secoded void_nothing opinion.. i was about to write that too.. then i see his post but well.. i will just continue..
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As you cast this spell, you may choose to sacrafice a land as an additional cost)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Common 2 of 10: Blunt Blow1R
Instant
As an additional cost to cast Blunt Blow, tap an untapped creature you control.
Blunt Blow deals 4 damage to target creature or player. "That's it, no more stupid complains, we're all the same now!" - Guria, Farmhand
Light's Clutch1W
Enchantment - Aura
Enchant creature
Replete W(This spell cost W less to play for each white permanent you control)
Enchanted creature gets +0/+3. You gain 2 life. In a foreign land, being vigilant is our only choice.
Scouting Tupiaa1G
Creature - Squirrel Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As you cast this spell, you may choose to sacrafice a land as an additional cost)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Added an appropriate creature type to the Tupiaa because it's just that amusing.
Common 3 of 10:
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
I apologize greatly for my lack of thinking when I posted my previous card submissions. My creative juices need to flow more, and I've learned my lesson.
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As you cast this spell, you may choose to sacrafice a land as an additional cost)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Common 4 of 10:
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Perturbed Highgriff4U
Creature - Bird (C)
Flying
When Perturbed Highgriff enters the battlefield, return target creature an opponent controls to its owner's hand. "Stare not into the eyes of a Highgriff." - Warning sign near a lake
3/3
No need to feel bad. You're fine, just be more mindful in the future.
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As you cast this spell, you may choose to sacrafice a land as an additional cost)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Common 5 of 10:
Twinslip1W
Instant (C)
Exile target creature you control and target creature you don't control. The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Muck Watcher5B
Creature - Frog Beast (C) "On Clegohn, I'd have liked to have seen one of those in a zoo. On Trigodora, I don't want to see one again, ever." - Madolai
3/7
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Twinslip1W
Instant (C)
Exile target creature you control and target creature you don't control. The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped. T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Common 7 of 10:
Gray Wolf1G
Creature - Wolf (C) "They looked much friendlier on my family crest." - Eldham, noble magewright
2/2
Future Imperfect2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order. Verged - If you own three or more cards in exile, put one of those cards into your hand.
trying a few option to make Verged work better by bringing back old mechanics
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Twinslip1W
Instant (C)
Exile target creature you control and target creature you don't control. The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped. T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order. Verged - If you own three or more cards in exile, put one of those cards into your hand.[/quote]
Common 8 of 10:
Glittered Giant2W
Creature - Giant Soldier
Vigilance
Champion another white creature (When this enters the battlefield, sacrifice it unless you exile another white creature you control. When this leaves the battlefield, that card returns to the battlefield.) Local inhabitants of Trigadora was quite amusing with variety of weirdness and prowess chunked into one body.
3/3
Fierce Instinct2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Astral ManeuverW
Instant
Exile target creature from the game. Return it onto the battlefield under its owner control at the beginning of the next end step. Hide and seek at the whole new level.
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Twinslip1W
Instant (C)
Exile target creature you control and target creature you don't control. The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped. T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order. Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend2RR
Creature — Beast (C)
Mountainwalk One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Common 10 of 10:
Detritus Slinger3R
Creature - Orc Shaman
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player. "They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Devouring Gloom4B
Sorcery (C)
Target creature gets -5/-5 until end of turn. Exile Devouring Gloom. "I've seen shadows before, Lady Mithial, and I've seen darkness... but this is the first time I've seen it eat someone." —Driga, advance scout
Batterhorn4R
Creature - Beast (C)
When Batterhorn enters the battlefield, you may destroy target artifact. "That was one of my last family heirlooms, you clumsy, uncultured excuse for an animal!" —Paviona, former Duchess
4/3
Gray Wolf1G
Creature - Wolf (C) "They looked much friendlier on my family crest." - Eldham, noble magewright
2/2
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Twinslip1W
Instant (C)
Exile target creature you control and target creature you don't control. The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped. T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order. Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend2RR
Creature — Beast (C)
Mountainwalk One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Detritus Slinger3R
Creature - Orc Shaman (C)
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player. "They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Aziam's Hex1BB
Enchantment — Aura (U)
Enchant land
Enchanted land is a swamp.
At the beginning of each upkeep or when enchanted land becomes tapped, Aziam's Hex deals 1 damage to that player. "You will never find peace, Theleios. As long as you'll live, the soil you'll step on will be putrescent!" — Aziam, before death.
Uncommon 2/3
Jaoba's Hex1GG
Enchantment — Aura (U)
Enchant land
Enchanted land is a Forest.
At the beginning of each upkeep or when enchanted land becomes tapped, you gain 1 life.
Voidbound Familiar6U
Creature — Illusion (U)
Voidbound Familiar costs 1 less to cast for each exiled card you own.
Flying
4/4
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Twinslip1W
Instant (C)
Exile target creature you control and target creature you don't control. The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped. T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order. Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend2RR
Creature — Beast (C)
Mountainwalk One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Detritus Slinger3R
Creature - Orc Shaman (C)
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player. "They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Aziam's Hex1BB
Enchantment — Aura (U)
Enchant land
Enchanted land is a swamp.
At the beginning of each upkeep or when enchanted land becomes tapped, Aziam's Hex deals 1 damage to that player. "You will never find peace, Theleios. As long as you'll live, the soil you'll step on will be putrescent!" — Aziam, before death.
