Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Common 6 of 10
Patrol Drake3R
Creature - Drake (C)
Flying R: ~ gets +1/+0 until end of turn. Activate this ability only if ~ blocks or blocked.
1/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
I'm enjoying the array of awesome mechanics in this set.
Edit: I switched Scourge of Progress from a 3/2 to a 2/2.
Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Common 7 of 10:
Talisman of Yorr2
Artifact (C) T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost. "You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Scourge of Progress2R
Creature- Insect (C)
When Scourge of Progress enters the battlefield, interdict artifacts (Until the beginning of your next turn, artifact spells can't be cast.) "Perfection is a constant struggle." -Ltiss, Chosen of Yorr
2/2
Humble EngineerR
Artifact Creature- Construct Citizen (C) 2,T, Sacrifice Humble Engineer: Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.) "I both pity and admire them. I'll see these poor souls liberated, even if I have to destroy them to do it." -Koth
1/1
Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr2
Artifact (C) T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost. "You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped. T: Add B to your mana pool. T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted. There are still places in this world where Yorr's creations have no power.
Common 9 of 10
Ostracism1W
Instant (C)
Target player chooses a creature he or she controls and exiles it. "Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
All-Job Clockworker1
Artifact Creature - Citizen Construct (C)
When ~ enters the battlefield, you may modernize. If you do, you lose two life. Complex tuning is required.
1/1
Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr2
Artifact (C) T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost. "You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped. T: Add B to your mana pool. T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted. There are still places in this world where Yorr's creations have no power.
Ostracism1W
Instant (C)
Target player chooses a creature he or she controls and exiles it. "Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Common 10 of 10
Pristine Grove
Land (C)
Pristine Grove enters the battlefield tapped. T: Add G to your mana pool. T, Sacrifice Pristine Grove: Until end of turn, player's can't modernize. The frustration of endless workers is wasted on such places.
Idwiddow Spawning2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B(When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr2
Artifact (C) T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost. "You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped. T: Add B to your mana pool. T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted. There are still places in this world where Yorr's creations have no power.
Ostracism1W
Instant (C)
Target player chooses a creature he or she controls and exiles it. "Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B(When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer1B
Artifact Creature — Human Wizard (U) U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus. Built to build. Never satisfied.
1/2
Uncommon 2 of 3
Immaculate Skywarden5
Artifact creature- Gargoyle Construct (U)
Flying
Perfection- Immaculate Skwarden gets +1/+2 as long as you control no nonland permanents with the same converted mana cost. Some things can force anyone to be practical. Things such as dragons.
3/3
Fading Sanity1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard. "You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Worship the Maker2W
Instant (U)
Creatures you control get +1/+0, and gain protection from creatures you don't control until end of turn. "All is perfect in the Maker. Protect him, and he will protect us all." -The Maker's 4th Decree
Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr2
Artifact (C) T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost. "You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped. T: Add B to your mana pool. T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted. There are still places in this world where Yorr's creations have no power.
Ostracism1W
Instant (C)
Target player chooses a creature he or she controls and exiles it. "Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B(When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer1B
Artifact Creature — Human Wizard (U) U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus. Built to build. Never satisfied.
1/2
Fading Sanity1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard. "You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Uncommon 3 of 3
Shocking Truth3R
Instant (U)
Reveal the top four cards of your library and choose two or three of them. Put chosen cards into your hand and the rest onto your graveyard. ~ deals 2 damage to you for each nonartifact card you put into your hand this way. "Wait, what? Two planeswalking artificiers, and they are also brothers?" - Koth
Syllabary of MakersxW
Sorcery (U)
Modernize, then interdict converted mana cost X. "First, what to build. Second, where to build. Last but not least, when to build."
"But what about "why to build?"
"It's not a question."
Sky is Over2GG
Sorcery (U)
Dstroy all creatures with flying. They can't be regenerated. Flying over the towns is forbidden. And just dangerous if a town reaches the sky.
Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr2
Artifact (C) T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost. "You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped. T: Add B to your mana pool. T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted. There are still places in this world where Yorr's creations have no power.
Ostracism1W
Instant (C)
Target player chooses a creature he or she controls and exiles it. "Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B(When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer1B
Artifact Creature — Human Wizard (U) U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus. Built to build. Never satisfied.
1/2
Fading Sanity1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard. "You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Syllabary of MakersxW
Sorcery (U)
Modernize, then interdict converted mana cost X. "First, what to build. Second, where to build. Last but not least, when to build."
"But what about "why to build?"
"It's not a question."
Rare 1 of 1:
Rynr, Fugitive of Rochos1UBR
Planeswalker - Rynr (M)
+1: You get an emblem with "3: Put a 3/1 colorless Rogue artifact creature token onto the battlefield. Activate this ability only once each turn."
-3: You get an emblem with "Artifact spells you cast cost 1 less to cast."
-8: You get an emblem with "Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated."
{[4]}
Bride of the Maker3WB
Artifact Creature - Angel (R)
Flying
Whenever an artifact you control leaves the battlefield, you may sacrifice a creature. If you do, put a token onto the battlefield that's a copy of that artifact. "You imbued her with beauty. Did I not do the same for her usefulness?" - Rynr
4/4
[quote from="void_nothing »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=2785"]Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn. Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool." The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield). Growth of Nirris towns never stops.
Dreams of Freedom1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U(When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) "It is good that I build... but to garden may be good as well."
