Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Common 5 of 10:
Scorned Fugitive2U
Creature - Naga Rebel Rogue (C)
Whenever Scorned Fugitive becomes blocked by a Bat, Rat, Hound, or Minotaur creature, Scorned Fugitive gets +1/+0 until end of turn and the blocking creature gets -1/-0 until end of turn. No jail cell will hold her and no safe house will take her.
2/3
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1[/quote]
Common 6 of 10:
Hunted WitnessW
Creature - Human (C)
When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink. Those unfortunate enough to see the Tayek coven hunt find themselves to become their next prey.
1/1
Bitterbite Runt2GG
Creature - Jackal Warrior (C)
Alert 1 (Whenever one or more creatures deals combat damage to you, if this creature isn't alerted, untap it and put a +1/+1 counter on it. It becomes alerted.)
Bitterbite Runt has deathtouch as long as its alerted. "I lost my twin to the night-clans. They're about to lose much more."
3/2
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Common 7 of 10:
Rainblade Poisoner1UB
Creature - Frog Assassin (C)
Hexproof
Rainblade Poisoner enters the battlefield tapped. The Hubburans' invisibility cloaks are powerful items of magic, with only one flaw: their fragility. The storm-frogs who use them must avoid even too much air passing over them.
4/1
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Caprid Smiter3G
Creature - Goat Warrior (C)
Protection from blue Wariness - Whenever Caprid Smiter or another permanent with protection enters the battlefield under your control, destroy target noncreature permanent an opponent controls that permanent has protection from.
2/4
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Common 8 of 10
Smokeweb Informant2U
Creature - Frog Advisor (C)
When Smokeweb Informant enters the battlefield, look at the top four cards of your library. You may reveal a card from among them that shares a name with a card in your graveyard and put it into your hand. Put the rest on the bottom of your library in a random order. "It was a long story... Well, when I say so it means that the story was actually very short."
1/4
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Common 9 of 10:
Bottleneck Cloudmage2U
Creature - Frog Wizard (C)
Protection from green Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Roving Envisioner2
Artifact Creature - Homunculus Mutant (C)
Hexproof 3(G/U)(G/U): Investigate. "Any informant is definitely a good informant. Still, can't say I'm not creeped out." - Detective Kurill A'Jasa
1/1
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.) Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage2U
Creature - Frog Wizard (C)
Protection from green Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Common 10 of 10:
Coast Watcher1U
Creature - Bird Soldier (C)
Flying, Protection from green "The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Cruel Interrogation2B
Sorcery (C)
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.") "We got our lead. Whether the suspect was willing to cooperate isn't relevant."
-Toba, District Captain
Sorin's Judgment1R
Instant (C)
Choose one
• Sorin's Judgment deals 2 damage to target creature.
• Sorin's Judgment deals 5 damage to target Vampire. "I have come to reclaim the immortality I granted you."
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.) Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage2U
Creature - Frog Wizard (C)
Protection from green Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher1U
Creature - Bird Soldier (C)
Flying, Protection from green "The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Uncommon 1 of 3
Lion's Share2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up. Cats are skilled thiefs, but what keeps their business running is their kingpin.
Police2W
Sorcery (U)
Create two 1/1 white Hound Soldier creature tokens with vigilance.
// PolicyW
Instant (U)
Choose a creature type. Creatures you control gain protection from a chosen type until end of turn.
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.) Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage2U
Creature - Frog Wizard (C)
Protection from green Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher1U
Creature - Bird Soldier (C)
Flying, Protection from green "The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up. Cats are skilled thiefs, but what keeps their business running is their kingpin.
Uncommon 2 of 3:
Caprid Warlord3GG
Creature - Goat Warrior (U)
Protection from artifacts
Players can't cast Equipment spells. "Lock horns with me."
5/5
Mysterious Arson6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice. "I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.) Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage2U
Creature - Frog Wizard (C)
Protection from green Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher1U
Creature - Bird Soldier (C)
Flying, Protection from green "The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up. Cats are skilled thiefs, but what keeps their business running is their kingpin.
Mysterious Arson6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice. "I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
Uncommon 3 of 3
Caprid Preacher1W
Creature - Goat Cleric (U)
Protection from Devils and Vampires "My chapel is a shelter. What was brought here, stays here in safety."
1/3
Disturbing RumorsB
Sorcery (U) Evidence - Target opponent loses 1 life, then loses 1 life for each card named Disturbing Rumors you reveal from your hand. "I don't know, hun. Even if you divide these to three, there's still a bit too much to handle." - Mamayu Carolle, Giamozzo family housemaid
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.) Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from} Evidence - Effect for each card named THIS you reveal from your hand.
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage2U
Creature - Frog Wizard (C)
Protection from green Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher1U
Creature - Bird Soldier (C)
Flying, Protection from green "The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up. Cats are skilled thiefs, but what keeps their business running is their kingpin.