Voidbound Familiar6U
Creature — Illusion (U)
Voidbound Familiar costs 1 less to cast for each exiled card you own.
Flying
4/4
Uncommon 3/3 Spark of IntellectU
Instant (maybe it should have been a sorcery but i think sacrificing a land which cost you your tempo might give this a chance being an instant)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Draw a card the put a card on top or bottom of your library. If this spell was flourished, draw three cards then put three cards from your hand on the top or bottom of your library instead. Suddenly the wimpy Madun writes a whole scroll of magic spells, when asked the next day, he barely understood what he had wrote.
Cackling CharfireR
Instant
Cackling Charfire deals 1 damage to target creature or player then exile Cackling Charfire. Verged - If you own three or more cards in exile, Cackling Charfire deals 3 damage to target creature or player then exile Cackling Charfire instead. The new land of Trigodora was rich in solid rock that ignites easily, for the scientist, it is an easy source of energey. For the warlords, easily grabable firepower that even a unintelligent beast can use.
Dwelling Alfalax1W
Creature - Cat
When Dwelling Alfalax enters the battlefield, exile target artifact or enchantment until Dwelling Alfalax leaves the battlefield. The local dweller have certainly shows hostility against any foreign magic they encounter.
3/1
Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead. "This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library. Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose NerveUU
Instant (C)
Counter target artifact or creature spell. "'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone3
Artifact (C) T: Add 1 to your mana pool. 2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield. A last piece of home to lay the foundations of tomorrow.
Twinslip1W
Instant (C)
Exile target creature you control and target creature you don't control. The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped. T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order. Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend2RR
Creature — Beast (C)
Mountainwalk One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Detritus Slinger3R
Creature - Orc Shaman (C)
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player. "They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Aziam's Hex1BB
Enchantment — Aura (U)
Enchant land
Enchanted land is a swamp.
At the beginning of each upkeep or when enchanted land becomes tapped, Aziam's Hex deals 1 damage to that player. "You will never find peace, Theleios. As long as you'll live, the soil you'll step on will be putrescent!" — Aziam, before death.
Voidbound Familiar6U
Creature — Illusion (U)
Voidbound Familiar costs 1 less to cast for each exiled card you own.
Flying
4/4
Dwelling Alfalax1W
Creature - Cat
When Dwelling Alfalax enters the battlefield, exile target artifact or enchantment until Dwelling Alfalax leaves the battlefield. The local dweller have certainly shows hostility against any foreign magic they encounter.
3/1
Tablelands of Doragar
Land (R)
As Tablelands of Doragar enters the battlefield, choose a basic land type.
Tablelands of Doragar is the chosen type. "We found it, comrades! Skymarch City will rise again!" — Theleios
Next:
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Macnam is a bizarrely modernized plane. The small feudal villages are made of concrete and glass, roads between forests of lighted posts are covered in cold pitch, and harvester-behemoths and rotor-dragons fly over seas of chlorinated water. The priests of the Mobile Order fight to keep humanity united, opposed by the powerful Nuclear Union.
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Temper - X(You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
☾ Lunar - Lunar permanent with moon sign
Full moon - Any timing, reveal the top card of your library. If it's a lunar card, the *effect*
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
common 1 of 9 (Foil is in!!)
Preying the Oblivious1B
☾ Lunar Instant
Destroy target non-black creature. Eclipse - If a player cast a spell while this spell is on the stack, that creature can't regenerate this turn. When the moon are fully covered, those come from the dark will be unstoppable.
Guide the Believer1W
Sorcery
Up to two target creature you control can't be blocked by black or red creature this turn. Those creature gains lifelink and vigilance. "We will save the world from falling apart by walking in his path!" - Nalka, squire
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
We really need some mechanical core for the block. I suggest combat matters. it's a very fighty plane, wiht a lot of prey and predators. I think we should try it out.
Temper - X(You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
☾ Lunar - Lunar permanent with moon sign
Full moon - Any timing, reveal the top card of your library. If it's a lunar card, the *effect*
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Common 2 out of 9:
Quiet-Soul Kor1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Opposite SidesU
Instant
Tap target creature, then tap another target creature of an opponent's choice. When the kavu arrived, the mages of the last city has to invent new ways to fight them. Those were mostly cluncky and ramshacle, and so were the results.
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Trying to propose a somewhat aggressive mechanic for blue.. maybe also black and red.. but i'm all in for slivery treat :3
- Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Liru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Common 3 out of 9: Duriar Slayer1G
☾ Lunar Creature - Wolf Warrior Full moon - Play with the top of your library revealed. As long as, the top of your library is a lunar card, Duriar slayer gets +1/+1 and trample. The Duriar lycan is awaken as greater threat emerge in Kalagh.
2/2
Chant of PreyingB
☾ Lunar Instant
Target creature can't regenerate this turn. Eclipse - If a player cast a spell while this spell is on the stack, target creature can't regenerate then destroy that creature instead. When the moon are fully covered, those come from the dark becomes unstoppable.
