On the mountainous plane of Kozut, tradition and heritage rule supreme. A baker's child shall always be a baker, and so all shall be provided for. But there will always be malcontents - those who hold a claim to "freedom", to the right to follow their passion over their destiny. We will quash out these youthful desires, in the name of the Yellow King!
Kinship
Intervene [Cost] (You may cast this spell during combat for its intervene cost. If you do, it enters the battlefield with a +1/+1 counter on it.)
Dynastize (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.)
Archer
• Token Creature - Archer (S)
Reach
1/1
Outburst1R
Sorcery (C)
Outburst deals damage equal to the number of creatures you control to any target. "We have one voice, and together we say: Let us be free!"
-Esha the Denouncer
Ancient Gardener1G
Creature - Elf Druid (C) Kinship - T: Add C. You may look at the top card of your library. If it shares a creature type with Ancient Gardener, you may reveal it. If you do, add an additional G. "Elven druids who work for wealthy families of other races may see a dozen generations of employers." - Iulis, Reterolian mage tutor
1/2
Ciwana Hounds1R
Creature - Hound (C) "People of Ciwana are proud of their dogs. Fools. No matter how long their pedigree is, they're still curs." - Manax the Foul-Minded
2/2
Bane of Bal Alley3BB
Creature - Horror (C)
When Bane of Bal Alley enters the battlefield, target creature gets -2/-2 until end of turn. "There are forces at work here that we aren't being told of. How long have our forefathers lied to us?"
-Tali, Ciwana Malcontent
2/3
Journeyman Exam3UU
Instant (C)
Choose one -
• Counter target spell.
• Draw two cards. Just because magecraft is a family business on Kozut doesn't mean its many colleges don't have standards.
Elder of Roots4G
Creature - Elemental (C)
Hexproof "The acorn may wish itself an orange tree, but it was not born an orange. It will be an oak, just as you will be king."
-The Yellow King, to Prince Kallad
3/6
Candlecaste Retainer1R
Creature - Goblin Wizard (C)
Intervene 6R(You may cast this spell during combat for its intervene cost. If you do, it enters the battlefield with a +1/+1 counter on it.)
When Candlecaste Retainer enters the battlefield, it deals 1 damage to any target. A whole clan of goblins exists in the Yellow Court to keep alive the flames of familial hate.
1/1
Regiment's Rousing2WW
Instant (C)
Create two 1/1 white Soldier creature tokens with lifelink. "A protest has started outside Little Yarden. Full use of force it granted."
-Tishi, Lord-Captain
Raise in Conflict1R
Instant (C)
Dynastize target creature. Raise in Conflict deals 3 damage to that creature. (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.) "A thousand years ago Guizus and his kin found out what a fine teacher war can be. They also found out it can't teach stability." - Durik, elder of coral
Family PrideG
Instant (C) Kinship - Choose target creature you control. Look at the top card of your library. If it shares a creature type with target creature, you may reveal it. If you do, put three +1/+1 counters on target creature. Otherwise, put a +1/+1 on it. "My grandfather was Galla Bearkiller, and my father Tija Wurmslayer. Tonight, I shall be Dragonbane!"
Bal Alley Thugs2BB
Creature - Human Assassin (U)
Deathtouch
When Bal Alley Thugs enters the battlefield, it deals 4 damage to you unless you pay 2. In Ciwana, it's impossible to find a coin or jewel that hasn't passed into the hands of a paid killer at least once.
4/5
Revoke the Annals1U
Instant (U)
Counter target spell unless its controller pays 2. If a card with the same name as that spell is on the battlefield or in any player's graveyard, counter that spell instead. "If my destiny is to ensure history repeats itself, then I reject it!"
Prince Kallad
Skills to the Test3WW
Instant (U)
Destroy target blocking or blocked creature. Dynastize each creature that was blocking or blocked by it. (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.) "As I recall, a dozen of the generals of Saffronfort began as especially valiant enlisted infantry." - Tava, Retero inquisitor
Tohsa, the Yellow King3GG
Legendary Creature - Elder Human (M)
This spell can't be countered.
Whenever another nontoken creature enters the battlefield under your control, dynastize that creature. (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.)
Whenever a creature you control dies, you may pay 1. If you do, reveal cards from the top of your library until you reveal a creature card that shares a type with that creature. Put that card into your hand and the rest in your graveyard. "I am the will of my ancestors."
4/4
Next!
Zeteb was a failed experiment: the first Phyrexian attempt at an artificial plane that later resulted in the creation of Rath, terraformed not from flowstone but from darkly empowered ice, frost, and snow from across the multiverse. The weaponized pseudo-tundra proved to be all too effective, and even the Phyrexian masters of the place had to abandon it. Now the tech-cults, righteous warbands, mystical venturers, and heartless profiteers among the sentient races of Zeteb all have designs on the key to the machinery that powers the very plane.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
On a world of Hazunda, there are two countries in conflict. Continental and island dwellers never liked each other too much, but somehow managed to live in peace until the day when mysterious otherworldly merchant appeared and started to sell completely new yet different technologies (especially alchemy secrets) to both of them. Being armed to the level of tanks, airplanes and chemical warfare, two factions started an inevitable war and, of course, plunderer of worlds can't wait to maximize his profits from it...
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Token 1 of 1:
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Lord Gougal
• Legendary Token Creature - Giant (S)
Humans you control get +1/+0.
4/3
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Common 1 of 10:
Thrinsilver Pendant1
Artifact (C) T: Put a charge counter on Thrinsilver Pendant. T, Remove a charge counter from Thrinsilver Pendant: Add C. Thrinsilver was relatively commonplace before its ability to store magic was discovered.
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Ritual of Delirium2B
Sorcery (C)
Look at target player's hand. You may choose a nonland card from it. That player discards the chosen card.
Ceremony B(You may cast this card for its ceremony cost if you tap an untapped creature you control, discard a card, and pay 1 life as an additional cost.) Only when many of witch-blood come together can great magics be born.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Common 2 of 10:
Heating of Thrinsilver1R
Instant (C)
Add CCC.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) Smithing among the Nulj involves risk, communication with the magic of the metal, and at times just sheer guessing.
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Common 3 of 10:
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Return to Nature1G
Sorcery (C)
Destroy target artifact or enchantment. If this spell's miracle cost was paid, destroy all artifacts and enchantments instead.
