Skortor burns. The savage and dreaded planeswalker Garruk now sits enthroned among the Ryx Tablets, installed by a wild insurgency and granting a Nobility of the Axe to whomever his dark mind pleases. His first edict: An endless hunt where the weak all assume the role of prey! Only a hardened few who have kept their old titles can hope to retaliate.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Life path X (When this creature enters or leaves the battlefield, you gain X life.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.) Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards. Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less. "Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0. "For Llur and the Ryx!"
3/3
Axegrinder Giant4RR
Creature — Giant Warrior (C) When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.) "Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life. Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate3W
Creature - Human Knight (C)
Flanking, vigilance Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control. Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance. "I've never felt so free as I did when my name left the tablets."
Common 9 of 10:
Interplay of Titles1U
Enchantment (C)
Fateless (This creature has all names of nonlegendary enchantment cards in addition to its name.)
Enchantment spells you cast cost 1 less to cast.
Sacrifice Interplay of Titles: Counter target enchantment spell. "...And the High Sorceress of Kenz is always third in line for the queendom of Llur, but actually can't join the Silverleaf Order..."
Harsh Destiny4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4. "Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Skortor burns. The savage and dreaded planeswalker Garruk now sits enthroned among the Ryx Tablets, installed by a wild insurgency and granting a Nobility of the Axe to whomever his dark mind pleases. His first edict: An endless hunt where the weak all assume the role of prey! Only a hardened few who have kept their old titles can hope to retaliate.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Life path X (When this creature enters or leaves the battlefield, you gain X life.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.) Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards. Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less. "Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0. "For Llur and the Ryx!"
3/3
Axegrinder Giant4RR
Creature — Giant Warrior (C) When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.) "Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life. Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate3W
Creature - Human Knight (C)
Flanking, vigilance Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control. Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance. "I've never felt so free as I did when my name left the tablets."
Harsh Destiny4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4. "Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Common 10 of 10
Paralyzing FearU
Enchantment - Aura (C)
Enchant creature 1: Enchanted creature gets -4/-0 until end of turn. At this very moment Katja really wanted to become a stone or something even less noticeable.
Belosta Skycatcher1G
Creature - Centaur Scout (C) 2G: Untap target creature with flying you don't control. It blocks Belosta Skycatcher this turn if able.
3/1
Skortor burns. The savage and dreaded planeswalker Garruk now sits enthroned among the Ryx Tablets, installed by a wild insurgency and granting a Nobility of the Axe to whomever his dark mind pleases. His first edict: An endless hunt where the weak all assume the role of prey! Only a hardened few who have kept their old titles can hope to retaliate.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Life path X (When this creature enters or leaves the battlefield, you gain X life.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.) Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards. Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less. "Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0. "For Llur and the Ryx!"
3/3
Axegrinder Giant4RR
Creature — Giant Warrior (C) When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.) "Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life. Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate3W
Creature - Human Knight (C)
Flanking, vigilance Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control. Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance. "I've never felt so free as I did when my name left the tablets."
Harsh Destiny4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4. "Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing FearU
Enchantment - Aura (C)
Enchant creature 1: Enchanted creature gets -4/-0 until end of turn. At this very moment Katja really wanted to become a stone or something even less noticeable.
Uncommon 1 of 3
Stewards of Ryx 3GW
Creature - Human Shaman
When Stewards of Ryx enters the battlefield you may exile any number of other target creatures not only named Stewards of Ryx you control that all share a name. If you do, return those creatures to the battlefield under your control.
2/5
(Added the single name clause so these don't go infinite with themselves in draft.)
Skortor's throne guard 2W
Creature - Human Soldier
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Skortor burns. The savage and dreaded planeswalker Garruk now sits enthroned among the Ryx Tablets, installed by a wild insurgency and granting a Nobility of the Axe to whomever his dark mind pleases. His first edict: An endless hunt where the weak all assume the role of prey! Only a hardened few who have kept their old titles can hope to retaliate.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Life path X (When this creature enters or leaves the battlefield, you gain X life.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.) Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards. Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less. "Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0. "For Llur and the Ryx!"
3/3
Axegrinder Giant4RR
Creature — Giant Warrior (C) When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.) "Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life. Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate3W
Creature - Human Knight (C)
Flanking, vigilance Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control. Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance. "I've never felt so free as I did when my name left the tablets."
Harsh Destiny4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4. "Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing FearU
Enchantment - Aura (C)
Enchant creature 1: Enchanted creature gets -4/-0 until end of turn. At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Uncommon 2 of 3
Delusion BreakersRG
Creature - Human Shaman (U) 3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments. Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Garruk's ValetsBG
Creature - Zombie Servant (U)
Sacrifice a creature: Target creature gets +1/+1 until end of turn. Every world is the same when it comes to indomitable powers and those who serve it.
1/1
Skortor burns. The savage and dreaded planeswalker Garruk now sits enthroned among the Ryx Tablets, installed by a wild insurgency and granting a Nobility of the Axe to whomever his dark mind pleases. His first edict: An endless hunt where the weak all assume the role of prey! Only a hardened few who have kept their old titles can hope to retaliate.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Life path X (When this creature enters or leaves the battlefield, you gain X life.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.) Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards. Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less. "Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0. "For Llur and the Ryx!"
3/3
Axegrinder Giant4RR
Creature — Giant Warrior (C) When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.) "Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life. Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate3W
Creature - Human Knight (C)
Flanking, vigilance Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control. Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance. "I've never felt so free as I did when my name left the tablets."
Harsh Destiny4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4. "Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing FearU
Enchantment - Aura (C)
Enchant creature 1: Enchanted creature gets -4/-0 until end of turn. At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Delusion BreakersRG
Creature - Human Shaman (U) 3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments. Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Uncommon 3 of 3:
Wandering War2RW
Enchantment (U)
When Wandering War enters the battlefield and at the beginning of your upkeep, create a 1/1 red Nomad creature token with haste and flanking. The people of Merzak may not be known for their literature, their hospitality, or even their hygiene - but no one fights on the run better than them.
Garruk's Condemning1BB
Sorcery (U)
Choose one -
• Target player sacrifices a creature and all creatures that share a name with it.
