Cruashk, world of light and rock, sees Dwarves, Elves, and their various Human, Goblin, and other clients and associates constantly maintain an ages-old aristocratic conflict of diplomacy, high and noble words, and technology and invention. The one balancing rule: Never fall into open war, no matter how much the situation gets heated. It is by this code that Cruashk has achieved things other, more primitive planes could never imagine. And this is why Tezzeret is so envious of this venerable plane...
Concession 1U(You may cast one half ot this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.) Negotiations - Whenever this creature attacks and isn't blocked, you may have it assign no combat damage this combat. If you do... Adjust - do something for X, where X is the difference between this creature's power and the power of target creature an opponent controls.
Think3U
Instant (C)
Concession 1U(You may cast this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.)
Draw two cards.
/// Act3R
Instant (C)
Concession 1R
Act deals 4 damage to any target.
Personal Driver2R
Creature - Dwarf Pilot (C)
Whenever Personal Driver crews a Vehicle, target creature you control with power 3 or less can't be blocked this turn. His uniform clearly shows he is heads below nobles yet heads above regular citizens.
2/3
Poisoned Supper1B
Sorcery (C)
Destroy target tapped nonartifact creature. Cruashk's lack of war does not keep its notables safe.
Bearer of Gifts1R
Creature - Goblin Scout (C) Negotiations - Whenever Bearer of Gifts attacks and isn't blocked, you may have it assign no combat damage this combat. If you do, it deals 1 damage to target creature. Brisben's court made a huge mistake by saying they don't have a room for Batthra's sidekicks.
2/1
Ancient Smithways2G
Instant (C)
Choose one -
• Destroy target artifact or enchantment.
• Return target artifact or enchantment card from your graveyard to your hand. Although the methods have been passed down for millennia, they also become better with each generation.
Path of Peace3W
Sorcery (C)
Destroy target creature. Its owner gains 4 life. On Cruashk, warmonger is much worse criminal than murderer or kidnapper.
Avenged Sea-Keeper3GU
Creature - Elf Pirate (C)
Hexproof
When Avenged Sea-Keeper dies, create a 2/3 green and blue Nautilus creature token with vigilance. Ocean memories are deep and deathly cold.
3/2
Lunk Company2BG
Creature - Goblin Elf Warrior (C)
Menace, trample They employ a sort of teamwork that's almost unfathomable for more delicate ones.
3/3
Zephyrwing4
Artifact - Vehicle (C)
Flying 3: Switch Zephyrwing's power and toughness until end of turn.
Crew 1 "Finally a conveyance I can be proud of riding." - Tezzeret
2/7
Penny Tree2
Artifact (U)
Whenever you win a coin flip, add C. t: Flip a coin. Tezzeret was impressed by some design ideas of Cruashk artificers but annoyed by their incompletion.
Druid of Deep RemembranceG
Creature - Elf Druid (U)
Spells that target Druid of Deep Rememberance cost 2 more to cast. Adjust - G, Exile Druid of Deep Remembrance: Return a permanent card with converted mana cost X or less from your graveyard to your hand, where X is the difference between Druid of Deep Remembrance's power and the power of target creature an opponent controls. (It doesn't matter which is greater.) "We lacked peace once. May we never again."
1/2
Unconcerned Conciliator2RW
Creature - Human Warrior (U)
Unconcerned Conciliator has double strike if two or more players have cast a spell this turn. It's true that the fire is impossible without spark. It's also true that spark can't do abything without fuel.
3/3
Rare 1 of 1 (foil? next):
Tezzeret's Energizer4
Artifact - Vehicle (R) T: Put two +1/+1 counters on Tezzeret's Energizer.
Crew 2 "Peaceful means can have decent results after all." - Tezzeret
2/2
Darakka's WonderX
Artifact - Vehicle (R)
Flying, lifelink, prowess, trample
Darakka's Wonder enters the battlefield with X +1/+1 counters on it.
Crew 3
1/1
Cruashk, world of light and rock, sees Dwarves, Elves, and their various Human, Goblin, and other clients and associates constantly maintain an ages-old aristocratic conflict of diplomacy, high and noble words, and technology and invention. The one balancing rule: Never fall into open war, no matter how much the situation gets heated. It is by this code that Cruashk has achieved things other, more primitive planes could never imagine. And this is why Tezzeret is so envious of this venerable plane...
Concession 1U(You may cast one half ot this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.) Negotiations - Whenever this creature attacks and isn't blocked, you may have it assign no combat damage this combat. If you do... Adjust - do something for X, where X is the difference between this creature's power and the power of target creature an opponent controls.
Think3U
Instant (C)
Concession 1U(You may cast this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.)
Draw two cards.
/// Act3R
Instant (C)
Concession 1R
Act deals 4 damage to any target.
Personal Driver2R
Creature - Dwarf Pilot (C)
Whenever Personal Driver crews a Vehicle, target creature you control with power 3 or less can't be blocked this turn. His uniform clearly shows he is heads below nobles yet heads above regular citizens.
2/3
Poisoned Supper1B
Sorcery (C)
Destroy target tapped nonartifact creature. Cruashk's lack of war does not keep its notables safe.
Bearer of Gifts1R
Creature - Goblin Scout (C) Negotiations - Whenever Bearer of Gifts attacks and isn't blocked, you may have it assign no combat damage this combat. If you do, it deals 1 damage to target creature. Brisben's court made a huge mistake by saying they don't have a room for Batthra's sidekicks.
2/1
Ancient Smithways2G
Instant (C)
Choose one -
• Destroy target artifact or enchantment.
• Return target artifact or enchantment card from your graveyard to your hand. Although the methods have been passed down for millennia, they also become better with each generation.
Path of Peace3W
Sorcery (C)
Destroy target creature. Its owner gains 4 life. On Cruashk, warmonger is much worse criminal than murderer or kidnapper.
Avenged Sea-Keeper3GU
Creature - Elf Pirate (C)
Hexproof
When Avenged Sea-Keeper dies, create a 2/3 green and blue Nautilus creature token with vigilance. Ocean memories are deep and deathly cold.
3/2
Lunk Company2BG
Creature - Goblin Elf Warrior (C)
Menace, trample They employ a sort of teamwork that's almost unfathomable for more delicate ones.
3/3
Zephyrwing4
Artifact - Vehicle (C)
Flying 3: Switch Zephyrwing's power and toughness until end of turn.
Crew 1 "Finally a conveyance I can be proud of riding." - Tezzeret
2/7
Penny Tree2
Artifact (U)
Whenever you win a coin flip, add C. t: Flip a coin. Tezzeret was impressed by some design ideas of Cruashk artificers but annoyed by their incompletion.
Druid of Deep RemembranceG
Creature - Elf Druid (U)
Spells that target Druid of Deep Rememberance cost 2 more to cast. Adjust - G, Exile Druid of Deep Remembrance: Return a permanent card with converted mana cost X or less from your graveyard to your hand, where X is the difference between Druid of Deep Remembrance's power and the power of target creature an opponent controls. (It doesn't matter which is greater.) "We lacked peace once. May we never again."