Mysterious Arson6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice. "I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
Disturbing RumorsB
Sorcery (U) Evidence - Target opponent loses 1 life, then loses 1 life for each card named Disturbing Rumors you reveal from your hand. "I don't know, hun. Even if you divide these to three, there's still a bit too much to handle." - Mamayu Carolle, Giamozzo family housemaid
Rare 1 of 1:
Stellar Militant6W
Creature - Goat Knight (R)
Vigilance, protection from nonwhite 3W: Exile each nontoken creature without a +1/+1 counter on it you control, then return each of them to the battlefield under your control with a +1/+1 counter on it. Some jobs are too difficult, some crimes too heinous, for the detective brigades. It is at these occasions that the caprid great-riders show their worth.
5/4
Flint-Gang Instigator2RR
Creature - Viashino Warrior (R)
Hostile creatures you control get +2/+0.
Other Viashino creatures you control get +2/+0.
Quarrel 2 "You're going to have it out with me, my lads, this whole neighborhood, and maybe the entire underworld."
1/2
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
Investigate
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.) Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from} Evidence - Effect for each card named THIS you reveal from your hand.
Vampire Bat
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card. Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2 It pays to be prepared.
Midnight Squadron5B
Creature - Vampire Bat (C)
Flying "Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact. "We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness. With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend3
Artifact Creature - Gargoyle Devil (C)
Defender, flying (U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn. "Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage2U
Creature - Frog Wizard (C)
Protection from green Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher1U
Creature - Bird Soldier (C)
Flying, Protection from green "The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up. Cats are skilled thiefs, but what keeps their business running is their kingpin.
Mysterious Arson6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice. "I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
Disturbing RumorsB
Sorcery (U) Evidence - Target opponent loses 1 life, then loses 1 life for each card named Disturbing Rumors you reveal from your hand. "I don't know, hun. Even if you divide these to three, there's still a bit too much to handle." - Mamayu Carolle, Giamozzo family housemaid
Stellar Militant6W
Creature - Goat Knight (R)
Vigilance, protection from nonwhite 3W: Exile each nontoken creature without a +1/+1 counter on it you control, then return each of them to the battlefield under your control with a +1/+1 counter on it. Some jobs are too difficult, some crimes too heinous, for the detective brigades. It is at these occasions that the caprid great-riders show their worth.
5/4
NEXT:
Ildabar is a subterranean world whose inhabitants fight for survival. The dwarven havens tower over gigantic caverns, eager to trade in outside ores and goods. Tended to by the elves and Kraul, the fungal gardens stretch into the Endless Tunnels, providing natural light where the Polyzite crystals cannot. The shamans and priests alike follow wherever the Wurms and Hellions burrow new pathways, hoping to one day find the path to the fabled surface. And there are worse things than goblins and vampires in the bottomless lakes and pits. Their only hope is to find the surface again - if it even exists.
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Token 1 of 1:
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Blood Scent1G
Sorcery (C)
Create a 2/2 green Wolf creature token. Emergence - If a player planeswalked this turn, create two 2/2 green Wolf creature tokens instead. When they find a new smell in their territory, wolf packs are doubly quick to hunt them out.
Banish4W
Sorcery (C)
Exile target creature. You may roll the planar die. "They can't lock us up if they're decorporealized."
-Tav Kyla
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Common 2 of 9 (plane card at the end):
Craven Gargoyle2
Artifact Creature - Gargoyle (C)
Flying
Craven Gargoyle can't block creatures with flying and/or reach. Not every monster from Innistrad is immune to fear.
2/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Common 2 of 9 (plane card at the end):
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Totally Lost4U
Instant
Put target nonland permanent on top of its owner's library. Mowu tilted its head. This place didn't smell like anything he'd ever known.
Gitaxian Operative1U
Creature - Homonculus (C)
When Gitaxian Operative enters the battlefield, look at target player's hand. Then if you're on a New Phyrexia plane or control a planeswalker, draw a card. "Our research has proven that Phyrexia is not native to this world. Correspondingly, neither are you."
1/1
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Common 4 of 9 (plane card at the end):
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Ethersworn Spellblade5U
Artifact Creature - Vedalken Wizard (C)
Hexproof
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "New Alara will not suffer the same chaos that the shards did."
4/4
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Common 5 of 9 (plane card at the end):
Maelstrom Agent2G
Artifact creature - Rhino Shaman (C)
Trample Havoc - Whenever a player rolls [, put two +1/+1 counters on Maelstrom Agent "What people see as chaos is merely the worldly order working beyond their level of understanding."
2/4
Ramunap Blitzer2R
Creature - Elemental (C)
When Ramunap Blitzer enters the battlefield, creatures you control gain haste until end of turn.
Planecycle to Amonkhet 2R(2R, discard this card: Reveal cards from the top of the planar deck until you reveal an Amonkhet plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Renamed havoc for "we used that name before" reasons.
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Common 6 of 9 (plane card at the end):
Portal-Ship Shrike4W
Creature - Bird Horror (C)
Flying, swampwalk
Planecycle to New Phyrexia 2W(2W, Discard this card: Reveal cards from the top of the planar deck until you reveal an New Phyrexia plane. Put that card on top of the planar deck and the rest on the bottom in a random order.) "I can't believe it. The glistening oil remembers." - Teferi
3/3
Meddler Gwyllion2W
Creature - Hag (C) 4W, T: Tap target artifact, creature, or land.