• Target player sacrifices a planeswalker and all planeswalkers that share a planeswalker type with it. "Enough of you."
Skortor burns. The savage and dreaded planeswalker Garruk now sits enthroned among the Ryx Tablets, installed by a wild insurgency and granting a Nobility of the Axe to whomever his dark mind pleases. His first edict: An endless hunt where the weak all assume the role of prey! Only a hardened few who have kept their old titles can hope to retaliate.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Life path X (When this creature enters or leaves the battlefield, you gain X life.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.) Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards. Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less. "Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0. "For Llur and the Ryx!"
3/3
Axegrinder Giant4RR
Creature — Giant Warrior (C) When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.) "Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life. Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate3W
Creature - Human Knight (C)
Flanking, vigilance Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control. Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance. "I've never felt so free as I did when my name left the tablets."
Harsh Destiny4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4. "Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing FearU
Enchantment - Aura (C)
Enchant creature 1: Enchanted creature gets -4/-0 until end of turn. At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Delusion BreakersRG
Creature - Human Shaman (U) 3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments. Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Garruk's Condemning1BB
Sorcery (U)
Choose one -
• Target player sacrifices a creature and all creatures that share a name with it.
• Target player sacrifices a planeswalker and all planeswalkers that share a planeswalker type with it. "Enough of you."
Rare 1 of 1
Garruk's Axe5
Legendary Artifact - Equipment (R)
Equipped creature gets +4/+4 and has trample.
Whenever equipped creature deals combat damage to a player, you may put a creature card with converted mana cost equal or less than amount of damage dealt this way from your hand to the battlefield.
Equip 4
Death LeaperBRG
Creature - Insect Horror (R)
Trample
Death Leaper can't block.
Whenever Death Leaper becomes blocked, defending player sacrifices a creature. "The real deal." - Garruk, Ryx master
4/4
Skortor burns. The savage and dreaded planeswalker Garruk now sits enthroned among the Ryx Tablets, installed by a wild insurgency and granting a Nobility of the Axe to whomever his dark mind pleases. His first edict: An endless hunt where the weak all assume the role of prey! Only a hardened few who have kept their old titles can hope to retaliate.
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Life path X (When this creature enters or leaves the battlefield, you gain X life.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.) Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards. Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less. "Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0. "For Llur and the Ryx!"
3/3
Axegrinder Giant4RR
Creature — Giant Warrior (C) When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.) "Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life. Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate3W
Creature - Human Knight (C)
Flanking, vigilance Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control. Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance. "I've never felt so free as I did when my name left the tablets."
Harsh Destiny4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4. "Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing FearU
Enchantment - Aura (C)
Enchant creature 1: Enchanted creature gets -4/-0 until end of turn. At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Delusion BreakersRG
Creature - Human Shaman (U) 3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments. Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Garruk's Condemning1BB
Sorcery (U)
Choose one -
• Target player sacrifices a creature and all creatures that share a name with it.
• Target player sacrifices a planeswalker and all planeswalkers that share a planeswalker type with it. "Enough of you."
Garruk's Axe5
Legendary Artifact - Equipment (R)
Equipped creature gets +4/+4 and has trample.
Whenever equipped creature deals combat damage to a player, you may put a creature card with converted mana cost equal or less than amount of damage dealt this way from your hand to the battlefield.
Equip 4
Next:
Time spares no one, and all people do crumbles to the ground. Larger half of Inkh world is ruled by the Lifebringer, but not everyone is okay with this - and as we all know, there is no king that can rule forever, so the scheming against Inkh overlord and savior is inevitable - that's just how Inkh folks nature is. However, there is still a chance to save the world and prevent it from becoming Dust in the Wind.
Kolzag is not as desolate as it once appeared - its council of Archons has met with each of the five factions that were taken there under mysterious circumstances not long ago, and shown them the true purpose for their summoning. Kolzag, they say, is the keystone of a new and enlightened age for each of their planes - but only if they can Endure Together.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Renovated Hunter 1R
Creature - Human Werewolf
Nightfall - At the beginning of combat on your turn, if you control no untapped lands, Renovated Hunter gets +2/+2 and gains trample until end of turn. Some resist the new curse, while some embrace it.
1/2
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
My bad, just wanted to jump in on the werewolves!
Raze and Pillage 2RR
Sorcery
Destroy target land. Create a 1/1 red survivor creature token.
Fruit Tender 2G
Creature - Human Druid
When ~ enters the battlefield, create a green treasure artifact token named grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death on the wing 3UB
Sorcery
Destroy target creature. Create a blue 2/1 Bird Assassin Creature Token with flying.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid
When ~ enters the battlefield, create a green treasure artifact token named grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
It's okay; now you know.
Common 3 of 10:
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Scars of Punishment2R
Sorcery (C)
Put a mark counter on target creature.
Scars of Punishment deals 3 damage to target player.
Riseback 4RR(4RR: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.) The Ilkreuz believe in discipline.
/// Ilkreuz Enforcer
•• Creature - Ogre Spirit (C)
Haste
When Ilkreuz Enforcer dies, exile it. They also believe in militancy.
5/3
I kinda wanted to make Survivors a drawback, how it was on original card.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Common 4 of 10
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Khoroshan Birdcatcher2RR
Creature - Human Rogue (C)
Reach
When Khoroshan Birdcatcher leaves the battlefield, you may have it deal 2 damage to target creature with flying.
Unearth 2GG
3/3
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Common 5 of 10:
Swallowing Urge1B
Sorcery (C)
Target player sacrifices a creature or a land.
Riseback 2BB(2BB: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.) "We nosferatu have a special relationship with famine and death." - Kashgos Panivarn
/// Civilian-Killer Nosferatu
•• Creature - Vampire Spirit (C)
Flying
When Civilian-Killer Nosferatu dies, exile it. "And I insist that you find out about it for yourself." - Kashgos Panivarn
2/4
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
[quote from="Raptorchan »" url="http://www.mtgsalvation.com/forums/magic-fundamentals/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=3782"]I kinda wanted to make Survivors a drawback, how it was on original card.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Common 5 of 10
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Light of Day 4W
Enchantment
Daybreak - At the beginning of your end step, if you control no tapped lands, you may return target creature card from your graveyard to your hand.