Withdraw into Aether5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened, just as my blade thrust it for a killing blow, it just disappear into thin air." - Kor blademaster
as the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Liru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Common 5 out of 9:
Battle-Scarred Trainee1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Liru
1/2
Carcass-Crown Sliver2BB
All slivers get -1/-1 and have Intimidate. "When that preator arrived, streams of blood started to gush from the multiple slivers on the battlefield. We couldn't bear it." - Field journal, author unknown
3/3
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Iiru
1/2
Common 6 of 9:
Gout of Moonfire2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player. Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Kavu Ripper2BB
Creature - Kavu (C)
Devour 2
Provoke "The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
hahaha.. i somehowe read it as Liru as well although now that i see, since the first letter should be capital letter.. it should've been iiru haha..
btw there's kavu for every color or only specific color like green black and red ??
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player. Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Common 6 of 9: Kavu Scavenger2B
Creature - Kavu (C)
Exile a creature card from your graveyard: Kavu Scavanger gets +1/+1 until end of turn. Regenerate Kavu Scavanger. Some vicious Kavu species fed on the dead,rejuvenated by its own act.
2/1[/quote]
Duriar Slayer1G
☾ Lunar Creature - Wolf Warrior
Full moon - Play with the top of your library revealed. As long as, the top of your library is a lunar card, Duriar slayer gets +1/+1 and trample. The Duriar lycan is awaken as greater threat emerge in Kalagh.
2/2
Cephal Lore-teller1U
Creature - Cephalid Wizard
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card. The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player. Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller1U
Creature - Cephalid Wizard
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card. The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Common 7 of 9:
Dark Excavation4BB
Instant (C)
Raw force 4 (You may sacrifice a black creature with power 4 or greater and a Swamp rather than pay this spell's mana cost.)
Return up to three target creature cards from your graveyard to your hand.
Kavu Ripper2BB
Creature - Kavu (C)
Devour 2
Provoke "The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player. Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller1U
Creature - Cephalid Wizard
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card. The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper2BB
Creature - Kavu (C)
Devour 2
Provoke "The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3[/quote]
Common 8 of 9: Iridescent Sliver1U (not sure if color changing would do any good in this set, but i felt it would be fun to have colorful sliver )
Creature - Sliver
All sliver creatures get +0/+1 and has "Whenever this creature becomes the target of a spell or ability, it becomes the color of the spell or the color of the ability source until end of turn." Adaptability is one of the hive critters main strength.
1/1
Spiky Sliver1R
Creature - Sliver
All sliver creatures get +1/+0 and has first strike. "It is sure small and slithery.. but the spike on its body.. I'm pretty sure I don't want to get pricked by it.." Pono, Kor sworddancer
1/1
Command of the Alpha1G
Instant
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat. As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Well i understand it has a very limited use, it encourage us to play more spells.. but maybe it should have been if there's at least two spells on the stack so it has a wider use.. and what i think is that it should also somewhat makes your opponent think before putting anything on the stack..
I was thinking at further rarity we can have a pseudo uncounterable spell using eclipse mechanic..
Maybe we can update the keyword to do that.. although it would work differently haha.. and actually the keyword was given as such because another spell is covering the lunar spell haha..
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu (C)
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk (C)
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver (C)
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant (C)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee1W
Creture - Human Soldier (C)
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player. Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller1U
Creature - Cephalid Wizard (C)
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card. The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper2BB
Creature - Kavu (C)
Devour 2
Provoke "The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
Command of the Alpha1G
Instant (C)
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat. As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Lunar SliverW
☾ Lunar Creature — Sliver (C) Full Moon — At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, all Slivers get +1/+1 until end of turn.
1/2
Uncommon 1 of 3:
Nightfall Crusader4GW
☾ Lunar Creature - Giant Werewolf (U) Full moon - At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, exile target permanent. Return it to the battlefield afterwards if it's a creature or land. "Let the terror depart from your hearts - whatever lurks out there, I'm more dangerous than it."
5/6
Unlock the Fissure5RR
Sorcery (U)
Raw force 5 (You may sacrifice a red creature with power 5 or greater and a Mountain rather than pay this spell's mana cost.)
Destroy target land. Put a 4/4 red Hellion creature token with haste onto the battlefield.
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu (C)
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk (C)
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver (C)
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant (C)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee1W
Creture - Human Soldier (C)
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player. Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller1U
Creature - Cephalid Wizard (C)
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card. The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper2BB
Creature - Kavu (C)
Devour 2
Provoke "The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
Command of the Alpha1G
Instant (C)
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat. As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Lunar SliverW
☾ Lunar Creature — Sliver (C) Full Moon — At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, all Slivers get +1/+1 until end of turn.
1/2
Nightfall Crusader4GW
☾ Lunar Creature - Giant Werewolf (U) Full moon - At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, exile target permanent. Return it to the battlefield afterwards if it's a creature or land. "Let the terror depart from your hearts - whatever lurks out there, I'm more dangerous than it."
5/6
Psychic Scourge4UU
Instant (U)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Counter target spell.
Draw a card.
Uncommon 3 of 3:
Unlock the Fissure5RR
Sorcery (U)
Raw force 5 (You may sacrifice a red creature with power 5 or greater and a Mountain rather than pay this spell's mana cost.)
Destroy target land. Put a 4/4 red Hellion creature token with haste onto the battlefield.
Kendelik Stonecrusher5GGG
Creature - Giant Berserker (U)
Devour 3
Trample, vigilance, hexproof "Your bones will season the last meal of those monsters!"
