Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Common 5 of 10
Rainbow Leprechaun1G
Creature - Faerie (C)
When ~ enters the battlefield, add one mana of any color to your mana pool. "Leprechaun stole it."
- Kuapai expression meaning "No rainbow after the rain."
2/1
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Common 6 of 10:
Bastard Company of Rangatira2W
Creature - Human Mercenary Knight (C)
Bastard Company of Rangatira can't block unless two or more creatures are attacking you.
Double all noncombat damage that would be dealt to Bastard Company of Rangatira. Orphans of the plagues need to find work somewhere.
3/4
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Common 7 of 10
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Jakuda's BlessingGG
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature attacks or blocks, put a +1/+1 counter on it. Throw down a bear is a common ordeal for Jakuda cultists.
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Common 8 of 10:
Mkulukuti Stalker6B
Creature - Vampire Cat (C)
Lifelink
When Mkulukuti Stalker enters the battlefield, target creature with toughness 2 or more gets -1/-1 until end of turn. When that creature dies this turn, put a +1/+1 counter on Mkulukuti Stalker.
5/3
Wall of SighsWW
Creature - Wall (C)
Defender, protection from white Bakuwang defends itself inside and out.
1/4
Blinding Rider2R
Creature - Human Knight (C)
Haste Embassy - When Blinding Rider enters the battlefield, choose a color that Blinding Rider isn't. Blinding Rider gets +X/+0 until end of turn, where X is the number of permanents of that color on the battlefield.
1/1
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana of a color this spell isn't spent on it pays for 2.)
Flash
Reach
3/3
I tweaked the wording on Outside to make it easier to understand. You can change it back, or tweak it again if you like. It might be confusing with color-shifting effects as I wrote it.
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Common 9 of 10:
Spectral Lion2W
Creature- Spirit Cat (C)
Intimidate It hunts the shadows that haunt Bakuwang.
2/1
Steam Drake2UU
Creature- Drake (C)
Flying UU: Steam Drake gets +1/-1 until end of turn. "Scalded to death. bad way to go."
1/4
Geothermal RhythmG
Sorcery (C)
Reveal the top card of your library. If it is a land, you may put it in your hand. If you don't, put it on bottom of your library, and draw a card. Unknown magics thrive deep in the depths.
Spectral Lynx is certainly an odd card name to accidentally reuse, but there you have it.
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake2UU
Creature- Drake (C)
Flying UU: Steam Drake gets +1/-1 until end of turn. "Scalded to death. bad way to go."
1/4
Common 10 of 10:
Remittent Stompers5WW
• Creature - Giant Pseudo Zombie (C) (This card is black, not white.)
Intimidate Unfortunate as they may look, they will pointedly remind you they are not dead yet.
5/7
Lesser Ahool4B
Creature - Bat Beast (C)
Flying, haste Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.) Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake2UU
Creature- Drake (C)
Flying UU: Steam Drake gets +1/-1 until end of turn. "Scalded to death. bad way to go."
1/4
Lesser Ahool4B
Creature - Bat Beast (C)
Flying, haste Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Uncommon 1 of 3
Psionic Entity4U
Creature — Illusion (U) T: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself. She felt her mind become one with the beast, as both fell into oblivion.
2/2
Fate's DescisionRR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand. Time will tell.
Glittering Hulk6G
Creature- Giant (U)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Trample Wherever he's going, something so trivial as a town won't slow him down.
7/5
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.) Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake2UU
Creature- Drake (C)
Flying UU: Steam Drake gets +1/-1 until end of turn. "Scalded to death. bad way to go."
1/4
Lesser Ahool4B
Creature - Bat Beast (C)
Flying, haste Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's DescisionRR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand. Time will tell.
Uncommon 2 of 3
Plague Doctor1BB
Creature - Human (U)
Whenever a creature blocks or becomes blocked by ~, that creature gets -2/-2 until end of turn. You wull be cured. From life.
1/1
Weaver of Rainbow Threads4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool. The truth is that leprechauns do not steal the rainbow. They create it.
1/2
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.) Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake2UU
Creature- Drake (C)
Flying UU: Steam Drake gets +1/-1 until end of turn. "Scalded to death. bad way to go."
1/4
Lesser Ahool4B
Creature - Bat Beast (C)
Flying, haste Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's DescisionRR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand. Time will tell.
Weaver of Rainbow Threads4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool. The truth is that leprechauns do not steal the rainbow. They create it.
1/2
Uncommon 3 of 3:
Moss-Suit Renegade2B
• Creature - Human Rogue (U) (This card is green, not black.)
Moss-Suit Renegade can't be the target of black spells. 2: Moss-Suit Renegade gets +1/+1 and can't be the target of green spells until end of turn.
2/3
Stoneskin Penitent3W
Creature - Human Cleric (U)
Flying, vigilance
Stoneskin Penitent gets +7/+7 and has defender as long as it's enchanted. He diligently weaves spells of levitation in anticipation of his eventual, immobile, fate.