Miracle 4G(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sometimes mother nature lends a helping hand.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Common 4 of 10:
Drainflu3B
Instant (C)
All creatures get -2/-1 until end of turn. You gain 3 life.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "You never want to hear a member of the Marrowsect say he's feeling a bit ill." - Gunnwach Rust-Boots, dwarven medic
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other. The two Homelands expansions are separate as well, and take place in alternate timelines.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Common 5 of 10:
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Tanean CultivatorG
Creature - Elf Druid (C) T, Expend Tanean Cultivator: You may put a land card from your hand onto the battlefield. (An expended creature loses all abilities and cannot have or gain abilities.) "I cannot sway the crops like my grandfather once did, but that does not mean I can't try."
1/1
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Common 6 of 10:
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Rising Thundercaptain3RG
Creature - Giant Shaman (C)
Trample
Rising Thundercaptain can't block. R, T, Expend Rising Thundercaptain: It deals damage equal to its power to target creature with flying. (An expended creature loses all abilities and cannot have or gain abilities.) "These peaks are mine! And so are the skies above them!"
4/3
Aura GlovesW
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2 and has "2, T: Attach target Aura that's attached to this creature to another target permanent it could enchant." "A good ward should only be handled with tenderness and precision." - Gunnwach Rust-Boots, dwarven medic
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Common 7 of 10:
Pocket of Fog1G
Instant (C)
Prevent all combat damage that would be dealt this turn.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Uncommon 8 of 10:
Spellblade of Zhung1B
Creature - Zombie Wizard (C)
When Spellblade of Zhung enters the battlefield, discard a card. B, Sacrifice Spellblade of Zhung: Spellblade of Zhung deals 2 damage to target player. 2B, Sacrifice Spellblade of Zhung: Destroy target creature if Spellblade of Zhung dealt damage to its controller this turn. "I can't work without fuel. What are you willing to give up to me?"
2/2
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Common 9 of 10:
Seafront Voyage1U
Sorcery (C)
Exile target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Draw a card. When Little Kofi returned from his travels, he was a new man, fresh and full of magic.
Communion of Blossoms2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life. Nature speaks. We listen.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life. Nature speaks. We listen.
Common 10 of 10:
Dwindu CharmW
Instant (C)
Choose one:
Exile target creature with power 8 or greater.
Create a 0/8 white Spirit Wall creature token with flying and defender. Exile it at the beginning of your next end step.
Each player draws a card, then if an opponent has eight or more cards in hand, draw another card.
Thrinsilver Merchant2R
Creature- Goblin(C) T: Add CC. Use this mana only to exile a spell with Spellpocket. "You'd be surprised what the stuff can do."
2/3
Treetop HarvestG
Instant (C)
Look at the top card of your library. If it's a land, you may reveal it and gain 2 life.
Draw a card. Tanean Chogi-Nectar is beloved by aristocrats, and supports a large industry of intrepid tree-climbers.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life. Nature speaks. We listen.
Dwindu CharmW
Instant (C)
Choose one:
Exile target creature with power 8 or greater.
Create a 0/8 white Spirit Wall creature token with flying and defender. Exile it at the beginning of your next end step.
Each player draws a card, then if an opponent has eight or more cards in hand, draw another card.
Uncommon 1 of 3
Gruesome Hexer2BB
Creature - Hag (U) 2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand. Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Bloodrock Boon2R
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has haste. 2, Expend enchanted creature, Sacrifice Bloodrock Boon: Enchanted creature gets +3/+3 and gains first strike and trample until end of turn. (To Expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter on it.) A drop of blood for fury and ferocity.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life. Nature speaks. We listen.
Dwindu CharmW
Instant (C)
Choose one:
Exile target creature with power 8 or greater.
Create a 0/8 white Spirit Wall creature token with flying and defender. Exile it at the beginning of your next end step.
Each player draws a card, then if an opponent has eight or more cards in hand, draw another card.
Gruesome Hexer2BB
Creature - Hag (U) 2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand. Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Uncommon 2 of 3
Psionic Adept2U
Creature- Human Wizard (U) U, T: Expend Psionic Adept and target creature. "I'll drag you into oblivion with me!"
2/2
Ancient Statuette2
Artifact (U) T: Add C. 3,T: Remove a counter from target permanent or exiled card.
Remote Borderland
Land (U) T: Add C. T, pay 1 life, Expend Remote Borderland: Search your library for a basic land card, and put it onto the battlefield tapped, then shuffle your library.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life. Nature speaks. We listen.
Dwindu CharmW
Instant (C)
Choose one:
Exile target creature with power 8 or greater.
Create a 0/8 white Spirit Wall creature token with flying and defender. Exile it at the beginning of your next end step.
Each player draws a card, then if an opponent has eight or more cards in hand, draw another card.
Gruesome Hexer2BB
Creature - Hag (U) 2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand. Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Ancient Statuette2
Artifact (U) T: Add C. 3,T: Remove a counter from target permanent or exiled card.
Uncommon 3 of 3
Roiling Rainfront
Land (U)
Roiling Rainfront enters the battlefield tapped. t: add U. 2U, t, Sacrifice Roiling Rainfront: Return target enchantment or enchanted permanent to its owner's hand. "Rain, wash away my sorrows." - Soiya of Dreamcastle
Crystal Ball3
Artifact (U) 1, t: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) It can change your destiny if you consider preparing your umbrella or drying your lingerie being a fateful choice.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life. Nature speaks. We listen.
Dwindu CharmW
Instant (C)
Choose one:
Exile target creature with power 8 or greater.
Create a 0/8 white Spirit Wall creature token with flying and defender. Exile it at the beginning of your next end step.
Each player draws a card, then if an opponent has eight or more cards in hand, draw another card.
Gruesome Hexer2BB
Creature - Hag (U) 2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand. Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Ancient Statuette2
Artifact (U) T: Add C. 3,T: Remove a counter from target permanent or exiled card.
Roiling Rainfront
Land (U)
Roiling Rainfront enters the battlefield tapped. t: add U. 2U, t, Sacrifice Roiling Rainfront: Return target enchantment or enchanted permanent to its owner's hand. "Rain, wash away my sorrows." - Soiya of Dreamcastle
Rare 1 of 1
Snatch1U
Instant (R)
Choose one
• Counter target spell if no mana was spent to cast it.