Cemetery Tilling 2G
Sorcery
Look at the top 5 cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Nightfall - If you control no untapped lands, instead look at the top 7 cards of your library.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Common 7 of 10:
Swallowing Urge1B
Sorcery (C)
Target player sacrifices a creature or a land.
Riseback 2BB(2BB: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.) "We nosferatu have a special relationship with famine and death." - Kashgos Panivarn
/// Civilian-Killer Nosferatu
•• Creature - Vampire Spirit (C)
Flying
When Civilian-Killer Nosferatu dies, exile it. "And I insist that you find out about it for yourself." - Kashgos Panivarn
2/4
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
I don't think this set has dfcs. I did 1 sided werewolves, and if this set had dfcs, the werewolves would be in there.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Common 8 of 10:
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Intruder's bane 4G
Creature - Human Werewolf
Unearth 3G
When Intruder's bane enters the battlefield, create a 2/2 green wolf creature token. If it entered the battlefield from your graveyard, Intruder's bane gets +1/+1 until end of turn.
Nightfall - Wolves you control get +1/+1 as long as you control no untapped lands.
3/3
Renovating Deacon 3WW
Creature - Human Cleric
Renovating Deacon enters the battlefield tapped
When Renovating Deacon enters the battlefield, return target creature card in your graveyard to your hand.
Unearth 1W
Daybreak - Renovating Deacon has vigilance as long as you control no untapped lands. His mission to save others would be his undoing.
3/4
Meh, it's a different kind of Werewolf. We can use DFCs for any purpose we want.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Common 9 of 10:
Detonator Courier2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn." "Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Khoroshan Pillager1RR
Creature - Human Rogue (C)
Menace
When Khoroshan Pillager leaves the battlefield, draw a card and it deals 1 damage to you.
Unearth BB "Who's gonna miss this stuff anyway?"
3/1
Oak's Orders3G
Instant (C)
Oak's Orders deals 7 damage to target artifact creature or creature with flying.
Riseback 6GG(6GG: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.) "Force is necessary itself to conclude the use of force - this is natural law."
/// Quercus Sentinel
•• Creature - Treefolk Spirit (C)
Reach, protection from artifacts
When Quercus Sentinel dies, exile it. "I rise as high as Ilkreuz dogma requires me to."
7/7
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn." "Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Uncommon 1 of 3 (Will add a DFC uncommon or common at the end of the pack, before the rare)
Mourning of Evening 1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control. The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Piece of Fury 2GR
Creature - Elemental Wolf
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on each of up to two wolves and or werewolves you control (R/G): Target attacking wolf or werewolf you control gets +1/+1 and has trample until end of turn. Each night, the howling outside town grew louder. Some could even swear it was coming from their neighbors.
3/3
Staunch of Bloodletting 2BR
Creature - Elemental
Whenever a creature enters the battlefield, if it entered from your graveyard or was cast from your graveyard, it gets +1/+0 and gains haste until end of turn
Whenever you attack for the first time in a turn with at least two creatures that entered the battlefield from your graveyard this turn and or were cast from your graveyard this turn, untap all creatures you control. After this phase, there is an additional combat phase.
Unearth BR, put the top five cards of your library into your graveyard. There is lots of room in hell, and they will help you get there.
3/3
I don't have problems with DFCs, but Riseback just feels wrong because you can recast it forever. It kinda fits the Renovation theme, but I am too careful about such traps.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn." "Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control. The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Uncommon 2 of 3
Light of Day4W
Enchantment (U) Daybreak - At the beginning of your end step, if you control no tapped lands, you may return target creature card from your graveyard to your hand.
Aspiring Renovator1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
I knew I was making some developmental mistake! Easy fix, just give riseback creature sides "When this creature dies, exile it."
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn." "Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control. The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Uncommon 3 of 3:
Khoroshan Slinger2R
Creature - Orc Archer Mercenary (U)
Haste T: Put a mark counter on target creature. 1R, T: Khoroshan Slinger deals 2 damage to target creature or player. The city's leading purchasers of explosives... and of dye.
1/1
Military MisadventureWW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls. "No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
I like the white card as a mini-settle, but also a way to get blockers if you can survive/are already losing the attack
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn." "Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control. The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Military MisadventureWW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls. "No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
DFC 1 of 1 (Uncommon or common)
Somino Spotter 2R
Creature - Orc Rogue
Trample
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls. Then if that player controls 3 or more marked creatures, transform Somino Spotter
3/2
//
Somino Bloodletter
• Creature - Orc Rogue
Trample
Whenever a creature you control becomes blocked by a marked creature, ~ deals 2 damage to the blocking creature
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls.
4/3
Death of Dying 2BB
Enchantment
Whenever a creature enters the battlefield under your control, if it entered from your graveyard, put a life counter on ~ and you may put the top two cards of your library into your graveyard.
At the beginning of your end step, if ~ has four or more life counters on it, transform ~
//
Life of the everliving (W/B) Creature - Elemental
Life of the Everliving's power and toughness are each equal to the amount of creature cards in your graveyard, plus the amount of creature cards you own in exile.
Whenever a creature enters the battlefield under your control, if it entered from your graveyard, you may put the top two cards of your library into your graveyard.
*/*
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn." "Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control. The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Military MisadventureWW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls. "No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
Somino Spotter 2R
Creature - Orc Rogue
Trample
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls. Then if that player controls 3 or more marked creatures, transform Somino Spotter
3/2
//
Somino Bloodletter
• Creature - Orc Rogue
Trample
Whenever a creature you control becomes blocked by a marked creature, ~ deals 2 damage to the blocking creature
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls.
4/3
Rare 1 of 1:
Dreams of the Departed3U
Instant (R)
Draw three cards, then discard a card.
Riseback 6UU(6UU: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.) "The first step: Identify the beliefs of the fallen." - Vilak, Ilkreuz pontiff
/// Avatar of the Ilkreuz
•• Creature - Avatar Spirit (R)
Flying
Avatar of the Ilkreuz has power and toughness each equal to the number of cards in your hand.