2/2
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.) Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake2UU
Creature- Drake (C)
Flying UU: Steam Drake gets +1/-1 until end of turn. "Scalded to death. bad way to go."
1/4
Lesser Ahool4B
Creature - Bat Beast (C)
Flying, haste Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's DescisionRR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand. Time will tell.
Weaver of Rainbow Threads4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool. The truth is that leprechauns do not steal the rainbow. They create it.
1/2
Stoneskin Penitent3W
Creature - Human Cleric (U)
Flying, vigilance
Stoneskin Penitent gets +7/+7 and has defender as long as it's enchanted. He diligently weaves spells of levitation in anticipation of his eventual, immobile, fate.
2/2
Rare 1 of 1
Dark Sun1B
Enchantment (M)
Nonblack creatures you control get +1/+1.
Blue Flame Evoker1UU
Creature - Human Wizard (R) t: ~ deals damage to target creature equal to the number of cards you've drawn this turn. "While saying that knowledge can kill you, I'm not joking."
2/1
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.) Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the WheelXWW
Instant (C)
Choose one -
Tap X target untapped creatures. Those creatures don't untap during their controller's next untap step.
Break on the Wheel deals X damage to target tapped creature.
"Repent! Repent or we will be all afflicted again for your sins!" - Mrangoul Anhu, quarantine lord
Blood Ritual1R
Instant (C)
Add BBB to your mana pool. The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From SpinneyG
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning RayR
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear OmensU
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card. Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.) "Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol2
Artifact (C) 1, t: add RR to your mana pool. It encourages you to do things that you wouldn't dare before.
Mile-High Wave4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake2UU
Creature- Drake (C)
Flying UU: Steam Drake gets +1/-1 until end of turn. "Scalded to death. bad way to go."
1/4
Lesser Ahool4B
Creature - Bat Beast (C)
Flying, haste Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's DescisionRR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand. Time will tell.
Weaver of Rainbow Threads4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool. The truth is that leprechauns do not steal the rainbow. They create it.
1/2
Stoneskin Penitent3W
Creature - Human Cleric (U)
Flying, vigilance
Stoneskin Penitent gets +7/+7 and has defender as long as it's enchanted. He diligently weaves spells of levitation in anticipation of his eventual, immobile, fate.
2/2
Dark Sun1B
Enchantment (M)
Nonblack creatures you control get +1/+1.
Next:
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Euhaine has no reason to fear, its most evil and deadly inhabitants long ago having been bent into benevolence by the plane's inherent calming effects. But despite the seeming lack of danger, Euhaine would do well to pay close attention to the planeswalkers who intrigue in silence - including one who hunts the greatest monster of all and another seeking a means to lull the entire multiverse to sleep!
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Token 1 of 1
Beaver (G)
Token Creature - Beaver (S)
2/1
Servant (R)
Token Creature - Servant (S)
Sacrifice this creature: it deals 1 damage to target creature or player.
1/1
Deceiver of Fools ((B/R))
Legendary Token Creature - Avatar (S)
7/7
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Beaver (G)
Token Creature - Beaver (S)
2/1
Common 1 of 10
Raging HooliganR
Creature- Human Rogue (C)
Haste "Pobb is on the roof again! What fun!"
1/2
Humorless Silvermask2W
Creature- Human Soldier (C)
Vigilance
When Humorless Silvermask enters the battlefield, detain target creature. "Just ask a Silvermask 'why are you so glum?' He'll tell you quick 'I've got a stick a mile up me bum.'" -Popular Rhyme
1/3
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Common 2 of 10
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Deadly Joke2B
Sorcery (C)
Destroy target creature that entered the battlefield last. First come, first served. Last come...
Pantomime2U
Instant (C)
Target creature you control becomes a copy of another target creature. At the beginning of the next end step, sacrifice this creature. Jester deputized the king until the end of a day and no one noticed it.
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Common 3 of 10
Hideous Laughter2U
Enchantment- Aura (C)
Enchanted creature gets -3/-0, and can't attack or block unless its controller pays 3. "How I envy him, trapped in eternal, torturous elation."
Fatal Game1B
Enchantment- Game (C)
At the beginning of your upkeep choose target creature at random. You may pay 2 life. Otherwise sacrifice Fatal Game and destroy that creature. "You go first."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
PS. I am mad because I can't make Game of Liars wording more elegant (Fatal Game wording is perfect, though).
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Common 4 of 10
Careless Rattler1B
Creature - Skeleton (C) 1B: regenerate ~.
Whenever you regenerate ~, switch its power and toughness. "- What do you call a skeleton who won’t get up in the mornings?
- Lazy bones!"
- Phum Thirty-Second and Muph Fifty-Ninth
1/2
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Game of Liars1U
Enchantment - Game (C)
At the beginning of your upkeep, choose a player at random. If your opponent was chosen this way, he or she draws a card. If you was chosen this way, sacrifice ~ and draw two cards. "You don't fool me."