3/3
[quote from="void_nothing »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=1813"]As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer3RR
Creature - Kavu (C)
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor1W
Creature - Kor Monk (C)
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep. "Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver1G
Creature — Sliver (C)
All Sliver have "T: Add one mana of any color to your mana pool." With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether5UU
Instant (C)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library. "I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee1W
Creture - Human Soldier (C)
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat. "I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player. Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller1U
Creature - Cephalid Wizard (C)
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card. The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper2BB
Creature - Kavu (C)
Devour 2
Provoke "The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
Command of the Alpha1G
Instant (C)
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat. As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Lunar SliverW
☾ Lunar Creature — Sliver (C) Full Moon — At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, all Slivers get +1/+1 until end of turn.
1/2
Nightfall Crusader4GW
☾ Lunar Creature - Giant Werewolf (U) Full moon - At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, exile target permanent. Return it to the battlefield afterwards if it's a creature or land. "Let the terror depart from your hearts - whatever lurks out there, I'm more dangerous than it."
5/6
Psychic Scourge4UU
Instant (U)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Counter target spell.
Draw a card.
Kendelik Stonecrusher5GGG
Creature - Giant Berserker (U)
Devour 3
Trample, vigilance, hexproof "Your bones will season the last meal of those monsters!"
3/3
Rare 1 of 1 (and we still have 1 more foil slot to fill ) : Duriar Fangblade2GG
☾ Lunar Creature - Wolf Warrior (M)
Trample Eclipse - If a player cast a spell while this spell was on the stack, you may return this spell to your hand. If you do, two cards. Full moon - Play with the top card of your library revealed. As long as the top of your library is a lunar card, Duriar Fangblade gains hexproof and indestructible.
4/3
Abandoned Sanctuary
Land
If Abandoned Sanctuary would enter the battlefield, you may exile a card instead. If you don't, Abandoned Sanctuary enters the battlefield tapped. t: Add W or B to your mana pool.
Private Mod Note
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I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone 1W
Instant (C)
Flourish (As you cast this spell, you may choose to sacrafice a land as an additional cost)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Common 2 of 10:
Blunt Blow1R
Instant
As an additional cost to cast Blunt Blow, tap an untapped creature you control.
Blunt Blow deals 4 damage to target creature or player.
"That's it, no more stupid complains, we're all the same now!" - Guria, Farmhand
Light's Clutch1W
Enchantment - Aura
Enchant creature
Replete W (This spell cost W less to play for each white permanent you control)
Enchanted creature gets +0/+3. You gain 2 life.
In a foreign land, being vigilant is our only choice.
Scouting Tupiaa1G
Creature - Squirrel
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Fortify with Stone 1W
Instant (C)
Flourish (As you cast this spell, you may choose to sacrafice a land as an additional cost)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Common 3 of 10:
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Arnath
Dreamvale
Primeriad
Ahrox / Riot World
Raoim
Azshanir
Rachweir
Innistrad Returned
Haibar
Scydeon
Rammburg / Emergence
Tornaly / Tornaly at War
Return to Dominaria
Windspawn / Rooted Revenge
Airanimod
Lornadruina / Cataclysm
Solfluss
Paranis
Krunt
The Wayward Spark
Dintrel
Scilur
Arabian Paradise
Reisia
Kovzee
Innistrad: Civil War
Guldium
Niobe
Tahrax, World of Prisms
Ekhovha
Clegohn: Collapse / Uprising / Parallax
Anapathinis
Korundum
Homecoming (a return to Homelands)
Sagrida
Journeys into the Underdark (the Magic / Forgotten Realms crossover)
Return of the Magi
Karanthion
Elor: Discoveries
Darahro
Zonh: Under Siege / Cloudburst
Kebast / Mirage of Alaron
Tuyera / Stars Beyond
Doramia
Factions of Ailon
Outerworld
Hedha
Ignixust
Quon / Looming Light / Crumble
Dhuniimok
Kalagh / Chorus of Roars
Gombai
Fenasera
Layvroth
Del-Sula
Spline
Brozinc
Fargreen
Braehann
Staktis
Zenith
Brux
Sparganion / Empyrical Quest
Thelb
Rimewrind and Cabalar
Malphene
Lustra
Henarial
Ul-Khadash / Nergalli War
Glem Arkadia / Annihilation
Samhayn / Heirs of Maclyr
Equilor
M50 Core Set
Avinekk
The Non Mainstream (Special Set)
Eragh
Hawthri
Eonas / Coalition
Unsound (the third "Un-" expansion)
Shotoki
Ochagon
Elohara
Siel
Zern'Thir
Fiora (the setting for the Conspiracy expansion)
Confluence
Fespinia
Vantrika
Shores of Eternities
Remnants of Regalia
Naroc
Excotar
Warajoroo
Settlers of Trigodora (ongoing)
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Common 4 of 10:
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Perturbed Highgriff 4U
Creature - Bird (C)
Flying
When Perturbed Highgriff enters the battlefield, return target creature an opponent controls to its owner's hand.
"Stare not into the eyes of a Highgriff." - Warning sign near a lake
3/3
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone 1W
Instant (C)
Flourish (As you cast this spell, you may choose to sacrafice a land as an additional cost)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Twinslip 1W
Instant (C)
Exile target creature you control and target creature you don't control.