1/2
Unconcerned Conciliator2RW
Creature - Human Warrior (U)
Unconcerned Conciliator has double strike if two or more players have cast a spell this turn. It's true that the fire is impossible without spark. It's also true that spark can't do abything without fuel.
3/3
Tezzeret's Energizer4
Artifact - Vehicle (R) T: Put two +1/+1 counters on Tezzeret's Energizer.
Crew 2 "Peaceful means can have decent results after all." - Tezzeret
2/2
Finally, foil 1 of 1
Silent Elimination2B
Instant (U)
Destroy all creatures that were dealt damage this turn. No body, no case.
Shorecycle2
Artifact Creature - Vehicle (C)
Shorecycle can't be blocked. Anti-aging tincture doesn't exist on Cruashk, but while riding the waves, old Darakka felt itself at least thousand years younger.
Crew 1
2/1
Cruashk, world of light and rock, sees Dwarves, Elves, and their various Human, Goblin, and other clients and associates constantly maintain an ages-old aristocratic conflict of diplomacy, high and noble words, and technology and invention. The one balancing rule: Never fall into open war, no matter how much the situation gets heated. It is by this code that Cruashk has achieved things other, more primitive planes could never imagine. And this is why Tezzeret is so envious of this venerable plane...
Concession 1U(You may cast one half ot this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.) Negotiations - Whenever this creature attacks and isn't blocked, you may have it assign no combat damage this combat. If you do... Adjust - do something for X, where X is the difference between this creature's power and the power of target creature an opponent controls.
Think3U
Instant (C)
Concession 1U(You may cast this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.)
Draw two cards.
/// Act3R
Instant (C)
Concession 1R
Act deals 4 damage to any target.
Personal Driver2R
Creature - Dwarf Pilot (C)
Whenever Personal Driver crews a Vehicle, target creature you control with power 3 or less can't be blocked this turn. His uniform clearly shows he is heads below nobles yet heads above regular citizens.
2/3
Poisoned Supper1B
Sorcery (C)
Destroy target tapped nonartifact creature. Cruashk's lack of war does not keep its notables safe.
Bearer of Gifts1R
Creature - Goblin Scout (C) Negotiations - Whenever Bearer of Gifts attacks and isn't blocked, you may have it assign no combat damage this combat. If you do, it deals 1 damage to target creature. Brisben's court made a huge mistake by saying they don't have a room for Batthra's sidekicks.
2/1
Ancient Smithways2G
Instant (C)
Choose one -
• Destroy target artifact or enchantment.
• Return target artifact or enchantment card from your graveyard to your hand. Although the methods have been passed down for millennia, they also become better with each generation.
Path of Peace3W
Sorcery (C)
Destroy target creature. Its owner gains 4 life. On Cruashk, warmonger is much worse criminal than murderer or kidnapper.
Avenged Sea-Keeper3GU
Creature - Elf Pirate (C)
Hexproof
When Avenged Sea-Keeper dies, create a 2/3 green and blue Nautilus creature token with vigilance. Ocean memories are deep and deathly cold.
3/2
Lunk Company2BG
Creature - Goblin Elf Warrior (C)
Menace, trample They employ a sort of teamwork that's almost unfathomable for more delicate ones.
3/3
Zephyrwing4
Artifact - Vehicle (C)
Flying 3: Switch Zephyrwing's power and toughness until end of turn.
Crew 1 "Finally a conveyance I can be proud of riding." - Tezzeret
2/7
Penny Tree2
Artifact (U)
Whenever you win a coin flip, add C. t: Flip a coin. Tezzeret was impressed by some design ideas of Cruashk artificers but annoyed by their incompletion.
Druid of Deep RemembranceG
Creature - Elf Druid (U)
Spells that target Druid of Deep Rememberance cost 2 more to cast. Adjust - G, Exile Druid of Deep Remembrance: Return a permanent card with converted mana cost X or less from your graveyard to your hand, where X is the difference between Druid of Deep Remembrance's power and the power of target creature an opponent controls. (It doesn't matter which is greater.) "We lacked peace once. May we never again."
1/2
Unconcerned Conciliator2RW
Creature - Human Warrior (U)
Unconcerned Conciliator has double strike if two or more players have cast a spell this turn. It's true that the fire is impossible without spark. It's also true that spark can't do abything without fuel.
3/3
Tezzeret's Energizer4
Artifact - Vehicle (R) T: Put two +1/+1 counters on Tezzeret's Energizer.
Crew 2 "Peaceful means can have decent results after all." - Tezzeret
2/2
Shorecycle2
Artifact Creature - Vehicle (C)
Shorecycle can't be blocked. Anti-aging tincture doesn't exist on Cruashk, but while riding the waves, old Darakka felt itself at least thousand years younger.
Crew 1
2/1
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Atsudan is a world without any doubts touched by god, full of coexisting religious sects and strict stratification - because sin here is much more than mere concept - it actually can be measured, so demons hunt the sinful and angels guard the righteous.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Wheelchair InstigatorR
Creature - Human Rebel (C)
Rebellion 2 (When this creature enters the battlefield, look at the top two cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
0/2
Last Day Preacher1W
Creature - Hound Cleric (C)
When Last Day Preacher enters the battlefield, target player becomes the lunarch. t: Tap target creature lunarch controls.
{Watermark: Shieldmoon}
1/1
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Common 2 of 10:
Elvish Windsinger2G
Creature - Elf Rebel (C)
When Elvish Windsinger enters the battlefield, target player becomes the lunarch. T: Creatures the lunarch controls lose flying until end of turn. "No one person nor one moon can ever control the skies."
2/3
{Watermark: Shieldmoon}
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Common 3 of 10
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Approach of Autumn1G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, you gain 2 life.
You may play an additional land this turn.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Common 4 of 10:
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Dwarven Agitator1R
Creature - Dwarf Rebel (C)
Whenever Dwarven Agitator attacks the lunarch, it gets +1/+1 until end of turn. T: Target creature gains skulk until end of turn.
2/1
{Watermark: Firemoon}
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Common 5 of 10
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Bloodmon Dullahan2B
Creature - Zombie Knight (C)
Bloodmon Dullahan can't block. "Being unable to see means being unable to make a wrong decision while being fooled by light of deceitful moons. Aren't they the best?" - Atzang, self-proclaimed Prince of Darkness
3/3
{Watermark: Bloodmoon}
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Common 6 of 10:
Frostmoon SarcomancyB
Sorcery (C)
Create a 2/2 blue Naga Scout creature token with skulk. Frostmoon Sarcomancy deals 3 damage to you. "Nagas will be tempted" - Frostmoon aphorism for "Stop showing off"
{Watermark: Frostmoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Common 7 of 10
Subservient Blob1U
Creature - Homunculus (C)
Skulk, hexproof At times like this, every microscope is a hammer.
1/2
{Watermark: Frostmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Common 8 of 10:
Moonlit Rout4G
Instant (C)
Target player becomes the lunarch, then choose one -
• Prevent all damage that would be dealt by creatures the lunarch controls this turn.