When Avatar of the Ilkreuz dies, exile it. "The second step: Free mind and soul from mere flesh." - Vilak, Ilkreuz pontiff
*/*
Omhall Entranceway
Land (R) T, Pay 1 life: Add G or W to your mana pool. T, Pay 2 life, Sacrifice Omhall Entranceway: Draw a card. "Welcome, and don't mind my rambunctious pets!" - Garcenri
Can't decide which Riseback mana cost is true so i chose the land.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library. Nightfall - if you control no untapped lands, (effect) Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it. Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn. The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.) "Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller4W
Creature - Orc Knight (C) Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control. "Long night and darkness of ignorance is over."
4/3
Decree of EvictionUU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens. "There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token. Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order. "I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn." "Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control. The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Military MisadventureWW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls. "No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
Somino Spotter 2R
Creature - Orc Rogue
Trample
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls. Then if that player controls 3 or more marked creatures, transform Somino Spotter
3/2
//
Somino Bloodletter
• Creature - Orc Rogue
Trample
Whenever a creature you control becomes blocked by a marked creature, ~ deals 2 damage to the blocking creature
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls.
4/3
Omhall Entranceway
Land (R) T, Pay 1 life: Add G or W to your mana pool. T, Pay 2 life, Sacrifice Omhall Entranceway: Draw a card. "Welcome, and don't mind my rambunctious pets!" - Garcenri
Next:
After the huge success of Magic Origins, WotC decided to make another set like this. Meet Magic Roots - a story about early days of five well known planeswalkers - Ajani, Tamiyo, Ob Nixilis, Daretti and Garruk, their sparks' ignition, homeworlds and worlds they visited first.
Tarkir's Temporal Rift, the wild mix of different worlds and possibilities, almost stabilized, suddenly bringing to life the one of the endless variants of possible future - the Return of Khans, the only figures capable to defeat Dragonlords and bring the glory of old Tarkir back.
Do you wanna change your rare choice now that I've fixed it? LOL.
After the huge success of Magic Origins, WotC decided to make another set like this. Meet Magic Roots - a story about early days of five well known planeswalkers - Ajani, Tamiyo, Ob Nixilis, Daretti and Garruk, their sparks' ignition, homeworlds and worlds they visited first.
Token 1 of 1:
Advanced Sentry
• Token Artifact Creature - Construct (S)
When this creature dies, it deals 1 damage to target creature or player.
2/2
Beast
• Token Creature - Beast (S)
3/3
Illusion
• Token Creature - Illusion (S)
Flying
1/1
Well, someday I'll take the token to make a checklist for double-faced cards of it. Imagine the possibilities!
After the huge success of Magic Origins, WotC decided to make another set like this. Meet Magic Roots - a story about early days of five well known planeswalkers - Ajani, Tamiyo, Ob Nixilis, Daretti and Garruk, their sparks' ignition, homeworlds and worlds they visited first.
Illusion
• Token Creature - Illusion (S)
Flying
1/1
Common 1 of 10
Velanti Groom1R
Creature - Human Rogue (C)
Knight creatures you control have haste. "Small enough to be coerced, close enough to my command to have valid intelligence, and they made quite the show of loyalty over the years—I never suspected their betrayal." - Ob Nixilis
Brindle Boar2G
Creature — Boar (C)
Sacrifice Brindle Boar: You gain 4 life. "Tell the cooks to prepare the fires. Tonight we feast!"—Tolar Wolfbrother, Krosan tracker
2/2
Cogcharging Gnomes3
Artifact Creature - Gnome (C)
When Cogcharging Gnomes enters he battlefield, choose one:
• Untap target artifact creature.
• Target artifact creature gets +2/+2 until end of turn. Clocktower of Paliano is the closest thing to a perpetuum mobile concept.
2/3
Daretti's Touch2R
Instant (C)
Target artifact you control becomes an artifact creature with base power and toughness 5/5 until end of turn. Sacrifice it at the beginning of the next end step. "Metal can be wasted, but new ideas and experience can't." - Daretti
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.)
Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards.
Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag 5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less.
"Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut 1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying
Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers 4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0.
"For Llur and the Ryx!"
3/3
Axegrinder Giant 4RR
Creature — Giant Warrior (C)
When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache 1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
"Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound 1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life.
Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate 3W
Creature - Human Knight (C)
Flanking, vigilance
Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control.
Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance.
"I've never felt so free as I did when my name left the tablets."
Interplay of Titles 1U
Enchantment (C)
Fateless (This creature has all names of nonlegendary enchantment cards in addition to its name.)
Enchantment spells you cast cost 1 less to cast.
Sacrifice Interplay of Titles: Counter target enchantment spell.
"...And the High Sorceress of Kenz is always third in line for the queendom of Llur, but actually can't join the Silverleaf Order..."
Harsh Destiny 4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4.
"Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.)
Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards.
Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag 5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less.
"Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut 1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying
Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers 4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0.
"For Llur and the Ryx!"
3/3
Axegrinder Giant 4RR
Creature — Giant Warrior (C)
When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache 1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
"Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound 1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life.
Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate 3W
Creature - Human Knight (C)
Flanking, vigilance
Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control.
Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance.
"I've never felt so free as I did when my name left the tablets."
Harsh Destiny 4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4.
"Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing Fear U
Enchantment - Aura (C)
Enchant creature
1: Enchanted creature gets -4/-0 until end of turn.
At this very moment Katja really wanted to become a stone or something even less noticeable.
Belosta Skycatcher 1G
Creature - Centaur Scout (C)
2G: Untap target creature with flying you don't control. It blocks Belosta Skycatcher this turn if able.
3/1
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.)
Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards.
Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag 5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less.
"Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut 1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying
Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers 4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0.
"For Llur and the Ryx!"
3/3
Axegrinder Giant 4RR
Creature — Giant Warrior (C)
When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache 1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
"Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound 1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life.
Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate 3W
Creature - Human Knight (C)
Flanking, vigilance
Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control.
Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance.
"I've never felt so free as I did when my name left the tablets."
Harsh Destiny 4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4.
"Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing Fear U
Enchantment - Aura (C)
Enchant creature
1: Enchanted creature gets -4/-0 until end of turn.
At this very moment Katja really wanted to become a stone or something even less noticeable.
Uncommon 1 of 3
Stewards of Ryx 3GW
Creature - Human Shaman
When Stewards of Ryx enters the battlefield you may exile any number of other target creatures not only named Stewards of Ryx you control that all share a name. If you do, return those creatures to the battlefield under your control.
2/5
(Added the single name clause so these don't go infinite with themselves in draft.)
Skortor's throne guard 2W
Creature - Human Soldier
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.)
Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards.
Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag 5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less.
"Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut 1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying
Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers 4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0.
"For Llur and the Ryx!"
3/3
Axegrinder Giant 4RR
Creature — Giant Warrior (C)
When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache 1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
"Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound 1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life.
Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate 3W
Creature - Human Knight (C)
Flanking, vigilance
Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control.
Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance.
"I've never felt so free as I did when my name left the tablets."
Harsh Destiny 4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4.
"Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing Fear U
Enchantment - Aura (C)
Enchant creature
1: Enchanted creature gets -4/-0 until end of turn.
At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard 2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Delusion Breakers RG
Creature - Human Shaman (U)
3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments.
Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Garruk's Valets BG
Creature - Zombie Servant (U)
Sacrifice a creature: Target creature gets +1/+1 until end of turn.
Every world is the same when it comes to indomitable powers and those who serve it.
1/1
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.)
Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards.
Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag 5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less.
"Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut 1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying
Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers 4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0.
"For Llur and the Ryx!"
3/3
Axegrinder Giant 4RR
Creature — Giant Warrior (C)
When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache 1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
"Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound 1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life.
Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate 3W
Creature - Human Knight (C)
Flanking, vigilance
Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control.
Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance.
"I've never felt so free as I did when my name left the tablets."
Harsh Destiny 4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4.
"Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing Fear U
Enchantment - Aura (C)
Enchant creature
1: Enchanted creature gets -4/-0 until end of turn.
At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard 2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Delusion Breakers RG
Creature - Human Shaman (U)
3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments.
Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Wandering War 2RW
Enchantment (U)
When Wandering War enters the battlefield and at the beginning of your upkeep, create a 1/1 red Nomad creature token with haste and flanking.
The people of Merzak may not be known for their literature, their hospitality, or even their hygiene - but no one fights on the run better than them.
Garruk's Condemning 1BB
Sorcery (U)
Choose one -
• Target player sacrifices a creature and all creatures that share a name with it.
• Target player sacrifices a planeswalker and all planeswalkers that share a planeswalker type with it.
"Enough of you."
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.)
Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards.
Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag 5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less.
"Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut 1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying
Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers 4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0.
"For Llur and the Ryx!"
3/3
Axegrinder Giant 4RR
Creature — Giant Warrior (C)
When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache 1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
"Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound 1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life.
Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate 3W
Creature - Human Knight (C)
Flanking, vigilance
Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control.
Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance.
"I've never felt so free as I did when my name left the tablets."
Harsh Destiny 4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4.
"Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing Fear U
Enchantment - Aura (C)
Enchant creature
1: Enchanted creature gets -4/-0 until end of turn.
At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard 2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Delusion Breakers RG
Creature - Human Shaman (U)
3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments.
Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Garruk's Condemning 1BB
Sorcery (U)
Choose one -
• Target player sacrifices a creature and all creatures that share a name with it.
• Target player sacrifices a planeswalker and all planeswalkers that share a planeswalker type with it.
"Enough of you."
Garruk's Axe 5
Legendary Artifact - Equipment (R)
Equipped creature gets +4/+4 and has trample.
Whenever equipped creature deals combat damage to a player, you may put a creature card with converted mana cost equal or less than amount of damage dealt this way from your hand to the battlefield.
Equip 4
Death Leaper BRG
Creature - Insect Horror (R)
Trample
Death Leaper can't block.
Whenever Death Leaper becomes blocked, defending player sacrifices a creature.
"The real deal." - Garruk, Ryx master
4/4
Flanking
Scour N (Name a nonland card, then look at the top N cards of your library. You may reveal up to one card with that name from among them and put it into your hand. Put the rest on the bottom of your library in any order.)
Fateless (This creature has all names of nonlegendary creature cards in addition to its name.)
Promise (When this counter is removed or the permanent it's on leaves the battlefield, put two counters of this counter type on target permanent.)
Reverberation N - Reveal the top N cards of your library, then put them on the bottom of your library in a random order. Do something based on those cards.
Nomenclature - ...for each nonland permanents you control that shares a name with another nonland permanent you control.
Nomad (R)
Token Creature - Nomad (S)
Haste, flanking
1/1
Gray Glade Stag 5G
Creature - Elk (C)
Life path 3 (When this creature enters or leaves the battlefield, you gain 3 life.)
Gray Glade Stag can't be blocked by creatures with power 2 or less.
"Slaying them is but training for the real game I seek." - Garruk, Ryx master
3/6
Jubilant Aeronaut 1W
Creature - Human Artificer (C)
Fateless (this creature has all names of nonlegendary creature cards in addition to its name.)
Flying
Being freed from predestined fate through the partially destruction of Ryx Tablets, some lucky Skortor folks started to do things they were unable to do before.
1/2
Silverleaf Subduers 4U
Creature - Human Druid Cleric (C)
As long as Silverleaf Subduers is attacking, blocking creatures get -1/-0.
"For Llur and the Ryx!"
3/3
Axegrinder Giant 4RR
Creature — Giant Warrior (C)
When Garruk proclaimed the Nobility of the Axe, many started to imitate him.
6/4
Bloodstained Cache 1BB
Sorcery (C)
As an additional cost to cast Bloodstained Cache, sacrifice a creature.
You gain 2 life and put two +1/+1 counters with promise on target creature. (For each of those counters, when it's removed or the creature it's on leaves the battlefield, put two +1/+1 counters on target creature.)