The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Muck Watcher 5B
Creature - Frog Beast (C)
"On Clegohn, I'd have liked to have seen one of those in a zoo. On Trigodora, I don't want to see one again, ever." - Madolai
3/7
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Fortify with Stone 1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Twinslip 1W
Instant (C)
Exile target creature you control and target creature you don't control.
The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish 1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped.
T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Gray Wolf 1G
Creature - Wolf (C)
"They looked much friendlier on my family crest." - Eldham, noble magewright
2/2
Future Imperfect 2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order.
Verged - If you own three or more cards in exile, put one of those cards into your hand.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Settlers of Trigodora: Trigodora is a new, wild, undiscovered and florid plane, a promised land for the small part of population that survived the Collapse of Cleghon and make it through the Parallaxing Vault. In this new landscape, nobles don't have any more power than any other person and the survivors are forced to work together to protect themselves from the perilous enviroment. The search for the land to lay the foundation of a new Skymarch City has just started.
Fortify with Stone 1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Twinslip 1W
Instant (C)
Exile target creature you control and target creature you don't control.
The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish 1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped.
T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect 2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order.
Verged - If you own three or more cards in exile, put one of those cards into your hand.[/quote]
Common 8 of 10:
Glittered Giant2W
Creature - Giant Soldier
Vigilance
Champion another white creature (When this enters the battlefield, sacrifice it unless you exile another white creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Local inhabitants of Trigadora was quite amusing with variety of weirdness and prowess chunked into one body.
3/3
Fierce Instinct2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Astral ManeuverW
Instant
Exile target creature from the game. Return it onto the battlefield under its owner control at the beginning of the next end step.
Hide and seek at the whole new level.
Fortify with Stone 1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Twinslip 1W
Instant (C)
Exile target creature you control and target creature you don't control.
The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish 1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped.
T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect 2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order.
Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct 2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend 2RR
Creature — Beast (C)
Mountainwalk
One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Common 10 of 10:
Detritus Slinger 3R
Creature - Orc Shaman
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player.
"They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Devouring Gloom 4B
Sorcery (C)
Target creature gets -5/-5 until end of turn. Exile Devouring Gloom.
"I've seen shadows before, Lady Mithial, and I've seen darkness... but this is the first time I've seen it eat someone." —Driga, advance scout
Batterhorn 4R
Creature - Beast (C)
When Batterhorn enters the battlefield, you may destroy target artifact.
"That was one of my last family heirlooms, you clumsy, uncultured excuse for an animal!" —Paviona, former Duchess
4/3
Gray Wolf 1G
Creature - Wolf (C)
"They looked much friendlier on my family crest." - Eldham, noble magewright
2/2
Fortify with Stone 1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Twinslip 1W
Instant (C)
Exile target creature you control and target creature you don't control.
The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish 1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped.
T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect 2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order.
Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct 2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend 2RR
Creature — Beast (C)
Mountainwalk
One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Detritus Slinger 3R
Creature - Orc Shaman (C)
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player.
"They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Aziam's Hex 1BB
Enchantment — Aura (U)
Enchant land
Enchanted land is a swamp.
At the beginning of each upkeep or when enchanted land becomes tapped, Aziam's Hex deals 1 damage to that player.
"You will never find peace, Theleios. As long as you'll live, the soil you'll step on will be putrescent!" — Aziam, before death.
Uncommon 2/3
Jaoba's Hex 1GG
Enchantment — Aura (U)
Enchant land
Enchanted land is a Forest.
At the beginning of each upkeep or when enchanted land becomes tapped, you gain 1 life.
Voidbound Familiar 6U
Creature — Illusion (U)
Voidbound Familiar costs 1 less to cast for each exiled card you own.
Flying
4/4
Fortify with Stone 1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Twinslip 1W
Instant (C)
Exile target creature you control and target creature you don't control.
The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish 1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped.
T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect 2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order.
Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct 2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend 2RR
Creature — Beast (C)
Mountainwalk
One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Detritus Slinger 3R
Creature - Orc Shaman (C)
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player.
"They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Aziam's Hex 1BB
Enchantment — Aura (U)
Enchant land
Enchanted land is a swamp.
At the beginning of each upkeep or when enchanted land becomes tapped, Aziam's Hex deals 1 damage to that player.
"You will never find peace, Theleios. As long as you'll live, the soil you'll step on will be putrescent!" — Aziam, before death.
Voidbound Familiar 6U
Creature — Illusion (U)
Voidbound Familiar costs 1 less to cast for each exiled card you own.
Flying
4/4
Uncommon 3/3
Spark of IntellectU
Instant (maybe it should have been a sorcery but i think sacrificing a land which cost you your tempo might give this a chance being an instant)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Draw a card the put a card on top or bottom of your library. If this spell was flourished, draw three cards then put three cards from your hand on the top or bottom of your library instead.
Suddenly the wimpy Madun writes a whole scroll of magic spells, when asked the next day, he barely understood what he had wrote.
Cackling CharfireR
Instant
Cackling Charfire deals 1 damage to target creature or player then exile Cackling Charfire.
Verged - If you own three or more cards in exile, Cackling Charfire deals 3 damage to target creature or player then exile Cackling Charfire instead.
The new land of Trigodora was rich in solid rock that ignites easily, for the scientist, it is an easy source of energey. For the warlords, easily grabable firepower that even a unintelligent beast can use.