Wobbling NoonsaU
Creature - Merfolk (C)
Topsy-Turvy 1U(you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with power and toughness switched). "Technically speaking, these merfolks are still half-humans, half-fishes, but... Blergh."
- Ral Zarek
1/2
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Common 5 of 10:
Deadly PropsR
Sorcery (C) Troupe - Deadly Props deals damage equal to the number of activated abilities among creatures you control to target creature or player. "Cake was baked with incendiary powder. Embarrassment cushion is full of razor blades. You don't even want to know what was done to the juggling pin."
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
I thought Topsy-Turvy needed a counter so you wouldn't have to remember your choice, but I don't really like it being called a Swap counter...
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Common 6 of 10:
Flopping Stilt-Beast2G
Creature- Beast (C)
Reach
Topsy-Turvy 3G(you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched). "Even the wildlife here is a mockery. The sooner I leave this place, the better." -Gideon
1/4
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Common 7 of 10:
Smiling Assassin2B
Creature - Human Assassin (C)
Deathtouch, protection from red "Pain, flame, and torture are just another bunch of jokes."
1/2
Short-Con Driver2RR
Creature - Dwarf Berserker Rogue (C)
Whenever Short-Con Driver attacks, it swindles 2. (Up to two other target creatures you control get -0/-1 until end of turn and this creature gets +1/+0 until end of turn for each creature with toughness reduced in this way.)
3/3
Vigorous SomersaultsG
Instant (C) Gimmickry - Until end of turn, target creature gains "G: Put a +1/+1 counter on this creature" and "G: This creature gains your choice of trample or vigilance until end of turn."
Deadpan Crusader3W
Creature - Human Knight (C) Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control. W: Deadpan Crusader gets +0/+1 until end of turn. Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader3W
Creature - Human Knight (C) Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control. W: Deadpan Crusader gets +0/+1 until end of turn. Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Common 8 of 10
Blazing Harlequin1R
Creature - Elemental (C)
Haste 1: ~ gets +1/+0 until end of turn and deals 1 damage to itself. Warm up the audience is a one of the most important aspects of a good show.
1/2
Crippling Shill1UU
Creature - Elemental (C)
When ~ enters the battlefield, next creature your opponent control enter the battlefield tapped and doesn't untap during its controller's next untap step. "Welcome to the new show! Impressive! Disgusting! Cool!"
2/3
Vaudeville HookU
Enchantment - Aura (C)
Enchant creature
Enchanted creature has: "U: return this creature to its owner's hand. Any player may activate this ability." Phum was called Thirty-Second because previous thirty one comedians were booed and executed.
Gimmickry is supposed to be the ability word for giving creatures activated abilities until end of turn, as seen on Banishing Knack.
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader3W
Creature - Human Knight (C) Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control. W: Deadpan Crusader gets +0/+1 until end of turn. Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin1R
Creature - Elemental (C)
Haste R: ~ gets +1/+0 until end of turn and deals 1 damage to itself. Warm up the audience is a one of the most important aspects of a good show.
1/2
Common 9 of 10:
Stretched Reflection3U
Creature - Reflection (C)
You can't cast Stretched Reflection unless you control a 1/1 creature.
5/5
Hollow Ruse1B
Sorcery (C) Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - spells with Gimmickry give abilities to permanents
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader3W
Creature - Human Knight (C) Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control. W: Deadpan Crusader gets +0/+1 until end of turn. Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin1R
Creature - Elemental (C)
Haste R: ~ gets +1/+0 until end of turn and deals 1 damage to itself. Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse1B
Sorcery (C) Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Tyrant For Hour2RR
Creature - Giant (C) Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
For Want of a NailB
Instant (C)
Target creature gets -3/-1 until end of turn. Shoenail is missing. Horseshoe is shed.
Battlehorse get lame. General is dead.
Soldiers are killed. War campaign is fail.
This is what can happen due to lack of nail.
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - Until end of turn, target creature gains [activated ability].
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader3W
Creature - Human Knight (C) Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control. W: Deadpan Crusader gets +0/+1 until end of turn. Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin1R
Creature - Elemental (C)
Haste R: ~ gets +1/+0 until end of turn and deals 1 damage to itself. Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse1B
Sorcery (C) Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Tyrant For Hour2RR
Creature - Giant (C) Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
Uncommon 1 of 3:
Airshow Pegasus1WW
Creature - Pegasus (U)
Flying T: Target creature gains flying until end of turn. W: Airshow Pegasus gets +0/+1 until end of turn. 2: Airshow Pegasus gets +1/+0 until end of turn.
2/2
RiddlewielderU
Creature - Homunculus (U)
Riddlewielder can't be blocked.
Whenever Riddlewielder attacks, it swindles 1. (Up to one other target creature you control gets -0/-1 until end of turn and this creature gets +1/+0 until end of turn for each creature with toughness reduced in this way.)
1/1
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - Until end of turn, target creature gains [activated ability].