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "Did I say that was a sleeping tonic? Oh dearie me, I forgot to mention the length of the sleep."
0/4
Sacred Servitor1W(U/R)
Artifact Creature - Homunculus Knight (C)
Lifelink Disorder - Whenever a player rolls ~, Sacred Servitor gains flying and double strike until end of turn. The shards reunited. Emotion flowed back into Esper. Years of being looked down on were suddenly hammered into righteous fury.
3/1
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Common 7 of 9 (plane card at the end):
Garruk's Edict2B
Instant (C)
Target player sacrifices a creature or planeswalker. If a planeswalker is sacrificed this way, planeswalk. "Run if you must. I will find you."
Hazoret's Chosen2R
Creature - Jackal Warrior (C)
Whenever a player cycles or discard a card, Hazoret's Chosen deals 1 damage to each opponent. It's not about destroying the undead. It's about protecting the living.
2/3
Crafty Aerialist3U
Creature - Human Artificer (C) Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying. "The best time to test your inventions is when the consulate ain't looking."
3/3
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Disorder - Whenever a player rolls H or planeswalks...
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist3U
Creature - Human Artificer (C) Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying. "The best time to test your inventions is when the consulate ain't looking."
3/3
Common 8 of 9 (plane card at the end):
Waveride Aquasaur6U
Creature - Dinosaur (C)
Waveride Aquasaur can't attack unless defending player controls an Island or you're on an Ixalan plane.
Planecycle to Ixalan 2U(2U, Discard this card: Reveal cards from the top of the planar deck until you reveal an Ixalan plane. Put that card on top of the planar deck and the rest on the bottom in a random order.) Bigger, sleeker, and faster than any ship, but also, naturally, grumpier.
7/8
Mummy Remainder3W
Creature - Zombie Jackal (C)
First strike
Whenever a player cycles or discards a card, untap Mummy Remainder and you gain 1 life. Some mummies were reminded of their duties by Samut and Djeru and fought back against the Eternals.
2/1
Druid Interventionist2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Pull of the Immortal Sun1R
Sorcery (C)
Pull of the Immortal Sun deals 2 damage to any target. A creature or planeswalker dealt damage in this way can't have its abilities activated until your next turn. A player dealt damage in this way can't roll the planar die until your next turn. Initially, Angrath's confused rage hurt only himself.
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Disorder - Whenever a player rolls H or planeswalks...
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist3U
Creature - Human Artificer (C) Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying. "The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Common 9 of 9 (plane card in the end!)
Cadaverous Ministrations4B
Sorcery (C)
Return target creature card from your graveyard to the battlefield. If you're on Innistrad plane or if you control a planeswalker, that creature gains deathtouch and haste until end of turn. Liliana Vess knows well how to spice up both life and afterlife.
Kolaghan Toecutter2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R(2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Disorder - Whenever a player rolls H or planeswalks...
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist3U
Creature - Human Artificer (C) Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying. "The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R(2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Uncommon 1 of 3:
Eternal of the Second Sun4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn. One prophecy came true to make all others ring false.
5/5
Spite of the Guildless4B
Sorcery (U)
Destroy target creature, planeswalker, Tower, or Gate.
Planescycle to Ravnica 2B(2B, Discard this card: Reveal cards from the top of the planar deck until you reveal a Ravnica plane. Put that card on top of the planar deck and the rest on the bottom in a random order.) The War of the Spark left a lasting stain of distrust on Ravnica.
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Disorder - Whenever a player rolls H or planeswalks...
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist3U
Creature - Human Artificer (C) Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying. "The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R(2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Eternal of the Second Sun4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn. One prophecy came true to make all others ring false.
5/5
Uncommon 2 of 3
Realm of Possibilities2U
Enchantment (U)
When Realm of Possibilities enters the battlefield, draw a card.
Whenever you planeswalk or planecycle, draw a card. After Bolas's imprisonment, the gorgeous necklace of worlds doesn't wait to be conquered - but to be discovered.
Tempest of Light2W
Instant (U)
Destroy all enchantments. Seeds of disbelief, once sowed by some leonin hero on Theros, are now beginning to bear bitter fruit.
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Disorder - Whenever a player rolls H or planeswalks...
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist3U
Creature - Human Artificer (C) Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying. "The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R(2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Eternal of the Second Sun4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn. One prophecy came true to make all others ring false.
5/5
Realm of Possibilities2U
Enchantment (U)
When Realm of Possibilities enters the battlefield, draw a card.
Whenever you planeswalk or planecycle, draw a card. After Bolas's imprisonment, the gorgeous necklace of worlds doesn't wait to be conquered - but to be discovered.
Uncommon... 3 of 3 (don't forget the plane after the rare):
Cries of the Accursed5BB
Sorcery (U)
Target opponent discards three cards at random. Create a 1/1 white Spirit creature token with flying, a 1/1 black Vampire creature token with lifelink, and a 2/2 black Zombie creature token. The Blessed Sleep of the dead is difficult to attain on Innistrad, but so is sleep for the living.