Dwelling Alfalax1W
Creature - Cat
When Dwelling Alfalax enters the battlefield, exile target artifact or enchantment until Dwelling Alfalax leaves the battlefield.
The local dweller have certainly shows hostility against any foreign magic they encounter.
3/1
Fortify with Stone 1W
Instant (C)
Flourish (As an additional cost to cast this spell, you may sacrifice a land.)
Target creature or land you control is indestructble until end of turn. If this spell was flourished, you may choose up to two target ceatures or lands instead.
"This is a new world with new dangers. If we are to brave it, we must protect ourselves and our homes with the magic of our past."
Scouting Tupiaa1G
Creature - Squirrel Scout
Verged - If you own three or more cards in exile, when Scouting Tupiaa enters the battlefield, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
Being dropped all of a sudden in weird environment, some creatures long for what it once had.
1/1
Lose Nerve UU
Instant (C)
Counter target artifact or creature spell.
"'Come through the Vault,' they said. 'You're doomed otherwise,' they said. 'It'll be paradise on the other side,' they said!!!"
Clegohn Keystone 3
Artifact (C)
T: Add 1 to your mana pool.
2, T, Sacrifice Clegohn Keystone: Return target land card from your graveyard to the battlefield.
A last piece of home to lay the foundations of tomorrow.
Twinslip 1W
Instant (C)
Exile target creature you control and target creature you don't control.
The shield-portals are the settlers' last line of defense, primarily because they must be operated internally.
Bubblepuff Radish 1
Artifact (C)
Bubblepuff Radish enters the battlefield tapped.
T, Sacrifice Bubblepuff Radish: Choose one — target creature gets +1/+1 until end of turn; or target creature gets -1/-1 until end of turn.
Future Imperfect 2U
Sorcery (C)
Look at the top six cards of your library, exile one of them, and put the rest back in any order.
Verged - If you own three or more cards in exile, put one of those cards into your hand.
Fierce Instinct 2G
Instant
You may exile two green cards from your graveyard rather than pay Fierce Instinct mana cost.
Target creature gets +2/+2 and trample until end of turn.
Lavarift Fiend 2RR
Creature — Beast (C)
Mountainwalk
One of the most dreaded creatures by the new inhabitans of Trigodora was a terrible flaming beast: its rock skin allowed it to move underground in the molten lava and attack its pray from below without any forewarning.
3/3
Detritus Slinger 3R
Creature - Orc Shaman (C)
Exile a land card from your graveyard: Detritus Slinger deals 1 damage to target creature or player.
"They remind me of my former compatriots: Quiet, resourceful, and willing to burn peoples' faces off if it came to that." —Rostov, profiteer
2/2
Aziam's Hex 1BB
Enchantment — Aura (U)
Enchant land
Enchanted land is a swamp.
At the beginning of each upkeep or when enchanted land becomes tapped, Aziam's Hex deals 1 damage to that player.
"You will never find peace, Theleios. As long as you'll live, the soil you'll step on will be putrescent!" — Aziam, before death.
Voidbound Familiar 6U
Creature — Illusion (U)
Voidbound Familiar costs 1 less to cast for each exiled card you own.
Flying
4/4
Dwelling Alfalax1W
Creature - Cat
When Dwelling Alfalax enters the battlefield, exile target artifact or enchantment until Dwelling Alfalax leaves the battlefield.
The local dweller have certainly shows hostility against any foreign magic they encounter.
3/1
Tablelands of Doragar
Land (R)
As Tablelands of Doragar enters the battlefield, choose a basic land type.
Tablelands of Doragar is the chosen type.
"We found it, comrades! Skymarch City will rise again!" — Theleios
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Macnam is a bizarrely modernized plane. The small feudal villages are made of concrete and glass, roads between forests of lighted posts are covered in cold pitch, and harvester-behemoths and rotor-dragons fly over seas of chlorinated water. The priests of the Mobile Order fight to keep humanity united, opposed by the powerful Nuclear Union.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Temper - X(You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
☾ Lunar - Lunar permanent with moon sign
Full moon - Any timing, reveal the top card of your library. If it's a lunar card, the *effect*
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
common 1 of 9 (Foil is in!!)
Preying the Oblivious1B
☾ Lunar Instant
Destroy target non-black creature.
Eclipse - If a player cast a spell while this spell is on the stack, that creature can't regenerate this turn.
When the moon are fully covered, those come from the dark will be unstoppable.
Guide the Believer1W
Sorcery
Up to two target creature you control can't be blocked by black or red creature this turn. Those creature gains lifelink and vigilance.
"We will save the world from falling apart by walking in his path!" - Nalka, squire
Kavu Pouncer3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
We really need some mechanical core for the block. I suggest combat matters. it's a very fighty plane, wiht a lot of prey and predators. I think we should try it out.
☾ Lunar - Lunar permanent with moon sign
Full moon - Any timing, reveal the top card of your library. If it's a lunar card, the *effect*
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Common 2 out of 9:
Quiet-Soul Kor 1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Opposite Sides U
Instant
Tap target creature, then tap another target creature of an opponent's choice.
When the kavu arrived, the mages of the last city has to invent new ways to fight them. Those were mostly cluncky and ramshacle, and so were the results.