Disciple of the Maker3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr2
Artifact (C) T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost. "You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped. T: Add B to your mana pool. T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted. There are still places in this world where Yorr's creations have no power.
Ostracism1W
Instant (C)
Target player chooses a creature he or she controls and exiles it. "Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B(When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer1B
Artifact Creature — Human Wizard (U) U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus. Built to build. Never satisfied.
1/2
Fading Sanity1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard. "You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Syllabary of MakersxW
Sorcery (U)
Modernize, then interdict converted mana cost X. "First, what to build. Second, where to build. Last but not least, when to build."
"But what about "why to build?"
"It's not a question."
Rynr, Fugitive of Rochos1UBR
Planeswalker - Rynr (M)
+1: You get an emblem with "3: Put a 3/1 colorless Rogue artifact creature token onto the battlefield. Activate this ability only once each turn."
-3: You get an emblem with "Artifact spells you cast cost 1 less to cast."
-8: You get an emblem with "Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated."
{[4]}
On the world of Edunthol, a secret shamanic order pulls the strings of an oblivious society. To what end? The few denizens of Edunthol who know of the group are clueless as to their aims, but Ugin believes he recognizes a grim truth.
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
Since it's a Ravnica set, I think we should make a note of which cards are watermarked for a specific guild.
I'll start with a token:
Token 1 of 1
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Golem
Artifact Creature Token- Golem (S)
3/3
Barricade
Artifact Token (S)
Creatures can't attack you unless their controller pays 1 for each creature he or she controls that's attacking you.
When 2 or more creatures attack you, sacrifice this artifact.
{Azorious}
I think "old" Investigate mechanic fits Azorius perfectly. And more important, how many guilds we should have in the set? 5/10? If so, we already have Azorius, Rakdos and Gruul in the premise, and need to add UGWB colors to color balance and try to not copy Gatecrash or RtR. Get it?
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
Proliferate (Simic)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Common 2 of 10
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Laceration1(B/R)(B/R)
Instant (C)
~ deals 2 damage to target creature, then target player loses 2 life. Untimely (you may discard a card to reduce this spell's casting cost to 1 or one mana of each color of discarded card).
{Rakdos}
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
3/5
Rakdos
Simic
Azorius
Gruul is presumably present, since it's in the description, but we can wait to add it until a card is added.
Proliferate (Simic)
Investigate (Azorius)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Common 3 of 10
Gateless Warden3G
Creature- Human Knight (C)
Vigilance
Gateless Warden can block an additional creature each combat. "The Gateless come from all parts of the City, and have almost nothing in common, yet they are united in single purpose. Only the Orzhov have ever managed to inspire such devotion, and not through idealistic purity."
2/3
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
3/5
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Common 4 of 10:
Boros Gauntleteer2R
Creature - Human Soldier (C)
Battle cry 1W: Boros Gauntleteer gains indestructible until end of turn.
2/1
{Boros}
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
3/5
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Common 5 of 10
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Flail Jugglers2(B/R)
Creature - Devil (C)
~ can't block.
Whenever ~ attacks, defending player draws a card. "So many gifts for me after each havoc festival!" - Krenko, mob boss
3/4
{Rakdos}
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
3/5
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Common 6 of 10
Mournful Priest1(W/B)
Creature- Human Cleric
Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.)
Whenever haunted creature attacks or blocks, its controller loses 1 life, and you gain 1 life.
1/3
{Orzhov}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
3/5
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Common 7 of 10
Accursed Servant2B
Creature - Skeleton (C) T, sacrifice another permanent: Each opponent loses 1 life and you gain 1 life. Dimir necromancers often create undead servants and deliver them to the other guilds for free, as long as they willingly accept the fact that their servants are also spies.
1/4
Zhur-Taa Beastmaster3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn. Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
(Just to clarify: Fierce means only "if its power is higher than its base power...")
Rakdos Ring3
Artifact T: Add R or B to your mana pool. (B/R)(B/R), T, sacrifice Rakdos Ring: Put a +1/+1 counter on target red or black creature. Activate only as a sorcery.
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
4/5
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect].
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn. Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Common 8 of 10
Bubbling KrasisGU
Creature- Goat Octopus Mutant (C)
When Bubbling Krasis enters the battlefield, put a +1/+1 counter on it, then proliferate. "Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Resolute Captain3W
Creature- Human Soldier (C)
Vigilance
When 3 or more creatures attack you, investigate. "The Gateless are planning something. Something big. I can feel it."
2/4
{Azorius}
Wild Greendancer1G
Creature- Human Shaman (C) T: Add G to your mana pool.
Fierce- T: Add R to your mana pool. Activate this ability only if Wild Greendancer's power is greater than it's base power. "One danced for 3 days once outside my door. I've never been so terrified." -Dobi, Izzet Errand-Goblin
1/1
{Gruul}
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
4/5
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn. Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling KrasisGU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate. "Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3. The gateless are ready.
Common 10 of 10:
Doom Juggler3R
Creature - Ogre Rogue (C) Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, gains first strike and haste until end of turn. The cleaver act brought the house down.
3/2
{Rakdos}
Indefensible Position1W
Instant (C)
Donation 2 (When you cast this spell, you may have each opponent gain 2 life.)
Indefensible Position deals 4 damage to target blocking creature. If that creature's controller gained life this turn, destroy that creature instead.