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader3W
Creature - Human Knight (C) Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control. W: Deadpan Crusader gets +0/+1 until end of turn. Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin1R
Creature - Elemental (C)
Haste R: ~ gets +1/+0 until end of turn and deals 1 damage to itself. Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse1B
Sorcery (C) Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Tyrant For Hour2RR
Creature - Giant (C) Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
Airshow Pegasus1WW
Creature - Pegasus (U)
Flying T: Target creature gains flying until end of turn. W: Airshow Pegasus gets +0/+1 until end of turn. 2: Airshow Pegasus gets +1/+0 until end of turn.
2/2
Uncommon 2 of 3:
Stealth Tortoise2U
Creature - Tortoise (U)
Topsy-Turvy 3U (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched.)
Skulk
When Stealth Tortoise deals combat damage to a player, draw a card. For something so large and slow, it can still get by unnoticed.
1/4
Underhanded Sentry2RW
Creature - Goblin Soldier (U)
Vigilance
Swindle (When this creature attacks, X creatures you control get -0/-1 until end of turn, Underhanded Brawler gets +X/+0 until end of turn.) R, T: Underhanded Brawler deals damage equal to its power to target creature. "Move along citizen. No, that's not your wallet in my hand."
1/2
Beaver Dam1G
Enchantment - Aura (U)
Enchant Island
When Beaver Dam enters the battlefield, create a 2/1 green Beaver creature token.
Enchanted Island has "This card does not untap during your untap step as long as a player controls a Beaver. "Hmmm... the fountain has stopped."
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - Until end of turn, target creature gains [activated ability].
Topsy-Turvy COST (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched.)
Beaver (G)
Token Creature - Beaver (S)
2/1
Dungheap Queen2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen. "All hail her majesty, and all hail her flies!"
1/2
Food Fight2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power. "Take this! And this!.. No, this I want to myself."
Singing Scarecrow3
Artifact Creature- Scarecrow (C) T: Each player adds C to his or her mana pool. "Everyone loves him. The birds especially."
1/3
Hilarious End3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat. Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of HodumilW
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card. Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's DanceU
Enchantment- Aura (C)
Enchant creature 1: Tap enchanted creature. 2U: Untap enchanted creature. Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader3W
Creature - Human Knight (C) Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control. W: Deadpan Crusader gets +0/+1 until end of turn. Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin1R
Creature - Elemental (C)
Haste R: ~ gets +1/+0 until end of turn and deals 1 damage to itself. Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse1B
Sorcery (C) Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Tyrant For Hour2RR
Creature - Giant (C) Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
Airshow Pegasus1WW
Creature - Pegasus (U)
Flying T: Target creature gains flying until end of turn. W: Airshow Pegasus gets +0/+1 until end of turn. 2: Airshow Pegasus gets +1/+0 until end of turn.
2/2
Stealth Tortoise2U
Creature - Tortoise (U)
Topsy-Turvy 3U (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched.)
Skulk
When Stealth Tortoise deals combat damage to a player, draw a card. For something so large and slow, it can still get by unnoticed.
1/4
Uncommon 3 of 3
Foolish Worship1GW
Enchantment - Aura (U)
Enchant creature
Creatures you control have "t: Put a +1/+1 counter on enchanted creature." Rise and fall of Queen Uleté's favorites is the most popular theme of spectacles in theatres. In her palace, it happens at least twice a week - but for real.
Garden of Fools
Land (U) t: Add C to your mana pool. t: Target creature you control gains "t: add one mana of any color to your mana pool" until end of turn. There are not so much places on Wobbryn that can remind you that world was completely different times ago.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Common 5 of 10
Rainbow Leprechaun 1G
Creature - Faerie (C)
When ~ enters the battlefield, add one mana of any color to your mana pool.
"Leprechaun stole it."
- Kuapai expression meaning "No rainbow after the rain."
2/1
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Bastard Company of Rangatira 2W
Creature - Human Mercenary Knight (C)
Bastard Company of Rangatira can't block unless two or more creatures are attacking you.
Double all noncombat damage that would be dealt to Bastard Company of Rangatira.
Orphans of the plagues need to find work somewhere.
3/4
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Jakuda's Blessing GG
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature attacks or blocks, put a +1/+1 counter on it.
Throw down a bear is a common ordeal for Jakuda cultists.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mkulukuti Stalker 6B
Creature - Vampire Cat (C)
Lifelink
When Mkulukuti Stalker enters the battlefield, target creature with toughness 2 or more gets -1/-1 until end of turn. When that creature dies this turn, put a +1/+1 counter on Mkulukuti Stalker.
5/3
Wall of Sighs WW
Creature - Wall (C)
Defender, protection from white
Bakuwang defends itself inside and out.
1/4
Blinding Rider 2R
Creature - Human Knight (C)
Haste
Embassy - When Blinding Rider enters the battlefield, choose a color that Blinding Rider isn't. Blinding Rider gets +X/+0 until end of turn, where X is the number of permanents of that color on the battlefield.
1/1
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana of a color this spell isn't spent on it pays for 2.)
Flash
Reach
3/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Spectral Lion 2W
Creature- Spirit Cat (C)
Intimidate
It hunts the shadows that haunt Bakuwang.