• Prevent all damage that would be dealt by creatures players other than the lunarch control this turn. Prophecies about great battles decided in a moment might not be all they seem.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Common 9 of 10
Panicking Mob4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3(3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.) "Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Guests Unwelcome2W
Instant (C)
Target player becomes the lunarch, then choose one -
• Guests Unwelcome deals 4 damage to target blocking creature controlled by lunarch.
• Guests Unwelcome deals 4 damage to target attacking creature controlled by player other than lunarch.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3(3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.) "Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Common 10 of 10:
Lamp Sister1G
Creature - Human Druid Rebel (C)
Skulk
Whenever Lamp Sister deals combat damage to a player, you gain 2 life.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
1/1
{Watermark: Firemoon}
Naga Motivefinder2U
Creature - Naga Wizard (C) T: Deduce. (Look at the top card of each player's library.) "I don't usually like what I see."
1/4
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other. The two Homelands expansions are separate as well, and take place in alternate timelines.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3(3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.) "Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder2U
Creature - Naga Wizard (C) T: Deduce. (Look at the top card of each player's library.) "I don't usually like what I see."
1/4
Uncommon 1 of 3
Palethread Arach1BG
Creature - Spider (U)
Reach, deathtouch
Palethread Arach can block an additional creature each combat. His web stopped to resemble the current moon when all of them appeared at once. However, his venom is still deadly as usual.
2/3
Torchbearing DrakeriderUR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library. Earth of Carch burned, so did the sky.
1/1
{Watermark: Bloodmoon}
Changed the watermark because there's one that makes more sense.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3(3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.) "Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder2U
Creature - Naga Wizard (C) T: Deduce. (Look at the top card of each player's library.) "I don't usually like what I see."
1/4
Torchbearing DrakeriderUR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library. Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Uncommon 2 of 3:
Deceiver's RegaliaWB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn. 5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn. Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Igié Charger2GG
Creature - Horse Beast (U) 1: Igié Charger gains haste until end of turn. 2: Igié Charger gains trample until end of turn. 3: Igié Charger gains hexproof until end of turn. "Why even try to tame an animal that will never really bend to your will?" - Delaia of Segriel
4/4
[quote from="void_nothing »" url="/forums/magic-fundamentals/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=4068"]Changed the watermark because there's one that makes more sense.
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3(3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.) "Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder2U
Creature - Naga Wizard (C) T: Deduce. (Look at the top card of each player's library.) "I don't usually like what I see."
1/4
Torchbearing DrakeriderUR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library. Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Deceiver's RegaliaWB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn. 5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn. Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Uncommon 3 of 3
Rampaging Tropotherium4GG
Creature - Beast (U)
Trample
Rebellion 10 (When this permanent enters the battlefield, look at the top ten cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.) Easy prey for a predator, easy loot for marauders.
5/5
Behind the Scenes2B
Enchantment (U)
Creatures you control have skulk. 4W: Creatures you control get +1/+1 until end of turn. Massive upheavals caused by the moons were a visible part of Bloody September, but there was another one.
Brotherhood of MorningtideWW
Creature - Human Soldier (U)
Vigilance
When Brotherhood of Morningtide enters the battlefield, illuminate (Each player reveals their hand), then put a +1/+1 counter on Brotherhood of Morningtide for each enchantment card revealed this way.
1/1
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3(3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.) "Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder2U
Creature - Naga Wizard (C) T: Deduce. (Look at the top card of each player's library.) "I don't usually like what I see."
1/4
Torchbearing DrakeriderUR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library. Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Deceiver's RegaliaWB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn. 5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn. Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Rampaging Tropotherium4GG
Creature - Beast (U)
Trample
Rebellion 10 (When this permanent enters the battlefield, look at the top ten cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.) Easy prey for a predator, easy loot for marauders.
5/5
Rare 1 of 1:
Wood-Sledge Giant4G
Creature - Giant (R)
Haste
When Wood-Sledge Giant enters the battlefield, you may play any number of additional lands this turn.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Wood-Sledge Giant.
3/3
Delaia of SegrielWU
Legendary Creature - Human Rebel (M)
Protection from the lunarch
Whenever Delaia of Segriel deals combat damage to a player, reveal the top card of your library. Until end of turn, instant, sorcery, and Aura spells you cast cost X less to cast, where X is that card's converted mana cost.
Whenever you look at or reveal a card in your library, you may pay 1G. If you do and that card is a Rebel permanent card, you may put it onto the battlefield.
2/1
{Watermark: Shieldmoon}
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Becoming the Lunarch (effect of being the Lunarch TBD)
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Skulk
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
CounterweightU
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library. When the world goes crazy, laws of physics matter much less than before.
Concealed BitternessB
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life. With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn. The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.) "Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand. It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders5W
Creature - Human Knight Rebel (C)
Lifelink, trample "Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3(3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.) "Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder2U
Creature - Naga Wizard (C) T: Deduce. (Look at the top card of each player's library.) "I don't usually like what I see."
1/4
Torchbearing DrakeriderUR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library. Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Deceiver's RegaliaWB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn. 5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn. Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Rampaging Tropotherium4GG
Creature - Beast (U)
Trample
Rebellion 10 (When this permanent enters the battlefield, look at the top ten cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.) Easy prey for a predator, easy loot for marauders.
5/5
Wood-Sledge Giant4G
Creature - Giant (R)
Haste
When Wood-Sledge Giant enters the battlefield, you may play any number of additional lands this turn.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Wood-Sledge Giant.
3/3
"Nabel's changing, my lad. The sea, for all of its terrors, used to be our greatest hope and the axis of our way of life. Now? Food is difficult to come by. Storms are getting worse. That strange mer-woman with her fork-staff is working wonders. People are saying she's a goddess. And there are rumors of a land mass rising out of nowhere, with a coral castle and the key to our salvation. Don't believe any of it. All there is left for us is Desolate Waters."
Zeteb was a failed experiment: the first Phyrexian attempt at an artificial plane that later resulted in the creation of Rath, terraformed not from flowstone but from darkly empowered ice, frost, and snow from across the multiverse. The weaponized pseudo-tundra proved to be all too effective, and even the Phyrexian masters of the place had to abandon it. Now the tech-cults, righteous warbands, mystical venturers, and heartless profiteers among the sentient races of Zeteb all have designs on the key to the machinery that powers the very plane.
The seven factions of Therra are beginning to realize that isolation and suspicion are not the answer - slowly there is exchange and mutual understanding, and the plane stands at a crossroads. In one possibility, all the peoples of the world may unite, destroying their hate for the good of all - but then, as complex alliances form, a Planar Takeover may be attempted by any ruthless combination of the factions!
Atsudan is a world without any doubts touched by god, full of coexisting religious sects and strict stratification - because sin here is much more than mere concept - it actually can be measured, so demons hunt the sinful and angels guard the righteous.
"Nabel's changing, my lad. The sea, for all of its terrors, used to be our greatest hope and the axis of our way of life. Now? Food is difficult to come by. Storms are getting worse. That strange mer-woman with her fork-staff is working wonders. People are saying she's a goddess. And there are rumors of a land mass rising out of nowhere, with a coral castle and the key to our salvation. Don't believe any of it. All there is left for us is Desolate Waters."