• Choose target instant or sorcery card in exile. You may cast that card and you may spend mana as though it were of any color to cast it.
Rage Rouser4R
Creature - Giant Warrior (R)
Trample
You may expend Rage Rouser as it attacks. If you do, untap all creatures you control and after this phase there is an additional combat phase. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter on it.)
5/4
I think that expend and spellpocket are both pretty great mechanics that I could see coming to print in some form.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
Homunculus Wizard
• Token Creature - Homunculus Wizard (S) T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk4G
Creature- Basilisk (C)
Deathtouch 9G,T: Hinterland Basilisk fights target creature. "No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-ConstableW
Creature - Human Wizard (C) W, Sacrifice Mage-Constable: Tap target artifact or creature. "A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2. Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder1R
Creature - Satyr Wizard (C)
Haste 1R: Satyr Powderwielder gets +2/-1 until end of turn. His mageblast tends to be more obvious than most.
1/2
Hovel Wretch1BB
Creature - Hag (C)
Lifelink "Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.) "Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn. T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life. Nature speaks. We listen.
Dwindu CharmW
Instant (C)
Choose one:
Exile target creature with power 8 or greater.
Create a 0/8 white Spirit Wall creature token with flying and defender. Exile it at the beginning of your next end step.
Each player draws a card, then if an opponent has eight or more cards in hand, draw another card.
Gruesome Hexer2BB
Creature - Hag (U) 2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand. Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Ancient Statuette2
Artifact (U) T: Add C. 3,T: Remove a counter from target permanent or exiled card.
Roiling Rainfront
Land (U)
Roiling Rainfront enters the battlefield tapped. t: add U. 2U, t, Sacrifice Roiling Rainfront: Return target enchantment or enchanted permanent to its owner's hand. "Rain, wash away my sorrows." - Soiya of Dreamcastle
Rage Rouser4R
Creature - Giant Warrior (R)
Trample
You may expend Rage Rouser as it attacks. If you do, untap all creatures you control and after this phase there is an additional combat phase. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter on it.)
5/4
Next:
The Losuyid is an ancient magical tome protected by fugitive wizards on the populace plane of Doyen. Inside the book is a world in and of itself full of living peoples, places, magics, and monsters. Anyone in the wizard caste of Doyen would kill to get their hands on the book, and entities within long to get out.
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
The wind-whipped world of Hannanbab is peopled by spirits and elementals of all shapes, sizes, and temperaments. Humanoids are only able to exist if they have the protection of one of the hundreds of gods, whose will they have no choice but to obey. Some gods have a dozen followers, some thousands, but not even the gods are truly safe.
The world of Niaru is an enormous whale swimming through an endless ocean plane, ever pursued by a trio of sea demons of likewise continental size. The people of Niaru are as diverse and warlike as anywhere else, but all have a common connection to the world-whale, and all have a stake in her survival.
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
Splinter
• Token Creature - Splinter (S)
6/1
Common 1 of 10
Act of Law2W
Sorcery (C)
Destroy target tapped creature. Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) The Azorius have adopted a new definition to "life sentence".
Change of Mind3R
Instant (C)
Discard all the cards in your hand, then draw that many cards plus one.
"I have another idea!"
Hidden Viper1G
Enchantment (C)
Whenever an opponent attacks with more than one creature, if Hidden Viper isn't a creature, Hidden Viper becomes a 2/1 Snake creature with deathtouch in addition to its other types. "Death can be everywhere. Under your feet, over your head, or even watching from the walls."
-Kalla, Priestess of Pharika
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
Splinter
• Token Creature - Splinter (S)
6/1
Act of Law2W
Sorcery (C)
Destroy target tapped creature. Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) The Azorius have adopted a new definition to "life sentence".
Common 2 of 10
Wandering Mummy3WW
Creature- Minotaur Zombie (C)
Cycling 2(2, Discard this card: Draw a card.)
When you discard Wandering Mummy, gain 2 life.
Vigilance
4/4
Lost Remnant8
Creature- Eldrazi (C)
When you cast Lost Remnant, draw a card. Sure, we could kill it, but it could take the whole town all week. Better to leave it be.
4/9
Saboteur Shinobi3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls. "Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
[i] Forecast[/i] - [Cost], Reveal ~ from your hand: [Effect] [i] (Activate this ability only during your upkeep and only once each turn.)
Ninjutsu [Cost] [i]([Coat], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)[/i]
Splinter
• Token Creature - Splinter (S)
6/1
Act of Law2W
Sorcery (C)
Destroy target tapped creature.
[i]Forecast[/i] - W, Reveal Act of Law from your hand: Tap target creature. [i](Activate this ability only during your upkeep and only once each turn.)[/i]
[i]The Azorius have adopted a new definition to "life sentence".[/i]
Saboteur Shinobi3R
Creature- Human Ninja (C)
Ninjutsu 1R[i](1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)[/i]
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls.
[i]"Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails[/i]
3/2
Common 3 of 10
Grim Cadaver2B
Creature - Skeleton Shaman (C)
[i]Morbid[/i] - Grim Cadaver has deathtouch as long as a creature died this turn. 2, Sacrifice another creature: Scry 1.
[i]The bones he reads belonged to his last customer.[/i]
1/2
Unwilling Martyr1W
Creature - Human Cleric (C)
Unwilling Martyr has lifelink as long as it's a token.
Embalm 3W [i](3W, Exile this card from your graveyard: Create a token that's a copy of this card, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)[/i]
[i]With Naktamun lost, the anointed protected its citizens the only way they knew how.[/i]
Stunning Rebut2UU
Instant (C)
Dramatics UU [i](You may cast this spell for its Dramatics cost if you have five or more cards in hand.) [/i]
Counter target spell.
[i]"If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you." [/i]
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
Forecast - [Cost], Reveal ~ from your hand: [Effect] (Activate this ability only during your upkeep and only once each turn.)
Ninjutsu [Cost] ([Cost], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Dramatics [COST] (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Splinter
• Token Creature - Splinter (S)
6/1
Act of Law2W
Sorcery (C)
Destroy target tapped creature. Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) The Azorius have adopted a new definition to "life sentence".
Saboteur Shinobi3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls. "Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Stunning Rebut2UU
Instant (C)
Dramatics UU(You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Counter target spell. "If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you."