"Any weaponry will do at a time like this. And it can come from anyone and anywhere." - Uash, Kenzian sorcerer
Daggerwound 1B
Sorcery (C)
Target opponent loses 2 life and you gain 1 life.
Reverberation 3 - when you cast Daggerwound, reveal the top three cards of your library, then put them to the bottom of your library in a random order. You may put any number of cards named Daggerwound revealed this way to your hand instead.
Aidaka's Shieldmate 3W
Creature - Human Knight (C)
Flanking, vigilance
Nomenclature - Aidaka's Shieldmate gets +0/+1 for each nonland permanent you control that shares a name with another nonland permanent you control.
Their armor is made as a mix-and-match set, so that they might selflessly lend a piece to a comrade in danger.
2/1
Rejected Destiny 1W
Enchantment - Aura (C)
Enchant Creature
Enchanted creature gets +1/+1 and has fateless and vigilance.
"I've never felt so free as I did when my name left the tablets."
Harsh Destiny 4RR
Instant (C)
Harsh Destiny deals 4 damage to target creature or player.
Scour 4.
"Behold, Nosrak the Lofty... now known as Nosrak the Toppled!"
Paralyzing Fear U
Enchantment - Aura (C)
Enchant creature
1: Enchanted creature gets -4/-0 until end of turn.
At this very moment Katja really wanted to become a stone or something even less noticeable.
Skortor's Throne Guard 2W
Creature - Human Soldier (U)
Fateless, life path 1.
Whenever you gain life, you may pay any amount of W. You may not spend more mana than the amount of life you gained. If you do, create a 1/1 white soldier creature token for each W you spent.
2/2
Delusion Breakers RG
Creature - Human Shaman (U)
3RG, t, Sacrifice Delusion Breakers: Destroy all artifacts and enchantments.
Some cowards and clever ones started to "hunt" things that can't hit your back.
3/2
Garruk's Condemning 1BB
Sorcery (U)
Choose one -
• Target player sacrifices a creature and all creatures that share a name with it.
• Target player sacrifices a planeswalker and all planeswalkers that share a planeswalker type with it.
"Enough of you."
Garruk's Axe 5
Legendary Artifact - Equipment (R)
Equipped creature gets +4/+4 and has trample.
Whenever equipped creature deals combat damage to a player, you may put a creature card with converted mana cost equal or less than amount of damage dealt this way from your hand to the battlefield.
Equip 4
Time spares no one, and all people do crumbles to the ground. Larger half of Inkh world is ruled by the Lifebringer, but not everyone is okay with this - and as we all know, there is no king that can rule forever, so the scheming against Inkh overlord and savior is inevitable - that's just how Inkh folks nature is. However, there is still a chance to save the world and prevent it from becoming Dust in the Wind.
Kolzag is not as desolate as it once appeared - its council of Archons has met with each of the five factions that were taken there under mysterious circumstances not long ago, and shown them the true purpose for their summoning. Kolzag, they say, is the keystone of a new and enlightened age for each of their planes - but only if they can Endure Together.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Mark counters
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Renovated Hunter 1R
Creature - Human Werewolf
Nightfall - At the beginning of combat on your turn, if you control no untapped lands, Renovated Hunter gets +2/+2 and gains trample until end of turn.
Some resist the new curse, while some embrace it.
1/2
Mark counters
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Token 1 of 1:
Bird Assassin
• Token Creature - Bird Assassin (S)
Flying
2/1
Survivor
• Token Creature - Survivor (S)
1/1
Grailfruit
• Token Artifact - Treasure (S)
X, T, Sacrifice this artifact: You gain X life.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Mark counters
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
My bad, just wanted to jump in on the werewolves!
Raze and Pillage 2RR
Sorcery
Destroy target land. Create a 1/1 red survivor creature token.
Fruit Tender 2G
Creature - Human Druid
When ~ enters the battlefield, create a green treasure artifact token named grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death on the wing 3UB
Sorcery
Destroy target creature. Create a blue 2/1 Bird Assassin Creature Token with flying.
Mark counters
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid
When ~ enters the battlefield, create a green treasure artifact token named grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Common 3 of 10:
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Scars of Punishment 2R
Sorcery (C)
Put a mark counter on target creature.
Scars of Punishment deals 3 damage to target player.
Riseback 4RR (4RR: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.)
The Ilkreuz believe in discipline.
///
Ilkreuz Enforcer
•• Creature - Ogre Spirit (C)
Haste
When Ilkreuz Enforcer dies, exile it.
They also believe in militancy.
5/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Khoroshan Birdcatcher 2RR
Creature - Human Rogue (C)
Reach
When Khoroshan Birdcatcher leaves the battlefield, you may have it deal 2 damage to target creature with flying.
Unearth 2GG
3/3
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Mark counters
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
None yet =)
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Swallowing Urge 1B
Sorcery (C)
Target player sacrifices a creature or a land.
Riseback 2BB (2BB: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.)
"We nosferatu have a special relationship with famine and death." - Kashgos Panivarn
///
Civilian-Killer Nosferatu
•• Creature - Vampire Spirit (C)
Flying
When Civilian-Killer Nosferatu dies, exile it.
"And I insist that you find out about it for yourself." - Kashgos Panivarn
2/4
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Light of Day 4W
Enchantment
Daybreak - At the beginning of your end step, if you control no tapped lands, you may return target creature card from your graveyard to your hand.
Cemetery Tilling 2G
Sorcery
Look at the top 5 cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Nightfall - If you control no untapped lands, instead look at the top 7 cards of your library.
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Swallowing Urge 1B
Sorcery (C)
Target player sacrifices a creature or a land.
Riseback 2BB (2BB: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.)
"We nosferatu have a special relationship with famine and death." - Kashgos Panivarn
///
Civilian-Killer Nosferatu
•• Creature - Vampire Spirit (C)
Flying
When Civilian-Killer Nosferatu dies, exile it.
"And I insist that you find out about it for yourself." - Kashgos Panivarn
2/4
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Intruder's bane 4G
Creature - Human Werewolf
Unearth 3G
When Intruder's bane enters the battlefield, create a 2/2 green wolf creature token. If it entered the battlefield from your graveyard, Intruder's bane gets +1/+1 until end of turn.