Bolster
Ricochet COST ((You may cast this spell for its ricochet cost. If you do, an opponent chooses the target instead of you.)
Undercurrent (If an effect you control would return a creature with equal or greater converted mana cost than this card to its owner's hand, you may put this card from your hand onto the battlefield instead.)
Tug (You may tap this Vehicle as though it were a creature to crew another Vehicle if you pay an additional 2.)
Flee (When this creature becomes blocked, return it to its owner's hand.)
Cooking COST (Pay COST, exile any number of certain type cards from your hand and/or graveyard: EFFECT)
Token 1 of 1
Oyster
• Token Creature - Oyster (S)
When this creature dies, add one mana of any color.
1/1
Elemental
• Token Creature - Elemental (S)
3/3
Emblem
Emblem - Kiora (S)
Creatures you control can't be blocked.
"Nabel's changing, my lad. The sea, for all of its terrors, used to be our greatest hope and the axis of our way of life. Now? Food is difficult to come by. Storms are getting worse. That strange mer-woman with her fork-staff is working wonders. People are saying she's a goddess. And there are rumors of a land mass rising out of nowhere, with a coral castle and the key to our salvation. Don't believe any of it. All there is left for us is Desolate Waters."
Bolster
Ricochet COST ((You may cast this spell for its ricochet cost. If you do, an opponent chooses the target instead of you.)
Undercurrent (If an effect you control would return a creature with equal or greater converted mana cost than this card to its owner's hand, you may put this card from your hand onto the battlefield instead.)
Tug (You may tap this Vehicle as though it were a creature to crew another Vehicle if you pay an additional 2.)
Flee (When this creature becomes blocked, return it to its owner's hand.)
Cooking COST (Pay COST, exile any number of certain type cards from your hand and/or graveyard: EFFECT)
Elemental
• Token Creature - Elemental (S)
3/3
Common 1 of 10:
Corsair SkiffBR
Artifact - Vehicle (C)
Menace
Crew 1 "Buccaneers are everywhere lately - monsters' scales painted on their hulls, sharks' smiles plastered on their mouths." - Captain Streha
3/3
Silent Gourmet1
Artifact Creature - Noble (C)
As Silent Gourmet enters the battlefield, choose a recipe name.
Whenever a creature you control cooks a recipe with the chosen name, put a +1/+1 counter on Silent Gourmet. A full-time food taster would be impossible to employ on most if not all ships. Seafarers are always suspicious of their food. One tinkerer built a solution.
0/3
"Nabel's changing, my lad. The sea, for all of its terrors, used to be our greatest hope and the axis of our way of life. Now? Food is difficult to come by. Storms are getting worse. That strange mer-woman with her fork-staff is working wonders. People are saying she's a goddess. And there are rumors of a land mass rising out of nowhere, with a coral castle and the key to our salvation. Don't believe any of it. All there is left for us is Desolate Waters."
Bolster
Ricochet COST ((You may cast this spell for its ricochet cost. If you do, an opponent chooses the target instead of you.)
Undercurrent (If an effect you control would return a creature with equal or greater converted mana cost than this card to its owner's hand, you may put this card from your hand onto the battlefield instead.)
Tug (You may tap this Vehicle as though it were a creature to crew another Vehicle if you pay an additional 2.)
Flee (When this creature becomes blocked, return it to its owner's hand.)
Cooking COST (Pay COST, exile any number of certain type cards from your hand and/or graveyard: EFFECT)
Elemental
• Token Creature - Elemental (S)
3/3
Silent Gourmet1
Artifact Creature - Noble (C)
As Silent Gourmet enters the battlefield, choose a recipe name.
Whenever a creature you control cooks a recipe with the chosen name, put a +1/+1 counter on Silent Gourmet. A full-time food taster would be impossible to employ on most if not all ships. Seafarers are always suspicious of their food. One tinkerer built a solution.
0/3
Common 2 of 10
Firesnap Oyster1R
Creature - Oyster (C)
Whenever you cast an anstant or sorcery spell, Firesnap Oyster's power becomes equal to its toughness. "Lavastream tortoise's closest neighbor." - Ye Olde Book of Ocean Dwellers, page 211
0/2
Winged Barracuda2U
Creature - Fish (C) W: Winged Barracuda gains flying until end of turn. "I've noticed grains of sand on their scales. We all know what it means." - Imaka, veteran skywhaler
2/3
Private Mod Note
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Negotiations - Whenever this creature attacks and isn't blocked, you may have it assign no combat damage this combat. If you do...
Adjust - do something for X, where X is the difference between this creature's power and the power of target creature an opponent controls.
• Token Creature - Elf Advisor (S)
Hexproof
1/1
Think 3U
Instant (C)
Concession 1U (You may cast this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.)
Draw two cards.
///
Act 3R
Instant (C)
Concession 1R
Act deals 4 damage to any target.
Personal Driver 2R
Creature - Dwarf Pilot (C)
Whenever Personal Driver crews a Vehicle, target creature you control with power 3 or less can't be blocked this turn.
His uniform clearly shows he is heads below nobles yet heads above regular citizens.
2/3
Poisoned Supper 1B
Sorcery (C)
Destroy target tapped nonartifact creature.
Cruashk's lack of war does not keep its notables safe.
Bearer of Gifts 1R
Creature - Goblin Scout (C)
Negotiations - Whenever Bearer of Gifts attacks and isn't blocked, you may have it assign no combat damage this combat. If you do, it deals 1 damage to target creature.
Brisben's court made a huge mistake by saying they don't have a room for Batthra's sidekicks.
2/1
Ancient Smithways 2G
Instant (C)
Choose one -
• Destroy target artifact or enchantment.
• Return target artifact or enchantment card from your graveyard to your hand.
Although the methods have been passed down for millennia, they also become better with each generation.
Path of Peace 3W
Sorcery (C)
Destroy target creature. Its owner gains 4 life.
On Cruashk, warmonger is much worse criminal than murderer or kidnapper.
Avenged Sea-Keeper 3GU
Creature - Elf Pirate (C)
Hexproof
When Avenged Sea-Keeper dies, create a 2/3 green and blue Nautilus creature token with vigilance.
Ocean memories are deep and deathly cold.
3/2
Lunk Company 2BG
Creature - Goblin Elf Warrior (C)
Menace, trample
They employ a sort of teamwork that's almost unfathomable for more delicate ones.
3/3
Zephyrwing 4
Artifact - Vehicle (C)
Flying
3: Switch Zephyrwing's power and toughness until end of turn.
Crew 1
"Finally a conveyance I can be proud of riding." - Tezzeret
2/7
Penny Tree 2
Artifact (U)
Whenever you win a coin flip, add C.
t: Flip a coin.
Tezzeret was impressed by some design ideas of Cruashk artificers but annoyed by their incompletion.
Druid of Deep Remembrance G
Creature - Elf Druid (U)
Spells that target Druid of Deep Rememberance cost 2 more to cast.