{Orzhov}
Widowblast3B
Instant (C)
Destroy target creature without deathtouch. "Not my doing, but what fine work." - Vraska
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
4/5
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbi (Rakdos)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn. Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling KrasisGU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate. "Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3. The gateless are ready.
Doom Juggler3R
Creature - Ogre Rogue (C) Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn. The cleaver act brought the house down.
3/2
{Rakdos}
Uncommon 1 of 3
Gruul Gatestone3
Artifact (U)
Gruul Gatestone enters the battlefield tapped. When it does, target creature gets +1/+1 and trample until end of turn. T: Add R or G to your mana pool.
{Gruul}
Orzhov Gallery
Land (U)
Orzhov Gallery enters the battlefield tapped. T: Add B or W to your mana pool. BW,T, Sacrifice Orzhov Gallery: each opponent loses 2 life, and you gain 2 life. Activate this ability only if you control at least 2 black permanents, and at least 2 white permanents.
{Orzhov}
Azorius Pendant1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
4/5
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbid (Rakdos)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn. Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling KrasisGU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate. "Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3. The gateless are ready.
Doom Juggler3R
Creature - Ogre Rogue (C) Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn. The cleaver act brought the house down.
3/2
{Rakdos}
Azorius Pendant1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Uncommon 2 of 3
Raise // Shine
Raise3B
Sorcery (U)
Return target creature card from your graveyard to the battlefield.
{Orzhov}
// Shine1W Sorcery (U)
You gain 2 life for each creature you control.
{Orzhov}
Fuse (You may cast one or both halves of this card from your hand.)
Collision Course1RG
Instant (U)
Target creature gets +4/+2 and gains trample and haste until end of turn. It must be blocked this turn if able. Horses were scared. Hrotte was aroused.
{Gruul}
Carnage3G
Sorcery (U)
Target creature gains deathtouch until end of turn. All creatures able to block it this turn do so.
Vizkopa Eparch1WB
Creature - Vampire Cleric (U)
Lifelink Oppression - ~ has indestructible as long as any player has less life than you.
2/2
{Orzhov}
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
5/5
Rakdos
Simic
Azorius
Gruul
Orzhov
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbid (Rakdos)
Fuse
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn. Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling KrasisGU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate. "Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3. The gateless are ready.
Doom Juggler3R
Creature - Ogre Rogue (C) Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn. The cleaver act brought the house down.
3/2
{Rakdos}
Azorius Pendant1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Raise // Shine
Raise3B
Sorcery (U)
Return target creature card from your graveyard to the battlefield.
{Orzhov}
// Shine1W Sorcery (U)
You gain 2 life for each creature you control.
{Orzhov}
Fuse (You may cast one or both halves of this card from your hand.)
Uncommon 3 of 3
Transguild Runner2
(Rainbow) Artifact Creature- Golem (U) (Transguild Runner is all five colors.)
The rise of the Gateless has made interguild communication all the more important.
2/1
Naive Revolutionary2W
Creature- Human Warrior (U)
Flash
When Naive Revolutionary enters the battlefield, creatures you control get +1/+1 until end of turn. "The guilds will fall, the people will rise!!"
2/2
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
5/5
Rakdos
Simic
Azorius
Gruul
Orzhov
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbid (Rakdos)
Fuse
Rainbow (this card is all colors)
Devil (B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life. "If you want peace, be prepared for war".
1/2
{Azorius}
Street HooligansRR
Creature- Human Rogue (C) T: Street Hooligans deals 1 damage to target player. "I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat IneptnessU
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn. "Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree(B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature." "I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player. "Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn. Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling KrasisGU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate. "Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3. The gateless are ready.
Doom Juggler3R
Creature - Ogre Rogue (C) Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn. The cleaver act brought the house down.
3/2
{Rakdos}
Azorius Pendant1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Raise // Shine
Raise3B
Sorcery (U)
Return target creature card from your graveyard to the battlefield.
{Orzhov}
// Shine1W Sorcery (U)
You gain 2 life for each creature you control.
{Orzhov}
Fuse (You may cast one or both halves of this card from your hand.)
Transguild Runner2
(Rainbow) Artifact Creature- Golem (U) (Transguild Runner is all five colors.)
The rise of the Gateless has made interguild communication all the more important.
2/1
Rare 1 of 1
Rakdos, Epitome of Rampage1BBRR
Legendary Creature - Demon (M)
Flying, menace
Whenever ~ attacks, put two 1/1 black and red Devil creature tokens onto the battlefield with "when this creature attacks, target creature can't block this turn".
Morbid - if a creature died this turn, put four of those tokens onto the battlefield instead.
{Rakdos}
6/5
Penitent Brigade2WB
Creature - Thrull (R)
Flash
When ~ enters the battlefield, flagellate each creature attacked this turn (until your next turn, flagellated creature can't attack and block and its activating abilities can't be activated and this creature's controller loses 1 life). Orzov Syndicate has their own way to deal with rioters.
3/3
{Orzhov}
Both of those were really good sets. We'll have to go back to Lillibo sometime. Note: There were no humans in the original Shehei. I am assuming it is a human-less plane, like Lorwyn.
Also note: Progression is supposed to work like Level up, in case it is unclear.
The ever-changing world of Shekhei is more wild and dangerous than ever. What's the source of the new and even more unpredictable changes? Can you stop the Endless Mutations of this plane?
Phasing
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Common 1 of 9 (special rarity card included. Double-faced card, special land, time-shifted...something.)