Nightfall - Wolves you control get +1/+1 as long as you control no untapped lands.
3/3
Renovating Deacon 3WW
Creature - Human Cleric
Renovating Deacon enters the battlefield tapped
When Renovating Deacon enters the battlefield, return target creature card in your graveyard to your hand.
Unearth 1W
Daybreak - Renovating Deacon has vigilance as long as you control no untapped lands.
His mission to save others would be his undoing.
3/4
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier 2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn."
"Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Khoroshan Pillager 1RR
Creature - Human Rogue (C)
Menace
When Khoroshan Pillager leaves the battlefield, draw a card and it deals 1 damage to you.
Unearth BB
"Who's gonna miss this stuff anyway?"
3/1
Oak's Orders 3G
Instant (C)
Oak's Orders deals 7 damage to target artifact creature or creature with flying.
Riseback 6GG (6GG: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.)
"Force is necessary itself to conclude the use of force - this is natural law."
///
Quercus Sentinel
•• Creature - Treefolk Spirit (C)
Reach, protection from artifacts
When Quercus Sentinel dies, exile it.
"I rise as high as Ilkreuz dogma requires me to."
7/7
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier 2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn."
"Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening 1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control.
The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Piece of Fury 2GR
Creature - Elemental Wolf
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on each of up to two wolves and or werewolves you control
(R/G): Target attacking wolf or werewolf you control gets +1/+1 and has trample until end of turn.
Each night, the howling outside town grew louder. Some could even swear it was coming from their neighbors.
3/3
Staunch of Bloodletting 2BR
Creature - Elemental
Whenever a creature enters the battlefield, if it entered from your graveyard or was cast from your graveyard, it gets +1/+0 and gains haste until end of turn
Whenever you attack for the first time in a turn with at least two creatures that entered the battlefield from your graveyard this turn and or were cast from your graveyard this turn, untap all creatures you control. After this phase, there is an additional combat phase.
Unearth BR, put the top five cards of your library into your graveyard.
There is lots of room in hell, and they will help you get there.
3/3
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier 2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn."
"Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening 1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control.
The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Light of Day 4W
Enchantment (U)
Daybreak - At the beginning of your end step, if you control no tapped lands, you may return target creature card from your graveyard to your hand.
Aspiring Renovator 1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier 2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn."
"Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening 1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control.
The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator 1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Uncommon 3 of 3:
Khoroshan Slinger 2R
Creature - Orc Archer Mercenary (U)
Haste
T: Put a mark counter on target creature.
1R, T: Khoroshan Slinger deals 2 damage to target creature or player.
The city's leading purchasers of explosives... and of dye.
1/1
Military Misadventure WW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls.
"No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier 2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn."
"Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening 1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control.
The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator 1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Military Misadventure WW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls.
"No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
DFC 1 of 1 (Uncommon or common)
Somino Spotter 2R
Creature - Orc Rogue
Trample
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls. Then if that player controls 3 or more marked creatures, transform Somino Spotter
3/2
//
Somino Bloodletter
• Creature - Orc Rogue
Trample
Whenever a creature you control becomes blocked by a marked creature, ~ deals 2 damage to the blocking creature
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls.
4/3
Death of Dying 2BB
Enchantment
Whenever a creature enters the battlefield under your control, if it entered from your graveyard, put a life counter on ~ and you may put the top two cards of your library into your graveyard.
At the beginning of your end step, if ~ has four or more life counters on it, transform ~
//
Life of the everliving
(W/B) Creature - Elemental
Life of the Everliving's power and toughness are each equal to the amount of creature cards in your graveyard, plus the amount of creature cards you own in exile.
Whenever a creature enters the battlefield under your control, if it entered from your graveyard, you may put the top two cards of your library into your graveyard.
*/*
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier 2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn."
"Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening 1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control.
The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator 1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Military Misadventure WW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls.
"No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
Somino Spotter 2R
Creature - Orc Rogue
Trample
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls. Then if that player controls 3 or more marked creatures, transform Somino Spotter
3/2
//
Somino Bloodletter
• Creature - Orc Rogue
Trample
Whenever a creature you control becomes blocked by a marked creature, ~ deals 2 damage to the blocking creature
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls.
4/3
Dreams of the Departed 3U
Instant (R)
Draw three cards, then discard a card.
Riseback 6UU (6UU: Put this card from your graveyard onto the battlefield transformed. Riseback only as a sorcery.)
"The first step: Identify the beliefs of the fallen." - Vilak, Ilkreuz pontiff
///
Avatar of the Ilkreuz
•• Creature - Avatar Spirit (R)
Flying
Avatar of the Ilkreuz has power and toughness each equal to the number of cards in your hand.
When Avatar of the Ilkreuz dies, exile it.
"The second step: Free mind and soul from mere flesh." - Vilak, Ilkreuz pontiff
*/*
Omhall Entranceway
Land (R)
T, Pay 1 life: Add G or W to your mana pool.
T, Pay 2 life, Sacrifice Omhall Entranceway: Draw a card.
"Welcome, and don't mind my rambunctious pets!" - Garcenri
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
What happens if powerful life magic one day overcomes death itself? What if the witness who was killed by Killers of Vahiel you hired only yesterday, gives evidence against you in court today? What if murder is not the ultimate answer anymore? How can the ancient assassin schools deal with it? It called Renovation, second set of Vahiel block and a completely new page of Vahiel history.
Employ - Search your library for a Mercenary permanent card with converted mana cost N or less and put it onto the battlefield, then shuffle your library.
Nightfall - if you control no untapped lands, (effect)
Unearth (cost): Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.
Marked permanents - A permanent is marked when it has a mark counter placed on it.
Daybreak - Something happens if you control no tapped lands.
Survivor
• Token Creature - Survivor (S)
1/1
Renovated Predator 2G
Creature - Human (C)
Nightfall - At the beginning of your end step, if you control no untapped lands, put a +1/+1 counter on Renovated Predator. If you do, it becomes a werewolf in addition to its other types until your next turn.