Common 4 of 10
Moonlight Call1R
Instant (C)
Turn target creature face down until end of turn. It gains +3/+0 and becomes a red Werewolf until end of turn. (Face-down permanents are 2/2 colorless creatures.)
Ravaging Deinotherium3G
Creature - Dinosaur (C) In the deepest thickets of Muraganda, nature knows no bounds, no brakes, no cages.
4/4
Licia's Diadoch1W
Creature - Vampire Knight (C) 2BR: Put a +1/+1 counter on target Vampire. It gains your choice first strike or lifelink until end of turn. "Her orders are lines in my codex."
2/1
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
Forecast - [Cost], Reveal ~ from your hand: [Effect] (Activate this ability only during your upkeep and only once each turn.)
Ninjutsu [Cost] ([Cost], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Dramatics [COST] (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Splinter
• Token Creature - Splinter (S)
6/1
Act of Law2W
Sorcery (C)
Destroy target tapped creature. Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) The Azorius have adopted a new definition to "life sentence".
Saboteur Shinobi3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls. "Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Stunning Rebut2UU
Instant (C)
Dramatics UU(You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Counter target spell. "If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you."
Licia's Diadoch1W
Creature - Vampire Knight (C) 2BR: Put a +1/+1 counter on target Vampire. It gains your choice first strike or lifelink until end of turn. "Her orders are lines in my codex."
2/1
Common 5 of 10
One of the Hive2G
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+1, has trample, and is a Sliver in addition to its other types. "Little Erda talk about a drumming sound before she wandered off. Come to think of it, I haven't seen her for a few days."
-Grandmother Taj
Grixis Raider3BB
Creature - Zombie Berserker (C)
You may only cast Grixis Raider's for its dash cost from your graveyard.
Dash 3R(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Cycling 2U2U, Discard this card: Draw a card.
3/2
Visceral CycleBB
Sorcery (C) Buyback - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand. When her favourite twin died, the Necro-Witch Gulia sacrificed her other son to revive him. Only then did she realize she got them wrong again.
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
Forecast - [Cost], Reveal ~ from your hand: [Effect] (Activate this ability only during your upkeep and only once each turn.)
Ninjutsu [Cost] ([Cost], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Dramatics [COST] (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Buyback COST (You may pay an additional COST as you cast this spell. If you do, put this card into your hand as it resolves.)
Splinter
• Token Creature - Splinter (S)
6/1
Act of Law2W
Sorcery (C)
Destroy target tapped creature. Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) The Azorius have adopted a new definition to "life sentence".
Saboteur Shinobi3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls. "Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Stunning Rebut2UU
Instant (C)
Dramatics UU(You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Counter target spell. "If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you."
Licia's Diadoch1W
Creature - Vampire Knight (C) 2BR: Put a +1/+1 counter on target Vampire. It gains your choice first strike or lifelink until end of turn. "Her orders are lines in my codex."
2/1
Visceral CycleBB
Sorcery (C) Buyback - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand. When her favourite twin died, the Necro-Witch Gulia sacrificed her other son to revive him. Only then did she realize she got them wrong again.
Common 6 of 10
Auriok Purifiers3WW
Creature - Human Cleric (C)
When Auriok Purifiers enters the battlefield, you may destroy target creature with infect. If a creature is destroyed this way, you gain life equal to its power.
4/4
Abzan Elite2B
Creature - Orc Soldier (C)
Outlast B(B, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has menace.
2/2
Private Mod Note
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On the mountainous plane of Kozut, tradition and heritage rule supreme. A baker's child shall always be a baker, and so all shall be provided for. But there will always be malcontents - those who hold a claim to "freedom", to the right to follow their passion over their destiny. We will quash out these youthful desires, in the name of the Yellow King!
Intervene [Cost] (You may cast this spell during combat for its intervene cost. If you do, it enters the battlefield with a +1/+1 counter on it.)
Dynastize (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.)
• Token Creature - Archer (S)
Reach
1/1
Outburst 1R
Sorcery (C)
Outburst deals damage equal to the number of creatures you control to any target.
"We have one voice, and together we say: Let us be free!"
-Esha the Denouncer
Ancient Gardener 1G
Creature - Elf Druid (C)
Kinship - T: Add C. You may look at the top card of your library. If it shares a creature type with Ancient Gardener, you may reveal it. If you do, add an additional G.
"Elven druids who work for wealthy families of other races may see a dozen generations of employers." - Iulis, Reterolian mage tutor
1/2
Ciwana Hounds 1R
Creature - Hound (C)
"People of Ciwana are proud of their dogs. Fools. No matter how long their pedigree is, they're still curs." - Manax the Foul-Minded
2/2
Bane of Bal Alley 3BB
Creature - Horror (C)
When Bane of Bal Alley enters the battlefield, target creature gets -2/-2 until end of turn.
"There are forces at work here that we aren't being told of. How long have our forefathers lied to us?"
-Tali, Ciwana Malcontent
2/3
Journeyman Exam 3UU
Instant (C)
Choose one -
• Counter target spell.
• Draw two cards.
Just because magecraft is a family business on Kozut doesn't mean its many colleges don't have standards.
Elder of Roots 4G
Creature - Elemental (C)
Hexproof
"The acorn may wish itself an orange tree, but it was not born an orange. It will be an oak, just as you will be king."
-The Yellow King, to Prince Kallad
3/6
Candlecaste Retainer 1R
Creature - Goblin Wizard (C)
Intervene 6R (You may cast this spell during combat for its intervene cost. If you do, it enters the battlefield with a +1/+1 counter on it.)
When Candlecaste Retainer enters the battlefield, it deals 1 damage to any target.
A whole clan of goblins exists in the Yellow Court to keep alive the flames of familial hate.
1/1
Regiment's Rousing 2WW
Instant (C)
Create two 1/1 white Soldier creature tokens with lifelink.
"A protest has started outside Little Yarden. Full use of force it granted."
-Tishi, Lord-Captain
Raise in Conflict 1R
Instant (C)
Dynastize target creature. Raise in Conflict deals 3 damage to that creature. (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.)