Georhythm Tracker2R
Creature- Boar Shaman (C)
Trample, Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Georhythm Tracker gets +1/+1 as long as it has a whim counter on it. "I hear the ground crying. For what I do not know."
2/2
Ethereal Tracker3G
Creature- Thalakos Scout (C)
Whenever another creature you control phases out, you may put a +1/+1 counter on Ethereal Tracker. 5G: Ethereal Tracker phases out. "I know a shortcut."
3/2
Unnatural Winter1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
Still want to invent my own Progression-like mechanic, but in a different way. Maybe next time...
The ever-changing world of Shekhei is more wild and dangerous than ever. What's the source of the new and even more unpredictable changes? Can you stop the Endless Mutations of this plane?
Phasing
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
Boar Warrior ((B/R)) Token Creature - Boar Warrior (T)
Menace
3/3 Unnatural Winter1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
Common 2 of 9 Witch Bramble G
Creature - Plant (C)
Defender
Progression
{Stage 1+}: ~ gets +0/+1 for each progression counter on it. Rapid growth of witch bramble is unnatural but surprisingly stable for this crazy world.
0/2
LucklackU
Instant (C)
Target player loses target coin flip.
Draw a card. In the Shekhei, don't trust your own hands.
CullingB
Sorcery (C)
Destroy target token creature. Not all the mutants are equally useful.
The ever-changing world of Shekhei is more wild and dangerous than ever. What's the source of the new and even more unpredictable changes? Can you stop the Endless Mutations of this plane?
Phasing
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
Unnatural Winter1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
LucklackU
Instant (C)
Target player loses target coin flip.
Draw a card. In the Shekhei, don't trust your own hands.
Common 3 of 9
Forgotten Altar
Land (C)
Forgotten Alar enters the battlefield tapped. T: Add W to your mana pool. W,T: Gain 2 life. Activate this ability only if Forgotten Altar is enchanted.
Herald of Change3U
Creature- Elemental Mutant (C)
Defender, Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
As long as Herald of Change has a whim counter on it, it gets +1/-4, loses defender, and gains flying. "What is that thing?!" -Xias, the Wise
0/5
Erratic Flames1R
Sorcery (C)
Erratic Flames deals 2 damage to target creature.
Flip a coin. If you win the flip, Erratic Flames deals 2 damage to that creature's controller. "Nothing works on this stupid plane!" -Chandra
The ever-changing world of Shekhei is more wild and dangerous than ever. What's the source of the new and even more unpredictable changes? Can you stop the Endless Mutations of this plane?
Phasing
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
Unnatural Winter1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
LucklackU
Instant (C)
Next time when player flips a coin, that player loses coin flip.
Draw a card. In the Shekhei, don't trust your own hands.
Erratic Flames1R
Sorcery (C)
Erratic Flames deals 2 damage to target creature.
Flip a coin. If you win the flip, Erratic Flames deals 2 damage to that creature's controller. "Nothing works on this stupid plane!" -Chandra
Fruitful SeasonG
Enchantment - Aura (C)
Enchant land
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-2}: Whenever enchanted land is tapped for mana, its controller adds G to his or her mana pool (in addition to the mana the land produces).
----------------
{Stage 3+}: Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
Common 5 of 9
Skrophion2B
Creature - Scorpion Boar Mutant (C)
Deathtouch 4B: ~ gains menace until end of turn.
2/2
Amphin Scapeshaper2G
Creature - Salamander Wizard (C) (2/G), t, shuffle a land you control into their owner's library: search your library for a land card and put it onto the battlefield tapped, then shuffle your library.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
What's the use of anything?
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Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Common 6 of 10
Patrol Drake 3R
Creature - Drake (C)
Flying
R: ~ gets +1/+0 until end of turn. Activate this ability only if ~ blocks or blocked.
1/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Edit: I switched Scourge of Progress from a 3/2 to a 2/2.
Yorr commands the entire plane of Nirris, and rules as a god. He is a powerful planeswalker, and has bent the world to his insane pleasing. The plane has its own natural inhabitants (none intelligent) but also a huge civilization of constructs (colored artifact creatures) created by Yorr to form his perfect world.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Common 7 of 10:
Talisman of Yorr 2
Artifact (C)
T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost.
"You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Scourge of Progress 2R
Creature- Insect (C)
When Scourge of Progress enters the battlefield, interdict artifacts (Until the beginning of your next turn, artifact spells can't be cast.)
"Perfection is a constant struggle." -Ltiss, Chosen of Yorr
2/2
Humble Engineer R
Artifact Creature- Construct Citizen (C)
2,T, Sacrifice Humble Engineer: Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
"I both pity and admire them. I'll see these poor souls liberated, even if I have to destroy them to do it." -Koth
1/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr 2
Artifact (C)
T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost.
"You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped.
T: Add B to your mana pool.
T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted.
There are still places in this world where Yorr's creations have no power.
Common 9 of 10
Ostracism 1W
Instant (C)
Target player chooses a creature he or she controls and exiles it.
"Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
All-Job Clockworker 1
Artifact Creature - Citizen Construct (C)
When ~ enters the battlefield, you may modernize. If you do, you lose two life.
Complex tuning is required.
1/1
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr 2
Artifact (C)
T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost.
"You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped.
T: Add B to your mana pool.
T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted.
There are still places in this world where Yorr's creations have no power.
Ostracism 1W
Instant (C)
Target player chooses a creature he or she controls and exiles it.
"Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Common 10 of 10
Pristine Grove
Land (C)
Pristine Grove enters the battlefield tapped.