Ramunap Dragon2RR
Creature - Dragon (U)
Flying, first strike 1R: Ramunap Dragon gets +1/+0 until end of turn. It gets an additional +1/+0 until end of turn if you're on an Amonkhet plane or you control a planeswalker and an additional +1/+0 until end of turn if you control a Desert or have a Desert card in your graveyard. Sarkhan saw the Amonkhetu dragons that breathed cones of sand and cast his mind back to Tarkir.
3/2
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Disorder - Whenever a player rolls H or planeswalks...
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
Akki Fortune-Teller1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card. "To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die. "See you on the other side - or not!" - Tav Kyla
Grapple1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.) "Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life. Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck. "If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi2U
Creature - Human Wizard (C) T: Creatures with flying you control get +1/+1 until end of turn. Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist3U
Creature - Human Artificer (C) Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying. "The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3(3, Discard this card: Counter target triggered ability.) "Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R(2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Eternal of the Second Sun4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn. One prophecy came true to make all others ring false.
5/5
Realm of Possibilities2U
Enchantment (U)
When Realm of Possibilities enters the battlefield, draw a card.
Whenever you planeswalk or planecycle, draw a card. After Bolas's imprisonment, the gorgeous necklace of worlds doesn't wait to be conquered - but to be discovered.
Cries of the Accursed5BB
Sorcery (U)
Target opponent discards three cards at random. Create a 1/1 white Spirit creature token with flying, a 1/1 black Vampire creature token with lifelink, and a 2/2 black Zombie creature token. The Blessed Sleep of the dead is difficult to attain on Innistrad, but so is sleep for the living.
Rare 1 of 1 (don't forget the plane after the rare):
Planar Escape3U
Enchantment (R)
Each player plays with the top card of their planar deck revealed and may roll the planar die any time they could cast an instant (Additional costs must still be payed.) Disorder - Whenever a player rolls @ or planeswalks, return target creature or planeswalker to it's owner's hand. 2U: Roll the planar die.
Garruk, Spark-Hunter3BRG
Legendary Planeswalker - Garruk (M)
[+1]: Create a 3/3 green Beast creature token. You may have it fight target creature or planeswalker an opponent controls.
[-1]: Each opponent sacrifices a creature or planeswalker.
[-7]: Choose an opponent. You get an emblem with "Creatures your opponents control with power 3 or greater attack the chosen player each combat it able." and "When the chosen player loses the game, you may choose another player."
{3}
Angel of the Heron3WW
Creature - Angel (M)
Flying, vigilance
Your opponents can't discard cards or sacrifice creatures to cast spells or activate abilities. 1W: Exile target card from a graveyard. If it's a creature card, you gain 2 life. "Sleep. Your torment ends now."
4/5
Private Mod Note
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• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Scorned Fugitive 2U
Creature - Naga Rebel Rogue (C)
Whenever Scorned Fugitive becomes blocked by a Bat, Rat, Hound, or Minotaur creature, Scorned Fugitive gets +1/+0 until end of turn and the blocking creature gets -1/-0 until end of turn.
No jail cell will hold her and no safe house will take her.
2/3
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1[/quote]
Hunted Witness W
Creature - Human (C)
When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.
Those unfortunate enough to see the Tayek coven hunt find themselves to become their next prey.
1/1
Bitterbite Runt 2GG
Creature - Jackal Warrior (C)
Alert 1 (Whenever one or more creatures deals combat damage to you, if this creature isn't alerted, untap it and put a +1/+1 counter on it. It becomes alerted.)
Bitterbite Runt has deathtouch as long as its alerted.
"I lost my twin to the night-clans. They're about to lose much more."
3/2
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Rainblade Poisoner 1UB
Creature - Frog Assassin (C)
Hexproof
Rainblade Poisoner enters the battlefield tapped.
The Hubburans' invisibility cloaks are powerful items of magic, with only one flaw: their fragility. The storm-frogs who use them must avoid even too much air passing over them.
4/1
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Caprid Smiter 3G
Creature - Goat Warrior (C)
Protection from blue
Wariness - Whenever Caprid Smiter or another permanent with protection enters the battlefield under your control, destroy target noncreature permanent an opponent controls that permanent has protection from.
2/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Smokeweb Informant 2U
Creature - Frog Advisor (C)
When Smokeweb Informant enters the battlefield, look at the top four cards of your library. You may reveal a card from among them that shares a name with a card in your graveyard and put it into your hand. Put the rest on the bottom of your library in a random order.
"It was a long story... Well, when I say so it means that the story was actually very short."
1/4
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage 2U
Creature - Frog Wizard (C)
Protection from green
Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Roving Envisioner 2
Artifact Creature - Homunculus Mutant (C)
Hexproof
3(G/U)(G/U): Investigate.
"Any informant is definitely a good informant. Still, can't say I'm not creeped out." - Detective Kurill A'Jasa
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage 2U
Creature - Frog Wizard (C)
Protection from green
Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher 1U
Creature - Bird Soldier (C)
Flying, Protection from green
"The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Cruel Interrogation 2B
Sorcery (C)
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"We got our lead. Whether the suspect was willing to cooperate isn't relevant."