Adjust - G, Exile Druid of Deep Remembrance: Return a permanent card with converted mana cost X or less from your graveyard to your hand, where X is the difference between Druid of Deep Remembrance's power and the power of target creature an opponent controls. (It doesn't matter which is greater.)
"We lacked peace once. May we never again."
1/2
Unconcerned Conciliator 2RW
Creature - Human Warrior (U)
Unconcerned Conciliator has double strike if two or more players have cast a spell this turn.
It's true that the fire is impossible without spark. It's also true that spark can't do abything without fuel.
3/3
Tezzeret's Energizer 4
Artifact - Vehicle (R)
T: Put two +1/+1 counters on Tezzeret's Energizer.
Crew 2
"Peaceful means can have decent results after all." - Tezzeret
2/2
Darakka's Wonder X
Artifact - Vehicle (R)
Flying, lifelink, prowess, trample
Darakka's Wonder enters the battlefield with X +1/+1 counters on it.
Crew 3
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Negotiations - Whenever this creature attacks and isn't blocked, you may have it assign no combat damage this combat. If you do...
Adjust - do something for X, where X is the difference between this creature's power and the power of target creature an opponent controls.
• Token Creature - Elf Advisor (S)
Hexproof
1/1
Think 3U
Instant (C)
Concession 1U (You may cast this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.)
Draw two cards.
///
Act 3R
Instant (C)
Concession 1R
Act deals 4 damage to any target.
Personal Driver 2R
Creature - Dwarf Pilot (C)
Whenever Personal Driver crews a Vehicle, target creature you control with power 3 or less can't be blocked this turn.
His uniform clearly shows he is heads below nobles yet heads above regular citizens.
2/3
Poisoned Supper 1B
Sorcery (C)
Destroy target tapped nonartifact creature.
Cruashk's lack of war does not keep its notables safe.
Bearer of Gifts 1R
Creature - Goblin Scout (C)
Negotiations - Whenever Bearer of Gifts attacks and isn't blocked, you may have it assign no combat damage this combat. If you do, it deals 1 damage to target creature.
Brisben's court made a huge mistake by saying they don't have a room for Batthra's sidekicks.
2/1
Ancient Smithways 2G
Instant (C)
Choose one -
• Destroy target artifact or enchantment.
• Return target artifact or enchantment card from your graveyard to your hand.
Although the methods have been passed down for millennia, they also become better with each generation.
Path of Peace 3W
Sorcery (C)
Destroy target creature. Its owner gains 4 life.
On Cruashk, warmonger is much worse criminal than murderer or kidnapper.
Avenged Sea-Keeper 3GU
Creature - Elf Pirate (C)
Hexproof
When Avenged Sea-Keeper dies, create a 2/3 green and blue Nautilus creature token with vigilance.
Ocean memories are deep and deathly cold.
3/2
Lunk Company 2BG
Creature - Goblin Elf Warrior (C)
Menace, trample
They employ a sort of teamwork that's almost unfathomable for more delicate ones.
3/3
Zephyrwing 4
Artifact - Vehicle (C)
Flying
3: Switch Zephyrwing's power and toughness until end of turn.
Crew 1
"Finally a conveyance I can be proud of riding." - Tezzeret
2/7
Penny Tree 2
Artifact (U)
Whenever you win a coin flip, add C.
t: Flip a coin.
Tezzeret was impressed by some design ideas of Cruashk artificers but annoyed by their incompletion.
Druid of Deep Remembrance G
Creature - Elf Druid (U)
Spells that target Druid of Deep Rememberance cost 2 more to cast.
Adjust - G, Exile Druid of Deep Remembrance: Return a permanent card with converted mana cost X or less from your graveyard to your hand, where X is the difference between Druid of Deep Remembrance's power and the power of target creature an opponent controls. (It doesn't matter which is greater.)
"We lacked peace once. May we never again."
1/2
Unconcerned Conciliator 2RW
Creature - Human Warrior (U)
Unconcerned Conciliator has double strike if two or more players have cast a spell this turn.
It's true that the fire is impossible without spark. It's also true that spark can't do abything without fuel.
3/3
Tezzeret's Energizer 4
Artifact - Vehicle (R)
T: Put two +1/+1 counters on Tezzeret's Energizer.
Crew 2
"Peaceful means can have decent results after all." - Tezzeret
2/2
Silent Elimination 2B
Instant (U)
Destroy all creatures that were dealt damage this turn.
No body, no case.
Shorecycle 2
Artifact Creature - Vehicle (C)
Shorecycle can't be blocked.
Anti-aging tincture doesn't exist on Cruashk, but while riding the waves, old Darakka felt itself at least thousand years younger.
Crew 1
2/1
Negotiations - Whenever this creature attacks and isn't blocked, you may have it assign no combat damage this combat. If you do...
Adjust - do something for X, where X is the difference between this creature's power and the power of target creature an opponent controls.
• Token Creature - Elf Advisor (S)
Hexproof
1/1
Think 3U
Instant (C)
Concession 1U (You may cast this spell for its concession cost. If you do, an opponent of your choice casts the other half without paying its mana cost.)
Draw two cards.
///
Act 3R
Instant (C)
Concession 1R
Act deals 4 damage to any target.
Personal Driver 2R
Creature - Dwarf Pilot (C)
Whenever Personal Driver crews a Vehicle, target creature you control with power 3 or less can't be blocked this turn.
His uniform clearly shows he is heads below nobles yet heads above regular citizens.
2/3
Poisoned Supper 1B
Sorcery (C)
Destroy target tapped nonartifact creature.
Cruashk's lack of war does not keep its notables safe.
Bearer of Gifts 1R
Creature - Goblin Scout (C)
Negotiations - Whenever Bearer of Gifts attacks and isn't blocked, you may have it assign no combat damage this combat. If you do, it deals 1 damage to target creature.
Brisben's court made a huge mistake by saying they don't have a room for Batthra's sidekicks.
2/1
Ancient Smithways 2G
Instant (C)
Choose one -
• Destroy target artifact or enchantment.
• Return target artifact or enchantment card from your graveyard to your hand.
Although the methods have been passed down for millennia, they also become better with each generation.
Path of Peace 3W
Sorcery (C)
Destroy target creature. Its owner gains 4 life.
On Cruashk, warmonger is much worse criminal than murderer or kidnapper.
Avenged Sea-Keeper 3GU
Creature - Elf Pirate (C)
Hexproof
When Avenged Sea-Keeper dies, create a 2/3 green and blue Nautilus creature token with vigilance.
Ocean memories are deep and deathly cold.
3/2
Lunk Company 2BG
Creature - Goblin Elf Warrior (C)
Menace, trample
They employ a sort of teamwork that's almost unfathomable for more delicate ones.
3/3
Zephyrwing 4
Artifact - Vehicle (C)
Flying
3: Switch Zephyrwing's power and toughness until end of turn.
Crew 1
"Finally a conveyance I can be proud of riding." - Tezzeret
2/7
Penny Tree 2
Artifact (U)
Whenever you win a coin flip, add C.
t: Flip a coin.