"A thousand years ago Guizus and his kin found out what a fine teacher war can be. They also found out it can't teach stability." - Durik, elder of coral
Family Pride G
Instant (C)
Kinship - Choose target creature you control. Look at the top card of your library. If it shares a creature type with target creature, you may reveal it. If you do, put three +1/+1 counters on target creature. Otherwise, put a +1/+1 on it.
"My grandfather was Galla Bearkiller, and my father Tija Wurmslayer. Tonight, I shall be Dragonbane!"
Bal Alley Thugs 2BB
Creature - Human Assassin (U)
Deathtouch
When Bal Alley Thugs enters the battlefield, it deals 4 damage to you unless you pay 2.
In Ciwana, it's impossible to find a coin or jewel that hasn't passed into the hands of a paid killer at least once.
4/5
Revoke the Annals 1U
Instant (U)
Counter target spell unless its controller pays 2. If a card with the same name as that spell is on the battlefield or in any player's graveyard, counter that spell instead.
"If my destiny is to ensure history repeats itself, then I reject it!"
Prince Kallad
Skills to the Test 3WW
Instant (U)
Destroy target blocking or blocked creature. Dynastize each creature that was blocking or blocked by it. (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.)
"As I recall, a dozen of the generals of Saffronfort began as especially valiant enlisted infantry." - Tava, Retero inquisitor
Tohsa, the Yellow King 3GG
Legendary Creature - Elder Human (M)
This spell can't be countered.
Whenever another nontoken creature enters the battlefield under your control, dynastize that creature. (To dynastize a creature, put a +1/+1 counter on it. It has "Spells that share a creature type with this creature you cast cost 1 less to cast" as long as it has that counter on it.)
Whenever a creature you control dies, you may pay 1. If you do, reveal cards from the top of your library until you reveal a creature card that shares a type with that creature. Put that card into your hand and the rest in your graveyard.
"I am the will of my ancestors."
4/4
Zeteb was a failed experiment: the first Phyrexian attempt at an artificial plane that later resulted in the creation of Rath, terraformed not from flowstone but from darkly empowered ice, frost, and snow from across the multiverse. The weaponized pseudo-tundra proved to be all too effective, and even the Phyrexian masters of the place had to abandon it. Now the tech-cults, righteous warbands, mystical venturers, and heartless profiteers among the sentient races of Zeteb all have designs on the key to the machinery that powers the very plane.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
On a world of Hazunda, there are two countries in conflict. Continental and island dwellers never liked each other too much, but somehow managed to live in peace until the day when mysterious otherworldly merchant appeared and started to sell completely new yet different technologies (especially alchemy secrets) to both of them. Being armed to the level of tanks, airplanes and chemical warfare, two factions started an inevitable war and, of course, plunderer of worlds can't wait to maximize his profits from it...
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Token 1 of 1:
Homunculus Wizard
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Lord Gougal
• Legendary Token Creature - Giant (S)
Humans you control get +1/+0.
4/3
Thrull
• Token Creature - Thrull (S)
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Thrinsilver Pendant 1
Artifact (C)
T: Put a charge counter on Thrinsilver Pendant.
T, Remove a charge counter from Thrinsilver Pendant: Add C.
Thrinsilver was relatively commonplace before its ability to store magic was discovered.
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Ritual of Delirium 2B
Sorcery (C)
Look at target player's hand. You may choose a nonland card from it. That player discards the chosen card.
Ceremony B (You may cast this card for its ceremony cost if you tap an untapped creature you control, discard a card, and pay 1 life as an additional cost.)
Only when many of witch-blood come together can great magics be born.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Heating of Thrinsilver 1R
Instant (C)
Add CCC.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Smithing among the Nulj involves risk, communication with the magic of the metal, and at times just sheer guessing.
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Return to Nature 1G
Sorcery (C)
Destroy target artifact or enchantment. If this spell's miracle cost was paid, destroy all artifacts and enchantments instead.
Miracle 4G (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sometimes mother nature lends a helping hand.
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Drainflu 3B
Instant (C)
All creatures get -2/-1 until end of turn. You gain 3 life.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"You never want to hear a member of the Marrowsect say he's feeling a bit ill." - Gunnwach Rust-Boots, dwarven medic
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Arnath
Dreamvale
Primeriad
Ahrox / Riot World
Raoim
Azshanir
Rachweir
Innistrad Returned (an alternate return to Innistrad)
Haibar
Scydeon
Rammburg / Emergence
Tornaly / Tornaly at War
Return to Dominaria
Windspawn / Rooted Revenge
Airanimod
Lornadruina / Cataclysm
Solfluss
Paranis
Krunt
The Wayward Spark
Dintrel
Scilur
Arabian Paradise
Reisia
Kovzee
Innistrad: Civil War (an alternate return to Innistrad)
Guldium
Niobe
Tahrax, World of Prisms
Ekhovha
Clegohn: Collapse / Uprising / Parallax
Anapathinis
Korundum
Homecoming (a return to Homelands)
Sagrida
Journeys into the Underdark (the Magic / Forgotten Realms crossover)
Return of the Magi
Karanthion
Elor: Discoveries
Darahro
Zonh: Under Siege / Cloudburst
Kebast / Mirage of Alaron
Tuyera / Stars Beyond
Doramia
Factions of Ailon
Outerworld
Hedha
Ignixust
Quon / Looming Light / Crumble
Dhuniimok / Resurrection
Kalagh / Chorus of Roars / Supreme Predators
Gombai
Fenasera
Layvroth
Del-Sula
Spline
Brozinc
Fargreen
Braehann
Staktis
Zenith
Brux
Sparganion / Empyrical Quest
Thelb
Rimewrind and Cabalar
Malphene
Lustra / Slaves of Eldra
Henarial
Ul-Khadash / Nergalli War / Deluge
Glem Arkadia / Annihilation
Samhayn / Heirs of Maclyr
Equilor
M50 Core Set
Avinekk
The Non Mainstream (Special Set)
Eragh
Hawthri
Eonas / Coalition / Faceless
Unsound / Unleashed (the third and fourth "Un-" expansions)
Shotoki
Ochagon
Elohara
Siel
Zern'Thir / Radiant Eye
Fiora (the setting for the Conspiracy expansion)
Confluence
Fespinia