T: Add G to your mana pool.
T, Sacrifice Pristine Grove: Until end of turn, player's can't modernize.
The frustration of endless workers is wasted on such places.
Idwiddow Spawning 2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B (When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr 2
Artifact (C)
T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost.
"You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped.
T: Add B to your mana pool.
T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted.
There are still places in this world where Yorr's creations have no power.
Ostracism 1W
Instant (C)
Target player chooses a creature he or she controls and exiles it.
"Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning 2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B (When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer 1B
Artifact Creature — Human Wizard (U)
U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus.
Built to build. Never satisfied.
1/2
Uncommon 2 of 3
Immaculate Skywarden 5
Artifact creature- Gargoyle Construct (U)
Flying
Perfection- Immaculate Skwarden gets +1/+2 as long as you control no nonland permanents with the same converted mana cost.
Some things can force anyone to be practical. Things such as dragons.
3/3
Fading Sanity 1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard.
"You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Worship the Maker 2W
Instant (U)
Creatures you control get +1/+0, and gain protection from creatures you don't control until end of turn.
"All is perfect in the Maker. Protect him, and he will protect us all." -The Maker's 4th Decree
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr 2
Artifact (C)
T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost.
"You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped.
T: Add B to your mana pool.
T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted.
There are still places in this world where Yorr's creations have no power.
Ostracism 1W
Instant (C)
Target player chooses a creature he or she controls and exiles it.
"Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning 2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B (When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer 1B
Artifact Creature — Human Wizard (U)
U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus.
Built to build. Never satisfied.
1/2
Fading Sanity 1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard.
"You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Uncommon 3 of 3
Shocking Truth 3R
Instant (U)
Reveal the top four cards of your library and choose two or three of them. Put chosen cards into your hand and the rest onto your graveyard. ~ deals 2 damage to you for each nonartifact card you put into your hand this way.
"Wait, what? Two planeswalking artificiers, and they are also brothers?" - Koth
Syllabary of Makers xW
Sorcery (U)
Modernize, then interdict converted mana cost X.
"First, what to build. Second, where to build. Last but not least, when to build."
"But what about "why to build?"
"It's not a question."
Sky is Over 2GG
Sorcery (U)
Dstroy all creatures with flying. They can't be regenerated.
Flying over the towns is forbidden. And just dangerous if a town reaches the sky.
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr 2
Artifact (C)
T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost.
"You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped.
T: Add B to your mana pool.
T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted.
There are still places in this world where Yorr's creations have no power.
Ostracism 1W
Instant (C)
Target player chooses a creature he or she controls and exiles it.
"Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning 2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B (When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer 1B
Artifact Creature — Human Wizard (U)
U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus.
Built to build. Never satisfied.
1/2
Fading Sanity 1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard.
"You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Syllabary of Makers xW
Sorcery (U)
Modernize, then interdict converted mana cost X.
"First, what to build. Second, where to build. Last but not least, when to build."
"But what about "why to build?"
"It's not a question."
Rynr, Fugitive of Rochos 1UBR
Planeswalker - Rynr (M)
+1: You get an emblem with "3: Put a 3/1 colorless Rogue artifact creature token onto the battlefield. Activate this ability only once each turn."
-3: You get an emblem with "Artifact spells you cast cost 1 less to cast."
-8: You get an emblem with "Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated."
{[4]}
Bride of the Maker 3WB
Artifact Creature - Angel (R)
Flying
Whenever an artifact you control leaves the battlefield, you may sacrifice a creature. If you do, put a token onto the battlefield that's a copy of that artifact.
"You imbued her with beauty. Did I not do the same for her usefulness?" - Rynr
4/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Perfection- If you control no nonland permanents with the same converted mana cost, (effect)
Modernize (Shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield.)
Recover
interdict (card type). (Until the beginning of your next turn, spells with a chosen type can't be cast).
Emblem
Emblem - Rynr (S)
Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated.
Native Wurm 4GG
Creature - Wurm (C)
Whenever ~ becomes blocked by an artifact creature, it gains trample until end of turn.
Millennia of domination have led the inhabitants of the plane to peculiar evolutions.
6/4
Elvenform Warden 2G
Artifact Creature-Elf Construct Citizen
Perfection- If you control no nonland permanents with the same converted mana cost, Elvenform Warden has "T: Add 1 mana of any color to your mana pool."
The master is pleased with us. I saw him once. He seemed pleased."
2/3
Yorr's Development 2R
Sorcery (C)
Destroy target artifact, then modernize (to modernize, shuffle an artifact you control to its owner's library, then search your library for an artifact card with the same converted mana cost plus one and put it onto the battlefield).
Growth of Nirris towns never stops.
Dreams of Freedom 1U
Instant (C)
Look at the top 2 cards of your library. Put one in your graveyard, and the other in your hand.
Recover 1U (When a creature is put into your graveyard from the battlefield, you may pay 1U. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
"It is good that I build... but to garden may be good as well."
Disciple of the Maker 3W
Artifact Creature - Spirit Construct Cleric (C)
When Disciple of the Maker enters the battlefield, you may interdict nonartifact creatures. (Until the beginning of your next turn, nonartifact creature spells can't be cast.)
2/2
Yorr's Banishment 2UU
Instant (C)
Counter target spell. Interdict spells that shares a type with a spell countered this way. (Until the beginning of your next turn, spells that shared a type with a spell countered this way can't be cast.)