Tezzeret was impressed by some design ideas of Cruashk artificers but annoyed by their incompletion.
Druid of Deep Remembrance G
Creature - Elf Druid (U)
Spells that target Druid of Deep Rememberance cost 2 more to cast.
Adjust - G, Exile Druid of Deep Remembrance: Return a permanent card with converted mana cost X or less from your graveyard to your hand, where X is the difference between Druid of Deep Remembrance's power and the power of target creature an opponent controls. (It doesn't matter which is greater.)
"We lacked peace once. May we never again."
1/2
Unconcerned Conciliator 2RW
Creature - Human Warrior (U)
Unconcerned Conciliator has double strike if two or more players have cast a spell this turn.
It's true that the fire is impossible without spark. It's also true that spark can't do abything without fuel.
3/3
Tezzeret's Energizer 4
Artifact - Vehicle (R)
T: Put two +1/+1 counters on Tezzeret's Energizer.
Crew 2
"Peaceful means can have decent results after all." - Tezzeret
2/2
Shorecycle 2
Artifact Creature - Vehicle (C)
Shorecycle can't be blocked.
Anti-aging tincture doesn't exist on Cruashk, but while riding the waves, old Darakka felt itself at least thousand years younger.
Crew 1
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Atsudan is a world without any doubts touched by god, full of coexisting religious sects and strict stratification - because sin here is much more than mere concept - it actually can be measured, so demons hunt the sinful and angels guard the righteous.
Token 1 of 1:
Bird Barbarian
•• Token Creature - Bird Barbarian (S)
Flying, trample
2/1
{Watermark: Shieldmoon}
Naga Scout
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Wheelchair Instigator R
Creature - Human Rebel (C)
Rebellion 2 (When this creature enters the battlefield, look at the top two cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
0/2
Last Day Preacher 1W
Creature - Hound Cleric (C)
When Last Day Preacher enters the battlefield, target player becomes the lunarch.
t: Tap target creature lunarch controls.
{Watermark: Shieldmoon}
1/1
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Elvish Windsinger 2G
Creature - Elf Rebel (C)
When Elvish Windsinger enters the battlefield, target player becomes the lunarch.
T: Creatures the lunarch controls lose flying until end of turn.
"No one person nor one moon can ever control the skies."
2/3
{Watermark: Shieldmoon}
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Approach of Autumn 1G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, you gain 2 life.
You may play an additional land this turn.
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Dwarven Agitator 1R
Creature - Dwarf Rebel (C)
Whenever Dwarven Agitator attacks the lunarch, it gets +1/+1 until end of turn.
T: Target creature gains skulk until end of turn.
2/1
{Watermark: Firemoon}
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Bloodmon Dullahan 2B
Creature - Zombie Knight (C)
Bloodmon Dullahan can't block.
"Being unable to see means being unable to make a wrong decision while being fooled by light of deceitful moons. Aren't they the best?" - Atzang, self-proclaimed Prince of Darkness
3/3
{Watermark: Bloodmoon}
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Frostmoon Sarcomancy B
Sorcery (C)
Create a 2/2 blue Naga Scout creature token with skulk. Frostmoon Sarcomancy deals 3 damage to you.
"Nagas will be tempted" - Frostmoon aphorism for "Stop showing off"
{Watermark: Frostmoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Subservient Blob 1U
Creature - Homunculus (C)
Skulk, hexproof
At times like this, every microscope is a hammer.
1/2
{Watermark: Frostmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Moonlit Rout 4G
Instant (C)
Target player becomes the lunarch, then choose one -
• Prevent all damage that would be dealt by creatures the lunarch controls this turn.
• Prevent all damage that would be dealt by creatures players other than the lunarch control this turn.
Prophecies about great battles decided in a moment might not be all they seem.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob 4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
"Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Guests Unwelcome 2W
Instant (C)
Target player becomes the lunarch, then choose one -
• Guests Unwelcome deals 4 damage to target blocking creature controlled by lunarch.
• Guests Unwelcome deals 4 damage to target attacking creature controlled by player other than lunarch.
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob 4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
"Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Lamp Sister 1G
Creature - Human Druid Rebel (C)
Skulk
Whenever Lamp Sister deals combat damage to a player, you gain 2 life.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
1/1
{Watermark: Firemoon}
Naga Motivefinder 2U
Creature - Naga Wizard (C)
T: Deduce. (Look at the top card of each player's library.)
"I don't usually like what I see."
1/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Arnath
Dreamvale
Primeriad
Ahrox / Riot World
Raoim
Azshanir
Rachweir
Innistrad Returned (an alternate return to Innistrad)
Haibar
Scydeon
Rammburg / Emergence
Tornaly / Tornaly at War
Return to Dominaria
Windspawn / Rooted Revenge
Airanimod
Lornadruina / Cataclysm
Solfluss
Paranis
Krunt
The Wayward Spark
Dintrel
Scilur
Arabian Paradise
Reisia
Kovzee
Innistrad: Civil War (an alternate return to Innistrad)
Guldium
Niobe
Tahrax, World of Prisms
Ekhovha
Clegohn: Collapse / Uprising / Parallax
Anapathinis
Korundum
Homecoming (a return to Homelands)
Sagrida
Journeys into the Underdark (the Magic / Forgotten Realms crossover)
Return of the Magi
Karanthion
Elor: Discoveries
Darahro
Zonh: Under Siege / Cloudburst
Kebast / Mirage of Alaron
Tuyera / Stars Beyond
Doramia
Factions of Ailon
Outerworld
Hedha
Ignixust
Quon / Looming Light / Crumble
Dhuniimok / Resurrection
Kalagh / Chorus of Roars / Supreme Predators
Gombai
Fenasera
Layvroth
Del-Sula
Spline
Brozinc
Fargreen
Braehann
Staktis
Zenith
Brux
Sparganion / Empyrical Quest
Thelb
Rimewrind and Cabalar
Malphene
Lustra / Slaves of Eldra
Henarial
Ul-Khadash / Nergalli War / Deluge
Glem Arkadia / Annihilation
Samhayn / Heirs of Maclyr
Equilor
M50 Core Set
Avinekk
The Non Mainstream (Special Set)
Eragh
Hawthri
Eonas / Coalition / Faceless
Unsound / Unleashed (the third and fourth "Un-" expansions)
Shotoki
Ochagon
Elohara
Siel
Zern'Thir / Radiant Eye
Fiora (the setting for the Conspiracy expansion)
Confluence
Fespinia
Vantrika
Shores of Eternities
Remnants of Regalia
Naroc
Excotar
Warajoroo
Settlers of Trigodora
Inaquehat
Invasion of Kamigawa / Kamigawa Steadfast (a return to Kamigawa)
Bysteole
Grauchenstein / Diamant Immanence
Mahaqua
The Luck of Jylede
The Relic
Velvechia / Infinite Toybox
Homelands alternate
Procella
Taulach
Hive of Caderith
Pendleton
Belantara
Iacta
Dexmaal
Zastrovoya
Timetwist
Helix
Zumm, Kindleblaze
Nerenia
Prism of Kuapai, Masters of the Spectrum
Vydris
Maltheon
Killers of Vahiel, Renovation
Konjin / Attack of Kaiju
Rochos / Grand Theory
Sadco / Frozen Soul
Nghorr: Amphitheater of Death
Stavado / Golden God
Magar
Enalp
Dawn on Vandos / Jungle Noon
Armies of Umanxi/ Meltdown
Pomylia
Temporal Rift
Shekhei / Endless Mutations
Lillibo, The Distortion
Tehkma
Toradeth
Mirrored Worlds
Xerdum, The Green Fountain
Nandnoor
Hammers of Quadai / Heresy
Ribble / Rainy Day
Nirris
Upheaval (another return to Ravnica), Powerhouse
Enchala, Eclipse
Slaves of Nepherkhon, Rebels of Nepherkhon
The Legend Continues, Lost Chapters
Chignia
Yinma and Angla
War of the Giants
Skortor, Nobility of the Axe
Voyages of Vellin, Stop in Karadena
Athryma
Jivvid
Bennrhydion
Onnhara
Trinketworld of Ipodri
Nakuloosh, Rage of the Wiitigo
Somacreis
Ellmont
Gadagar
Plysut
Bazhoan, Martial Funeral
Kolzag, Endure Together
Tink
Quaarecta, Clockmakers
Wobbryn
Furo, Hellswarm
Ors-Paak
Eterna, Lone Hero
Kagaqeirrot
Inkh
Skolvang
Battlegrounds of Oza
Bhoraya, Urban Inferno
Sornon
Alkabah, Showdown in Abdad
Band of Thieves
Reunion of Stavado, Arms Crisis
Nabel
Gaata, Rags to Riches
Magic Roots
Wabara, New Era
Carch
Time Shift
Rhamtik
Nalta
Therra
Orphans of Eterna
Cruashk
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other. The two Homelands expansions are separate as well, and take place in alternate timelines.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob 4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
"Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder 2U
Creature - Naga Wizard (C)
T: Deduce. (Look at the top card of each player's library.)