Vantrika
Shores of Eternities
Remnants of Regalia
Naroc
Excotar
Warajoroo
Settlers of Trigodora
Inaquehat
Invasion of Kamigawa / Kamigawa Steadfast (a return to Kamigawa)
Bysteole
Grauchenstein / Diamant Immanence
Mahaqua
The Luck of Jylede
The Relic
Velvechia / Infinite Toybox
Homelands alternate
Procella
Taulach
Hive of Caderith
Pendleton
Belantara
Iacta
Dexmaal
Zastrovoya
Timetwist
Helix
Zumm, Kindleblaze
Nerenia
Prism of Kuapai, Masters of the Spectrum
Vydris
Maltheon
Killers of Vahiel, Renovation
Konjin / Attack of Kaiju
Rochos / Grand Theory
Sadco / Frozen Soul
Nghorr: Amphitheater of Death
Stavado / Golden God
Magar
Enalp
Dawn on Vandos / Jungle Noon
Armies of Umanxi/ Meltdown
Pomylia
Temporal Rift
Shekhei / Endless Mutations
Lillibo, The Distortion
Tehkma
Toradeth
Mirrored Worlds
Xerdum, The Green Fountain
Nandnoor
Hammers of Quadai / Heresy
Ribble / Rainy Day
Nirris
Upheaval (another return to Ravnica), Powerhouse
Enchala, Eclipse
Slaves of Nepherkhon, Rebels of Nepherkhon
The Legend Continues, Lost Chapters
Chignia
Yinma and Angla
War of the Giants
Skortor, Nobility of the Axe
Voyages of Vellin, Stop in Karadena
Athryma
Jivvid
Bennrhydion
Onnhara
Trinketworld of Ipodri
Nakuloosh, Rage of the Wiitigo
Somacreis
Ellmont
Gadagar
Plysut
Bazhoan, Martial Funeral
Kolzag, Endure Together
Tink
Quaarecta, Clockmakers
Wobbryn
Furo, Hellswarm
Ors-Paak
Eterna, Lone Hero
Kagaqeirrot
Inkh
Skolvang
Battlegrounds of Oza
Bhoraya, Urban Inferno
Sornon
Alkabah, Showdown in Abdad
Band of Thieves
Reunion of Stavado, Arms Crisis
Nabel, Desolate Waters
Gaata, Rags to Riches
Magic Roots
Wabara, New Era
Carch, Bloody September
Time Shift
Rhamtik
Nalta
Therra
Orphans of Eterna
Cruashk
Atsudan
Kozut
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other. The two Homelands expansions are separate as well, and take place in alternate timelines.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Tanean Cultivator G
Creature - Elf Druid (C)
T, Expend Tanean Cultivator: You may put a land card from your hand onto the battlefield. (An expended creature loses all abilities and cannot have or gain abilities.)
"I cannot sway the crops like my grandfather once did, but that does not mean I can't try."
1/1
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Rising Thundercaptain 3RG
Creature - Giant Shaman (C)
Trample
Rising Thundercaptain can't block.
R, T, Expend Rising Thundercaptain: It deals damage equal to its power to target creature with flying. (An expended creature loses all abilities and cannot have or gain abilities.)
"These peaks are mine! And so are the skies above them!"
4/3
Aura Gloves W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+2 and has "2, T: Attach target Aura that's attached to this creature to another target permanent it could enchant."
"A good ward should only be handled with tenderness and precision." - Gunnwach Rust-Boots, dwarven medic
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Common 7 of 10:
Pocket of Fog 1G
Instant (C)
Prevent all combat damage that would be dealt this turn.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Zhung Charm B
Instant (C)
Choose one-
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Spellblade of Zhung 1B
Creature - Zombie Wizard (C)
When Spellblade of Zhung enters the battlefield, discard a card.
B, Sacrifice Spellblade of Zhung: Spellblade of Zhung deals 2 damage to target player.
2B, Sacrifice Spellblade of Zhung: Destroy target creature if Spellblade of Zhung dealt damage to its controller this turn.
"I can't work without fuel. What are you willing to give up to me?"
2/2
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Seafront Voyage 1U
Sorcery (C)
Exile target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Draw a card.
When Little Kofi returned from his travels, he was a new man, fresh and full of magic.
Communion of Blossoms 2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life.
Nature speaks. We listen.
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms 2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life.
Nature speaks. We listen.
Dwindu Charm W
Instant (C)
Choose one:
Thrinsilver Merchant 2R
Creature- Goblin(C)
T: Add CC. Use this mana only to exile a spell with Spellpocket.
"You'd be surprised what the stuff can do."
2/3
Treetop Harvest G
Instant (C)
Look at the top card of your library. If it's a land, you may reveal it and gain 2 life.
Draw a card.
Tanean Chogi-Nectar is beloved by aristocrats, and supports a large industry of intrepid tree-climbers.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms 2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life.
Nature speaks. We listen.
Dwindu Charm W
Instant (C)
Choose one:
Gruesome Hexer 2BB
Creature - Hag (U)
2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand.
Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Bloodrock Boon 2R
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has haste.
2, Expend enchanted creature, Sacrifice Bloodrock Boon: Enchanted creature gets +3/+3 and gains first strike and trample until end of turn. (To Expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter on it.)
A drop of blood for fury and ferocity.
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms 2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life.
Nature speaks. We listen.
Dwindu Charm W
Instant (C)
Choose one:
Gruesome Hexer 2BB
Creature - Hag (U)
2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand.
Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Psionic Adept 2U
Creature- Human Wizard (U)
U, T: Expend Psionic Adept and target creature.
"I'll drag you into oblivion with me!"
2/2
Ancient Statuette 2
Artifact (U)
T: Add C.
3,T: Remove a counter from target permanent or exiled card.
Remote Borderland
Land (U)
T: Add C.
T, pay 1 life, Expend Remote Borderland: Search your library for a basic land card, and put it onto the battlefield tapped, then shuffle your library.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms 2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life.
Nature speaks. We listen.
Dwindu Charm W
Instant (C)
Choose one:
Gruesome Hexer 2BB
Creature - Hag (U)
2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand.
Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Ancient Statuette 2
Artifact (U)
T: Add C.
3,T: Remove a counter from target permanent or exiled card.
Roiling Rainfront
Land (U)
Roiling Rainfront enters the battlefield tapped.
t: add U.
2U, t, Sacrifice Roiling Rainfront: Return target enchantment or enchanted permanent to its owner's hand.