Talisman of Yorr 2
Artifact (C)
T: Add C to your mana pool
Perfection- T: Add one mana of any color to your mana pool, and gain 1 life. Activate this ability only if you control no nonland permanents with the same converted mana cost.
"You can say what you will about Yorr, but the man has excellent taste." -Dack Fayden
Pristine Marsh
Land (C)
~ enters the battlefield tapped.
T: Add B to your mana pool.
T, Sacrifice ~: Until end of turn, you may cast an interdicted spell as though it wasn't interdicted.
There are still places in this world where Yorr's creations have no power.
Ostracism 1W
Instant (C)
Target player chooses a creature he or she controls and exiles it.
"Finally, we find the traitor. His death can't be soft."
"Death? You mean, the rest of his life?"
Idwiddow Spawning 2B
Sorcery (C)
Put a 1/2 black spider creature token onto the battlefield with reach and deathtouch.
Recover B (When a creature is put into your graveyard from the battlefield, you may pay B. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Tallowfell is full of dead end roads, abandoned after their workers disappeared one too many times.
Puppet Conjurer 1B
Artifact Creature — Human Wizard (U)
U, T: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.
At the beginning of your upkeep, sacrifice a Homunculus.
Built to build. Never satisfied.
1/2
Fading Sanity 1U
Enchantment (U)
Whenever a player casts a spell, that player puts the top card of his or her library into his or her graveyard.
"You call me mad, Rynr. Your own brother. But everything I do is to serve a purpose your feeble 'sanity' can't grasp." -Yorr
Syllabary of Makers xW
Sorcery (U)
Modernize, then interdict converted mana cost X.
"First, what to build. Second, where to build. Last but not least, when to build."
"But what about "why to build?"
"It's not a question."
Rynr, Fugitive of Rochos 1UBR
Planeswalker - Rynr (M)
+1: You get an emblem with "3: Put a 3/1 colorless Rogue artifact creature token onto the battlefield. Activate this ability only once each turn."
-3: You get an emblem with "Artifact spells you cast cost 1 less to cast."
-8: You get an emblem with "Whenever an artifact enters the battlefield under your control, you may destroy target nonartifact permanent. It can't be regenerated."
{[4]}
On the world of Edunthol, a secret shamanic order pulls the strings of an oblivious society. To what end? The few denizens of Edunthol who know of the group are clueless as to their aims, but Ugin believes he recognizes a grim truth.
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
Since it's a Ravnica set, I think we should make a note of which cards are watermarked for a specific guild.
I'll start with a token:
Token 1 of 1
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Golem
Artifact Creature Token- Golem (S)
3/3
Barricade
Artifact Token (S)
Creatures can't attack you unless their controller pays 1 for each creature he or she controls that's attacking you.
When 2 or more creatures attack you, sacrifice this artifact.
{Azorious}
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Upheaval: Since Jace left Ravnica to join the Gatewatch, chaos has threatened to topple the peace. Now, with the Azorius Senate in disarray, the Gruul Clans rampant in the city, and Rakdos festivals becoming increasingly bloody, the guildless rise up against their oppressors, led by a particularly charismatic Goblin mob boss: Krenko.
Proliferate (Simic)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Common 2 of 10
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Laceration 1(B/R)(B/R)
Instant (C)
~ deals 2 damage to target creature, then target player loses 2 life.
Untimely (you may discard a card to reduce this spell's casting cost to 1 or one mana of each color of discarded card).
{Rakdos}
Rakdos
Simic
Azorius
Gruul is presumably present, since it's in the description, but we can wait to add it until a card is added.
Proliferate (Simic)
Investigate (Azorius)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Common 3 of 10
Gateless Warden 3G
Creature- Human Knight (C)
Vigilance
Gateless Warden can block an additional creature each combat.
"The Gateless come from all parts of the City, and have almost nothing in common, yet they are united in single purpose. Only the Orzhov have ever managed to inspire such devotion, and not through idealistic purity."
2/3
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Boros Gauntleteer 2R
Creature - Human Soldier (C)
Battle cry
1W: Boros Gauntleteer gains indestructible until end of turn.
2/1
{Boros}
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Common 5 of 10
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Flail Jugglers 2(B/R)
Creature - Devil (C)
~ can't block.
Whenever ~ attacks, defending player draws a card.
"So many gifts for me after each havoc festival!" - Krenko, mob boss
3/4
{Rakdos}
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Common 6 of 10
Mournful Priest 1(W/B)
Creature- Human Cleric
Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.)
Whenever haunted creature attacks or blocks, its controller loses 1 life, and you gain 1 life.
1/3
{Orzhov}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Rakdos
Simic
Azorius
Proliferate (Simic)
Investigate (Azorius)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Common 7 of 10
Accursed Servant 2B
Creature - Skeleton (C)
T, sacrifice another permanent: Each opponent loses 1 life and you gain 1 life.
Dimir necromancers often create undead servants and deliver them to the other guilds for free, as long as they willingly accept the fact that their servants are also spies.
1/4
Zhur-Taa Beastmaster 3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn.
Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
(Just to clarify: Fierce means only "if its power is higher than its base power...")
Rakdos Ring 3
Artifact
T: Add R or B to your mana pool.
(B/R)(B/R), T, sacrifice Rakdos Ring: Put a +1/+1 counter on target red or black creature. Activate only as a sorcery.
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect].
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster 3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn.
Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Common 8 of 10
Bubbling Krasis GU
Creature- Goat Octopus Mutant (C)
When Bubbling Krasis enters the battlefield, put a +1/+1 counter on it, then proliferate.
"Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Resolute Captain 3W
Creature- Human Soldier (C)
Vigilance
When 3 or more creatures attack you, investigate.
"The Gateless are planning something. Something big. I can feel it."
2/4
{Azorius}
Wild Greendancer 1G
Creature- Human Shaman (C)
T: Add G to your mana pool.
Fierce- T: Add R to your mana pool. Activate this ability only if Wild Greendancer's power is greater than it's base power.
"One danced for 3 days once outside my door. I've never been so terrified." -Dobi, Izzet Errand-Goblin
1/1
{Gruul}
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster 3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn.
Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling Krasis GU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate.
"Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot 2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3.
The gateless are ready.
Doom Juggler 3R
Creature - Ogre Rogue (C)
Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, gains first strike and haste until end of turn.
The cleaver act brought the house down.
3/2
{Rakdos}
Indefensible Position 1W
Instant (C)
Donation 2 (When you cast this spell, you may have each opponent gain 2 life.)
Indefensible Position deals 4 damage to target blocking creature. If that creature's controller gained life this turn, destroy that creature instead.
{Orzhov}
Widowblast 3B
Instant (C)
Destroy target creature without deathtouch.
"Not my doing, but what fine work." - Vraska
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbi (Rakdos)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster 3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn.
Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling Krasis GU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate.
"Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot 2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3.
The gateless are ready.
Doom Juggler 3R
Creature - Ogre Rogue (C)
Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn.
The cleaver act brought the house down.
3/2
{Rakdos}
Gruul Gatestone 3
Artifact (U)
Gruul Gatestone enters the battlefield tapped. When it does, target creature gets +1/+1 and trample until end of turn.
T: Add R or G to your mana pool.
{Gruul}
Orzhov Gallery
Land (U)
Orzhov Gallery enters the battlefield tapped.
T: Add B or W to your mana pool.
BW,T, Sacrifice Orzhov Gallery: each opponent loses 2 life, and you gain 2 life. Activate this ability only if you control at least 2 black permanents, and at least 2 white permanents.
{Orzhov}
Azorius Pendant 1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Rakdos
Simic
Azorius
Gruul
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbid (Rakdos)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster 3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn.
Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling Krasis GU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate.
"Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot 2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3.
The gateless are ready.
Doom Juggler 3R
Creature - Ogre Rogue (C)
Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn.
The cleaver act brought the house down.
3/2
{Rakdos}
Azorius Pendant 1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Uncommon 2 of 3
Raise // Shine
Raise 3B
Sorcery (U)
Return target creature card from your graveyard to the battlefield.
{Orzhov}
//
Shine 1W
Sorcery (U)
You gain 2 life for each creature you control.
{Orzhov}
Fuse (You may cast one or both halves of this card from your hand.)
Collision Course 1RG
Instant (U)
Target creature gets +4/+2 and gains trample and haste until end of turn. It must be blocked this turn if able.
Horses were scared. Hrotte was aroused.
{Gruul}
Carnage 3G
Sorcery (U)
Target creature gains deathtouch until end of turn. All creatures able to block it this turn do so.
Vizkopa Eparch 1WB
Creature - Vampire Cleric (U)
Lifelink
Oppression - ~ has indestructible as long as any player has less life than you.
2/2
{Orzhov}
Rakdos
Simic
Azorius
Gruul
Orzhov
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbid (Rakdos)
Fuse
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster 3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn.
Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling Krasis GU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate.
"Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot 2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3.
The gateless are ready.
Doom Juggler 3R
Creature - Ogre Rogue (C)
Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn.
The cleaver act brought the house down.
3/2
{Rakdos}
Azorius Pendant 1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Raise // Shine
Raise 3B
Sorcery (U)
Return target creature card from your graveyard to the battlefield.
{Orzhov}
//
Shine 1W
Sorcery (U)
You gain 2 life for each creature you control.
{Orzhov}
Fuse (You may cast one or both halves of this card from your hand.)
Uncommon 3 of 3
Transguild Runner 2
(Rainbow) Artifact Creature- Golem (U)
(Transguild Runner is all five colors.)
The rise of the Gateless has made interguild communication all the more important.
2/1
Naive Revolutionary 2W
Creature- Human Warrior (U)
Flash
When Naive Revolutionary enters the battlefield, creatures you control get +1/+1 until end of turn.
"The guilds will fall, the people will rise!!"
2/2
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Rakdos
Simic
Azorius
Gruul
Orzhov
Proliferate (Simic)
Investigate (Azorius)
Fierce- If this creature's power is greater than its base power, [effect] (Gruul).
Morbid (Rakdos)
Fuse
Rainbow (this card is all colors)
Devil
(B/R)Token Creature- Devil (S)
When this creature attacks, target creature can't block this turn.
1/1
{Rakdos}
Improve 2G
Sorcery (C)
Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
{Simic}
Azorius Zest Officer 1W
Creature - Human Soldier (C)
When ~ enters the battlefield, investigate.
Whenever you sacrifice a Clue, you gain 1 life.
"If you want peace, be prepared for war".
1/2
{Azorius}
Street Hooligans RR
Creature- Human Rogue (C)
T: Street Hooligans deals 1 damage to target player.