"I don't usually like what I see."
1/4
Palethread Arach 1BG
Creature - Spider (U)
Reach, deathtouch
Palethread Arach can block an additional creature each combat.
His web stopped to resemble the current moon when all of them appeared at once. However, his venom is still deadly as usual.
2/3
Torchbearing Drakerider UR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library.
Earth of Carch burned, so did the sky.
1/1
{Watermark: Bloodmoon}
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob 4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
"Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder 2U
Creature - Naga Wizard (C)
T: Deduce. (Look at the top card of each player's library.)
"I don't usually like what I see."
1/4
Torchbearing Drakerider UR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library.
Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Deceiver's Regalia WB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn.
5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn.
Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Igié Charger 2GG
Creature - Horse Beast (U)
1: Igié Charger gains haste until end of turn.
2: Igié Charger gains trample until end of turn.
3: Igié Charger gains hexproof until end of turn.
"Why even try to tame an animal that will never really bend to your will?" - Delaia of Segriel
4/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
For the first time, four moons of Carch aligned and it caused troubles never seen before. In the memory of living, that will be remembered as Bloody September.
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob 4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
"Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder 2U
Creature - Naga Wizard (C)
T: Deduce. (Look at the top card of each player's library.)
"I don't usually like what I see."
1/4
Torchbearing Drakerider UR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library.
Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Deceiver's Regalia WB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn.
5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn.
Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Rampaging Tropotherium 4GG
Creature - Beast (U)
Trample
Rebellion 10 (When this permanent enters the battlefield, look at the top ten cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Easy prey for a predator, easy loot for marauders.
5/5
Behind the Scenes 2B
Enchantment (U)
Creatures you control have skulk.
4W: Creatures you control get +1/+1 until end of turn.
Massive upheavals caused by the moons were a visible part of Bloody September, but there was another one.
Brotherhood of Morningtide WW
Creature - Human Soldier (U)
Vigilance
When Brotherhood of Morningtide enters the battlefield, illuminate (Each player reveals their hand), then put a +1/+1 counter on Brotherhood of Morningtide for each enchantment card revealed this way.
1/1
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob 4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
"Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder 2U
Creature - Naga Wizard (C)
T: Deduce. (Look at the top card of each player's library.)
"I don't usually like what I see."
1/4
Torchbearing Drakerider UR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library.
Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Deceiver's Regalia WB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn.
5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn.
Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Rampaging Tropotherium 4GG
Creature - Beast (U)
Trample
Rebellion 10 (When this permanent enters the battlefield, look at the top ten cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Easy prey for a predator, easy loot for marauders.
5/5
Wood-Sledge Giant 4G
Creature - Giant (R)
Haste
When Wood-Sledge Giant enters the battlefield, you may play any number of additional lands this turn.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Wood-Sledge Giant.
3/3
Delaia of Segriel WU
Legendary Creature - Human Rebel (M)
Protection from the lunarch
Whenever Delaia of Segriel deals combat damage to a player, reveal the top card of your library. Until end of turn, instant, sorcery, and Aura spells you cast cost X less to cast, where X is that card's converted mana cost.
Whenever you look at or reveal a card in your library, you may pay 1G. If you do and that card is a Rebel permanent card, you may put it onto the battlefield.
2/1
{Watermark: Shieldmoon}
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Illuminate - Each player reveals their hand. Do something based on the revealed cards.
Circle COST (COST, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
Deduce. (Look at the top card of each player's library.)
Rebellion N (When this permanent enters the battlefield, look at the top N cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
• Token Creature - Naga Scout (S)
Skulk
2/2
{Watermark: Frostmoon}
Counterweight U
Instant (C)
Draw a card.
Look at the bottom card of your library. You may put it on the top of your library.
When the world goes crazy, laws of physics matter much less than before.
Concealed Bitterness B
Sorcery (C)
Deduce. (Look at the top card of each player's library.)
Each opponent loses 1 life.
With or without a lunar alignment, Carch's peoples could never unite.
Midnight Gathering 2W
Sorcery (C)
Target player becomes the lunarch. Then choose one:
• Lunarch creates two 1/1 white Rebel creature tokens.
• Each player other than lunarch creates a 1/1 white Rebel creature token.
Bashing Branches 3G
Sorcery (C)
Until end of turn, whenever a land enters the battlefield under your control, target creature gets +2/+2 and gains trample until end of turn.
You may play two additional lands this turn.
The Ejoracai, a people sent into seclusion by the First Moonrise, were known as great woodcrafters - and they were not happy with the state of things when they reappeared.
Fervent Call 2R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+1.
Rebellion 4 (When this permanent enters the battlefield, look at the top four cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
{Watermark: Firemoon}
Aven Cuirassmaker 3U
Creature - Bird Rebel (C)
Flash
Flying
Repudiation (Whenever this creature attacks or blocks, you may put a card from your hand on the top or bottom of your library. Whenever a card is put into your library from anywhere, this creature gets +1/+1 until end of turn.)
"Let my feathers be like steel and my resolve harder still!"
1/1
{Watermark: Shieldmoon}
Irrational Fears 1B
Instant (C)
Target creature gets -1/-1 until end of turn.