-Toba, District Captain
Sorin's Judgment 1R
Instant (C)
Choose one
• Sorin's Judgment deals 2 damage to target creature.
• Sorin's Judgment deals 5 damage to target Vampire.
"I have come to reclaim the immortality I granted you."
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage 2U
Creature - Frog Wizard (C)
Protection from green
Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher 1U
Creature - Bird Soldier (C)
Flying, Protection from green
"The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share 2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up.
Cats are skilled thiefs, but what keeps their business running is their kingpin.
Police 2W
Sorcery (U)
Create two 1/1 white Hound Soldier creature tokens with vigilance.
//
Policy W
Instant (U)
Choose a creature type. Creatures you control gain protection from a chosen type until end of turn.
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage 2U
Creature - Frog Wizard (C)
Protection from green
Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher 1U
Creature - Bird Soldier (C)
Flying, Protection from green
"The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share 2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up.
Cats are skilled thiefs, but what keeps their business running is their kingpin.
Caprid Warlord 3GG
Creature - Goat Warrior (U)
Protection from artifacts
Players can't cast Equipment spells.
"Lock horns with me."
5/5
Mysterious Arson 6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice.
"I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage 2U
Creature - Frog Wizard (C)
Protection from green
Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher 1U
Creature - Bird Soldier (C)
Flying, Protection from green
"The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share 2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up.
Cats are skilled thiefs, but what keeps their business running is their kingpin.
Mysterious Arson 6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice.
"I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
Caprid Preacher 1W
Creature - Goat Cleric (U)
Protection from Devils and Vampires
"My chapel is a shelter. What was brought here, stays here in safety."
1/3
Disturbing Rumors B
Sorcery (U)
Evidence - Target opponent loses 1 life, then loses 1 life for each card named Disturbing Rumors you reveal from your hand.
"I don't know, hun. Even if you divide these to three, there's still a bit too much to handle." - Mamayu Carolle, Giamozzo family housemaid
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
Evidence - Effect for each card named THIS you reveal from your hand.
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage 2U
Creature - Frog Wizard (C)
Protection from green
Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher 1U
Creature - Bird Soldier (C)
Flying, Protection from green
"The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share 2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up.
Cats are skilled thiefs, but what keeps their business running is their kingpin.
Mysterious Arson 6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice.
"I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
Disturbing Rumors B
Sorcery (U)
Evidence - Target opponent loses 1 life, then loses 1 life for each card named Disturbing Rumors you reveal from your hand.
"I don't know, hun. Even if you divide these to three, there's still a bit too much to handle." - Mamayu Carolle, Giamozzo family housemaid
Stellar Militant 6W
Creature - Goat Knight (R)
Vigilance, protection from nonwhite
3W: Exile each nontoken creature without a +1/+1 counter on it you control, then return each of them to the battlefield under your control with a +1/+1 counter on it.
Some jobs are too difficult, some crimes too heinous, for the detective brigades. It is at these occasions that the caprid great-riders show their worth.
5/4
Flint-Gang Instigator 2RR
Creature - Viashino Warrior (R)
Hostile creatures you control get +2/+0.
Other Viashino creatures you control get +2/+0.
Quarrel 2
"You're going to have it out with me, my lads, this whole neighborhood, and maybe the entire underworld."
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Quarrel N (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put N +1/+1 counters on this creature and untap it. It becomes hostile.)
Wariness - Whenever CARDNAME or another permanent with protection enters the battlefield under your control, {effect relating to color that permanent has protection from}
Evidence - Effect for each card named THIS you reveal from your hand.
• Token Creature - Vampire Bat (S)
Flying, lifelink
1/1
Slum Corruption 3R
Sorcery (C)
Destroy target nonbasic land.
Draw a card.
Buildings deteriorate. Land goes fallow. Someone gets paid to look the other way.
Inspector's Torchlight 2
Artifact - Equipment (C)
Equipped creature gets +0/+1 has vigilance.
Your opponents and creatures your opponents control can be the target of abilities of equipped creature as though they didn't have hexproof or protection.
Equip 2
It pays to be prepared.
Midnight Squadron 5B
Creature - Vampire Bat (C)
Flying
"Vampire bats are reputed to be lone killers. But that is not the way of the Keeyar clan, one of the most notorious of the bat murder-cults, who never go out hunting except in groups of exactly three." - Natasha A'Silda, Physiognomies and Criminologies
3/6
Halt 2W
Instant (C)
Tap up to two target creatures.
Investigate (Create a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.")
"Where do you think you're going?"
Rust Thallid 1G
Creature - Fungus (C)
When Rust Thallid enters the battlefield, destroy target artifact.
"We like to call them 'evidence-eaters.'" - Kajnex, claw of Rar
1/1
Bind in Blood 3B
Sorcery (C)
This spell costs 1 less to cast if you control a Vampire.
Target player sacrifices a creature. You gain life equal to its toughness.
With the return of the First Fang, the vampire clans killed indiscriminately.
Speedblade Detective 2W
Creature - Hound Soldier (C)
First strike
Quarrel 1 (Whenever one or more creatures attack you or a planeswalker you control, if this creature is tapped and not hostile, put a +1/+1 counter on this creature and untap it. It becomes hostile.)