2/1
Steam Drake 2UU
Creature- Drake (C)
Flying
UU: Steam Drake gets +1/-1 until end of turn.
"Scalded to death. bad way to go."
1/4
Geothermal Rhythm G
Sorcery (C)
Reveal the top card of your library. If it is a land, you may put it in your hand. If you don't, put it on bottom of your library, and draw a card.
Unknown magics thrive deep in the depths.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake 2UU
Creature- Drake (C)
Flying
UU: Steam Drake gets +1/-1 until end of turn.
"Scalded to death. bad way to go."
1/4
Remittent Stompers 5WW
• Creature - Giant Pseudo Zombie (C)
(This card is black, not white.)
Intimidate
Unfortunate as they may look, they will pointedly remind you they are not dead yet.
5/7
Lesser Ahool 4B
Creature - Bat Beast (C)
Flying, haste
Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Kuapai is unique in the multiverse, and its first native-born planeswalker in eons knows that. When her existence, and its implications, become widely known, she risks becoming just a political pawn in the machinations of the Masters of the Spectrum, who plot to export Kuapai's special brand of magic to other planes, to shield their world from outside threats, and to accomplish even grander and more mysterious goals.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake 2UU
Creature- Drake (C)
Flying
UU: Steam Drake gets +1/-1 until end of turn.
"Scalded to death. bad way to go."
1/4
Lesser Ahool 4B
Creature - Bat Beast (C)
Flying, haste
Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Psionic Entity 4U
Creature — Illusion (U)
T: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.
She felt her mind become one with the beast, as both fell into oblivion.
2/2
Fate's Descision RR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand.
Time will tell.
Glittering Hulk 6G
Creature- Giant (U)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Trample
Wherever he's going, something so trivial as a town won't slow him down.
7/5
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake 2UU
Creature- Drake (C)
Flying
UU: Steam Drake gets +1/-1 until end of turn.
"Scalded to death. bad way to go."
1/4
Lesser Ahool 4B
Creature - Bat Beast (C)
Flying, haste
Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's Descision RR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand.
Time will tell.
Plague Doctor 1BB
Creature - Human (U)
Whenever a creature blocks or becomes blocked by ~, that creature gets -2/-2 until end of turn.
You wull be cured. From life.
1/1
Weaver of Rainbow Threads 4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool.
The truth is that leprechauns do not steal the rainbow. They create it.
1/2
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake 2UU
Creature- Drake (C)
Flying
UU: Steam Drake gets +1/-1 until end of turn.
"Scalded to death. bad way to go."
1/4
Lesser Ahool 4B
Creature - Bat Beast (C)
Flying, haste
Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's Descision RR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand.
Time will tell.
Weaver of Rainbow Threads 4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool.
The truth is that leprechauns do not steal the rainbow. They create it.
1/2
Moss-Suit Renegade 2B
• Creature - Human Rogue (U)
(This card is green, not black.)
Moss-Suit Renegade can't be the target of black spells.
2: Moss-Suit Renegade gets +1/+1 and can't be the target of green spells until end of turn.
2/3
Stoneskin Penitent 3W
Creature - Human Cleric (U)
Flying, vigilance
Stoneskin Penitent gets +7/+7 and has defender as long as it's enchanted.
He diligently weaves spells of levitation in anticipation of his eventual, immobile, fate.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake 2UU
Creature- Drake (C)
Flying
UU: Steam Drake gets +1/-1 until end of turn.
"Scalded to death. bad way to go."
1/4
Lesser Ahool 4B
Creature - Bat Beast (C)
Flying, haste
Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's Descision RR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand.
Time will tell.
Weaver of Rainbow Threads 4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool.
The truth is that leprechauns do not steal the rainbow. They create it.
1/2
Stoneskin Penitent 3W
Creature - Human Cleric (U)
Flying, vigilance
Stoneskin Penitent gets +7/+7 and has defender as long as it's enchanted.
He diligently weaves spells of levitation in anticipation of his eventual, immobile, fate.
2/2
Rare 1 of 1
Dark Sun 1B
Enchantment (M)
Nonblack creatures you control get +1/+1.
Blue Flame Evoker 1UU
Creature - Human Wizard (R)
t: ~ deals damage to target creature equal to the number of cards you've drawn this turn.
"While saying that knowledge can kill you, I'm not joking."
2/1
- Aberrant - If/as long as you control one or fewer [basic land]...
Using color indicators to change colors
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Reprisal N (Whenever this creature blocks, the next time it attacks, it gets +N/+N and can't be blocked until end of turn.)
Outside (Each mana you spend on this spell that is a color other than SPELL'S COLOR pays for 2.)
Embassy - choose a color ~ isn't...
Griffin (W)
Token Creature - Griffin (S)
Flying
3/3
Break on the Wheel XWW
Instant (C)
Choose one -
Blood Ritual 1R
Instant (C)
Add BBB to your mana pool.
The Council of Ezprica harshly forbids such arts, but uses them to great effect in secret.