"Rain, wash away my sorrows." - Soiya of Dreamcastle
Crystal Ball 3
Artifact (U)
1, t: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
It can change your destiny if you consider preparing your umbrella or drying your lingerie being a fateful choice.
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms 2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life.
Nature speaks. We listen.
Dwindu Charm W
Instant (C)
Choose one:
Gruesome Hexer 2BB
Creature - Hag (U)
2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand.
Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Ancient Statuette 2
Artifact (U)
T: Add C.
3,T: Remove a counter from target permanent or exiled card.
Roiling Rainfront
Land (U)
Roiling Rainfront enters the battlefield tapped.
t: add U.
2U, t, Sacrifice Roiling Rainfront: Return target enchantment or enchanted permanent to its owner's hand.
"Rain, wash away my sorrows." - Soiya of Dreamcastle
Snatch 1U
Instant (R)
Choose one
• Counter target spell if no mana was spent to cast it.
• Choose target instant or sorcery card in exile. You may cast that card and you may spend mana as though it were of any color to cast it.
Rage Rouser 4R
Creature - Giant Warrior (R)
Trample
You may expend Rage Rouser as it attacks. If you do, untap all creatures you control and after this phase there is an additional combat phase. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter on it.)
5/4
Delextari is a world where a miniscule amount of magic remains in everyday life. This magic is more prevalent than magic on Kaladesh but way more subtle than, for example, Zendikar or Nalta magic, and can be used mostly by descendants of old witch bloodlines to perform small, almost inconspicuous daily miracles.
Expend (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
• Token Creature - Homunculus Wizard (S)
T, Sacrifice this creature: Scry 1.
0/1
Hinterland Basilisk 4G
Creature- Basilisk (C)
Deathtouch
9G,T: Hinterland Basilisk fights target creature.
"No, there haven't been basilisks in these parts for years. These petrified people could be centuries old." -Gilbod, Hinterland Guide
2/5
Mage-Constable W
Creature - Human Wizard (C)
W, Sacrifice Mage-Constable: Tap target artifact or creature.
"A good steady job, yes. Assuming you know what to do in case of a suspect's own mageblast igniting."
1/2
Vedalken Timekeeper 2U
Creature - Vedalken Advisor (C)
When Vedalken Timekeeper enters the battlefield or dies, Scry 2.
Either you have magical talent of you don't. I can't waste time on a 'maybe'. "
1 /3
Satyr Powderwielder 1R
Creature - Satyr Wizard (C)
Haste
1R: Satyr Powderwielder gets +2/-1 until end of turn.
His mageblast tends to be more obvious than most.
1/2
Hovel Wretch 1BB
Creature - Hag (C)
Lifelink
"Some say that Old Ivona has lived for a hundred years and will live a hundred more still."
-Ospra the Traveled
3/2
Vexing Voice 2U
Instant (C)
Counter target enchantment or sorcery spell.
Spellpocket (2: Exile this spell from the stack with a storage counter on it. You may cast this spell card from exile without paying its mana cost as long as it has a storage counter on it.)
"Watch that rune, I think it's a bit out of place..." - Elivac the Effervescent, Tanean illusionist
Gelluvont Breeder 3G
Creature- Human (C)
Trample
When Gelluvont Breeder attacks or blocks, it gets +3/+3 until end of turn.
T, Expend Gelluvont Breeder: Create a 3/3 green Beast creature token. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter.)
1/1
Sway of the Wise 1WU
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -3/-0 and can't attack.
At the beginning of your end step, if enchanted creature has power 1 or greater, you may draw a card.
Communion of Blossoms 2G
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. If a permanent you control is enchanted, you gain 3 life.
Nature speaks. We listen.
Dwindu Charm W
Instant (C)
Choose one:
Gruesome Hexer 2BB
Creature - Hag (U)
2, Pay 2 life: Attach target Aura to another target permanent it could attach.
When Gruesome Hexer dies, return target creature or Aura card from your graveyard to your hand.
Some grudges last for generations. Others simply hop on to another bloodline.
2/2
Ancient Statuette 2
Artifact (U)
T: Add C.
3,T: Remove a counter from target permanent or exiled card.
Roiling Rainfront
Land (U)
Roiling Rainfront enters the battlefield tapped.
t: add U.
2U, t, Sacrifice Roiling Rainfront: Return target enchantment or enchanted permanent to its owner's hand.
"Rain, wash away my sorrows." - Soiya of Dreamcastle
Rage Rouser 4R
Creature - Giant Warrior (R)
Trample
You may expend Rage Rouser as it attacks. If you do, untap all creatures you control and after this phase there is an additional combat phase. (To expend a creature, put a fatigue counter on it. It can't have or gain abilities for as long as it has a fatigue counter on it.)
5/4
The Losuyid is an ancient magical tome protected by fugitive wizards on the populace plane of Doyen. Inside the book is a world in and of itself full of living peoples, places, magics, and monsters. Anyone in the wizard caste of Doyen would kill to get their hands on the book, and entities within long to get out.
Wizards has decided to do a new take on the Future Sight concept: Future Masters. It's a set designed to be drafted, and to utilize concepts, keywords, and locations from the past, present, and future of Magic. The lore largely has to do with the futures of known characters and places.
The wind-whipped world of Hannanbab is peopled by spirits and elementals of all shapes, sizes, and temperaments. Humanoids are only able to exist if they have the protection of one of the hundreds of gods, whose will they have no choice but to obey. Some gods have a dozen followers, some thousands, but not even the gods are truly safe.
The world of Niaru is an enormous whale swimming through an endless ocean plane, ever pursued by a trio of sea demons of likewise continental size. The people of Niaru are as diverse and warlike as anywhere else, but all have a common connection to the world-whale, and all have a stake in her survival.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Token 1 of 1:
Trilobite
• Token Creature - Trilobite (S)
0/4
Splinter
• Token Creature - Splinter (S)
6/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
• Token Creature - Splinter (S)
6/1
Act of Law 2W
Sorcery (C)
Destroy target tapped creature.
Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)
The Azorius have adopted a new definition to "life sentence".
Change of Mind 3R
Instant (C)
Discard all the cards in your hand, then draw that many cards plus one.
"I have another idea!"