2/1
Graven Fiend 3
Artifact Creature - Gargoyle Devil (C)
Defender, flying
(U/R)(U/R): Switch Graven Fiend's power and toughness until end of turn.
"Which wicked mind could invent such ugly thing?" - Bayara, Bottleneck innkeeper
1/4
Bottleneck Cloudmage 2U
Creature - Frog Wizard (C)
Protection from green
Wariness - Whenever Bottleneck Cloudmage or another permanent with protection enters the battlefield under your control, creatures your opponent controls that permanent has protection from get -1/-0 until end of turn.
1/3
Coast Watcher 1U
Creature - Bird Soldier (C)
Flying, Protection from green
"The wildlands grow ever closer to our borders. We must find a way to halt it before it reaches the city."
1/1
Lion's Share 2WB
Sorcery (U)
Target opponent discards two cards and loses 2 life. You draw cards equal to half the number of cards they discarded this turn, rounded up, then gain life equal to half the amount of life they lost this turn, rounded up.
Cats are skilled thiefs, but what keeps their business running is their kingpin.
Mysterious Arson 6R
Sorcery (U)
Mysterious Arson deals 5 damage to any target. Investigate twice.
"I'd look into every summoner, engineer, and smith in town." - Detective Kurill A'Jasa
Disturbing Rumors B
Sorcery (U)
Evidence - Target opponent loses 1 life, then loses 1 life for each card named Disturbing Rumors you reveal from your hand.
"I don't know, hun. Even if you divide these to three, there's still a bit too much to handle." - Mamayu Carolle, Giamozzo family housemaid
Stellar Militant 6W
Creature - Goat Knight (R)
Vigilance, protection from nonwhite
3W: Exile each nontoken creature without a +1/+1 counter on it you control, then return each of them to the battlefield under your control with a +1/+1 counter on it.
Some jobs are too difficult, some crimes too heinous, for the detective brigades. It is at these occasions that the caprid great-riders show their worth.
5/4
NEXT:
Ildabar is a subterranean world whose inhabitants fight for survival. The dwarven havens tower over gigantic caverns, eager to trade in outside ores and goods. Tended to by the elves and Kraul, the fungal gardens stretch into the Endless Tunnels, providing natural light where the Polyzite crystals cannot. The shamans and priests alike follow wherever the Wurms and Hellions burrow new pathways, hoping to one day find the path to the fabled surface. And there are worse things than goblins and vampires in the bottomless lakes and pits. Their only hope is to find the surface again - if it even exists.
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Token 1 of 1:
Cat
• Token Creature - Cat (S)
Lifelink
1/1
Giant Shaman
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Reruel's Drelnoch
• Token Creature - Yeti Mutant (C)
When this creature dies, draw two cards.
5/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Blood Scent 1G
Sorcery (C)
Create a 2/2 green Wolf creature token.
Emergence - If a player planeswalked this turn, create two 2/2 green Wolf creature tokens instead.
When they find a new smell in their territory, wolf packs are doubly quick to hunt them out.
Banish 4W
Sorcery (C)
Exile target creature. You may roll the planar die.
"They can't lock us up if they're decorporealized."
-Tav Kyla
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Craven Gargoyle 2
Artifact Creature - Gargoyle (C)
Flying
Craven Gargoyle can't block creatures with flying and/or reach.
Not every monster from Innistrad is immune to fear.
2/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Totally Lost 4U
Instant
Put target nonland permanent on top of its owner's library.
Mowu tilted its head. This place didn't smell like anything he'd ever known.
Gitaxian Operative 1U
Creature - Homonculus (C)
When Gitaxian Operative enters the battlefield, look at target player's hand. Then if you're on a New Phyrexia plane or control a planeswalker, draw a card.
"Our research has proven that Phyrexia is not native to this world. Correspondingly, neither are you."
1/1
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Ethersworn Spellblade 5U
Artifact Creature - Vedalken Wizard (C)
Hexproof
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"New Alara will not suffer the same chaos that the shards did."
4/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Maelstrom Agent 2G
Artifact creature - Rhino Shaman (C)
Trample
Havoc - Whenever a player rolls [, put two +1/+1 counters on Maelstrom Agent
"What people see as chaos is merely the worldly order working beyond their level of understanding."
2/4
Ramunap Blitzer 2R
Creature - Elemental (C)
When Ramunap Blitzer enters the battlefield, creatures you control gain haste until end of turn.
Planecycle to Amonkhet 2R (2R, discard this card: Reveal cards from the top of the planar deck until you reveal an Amonkhet plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Portal-Ship Shrike 4W
Creature - Bird Horror (C)
Flying, swampwalk
Planecycle to New Phyrexia 2W (2W, Discard this card: Reveal cards from the top of the planar deck until you reveal an New Phyrexia plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
"I can't believe it. The glistening oil remembers." - Teferi
3/3
Meddler Gwyllion 2W
Creature - Hag (C)
4W, T: Tap target artifact, creature, or land.
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"Did I say that was a sleeping tonic? Oh dearie me, I forgot to mention the length of the sleep."