From Spinney G
Instant (C)
Target creature can't block target creature you control until end of turn.
Draw a card.
Presence of the Burning Ray R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/-1.
Followthrough (When this permanent enters the battlefield, spells you cast that share a card type with it cost 1 less to cast until end of turn.)
Unclear Omens U
Sorcery (C)
Scry 3. Then, if you've put three cards to the bottom of your library this way, draw a card.
Omenreader's dice always has six faces. One of them says Nothing, one of them says Everything, four of them are saying Something.
Captured Kindling 3U
Creature - Elemental (C)
When Captured Kindling enters the battlefield, draw a card.
Reprisal 1 (Whenever this creature blocks, the next time it attacks, it gets +1/+1 and can't be blocked until end of turn.)
"Flame gone to ice" - Eleutherist flamekin expression meaning "turncoat"
1/2
Sanguine Idol 2
Artifact (C)
1, t: add RR to your mana pool.
It encourages you to do things that you wouldn't dare before.
Mile-High Wave 4G
Creature - Elemental (C)
Outside (Each mana you spend on this spell that is a color other than green pays for 2.)
Flash
Reach
3/3
Steam Drake 2UU
Creature- Drake (C)
Flying
UU: Steam Drake gets +1/-1 until end of turn.
"Scalded to death. bad way to go."
1/4
Lesser Ahool 4B
Creature - Bat Beast (C)
Flying, haste
Embassy - When Lesser Ahool enters the battlefield, choose a color Lesser Ahool isn't. Exile the top X cards of target player's library, where X is the number of permanents of that color on the battlefield.
2/2
Fate's Descision RR
Instant (U)
Flip a coin. If you win the flip, counter target spell. Otherwise, return Fate's Descision to owner's hand.
Time will tell.
Weaver of Rainbow Threads 4G
Creature - Faerie (U)
When ~ enters the battlefield, add WUBRG to your mana pool.
The truth is that leprechauns do not steal the rainbow. They create it.
1/2
Stoneskin Penitent 3W
Creature - Human Cleric (U)
Flying, vigilance
Stoneskin Penitent gets +7/+7 and has defender as long as it's enchanted.
He diligently weaves spells of levitation in anticipation of his eventual, immobile, fate.
2/2
Dark Sun 1B
Enchantment (M)
Nonblack creatures you control get +1/+1.
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Euhaine has no reason to fear, its most evil and deadly inhabitants long ago having been bent into benevolence by the plane's inherent calming effects. But despite the seeming lack of danger, Euhaine would do well to pay close attention to the planeswalkers who intrigue in silence - including one who hunts the greatest monster of all and another seeking a means to lull the entire multiverse to sleep!
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Token 1 of 1
Beaver (G)
Token Creature - Beaver (S)
2/1
Servant (R)
Token Creature - Servant (S)
Sacrifice this creature: it deals 1 damage to target creature or player.
1/1
Deceiver of Fools ((B/R))
Legendary Token Creature - Avatar (S)
7/7
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Token Creature - Beaver (S)
2/1
Common 1 of 10
Raging Hooligan R
Creature- Human Rogue (C)
Haste
"Pobb is on the roof again! What fun!"
1/2
Humorless Silvermask 2W
Creature- Human Soldier (C)
Vigilance
When Humorless Silvermask enters the battlefield, detain target creature.
"Just ask a Silvermask 'why are you so glum?' He'll tell you quick 'I've got a stick a mile up me bum.'" -Popular Rhyme
1/3
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Deadly Joke 2B
Sorcery (C)
Destroy target creature that entered the battlefield last.
First come, first served. Last come...
Pantomime 2U
Instant (C)
Target creature you control becomes a copy of another target creature. At the beginning of the next end step, sacrifice this creature.
Jester deputized the king until the end of a day and no one noticed it.
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Hideous Laughter 2U
Enchantment- Aura (C)
Enchanted creature gets -3/-0, and can't attack or block unless its controller pays 3.
"How I envy him, trapped in eternal, torturous elation."
Fatal Game 1B
Enchantment- Game (C)
At the beginning of your upkeep choose target creature at random. You may pay 2 life. Otherwise sacrifice Fatal Game and destroy that creature.
"You go first."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
PS. I am mad because I can't make Game of Liars wording more elegant (Fatal Game wording is perfect, though).
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Careless Rattler 1B
Creature - Skeleton (C)
1B: regenerate ~.
Whenever you regenerate ~, switch its power and toughness.
"- What do you call a skeleton who won’t get up in the mornings?
- Lazy bones!"
- Phum Thirty-Second and Muph Fifty-Ninth
1/2
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Game of Liars 1U
Enchantment - Game (C)
At the beginning of your upkeep, choose a player at random. If your opponent was chosen this way, he or she draws a card. If you was chosen this way, sacrifice ~ and draw two cards.
"You don't fool me."
Wobbling Noonsa U
Creature - Merfolk (C)
Topsy-Turvy 1U (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with power and toughness switched).