Hidden Viper 1G
Enchantment (C)
Whenever an opponent attacks with more than one creature, if Hidden Viper isn't a creature, Hidden Viper becomes a 2/1 Snake creature with deathtouch in addition to its other types.
"Death can be everywhere. Under your feet, over your head, or even watching from the walls."
-Kalla, Priestess of Pharika
• Token Creature - Splinter (S)
6/1
Act of Law 2W
Sorcery (C)
Destroy target tapped creature.
Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)
The Azorius have adopted a new definition to "life sentence".
Wandering Mummy 3WW
Creature- Minotaur Zombie (C)
Cycling 2(2, Discard this card: Draw a card.)
When you discard Wandering Mummy, gain 2 life.
Vigilance
4/4
Lost Remnant 8
Creature- Eldrazi (C)
When you cast Lost Remnant, draw a card.
Sure, we could kill it, but it could take the whole town all week. Better to leave it be.
4/9
Saboteur Shinobi 3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls.
"Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Ninjutsu [Cost] [i]([Coat], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)[/i]
• Token Creature - Splinter (S)
6/1
Act of Law 2W
Sorcery (C)
Destroy target tapped creature.
[i]Forecast[/i] - W, Reveal Act of Law from your hand: Tap target creature. [i](Activate this ability only during your upkeep and only once each turn.)[/i]
[i]The Azorius have adopted a new definition to "life sentence".[/i]
Saboteur Shinobi 3R
Creature- Human Ninja (C)
Ninjutsu 1R[i](1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)[/i]
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls.
[i]"Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails[/i]
3/2
Grim Cadaver 2B
Creature - Skeleton Shaman (C)
[i]Morbid[/i] - Grim Cadaver has deathtouch as long as a creature died this turn.
2, Sacrifice another creature: Scry 1.
[i]The bones he reads belonged to his last customer.[/i]
1/2
Unwilling Martyr 1W
Creature - Human Cleric (C)
Unwilling Martyr has lifelink as long as it's a token.
Embalm 3W [i](3W, Exile this card from your graveyard: Create a token that's a copy of this card, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)[/i]
[i]With Naktamun lost, the anointed protected its citizens the only way they knew how.[/i]
Stunning Rebut 2UU
Instant (C)
Dramatics UU [i](You may cast this spell for its Dramatics cost if you have five or more cards in hand.) [/i]
Counter target spell.
[i]"If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you." [/i]
Ninjutsu [Cost] ([Cost], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Dramatics [COST] (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
• Token Creature - Splinter (S)
6/1
Act of Law 2W
Sorcery (C)
Destroy target tapped creature.
Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)
The Azorius have adopted a new definition to "life sentence".
Saboteur Shinobi 3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls.
"Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Stunning Rebut 2UU
Instant (C)
Dramatics UU (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Counter target spell.
"If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you."
Moonlight Call 1R
Instant (C)
Turn target creature face down until end of turn. It gains +3/+0 and becomes a red Werewolf until end of turn. (Face-down permanents are 2/2 colorless creatures.)
Ravaging Deinotherium 3G
Creature - Dinosaur (C)
In the deepest thickets of Muraganda, nature knows no bounds, no brakes, no cages.
4/4
Licia's Diadoch 1W
Creature - Vampire Knight (C)
2BR: Put a +1/+1 counter on target Vampire. It gains your choice first strike or lifelink until end of turn.
"Her orders are lines in my codex."
2/1
Ninjutsu [Cost] ([Cost], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Dramatics [COST] (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
• Token Creature - Splinter (S)
6/1
Act of Law 2W
Sorcery (C)
Destroy target tapped creature.
Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)
The Azorius have adopted a new definition to "life sentence".
Saboteur Shinobi 3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls.
"Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Stunning Rebut 2UU
Instant (C)
Dramatics UU (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Counter target spell.
"If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you."
Licia's Diadoch 1W
Creature - Vampire Knight (C)
2BR: Put a +1/+1 counter on target Vampire. It gains your choice first strike or lifelink until end of turn.
"Her orders are lines in my codex."
2/1
One of the Hive 2G
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+1, has trample, and is a Sliver in addition to its other types.
"Little Erda talk about a drumming sound before she wandered off. Come to think of it, I haven't seen her for a few days."
-Grandmother Taj
Grixis Raider 3BB
Creature - Zombie Berserker (C)
You may only cast Grixis Raider's for its dash cost from your graveyard.
Dash 3R (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Cycling 2U 2U, Discard this card: Draw a card.
3/2
Visceral Cycle BB
Sorcery (C)
Buyback - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand.
When her favourite twin died, the Necro-Witch Gulia sacrificed her other son to revive him. Only then did she realize she got them wrong again.
Ninjutsu [Cost] ([Cost], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Dramatics [COST] (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Buyback COST (You may pay an additional COST as you cast this spell. If you do, put this card into your hand as it resolves.)
• Token Creature - Splinter (S)
6/1
Act of Law 2W
Sorcery (C)
Destroy target tapped creature.
Forecast - W, Reveal Act of Law from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)
The Azorius have adopted a new definition to "life sentence".
Saboteur Shinobi 3R
Creature- Human Ninja (C)
Ninjutsu 1R(1R, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Saboteur Shinobi deals combat damage to a player, destroy target artifact that player controls.
"Yes, the wise use tools, but a fool uses nothing else" -Teachings Sensei Two-Tails
3/2
Stunning Rebut 2UU
Instant (C)
Dramatics UU (You may cast this spell for its Dramatics cost if you have five or more cards in hand.)
Counter target spell.
"If you think I wasn't aware of your silly plan, Marulo, then clearly I overestimated you."
Licia's Diadoch 1W
Creature - Vampire Knight (C)
2BR: Put a +1/+1 counter on target Vampire. It gains your choice first strike or lifelink until end of turn.
"Her orders are lines in my codex."
2/1
Visceral Cycle BB
Sorcery (C)
Buyback - Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand.
When her favourite twin died, the Necro-Witch Gulia sacrificed her other son to revive him. Only then did she realize she got them wrong again.
Auriok Purifiers 3WW
Creature - Human Cleric (C)
When Auriok Purifiers enters the battlefield, you may destroy target creature with infect. If a creature is destroyed this way, you gain life equal to its power.
4/4
Abzan Elite 2B
Creature - Orc Soldier (C)
Outlast B (B, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has menace.
2/2