0/4
Sacred Servitor 1W(U/R)
Artifact Creature - Homunculus Knight (C)
Lifelink
Disorder - Whenever a player rolls ~, Sacred Servitor gains flying and double strike until end of turn.
The shards reunited. Emotion flowed back into Esper. Years of being looked down on were suddenly hammered into righteous fury.
3/1
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Garruk's Edict 2B
Instant (C)
Target player sacrifices a creature or planeswalker. If a planeswalker is sacrificed this way, planeswalk.
"Run if you must. I will find you."
Hazoret's Chosen 2R
Creature - Jackal Warrior (C)
Whenever a player cycles or discard a card, Hazoret's Chosen deals 1 damage to each opponent.
It's not about destroying the undead. It's about protecting the living.
2/3
Crafty Aerialist 3U
Creature - Human Artificer (C)
Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying.
"The best time to test your inventions is when the consulate ain't looking."
3/3
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist 3U
Creature - Human Artificer (C)
Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying.
"The best time to test your inventions is when the consulate ain't looking."
3/3
Waveride Aquasaur 6U
Creature - Dinosaur (C)
Waveride Aquasaur can't attack unless defending player controls an Island or you're on an Ixalan plane.
Planecycle to Ixalan 2U (2U, Discard this card: Reveal cards from the top of the planar deck until you reveal an Ixalan plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
Bigger, sleeker, and faster than any ship, but also, naturally, grumpier.
7/8
Mummy Remainder 3W
Creature - Zombie Jackal (C)
First strike
Whenever a player cycles or discards a card, untap Mummy Remainder and you gain 1 life.
Some mummies were reminded of their duties by Samut and Djeru and fought back against the Eternals.
2/1
Druid Interventionist 2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Pull of the Immortal Sun 1R
Sorcery (C)
Pull of the Immortal Sun deals 2 damage to any target. A creature or planeswalker dealt damage in this way can't have its abilities activated until your next turn. A player dealt damage in this way can't roll the planar die until your next turn.
Initially, Angrath's confused rage hurt only himself.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist 3U
Creature - Human Artificer (C)
Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying.
"The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist 2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Cadaverous Ministrations 4B
Sorcery (C)
Return target creature card from your graveyard to the battlefield. If you're on Innistrad plane or if you control a planeswalker, that creature gains deathtouch and haste until end of turn.
Liliana Vess knows well how to spice up both life and afterlife.
Kolaghan Toecutter 2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R (2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist 3U
Creature - Human Artificer (C)
Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying.
"The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist 2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter 2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R (2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Eternal of the Second Sun 4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn.
One prophecy came true to make all others ring false.
5/5
Spite of the Guildless 4B
Sorcery (U)
Destroy target creature, planeswalker, Tower, or Gate.
Planescycle to Ravnica 2B (2B, Discard this card: Reveal cards from the top of the planar deck until you reveal a Ravnica plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
The War of the Spark left a lasting stain of distrust on Ravnica.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist 3U
Creature - Human Artificer (C)
Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying.
"The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist 2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter 2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R (2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Eternal of the Second Sun 4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn.
One prophecy came true to make all others ring false.
5/5
Realm of Possibilities 2U
Enchantment (U)
When Realm of Possibilities enters the battlefield, draw a card.
Whenever you planeswalk or planecycle, draw a card.
After Bolas's imprisonment, the gorgeous necklace of worlds doesn't wait to be conquered - but to be discovered.
Tempest of Light 2W
Instant (U)
Destroy all enchantments.
Seeds of disbelief, once sowed by some leonin hero on Theros, are now beginning to bear bitter fruit.
In his escape from the spark-hunter Garruk, Jiang Yanggu has lost his dog Mowu. From barren Zendikar, to solemn Kamigawa, through deadly Tarkir and blighted Amonkhet, join him and his planeswalker allies as they journey across worlds, both to find his best friend and to escape Garruk's clutches. Planechase: Lost Trail. (Black border set, each pack contains one Plane card)
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist 3U
Creature - Human Artificer (C)
Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying.
"The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist 2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter 2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R (2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Eternal of the Second Sun 4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn.
One prophecy came true to make all others ring false.
5/5
Realm of Possibilities 2U
Enchantment (U)
When Realm of Possibilities enters the battlefield, draw a card.
Whenever you planeswalk or planecycle, draw a card.
After Bolas's imprisonment, the gorgeous necklace of worlds doesn't wait to be conquered - but to be discovered.
Cries of the Accursed 5BB
Sorcery (U)
Target opponent discards three cards at random. Create a 1/1 white Spirit creature token with flying, a 1/1 black Vampire creature token with lifelink, and a 2/2 black Zombie creature token.
The Blessed Sleep of the dead is difficult to attain on Innistrad, but so is sleep for the living.
Ramunap Dragon 2RR
Creature - Dragon (U)
Flying, first strike
1R: Ramunap Dragon gets +1/+0 until end of turn. It gets an additional +1/+0 until end of turn if you're on an Amonkhet plane or you control a planeswalker and an additional +1/+0 until end of turn if you control a Desert or have a Desert card in your graveyard.