"Technically speaking, these merfolks are still half-humans, half-fishes, but... Blergh."
- Ral Zarek
1/2
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Deadly Props R
Sorcery (C)
Troupe - Deadly Props deals damage equal to the number of activated abilities among creatures you control to target creature or player.
"Cake was baked with incendiary powder. Embarrassment cushion is full of razor blades. You don't even want to know what was done to the juggling pin."
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Flopping Stilt-Beast 2G
Creature- Beast (C)
Reach
Topsy-Turvy 3G (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched).
"Even the wildlife here is a mockery. The sooner I leave this place, the better." -Gideon
1/4
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Smiling Assassin 2B
Creature - Human Assassin (C)
Deathtouch, protection from red
"Pain, flame, and torture are just another bunch of jokes."
1/2
Short-Con Driver 2RR
Creature - Dwarf Berserker Rogue (C)
Whenever Short-Con Driver attacks, it swindles 2. (Up to two other target creatures you control get -0/-1 until end of turn and this creature gets +1/+0 until end of turn for each creature with toughness reduced in this way.)
3/3
Vigorous Somersaults G
Instant (C)
Gimmickry - Until end of turn, target creature gains "G: Put a +1/+1 counter on this creature" and "G: This creature gains your choice of trample or vigilance until end of turn."
Deadpan Crusader 3W
Creature - Human Knight (C)
Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control.
W: Deadpan Crusader gets +0/+1 until end of turn.
Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader 3W
Creature - Human Knight (C)
Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control.
W: Deadpan Crusader gets +0/+1 until end of turn.
Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin 1R
Creature - Elemental (C)
Haste
1: ~ gets +1/+0 until end of turn and deals 1 damage to itself.
Warm up the audience is a one of the most important aspects of a good show.
1/2
Crippling Shill 1UU
Creature - Elemental (C)
When ~ enters the battlefield, next creature your opponent control enter the battlefield tapped and doesn't untap during its controller's next untap step.
"Welcome to the new show! Impressive! Disgusting! Cool!"
2/3
Vaudeville Hook U
Enchantment - Aura (C)
Enchant creature
Enchanted creature has: "U: return this creature to its owner's hand. Any player may activate this ability."
Phum was called Thirty-Second because previous thirty one comedians were booed and executed.
Wobbryn is a topsy-turvy world of fools where societies can form at daybreak and crumble by sundown, where conventional wisdom and sense fail and flee. So what business does the ever-serious Gideon have in a realm ruled by jesters, and why is Ral so interested in the "final punchline" spoken of by Queen Uleté, the maddest of the mad?
Troupe - something equal to the number of activated abilities among creatures you control.
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader 3W
Creature - Human Knight (C)
Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control.
W: Deadpan Crusader gets +0/+1 until end of turn.
Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin 1R
Creature - Elemental (C)
Haste
R: ~ gets +1/+0 until end of turn and deals 1 damage to itself.
Warm up the audience is a one of the most important aspects of a good show.
1/2
Stretched Reflection 3U
Creature - Reflection (C)
You can't cast Stretched Reflection unless you control a 1/1 creature.
5/5
Hollow Ruse 1B
Sorcery (C)
Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - spells with Gimmickry give abilities to permanents
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader 3W
Creature - Human Knight (C)
Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control.
W: Deadpan Crusader gets +0/+1 until end of turn.
Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin 1R
Creature - Elemental (C)
Haste
R: ~ gets +1/+0 until end of turn and deals 1 damage to itself.
Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse 1B
Sorcery (C)
Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Creature - Giant (C)
Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
For Want of a Nail B
Instant (C)
Target creature gets -3/-1 until end of turn.
Shoenail is missing. Horseshoe is shed.
Battlehorse get lame. General is dead.
Soldiers are killed. War campaign is fail.
This is what can happen due to lack of nail.
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - Until end of turn, target creature gains [activated ability].
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader 3W
Creature - Human Knight (C)
Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control.
W: Deadpan Crusader gets +0/+1 until end of turn.
Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin 1R
Creature - Elemental (C)
Haste
R: ~ gets +1/+0 until end of turn and deals 1 damage to itself.
Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse 1B
Sorcery (C)
Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Tyrant For Hour 2RR
Creature - Giant (C)
Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
Airshow Pegasus 1WW
Creature - Pegasus (U)
Flying
T: Target creature gains flying until end of turn.
W: Airshow Pegasus gets +0/+1 until end of turn.
2: Airshow Pegasus gets +1/+0 until end of turn.
2/2
Riddlewielder U
Creature - Homunculus (U)
Riddlewielder can't be blocked.
Whenever Riddlewielder attacks, it swindles 1. (Up to one other target creature you control gets -0/-1 until end of turn and this creature gets +1/+0 until end of turn for each creature with toughness reduced in this way.)
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - Until end of turn, target creature gains [activated ability].
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader 3W
Creature - Human Knight (C)
Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control.
W: Deadpan Crusader gets +0/+1 until end of turn.
Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin 1R
Creature - Elemental (C)
Haste
R: ~ gets +1/+0 until end of turn and deals 1 damage to itself.
Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse 1B
Sorcery (C)
Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Tyrant For Hour 2RR
Creature - Giant (C)
Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
Airshow Pegasus 1WW
Creature - Pegasus (U)
Flying
T: Target creature gains flying until end of turn.
W: Airshow Pegasus gets +0/+1 until end of turn.
2: Airshow Pegasus gets +1/+0 until end of turn.
2/2
Stealth Tortoise 2U
Creature - Tortoise (U)
Topsy-Turvy 3U (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched.)
Skulk
When Stealth Tortoise deals combat damage to a player, draw a card.
For something so large and slow, it can still get by unnoticed.
1/4
Underhanded Sentry 2RW
Creature - Goblin Soldier (U)
Vigilance
Swindle (When this creature attacks, X creatures you control get -0/-1 until end of turn, Underhanded Brawler gets +X/+0 until end of turn.)
R, T: Underhanded Brawler deals damage equal to its power to target creature.
"Move along citizen. No, that's not your wallet in my hand."
1/2
Beaver Dam 1G
Enchantment - Aura (U)
Enchant Island
When Beaver Dam enters the battlefield, create a 2/1 green Beaver creature token.
Enchanted Island has "This card does not untap during your untap step as long as a player controls a Beaver.
"Hmmm... the fountain has stopped."
Come to the blue side, we have cookies!
Troupe - something equal to the number of activated abilities among creatures you control.
Gimmickry - Until end of turn, target creature gains [activated ability].
Topsy-Turvy COST (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched.)
Token Creature - Beaver (S)
2/1
Dungheap Queen 2G
Creature- Elf Druid (C)
When Dungheap Queen enters the battlefield, draw a card.
At the beginning of your end step, you may untap Dungheap Queen.
"All hail her majesty, and all hail her flies!"
1/2
Food Fight 2G
Instant (C)
Until end of turn, each creature assigns combat damage equal to its toughness rather than its power.
"Take this! And this!.. No, this I want to myself."
Singing Scarecrow 3
Artifact Creature- Scarecrow (C)
T: Each player adds C to his or her mana pool.
"Everyone loves him. The birds especially."
1/3
Hilarious End 3BB
Instant (C)
Destroy target creature. Remove all other creatures from combat.
Befenar's people can't stop laughing while wiping tears and their lord's viscera from their faces.
Holy Fool of Hodumil W
Creature - Goblin Cleric Rogue (C)
When Holy Fool of Hodumil enters the battlefield, target opponent draws a card.
Constantly rambling on with anecdotes he claims he's heard told by voices from a faraway place named "Sadco."
1/5
Veomon's Dance U
Enchantment- Aura (C)
Enchant creature
1: Tap enchanted creature.
2U: Untap enchanted creature.
Eventually, the giant came to enjoy the dance, not that it made any difference.
Deadpan Crusader 3W
Creature - Human Knight (C)
Troupe - When Deadpan Crusader enters the battlefield, you gain life equal to the number of activated abilities among creatures you control.
W: Deadpan Crusader gets +0/+1 until end of turn.
Like most Silvermasks, he keeps his mirth locked inside for fear of being seen to enjoy the duty of battle.
3/2
Blazing Harlequin 1R
Creature - Elemental (C)
Haste
R: ~ gets +1/+0 until end of turn and deals 1 damage to itself.
Warm up the audience is a one of the most important aspects of a good show.
1/2
Hollow Ruse 1B
Sorcery (C)
Gimmickry - Until end of turn, up to two target creatures each gain "B: This creature gets +2/+1 and gains menace until end of turn."
Tyrant For Hour 2RR
Creature - Giant (C)
Troupe - ~ enters the battlefield with a number of +1/+1 counters on it equal to the number of activated abilities among creatures you control.
Haste
At the beginning of the next end step, sacrifice ~.
2/2
Airshow Pegasus 1WW
Creature - Pegasus (U)
Flying
T: Target creature gains flying until end of turn.
W: Airshow Pegasus gets +0/+1 until end of turn.
2: Airshow Pegasus gets +1/+0 until end of turn.
2/2
Stealth Tortoise 2U
Creature - Tortoise (U)
Topsy-Turvy 3U (you may cast this spell for its topsy-turvy cost. If you do, it enters the battlefield with a Swap counter on it, and its power and toughness switched.)
Skulk
When Stealth Tortoise deals combat damage to a player, draw a card.
For something so large and slow, it can still get by unnoticed.
1/4
Foolish Worship 1GW
Enchantment - Aura (U)
Enchant creature
Creatures you control have "t: Put a +1/+1 counter on enchanted creature."
Rise and fall of Queen Uleté's favorites is the most popular theme of spectacles in theatres. In her palace, it happens at least twice a week - but for real.
Garden of Fools
Land (U)
t: Add C to your mana pool.
t: Target creature you control gains "t: add one mana of any color to your mana pool" until end of turn.
There are not so much places on Wobbryn that can remind you that world was completely different times ago.