Whenever you circle with a permanent you control, you may return Irrational Fears from your graveyard to your hand.
It starts every new moon and ends soon. When all four moons are in the skies, it just doesn't end.
Leucrocota Riders 5W
Creature - Human Knight Rebel (C)
Lifelink, trample
"Either they serve me faithfully, or their mounts will wind up eating them. Good motivation, don't you think?" - Atzang, self-proclaimed Prince of Darkness
3/6
{Watermark: Bloodmoon}
Panicking Mob 4R
Creature - Human (C)
When Panicking Mob enters the battlefield, you may have it fight target creature you don't control.
Circle 3 (3, Put this permanent on the bottom of your library: Reveal the top card of your library and put it into your hand. If a card with the same name was revealed this way, draw a card. Circle only as a sorcery.)
"Run away from what've you done."
- Bloody September motto
3/3
{Watermark: Firemoon}
Naga Motivefinder 2U
Creature - Naga Wizard (C)
T: Deduce. (Look at the top card of each player's library.)
"I don't usually like what I see."
1/4
Torchbearing Drakerider UR
Creature - Human Rebel (U)
Flying, skulk
When Torchbearing Drakerider deals combat damage to a player, deduce, then you may have target player shuffle their library.
Earth of Carch burned, so did the sky.
1/1
{Watermark: Firemoon}
Deceiver's Regalia WB
Enchantment - Aura (U)
Enchant creature
At the beginning of each combat, enchanted creature gets +0/+5 and gains deathtouch until end of turn.
5, Sacrifice Deceiver's Regalia: Creatures you control get +2/+1 until end of turn.
Siaxa made some vows she had no intention of holding to and some she would keep until the bitter end.
{Watermark: Frostmoon}
Rampaging Tropotherium 4GG
Creature - Beast (U)
Trample
Rebellion 10 (When this permanent enters the battlefield, look at the top ten cards of your library. You may reveal a Rebel card from among them and put it into your hand. Put other cards on the bottom of your libary in any order.)
Easy prey for a predator, easy loot for marauders.
5/5
Wood-Sledge Giant 4G
Creature - Giant (R)
Haste
When Wood-Sledge Giant enters the battlefield, you may play any number of additional lands this turn.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Wood-Sledge Giant.
3/3
"Nabel's changing, my lad. The sea, for all of its terrors, used to be our greatest hope and the axis of our way of life. Now? Food is difficult to come by. Storms are getting worse. That strange mer-woman with her fork-staff is working wonders. People are saying she's a goddess. And there are rumors of a land mass rising out of nowhere, with a coral castle and the key to our salvation. Don't believe any of it. All there is left for us is Desolate Waters."
Zeteb was a failed experiment: the first Phyrexian attempt at an artificial plane that later resulted in the creation of Rath, terraformed not from flowstone but from darkly empowered ice, frost, and snow from across the multiverse. The weaponized pseudo-tundra proved to be all too effective, and even the Phyrexian masters of the place had to abandon it. Now the tech-cults, righteous warbands, mystical venturers, and heartless profiteers among the sentient races of Zeteb all have designs on the key to the machinery that powers the very plane.
The seven factions of Therra are beginning to realize that isolation and suspicion are not the answer - slowly there is exchange and mutual understanding, and the plane stands at a crossroads. In one possibility, all the peoples of the world may unite, destroying their hate for the good of all - but then, as complex alliances form, a Planar Takeover may be attempted by any ruthless combination of the factions!
Atsudan is a world without any doubts touched by god, full of coexisting religious sects and strict stratification - because sin here is much more than mere concept - it actually can be measured, so demons hunt the sinful and angels guard the righteous.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Ricochet COST ((You may cast this spell for its ricochet cost. If you do, an opponent chooses the target instead of you.)
Undercurrent (If an effect you control would return a creature with equal or greater converted mana cost than this card to its owner's hand, you may put this card from your hand onto the battlefield instead.)
Tug (You may tap this Vehicle as though it were a creature to crew another Vehicle if you pay an additional 2.)
Flee (When this creature becomes blocked, return it to its owner's hand.)
Cooking COST (Pay COST, exile any number of certain type cards from your hand and/or graveyard: EFFECT)
Oyster
• Token Creature - Oyster (S)
When this creature dies, add one mana of any color.
1/1
Elemental
• Token Creature - Elemental (S)
3/3
Emblem
Emblem - Kiora (S)
Creatures you control can't be blocked.
Ricochet COST ((You may cast this spell for its ricochet cost. If you do, an opponent chooses the target instead of you.)
Undercurrent (If an effect you control would return a creature with equal or greater converted mana cost than this card to its owner's hand, you may put this card from your hand onto the battlefield instead.)
Tug (You may tap this Vehicle as though it were a creature to crew another Vehicle if you pay an additional 2.)
Flee (When this creature becomes blocked, return it to its owner's hand.)
Cooking COST (Pay COST, exile any number of certain type cards from your hand and/or graveyard: EFFECT)
• Token Creature - Elemental (S)
3/3
Corsair Skiff BR
Artifact - Vehicle (C)
Menace
Crew 1
"Buccaneers are everywhere lately - monsters' scales painted on their hulls, sharks' smiles plastered on their mouths." - Captain Streha
3/3
Silent Gourmet 1
Artifact Creature - Noble (C)
As Silent Gourmet enters the battlefield, choose a recipe name.
Whenever a creature you control cooks a recipe with the chosen name, put a +1/+1 counter on Silent Gourmet.
A full-time food taster would be impossible to employ on most if not all ships. Seafarers are always suspicious of their food. One tinkerer built a solution.
0/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Ricochet COST ((You may cast this spell for its ricochet cost. If you do, an opponent chooses the target instead of you.)
Undercurrent (If an effect you control would return a creature with equal or greater converted mana cost than this card to its owner's hand, you may put this card from your hand onto the battlefield instead.)
Tug (You may tap this Vehicle as though it were a creature to crew another Vehicle if you pay an additional 2.)
Flee (When this creature becomes blocked, return it to its owner's hand.)
Cooking COST (Pay COST, exile any number of certain type cards from your hand and/or graveyard: EFFECT)
• Token Creature - Elemental (S)
3/3
Silent Gourmet 1
Artifact Creature - Noble (C)
As Silent Gourmet enters the battlefield, choose a recipe name.
Whenever a creature you control cooks a recipe with the chosen name, put a +1/+1 counter on Silent Gourmet.
A full-time food taster would be impossible to employ on most if not all ships. Seafarers are always suspicious of their food. One tinkerer built a solution.
0/3
Firesnap Oyster 1R
Creature - Oyster (C)
Whenever you cast an anstant or sorcery spell, Firesnap Oyster's power becomes equal to its toughness.
"Lavastream tortoise's closest neighbor." - Ye Olde Book of Ocean Dwellers, page 211
0/2
Winged Barracuda 2U
Creature - Fish (C)
W: Winged Barracuda gains flying until end of turn.
"I've noticed grains of sand on their scales. We all know what it means." - Imaka, veteran skywhaler
2/3