.)
2/3
Scornful Attendant 1B
Creature - Naga Advisor (C)
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counters on it.)
When ~ enters the battlefield, if tribute wasn't paid, target opponent discards a card.
2/1
Blood-Chin Striker 2BB
Creature-Orc Warrior (C)
Affinity for warriors (This spell costs 1 less to cast for each warrior you control)
3/3
Conclave's Reinforcements 4G
Sorcery (C)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)
Manifest the top two cards of your library.
Trostani deemed the ancient magic worthy of consideration
Dragon Umbra 4RR
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +4/+4 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Scarfwhirler 5
Artifact — Equipment (U)
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +1/+1 and has prowess.
Equip 2
When the monk regained control of her own silky weapons, she was shocked to find the twisted corpse entangled in their middle.
Shriveling Changeling 3B
Creature- Shapeshifter (U)
Changeling (this creature is every creature type at all times.)
1B: Choose a creature type: Creatures of that type get -1/+1 or +1/-1 until end of turn.
Endlessly adaptable, it still didn't know how to respond to the change.
3/2
Asha, the Protector 4WW
Legendary Creature-Angel (R)
Flying
Whenever ~ attacks alone, she gets +1/+2 until end of turn for each other creature you control.
Demon creatures and Dragon creatures can't attack you or planeswalkers you control.
The long-lost guardian of Alara has found in Tarkir a new cause to fight for
2/4
So, next...
Dazhendra is a small, funny plane full of high fantasy/RPG clichés and tropes. There are no names - only archetypes. Dark Overlord schemes, Hero assembles a party, Knight saves a Princess from Dragon and so on. History constantly recycles and nothing special happens... For real?
(note: it's a black-bordered set)
OR
Good days of Stavado are completely gone. Wounded world created a powerful deity who turned all gold to useless holystone. But Stavado people still have a legend about the last source of priceless gold, and the reckless hero of a civil war, known as Giphuro the Unbeatable, continues to look for it... Can he find the Golden God?
Gold tokens
Hybrid mana
Gold rush - (effect) if mana from a permanent named Gold was spent to cast it.
Frenzy N (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
Desert lands
(nothing yet)
Desert Cultivator 1G
Creature - Human Druid (C)
When ~ enters the battlefield, you may search your library for a Desert land card and put it onto the battlefield tapped.
One of the few privileged souls that do not miss the shiny metal.
1/1
Lifeless Moor
Land-Desert Swamp
(T: Add B to your mana pool)
Lifeless Moor enters the battlefield tapped.
T: Each player loses 1 life.
Jolly Herdsman 2W
Creature-Human
When Jolly Herdsman enters the battlefield, put a 0/3 white Ox creature token with defender into play.
Sacrifice an Ox: Gain life equal to its toughness.
"Ain't you worried 'bout the state of the mines? Or them War-Axe crazies?"
"...Nope."
2/1
Desperate Search 2U
Instant
Draw two cards and discard a card.
Scrounge- If you control no untapped permanents, instead draw three cards, and discard a card.
"There's nothin' to find down there."
"I said keep looking!!"
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Gold tokens
Hybrid mana
Gold rush - (effect) if mana from a permanent named Gold was spent to cast it.
Frenzy N (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
Desert lands
Scrounge - If you control no untapped permanents, ...
Desert Cultivator 1G
Creature - Human Druid (C)
When ~ enters the battlefield, you may search your library for a Desert land card and put it onto the battlefield tapped.
One of the few privileged souls that do not miss the shiny metal.
1/1
Desperate Search 2U
Instant
Draw two cards and discard a card.
Scrounge - If you control no untapped permanents, instead draw three cards, and discard a card.
"There's nothin' to find down there."
"I said keep looking!!"
Common 3 of 10:
Blowgun Gaucho 1G
Creature - Human Archer (C)
Reach
Venomous - Whenever ~ deals damage to a creature, put a venom counter on that creature (Permanents with venom counters on it have "At the beginning of your end step, sacrifice this permanent").
2/1
Lowland Wendigo 2R
Creature - Beast (C)
Whenever ~ blocks or becomes blocked, you may pay (R/G). If you don't, ~ gets -1/-0 until end of turn.
Don't show fear, lest the wendigo learns just how weak human beings really are." - Aspirra, to Giphuro
3/3