Trying to propose a somewhat aggressive mechanic for blue.. maybe also black and red.. but i'm all in for slivery treat :3
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Liru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Common 3 out of 9:
Duriar Slayer1G
☾ Lunar Creature - Wolf Warrior
Full moon - Play with the top of your library revealed. As long as, the top of your library is a lunar card, Duriar slayer gets +1/+1 and trample.
The Duriar lycan is awaken as greater threat emerge in Kalagh.
2/2
Chant of Preying B
☾ Lunar Instant
Target creature can't regenerate this turn.
Eclipse - If a player cast a spell while this spell is on the stack, target creature can't regenerate then destroy that creature instead.
When the moon are fully covered, those come from the dark becomes unstoppable.
Withdraw into Aether5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened, just as my blade thrust it for a killing blow, it just disappear into thin air." - Kor blademaster
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Liru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Common 5 out of 9:
Battle-Scarred Trainee 1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Liru
1/2
Carcass-Crown Sliver 2BB
All slivers get -1/-1 and have Intimidate.
"When that preator arrived, streams of blood started to gush from the multiple slivers on the battlefield. We couldn't bear it." - Field journal, author unknown
3/3
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer 3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee 1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire 2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player.
Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Kavu Ripper 2BB
Creature - Kavu (C)
Devour 2
Provoke
"The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
btw there's kavu for every color or only specific color like green black and red ??
As the Chorus of Roars accompanies the return of Kavu to Kalagh, it's eat or be eaten, and only the reluctant rulership of the former monk Iiru in the Last City has prevented the entire plane from going feral. Texts in the far corners of the Olacan abbey speak of a species that exists only in theory that could prey on even Kavu - but is it possible to summon the Supreme Predators in time, and would doing so spell even greater doom for Kalagh?
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer 3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee 1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire 2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player.
Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Common 6 of 9:
Kavu Scavenger 2B
Creature - Kavu (C)
Exile a creature card from your graveyard: Kavu Scavanger gets +1/+1 until end of turn. Regenerate Kavu Scavanger.
Some vicious Kavu species fed on the dead,rejuvenated by its own act.
2/1[/quote]
Duriar Slayer 1G
☾ Lunar Creature - Wolf Warrior
Full moon - Play with the top of your library revealed. As long as, the top of your library is a lunar card, Duriar slayer gets +1/+1 and trample.
The Duriar lycan is awaken as greater threat emerge in Kalagh.
2/2
Cephal Lore-teller 1U
Creature - Cephalid Wizard
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card.
The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer 3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee 1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire 2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player.
Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller 1U
Creature - Cephalid Wizard
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card.
The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Common 7 of 9:
Dark Excavation 4BB
Instant (C)
Raw force 4 (You may sacrifice a black creature with power 4 or greater and a Swamp rather than pay this spell's mana cost.)
Return up to three target creature cards from your graveyard to your hand.
Kavu Ripper 2BB
Creature - Kavu (C)
Devour 2
Provoke
"The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer 3RR
Creature - Kavu
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee 1W
Creture - Human Soldier
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire 2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player.
Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller 1U
Creature - Cephalid Wizard
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card.
The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper 2BB
Creature - Kavu (C)
Devour 2
Provoke
"The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3[/quote]
Common 8 of 9:
Iridescent Sliver1U (not sure if color changing would do any good in this set, but i felt it would be fun to have colorful sliver )
Creature - Sliver
All sliver creatures get +0/+1 and has "Whenever this creature becomes the target of a spell or ability, it becomes the color of the spell or the color of the ability source until end of turn."
Adaptability is one of the hive critters main strength.
1/1
Spiky Sliver1R
Creature - Sliver
All sliver creatures get +1/+0 and has first strike.
"It is sure small and slithery.. but the spike on its body.. I'm pretty sure I don't want to get pricked by it.." Pono, Kor sworddancer
1/1
Command of the Alpha1G
Instant
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat.
As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Well i understand it has a very limited use, it encourage us to play more spells.. but maybe it should have been if there's at least two spells on the stack so it has a wider use.. and what i think is that it should also somewhat makes your opponent think before putting anything on the stack..
I was thinking at further rarity we can have a pseudo uncounterable spell using eclipse mechanic..
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer 3RR
Creature - Kavu (C)
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk (C)
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver (C)
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant (C)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee 1W
Creture - Human Soldier (C)
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire 2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player.
Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller 1U
Creature - Cephalid Wizard (C)
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card.
The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper 2BB
Creature - Kavu (C)
Devour 2
Provoke
"The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
Command of the Alpha 1G
Instant (C)
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat.
As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Lunar Sliver W
☾ Lunar Creature — Sliver (C)
Full Moon — At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, all Slivers get +1/+1 until end of turn.
1/2
Nightfall Crusader 4GW
☾ Lunar Creature - Giant Werewolf (U)
Full moon - At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, exile target permanent. Return it to the battlefield afterwards if it's a creature or land.
"Let the terror depart from your hearts - whatever lurks out there, I'm more dangerous than it."
5/6
Unlock the Fissure 5RR
Sorcery (U)
Raw force 5 (You may sacrifice a red creature with power 5 or greater and a Mountain rather than pay this spell's mana cost.)
Destroy target land. Put a 4/4 red Hellion creature token with haste onto the battlefield.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer 3RR
Creature - Kavu (C)
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk (C)
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver (C)
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant (C)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee 1W
Creture - Human Soldier (C)
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire 2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player.
Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller 1U
Creature - Cephalid Wizard (C)
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card.
The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper 2BB
Creature - Kavu (C)
Devour 2
Provoke
"The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
Command of the Alpha 1G
Instant (C)
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat.
As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Lunar Sliver W
☾ Lunar Creature — Sliver (C)
Full Moon — At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, all Slivers get +1/+1 until end of turn.
1/2
Nightfall Crusader 4GW
☾ Lunar Creature - Giant Werewolf (U)
Full moon - At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, exile target permanent. Return it to the battlefield afterwards if it's a creature or land.
"Let the terror depart from your hearts - whatever lurks out there, I'm more dangerous than it."
5/6
Psychic Scourge 4UU
Instant (U)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Counter target spell.
Draw a card.
Unlock the Fissure 5RR
Sorcery (U)
Raw force 5 (You may sacrifice a red creature with power 5 or greater and a Mountain rather than pay this spell's mana cost.)
Destroy target land. Put a 4/4 red Hellion creature token with haste onto the battlefield.
Kendelik Stonecrusher 5GGG
Creature - Giant Berserker (U)
Devour 3
Trample, vigilance, hexproof
"Your bones will season the last meal of those monsters!"
3/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Lunar cards with ☾ in front of their types.
- Full moon — Reveal the top card of your library, if it's a lunar card...
- Temper X (You may cast this spell for its temper cost if you've attacked with at least one creature this turn.)
- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
- Kavus that do something according to the number of Kavus you control.
Creature type used so far: Cephalid, Kor, Kavu, Boar, Beast, Elemental
Kavu Pouncer 3RR
Creature - Kavu (C)
Devour 1
When Kavu Pouncer enters the battlefield, it deals damage to target creature equals to its power.
3/3
Quiet-Soul Kor 1W
Creature - Kor Monk (C)
When Quiet-Soul Kor enters the battlefied, target creature an opponent controls gains defender until the beginning of you next upkeep.
"Sit and think, young man. Think of your many faliures, and cleanse yourself."
1/1
Gemhide Sliver 1G
Creature — Sliver (C)
All Sliver have "T: Add one mana of any color to your mana pool."
With the Claw of the Hivemind, Iiru were able to use the energy of slivers themselves to enhance the power of the summoning rite.
1/1
Withdraw into Aether 5UU
Instant (C)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Return target permanent to the top of its owner library.
"I can't imagine what happened. just as my blade thrust it for a killing blow, it just disappeared into thin air." - Kor blademaster
Battle-Scarred Trainee 1W
Creture - Human Soldier (C)
Whenever Battle-Scarred Trainee blocks or becomes blocked, pu a +1/+1 counter on it at end of combat.
"I never appreciated torches and pitchforks that much". - Iiru
1/2
Gout of Moonfire 2R
☾ Lunar Instant (C)
Gout of Moonfire deals 3 damage to target player.
Eclipse - If a player cast a spell while this spell was on the stack, Gout of Moonfire deals 5 damage to that player instead.
Cephalid Lore-teller 1U
Creature - Cephalid Wizard (C)
Sacrifice Cephal Lore-teller: Look at the top two cards of your library. For each of those cards, you may put it on top of your library or put it into your graveyard. Draw a card.
The cephalid learning the most they can from all the occurrence in their world, grasping their power to ensure their race survival.
1/3
Kavu Ripper 2BB
Creature - Kavu (C)
Devour 2
Provoke
"The kavu already eat their own. When they are done feasting on the rest of life in Kalagh, they will all turn on one another, and then there will be nothing left." - Wreet, elder werewolf
1/3
Command of the Alpha 1G
Instant (C)
Cast Command of the Alpha only during combat before blockers are declared.
Target creature you control fights a creature your opponent control. You may remove that creature from combat.
As the battle heats up, all of a sudden that one kavu change it's course and strike the tower guard.
Lunar Sliver W
☾ Lunar Creature — Sliver (C)
Full Moon — At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, all Slivers get +1/+1 until end of turn.
1/2
Nightfall Crusader 4GW
☾ Lunar Creature - Giant Werewolf (U)
Full moon - At the beginning of your upkeep, reveal the top card of your library. If it's a lunar card, exile target permanent. Return it to the battlefield afterwards if it's a creature or land.
"Let the terror depart from your hearts - whatever lurks out there, I'm more dangerous than it."
5/6
Psychic Scourge 4UU
Instant (U)
Mindforce (Each card you exile from the top of your library while casting this spell pays for 1)
Counter target spell.
Draw a card.
Kendelik Stonecrusher 5GGG
Creature - Giant Berserker (U)
Devour 3
Trample, vigilance, hexproof
"Your bones will season the last meal of those monsters!"
3/3
Rare 1 of 1 (and we still have 1 more foil slot to fill ) :
Duriar Fangblade2GG
☾ Lunar Creature - Wolf Warrior (M)
Trample
Eclipse - If a player cast a spell while this spell was on the stack, you may return this spell to your hand. If you do, two cards.
Full moon - Play with the top card of your library revealed. As long as the top of your library is a lunar card, Duriar Fangblade gains hexproof and indestructible.
4/3
Abandoned Sanctuary
Land
If Abandoned Sanctuary would enter the battlefield, you may exile a card instead. If you don't, Abandoned Sanctuary enters the battlefield tapped.
t: Add W or B to your mana pool.