The life magic effects not only the dead, but the living, in new and awful ways.
2/2
Fruit Tender 2G
Creature - Human Druid (C)
When ~ enters the battlefield, create a green Treasure artifact token named Grailfruit with "X, T, Sacrifice this artifact: You gain X life."
1/4
Death-Breath Marines 3U
Creature - Merfolk Assassin (C)
Flying
Whenever a creature an opponent controls is marked, that creature gets -2/-0 until end of turn. (A creature is marked when it has a mark counter placed on it.)
"Over-the-top? Bah. The stun gas does the job, doesn't it?" - Lacra, Tercretian spy
1/5
Repentant Hospitaller 4W
Creature - Orc Knight (C)
Daybreak - at the end of combat on your turn, if you control no tapped lands, untap target creature you control.
"Long night and darkness of ignorance is over."
4/3
Decree of Eviction UU
Instant (C)
Counter target spell. Its controller creates two 1/1 red Survivor creature tokens.
"There still a lot of ways to achive what you want without killing." - Hakma, Lafienda administrator
Encroaching Dusk 2B
Instant
Target creature gets -2/-2 until end of turn.
Nightfall - If you control no untapped lands, that creature gets -4/-4 instead.
Hunted Chimera 1W
Creature - Cat Chimera (C)
When Hunted Chimera enters the battlefield, target opponent creates a 1/1 red Survivor creature token.
Their species, lacking a formal name, is known simply as "The Sorrow of Lafienda".
3/3
Fill the graves 2B
Sorcery
Look at the top 5 cards of your library. You may put any number of creature cards into your graveyard. Put the rest on the bottom in any order.
"I don't care how you get them in there, just make sure the graveyard looks full!" - Dankon, undertaker
Detonator Courier 2R
Creature - Orc Assassin (C)
When Detonator Courier enters the battlefield, create a red Treasure artifact token named Blasttorch with "X, T, Sacrifice Blasttorch: Target creature you control gets +X/+0 and gains trample until end of turn. Sacrifice that creature at end of turn."
"Oh, I'm sure it's meant for you. And if you should need it, at least you'll have a memorable end."
2/2
Mourning of Evening 1WB
Creature - Elemental
Nightfall - At the beginning of your end step, if you control no untapped lands, target creature an opponent controls gets -2/-2 until end of turn. That creature's controller loses 1 life.
Daybreak - At the beginning of your end step, if you control no tapped lands, put a +1/+1 counter on each creature you control.
The sweep of life magic didn't restrict itself to even things that were alive.
1/1
Aspiring Renovator 1WW
Creature - Human Advisor (U)
When Aspiring Renovator enters the battlefield from your graveyard, switch its power and toughness until end of turn.
Unearth 1RR
1/6
Military Misadventure WW
Instant (U)
Military Misadventure deals 3 damage to each attacking non-Survivor creature. The attacking player creates a 1/1 red Survivor creature token for each attacking creature that player controls.
"No more of these fool's errands, Vatu! Or Somino will be lost entirely!" - Tsharra the Unerring
Somino Spotter 2R
Creature - Orc Rogue
Trample
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls. Then if that player controls 3 or more marked creatures, transform Somino Spotter
3/2
//
Somino Bloodletter
• Creature - Orc Rogue
Trample
Whenever a creature you control becomes blocked by a marked creature, ~ deals 2 damage to the blocking creature
Whenever one or more creatures you control deal combat damage to a player, put a mark counter on target creature that player controls.
4/3
Omhall Entranceway
Land (R)
T, Pay 1 life: Add G or W to your mana pool.
T, Pay 2 life, Sacrifice Omhall Entranceway: Draw a card.
"Welcome, and don't mind my rambunctious pets!" - Garcenri
Next:
After the huge success of Magic Origins, WotC decided to make another set like this. Meet Magic Roots - a story about early days of five well known planeswalkers - Ajani, Tamiyo, Ob Nixilis, Daretti and Garruk, their sparks' ignition, homeworlds and worlds they visited first.
Tarkir's Temporal Rift, the wild mix of different worlds and possibilities, almost stabilized, suddenly bringing to life the one of the endless variants of possible future - the Return of Khans, the only figures capable to defeat Dragonlords and bring the glory of old Tarkir back.
After the huge success of Magic Origins, WotC decided to make another set like this. Meet Magic Roots - a story about early days of five well known planeswalkers - Ajani, Tamiyo, Ob Nixilis, Daretti and Garruk, their sparks' ignition, homeworlds and worlds they visited first.
Advanced Sentry
• Token Artifact Creature - Construct (S)
When this creature dies, it deals 1 damage to target creature or player.
2/2
Beast
• Token Creature - Beast (S)
3/3
Illusion
• Token Creature - Illusion (S)
Flying
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
After the huge success of Magic Origins, WotC decided to make another set like this. Meet Magic Roots - a story about early days of five well known planeswalkers - Ajani, Tamiyo, Ob Nixilis, Daretti and Garruk, their sparks' ignition, homeworlds and worlds they visited first.
Illusion
• Token Creature - Illusion (S)
Flying
1/1
Velanti Groom 1R
Creature - Human Rogue (C)
Knight creatures you control have haste.
"Small enough to be coerced, close enough to my command to have valid intelligence, and they made quite the show of loyalty over the years—I never suspected their betrayal." - Ob Nixilis
Brindle Boar 2G
Creature — Boar (C)
Sacrifice Brindle Boar: You gain 4 life.
"Tell the cooks to prepare the fires. Tonight we feast!"—Tolar Wolfbrother, Krosan tracker
2/2
Cogcharging Gnomes 3
Artifact Creature - Gnome (C)
When Cogcharging Gnomes enters he battlefield, choose one:
• Untap target artifact creature.
• Target artifact creature gets +2/+2 until end of turn.
Clocktower of Paliano is the closest thing to a perpetuum mobile concept.
2/3
Daretti's Touch 2R
Instant (C)
Target artifact you control becomes an artifact creature with base power and toughness 5/5 until end of turn. Sacrifice it at the beginning of the next end step.
"Metal can be wasted, but new ideas and experience can't." - Daretti