Sarkhan saw the Amonkhetu dragons that breathed cones of sand and cast his mind back to Tarkir.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Counterpoise COST (COST, Discard this card: Counter target triggered ability.)
Planecycle to plane COST (COST, Discard this card: Reveal cards from the top of the planar deck until you reveal a plane of this plane type. Put that card on top of the planar deck and the rest on the bottom in a random order.)
• Token Creature - Giant Shaman (S)
Hexproof
3/3
Akki Fortune-Teller 1R
Creature - Goblin Shaman (C)
When Akki Fortune-Teller enters the battlefield, if you're on a Kamigawa plane or if you control a planeswalker, exile the top card of your library. Until the end of your next turn, you may play that card.
"To the east I spy a cursed hunter, and spires of woven filigree."
1/1
Flare of Departure 2W
Instant (C)
Cast this spell only during a player's upkeep.
Tap all creatures. You may roll the planar die.
"See you on the other side - or not!" - Tav Kyla
Grapple 1G
Sorcery (C)
You may cast this spell as though it had flash and pay 0 rather than this spell's mana cost if you control a Garruk planeswalker.
Target creature or planeswalker you control fights another target creature or planeswalker. (Each deals damage equql to its power and/or the number of loyalty counters on it to the other.)
"Six of us left Esper. Only five came to Tarkir." -Jiang Yanggu
Old Man of Urborg 2B
Creature - Zombie Djinn (C)
Old Man of Urborg can't block.
When Old Man of Urborg enters the battlefield, if you're on a Dominaria plane or you control a planeswalker, each player loses 3 life.
Necromancy can render even beings as proud as marids both pathetic and loathsome.
3/2
Saheeli's Tracer 3
Artifact creature - Hound (C)
When Saheeli's Tracer enters the battlefield, choose one -
• Scry 1.
• Look at the top card of the planar deck. You may put that card on the bottom of the planar deck.
"If Mowu was on Shandalar, it would tell us. Let's try Ixalan."
-Saheeli Rai
2/3
Tobita's Jushi 2U
Creature - Human Wizard (C)
T: Creatures with flying you control get +1/+1 until end of turn.
Tobita's order venerates a gift that came to them through Tamiyo: A single feather from the revered aven mage Kangee.
1/3
Crafty Aerialist 3U
Creature - Human Artificer (C)
Disorder - Whenever a player rolls H or planeswalks, create a 1/1 colorless Thopter creature token with flying.
"The best time to test your inventions is when the consulate ain't looking."
3/3
Druid Interventionist 2G
Creature - Human Druid (C)
Forestwalk
Counterpoise 3 (3, Discard this card: Counter target triggered ability.)
"Even the strongest need an occasional rescue." - He-Who-Cannot-Be-Wounded, aspect of Hero
2/2
Kolaghan Toecutter 2B
Creature - Goblin Warrior (C)
Kolaghan Toecutter can't block unless there are two or more colors among permanents you control or you're on Tarkir plane.
Planecycle to Tarkir 2R (2R, Discard this card: Reveal cards from the top of the planar deck until you reveal a Tarkir plane. Put that card on top of the planar deck and the rest on the bottom in a random order.)
4/2
Eternal of the Second Sun 4WW
Creature - Zombie Angel (U)
Flying
Spells your opponents cast cost 1 more to cast for each card a player has cycled or discarded this turn.
One prophecy came true to make all others ring false.
5/5
Realm of Possibilities 2U
Enchantment (U)
When Realm of Possibilities enters the battlefield, draw a card.
Whenever you planeswalk or planecycle, draw a card.
After Bolas's imprisonment, the gorgeous necklace of worlds doesn't wait to be conquered - but to be discovered.
Cries of the Accursed 5BB
Sorcery (U)
Target opponent discards three cards at random. Create a 1/1 white Spirit creature token with flying, a 1/1 black Vampire creature token with lifelink, and a 2/2 black Zombie creature token.
The Blessed Sleep of the dead is difficult to attain on Innistrad, but so is sleep for the living.
Planar Escape 3U
Enchantment (R)
Each player plays with the top card of their planar deck revealed and may roll the planar die any time they could cast an instant (Additional costs must still be payed.)
Disorder - Whenever a player rolls @ or planeswalks, return target creature or planeswalker to it's owner's hand.
2U: Roll the planar die.
Garruk, Spark-Hunter 3BRG
Legendary Planeswalker - Garruk (M)
[+1]: Create a 3/3 green Beast creature token. You may have it fight target creature or planeswalker an opponent controls.
[-1]: Each opponent sacrifices a creature or planeswalker.
[-7]: Choose an opponent. You get an emblem with "Creatures your opponents control with power 3 or greater attack the chosen player each combat it able." and "When the chosen player loses the game, you may choose another player."
{3}
Angel of the Heron 3WW
Creature - Angel (M)
Flying, vigilance
Your opponents can't discard cards or sacrifice creatures to cast spells or activate abilities.
1W: Exile target card from a graveyard. If it's a creature card, you gain 2 life.
"Sleep. Your torment ends now."
4/5