"I preferred when it was just senseless destruction. Now the bastards think they stand for something." -Hozik of the 4th Precinct
2/2
Combat Ineptness U
Enchantment - Aura (C)
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets -4/-0 until end of turn.
"Lot of good that warhammer will do if you can't keep a hold on it, foolish brute." - Arrester Baliev
Killing Spree (B/R)
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on enchanted creature."
"I need a new axe. Azorius pettifoggers need a new street." - Brkhstno, riftcutter
{Rakdos}
Anger of the Mob 1R
Instant
Anger of the Mob deals 1 damage to target creature, and 3 damage to target player.
"Burn Beleren the pretender! Beleren the abandoner! Beleren the coward! Burn the senate! Burn it all!!"
Zhur-Taa Beastmaster 3G
Creature - Centaur Shaman (C)
When Zhur-Taa Beastmaster enters the battlefield, another target creature you control gets +1/+1 until end of turn.
Fierce - When Zhur-Taa Beastmaster attacks, if its power is higher than its base power, another target creature you control gets +1/+1 until end of turn.
3/3
{Gruul}
Bubbling Krasis GU
Creature- Goat Octopus Mutant (C)
Bubbling Krasis enters the battlefield with a +1/+1 counter on it.
When Bubbling Krasis enters the battlefield, proliferate.
"Cute isn't she? Back up, she's hitting a growth spurt."
0/0
{Simic}
Increasing Riot 2GG
Instant (C)
Until end of turn, target creature gets +1/+1, another target creature gets +2/+2 and a third target creature gets +3/+3.
The gateless are ready.
Doom Juggler 3R
Creature - Ogre Rogue (C)
Morbid - When Doom Juggler enters the battlefield, if a creature died this turn, it gains first strike and haste until end of turn.
The cleaver act brought the house down.
3/2
{Rakdos}
Azorius Pendant 1
Artifact-Equipment (U)
Equip 1
Equipped creature has "T: Add U or W to your mana pool."
{Azorius}
Raise // Shine
Raise 3B
Sorcery (U)
Return target creature card from your graveyard to the battlefield.
{Orzhov}
//
Shine 1W
Sorcery (U)
You gain 2 life for each creature you control.
{Orzhov}
Fuse (You may cast one or both halves of this card from your hand.)
Transguild Runner 2
(Rainbow) Artifact Creature- Golem (U)
(Transguild Runner is all five colors.)
The rise of the Gateless has made interguild communication all the more important.
2/1
Rare 1 of 1
Rakdos, Epitome of Rampage 1BBRR
Legendary Creature - Demon (M)
Flying, menace
Whenever ~ attacks, put two 1/1 black and red Devil creature tokens onto the battlefield with "when this creature attacks, target creature can't block this turn".
Morbid - if a creature died this turn, put four of those tokens onto the battlefield instead.
{Rakdos}
6/5
Penitent Brigade 2WB
Creature - Thrull (R)
Flash
When ~ enters the battlefield, flagellate each creature attacked this turn (until your next turn, flagellated creature can't attack and block and its activating abilities can't be activated and this creature's controller loses 1 life).
Orzov Syndicate has their own way to deal with rioters.
3/3
{Orzhov}
Also note: Progression is supposed to work like Level up, in case it is unclear.
The ever-changing world of Shekhei is more wild and dangerous than ever. What's the source of the new and even more unpredictable changes? Can you stop the Endless Mutations of this plane?
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Common 1 of 9 (special rarity card included. Double-faced card, special land, time-shifted...something.)
Georhythm Tracker 2R
Creature- Boar Shaman (C)
Trample, Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Georhythm Tracker gets +1/+1 as long as it has a whim counter on it.
"I hear the ground crying. For what I do not know."
2/2
Ethereal Tracker 3G
Creature- Thalakos Scout (C)
Whenever another creature you control phases out, you may put a +1/+1 counter on Ethereal Tracker.
5G: Ethereal Tracker phases out.
"I know a shortcut."
3/2
Unnatural Winter 1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Still want to invent my own Progression-like mechanic, but in a different way. Maybe next time...
The ever-changing world of Shekhei is more wild and dangerous than ever. What's the source of the new and even more unpredictable changes? Can you stop the Endless Mutations of this plane?
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
Boar Warrior
((B/R)) Token Creature - Boar Warrior (T)
Menace
3/3
Unnatural Winter 1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
Common 2 of 9
Witch Bramble G
Creature - Plant (C)
Defender
Progression
{Stage 1+}: ~ gets +0/+1 for each progression counter on it.
Rapid growth of witch bramble is unnatural but surprisingly stable for this crazy world.
0/2
Lucklack U
Instant (C)
Target player loses target coin flip.
Draw a card.
In the Shekhei, don't trust your own hands.
Culling B
Sorcery (C)
Destroy target token creature.
Not all the mutants are equally useful.
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
Boar Warrior
((B/R)) Token Creature - Boar Warrior (T)
Menace
3/3
Unnatural Winter 1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
Lucklack U
Instant (C)
Target player loses target coin flip.
Draw a card.
In the Shekhei, don't trust your own hands.
Common 3 of 9
Forgotten Altar
Land (C)
Forgotten Alar enters the battlefield tapped.
T: Add W to your mana pool.
W,T: Gain 2 life. Activate this ability only if Forgotten Altar is enchanted.
Herald of Change 3U
Creature- Elemental Mutant (C)
Defender, Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
As long as Herald of Change has a whim counter on it, it gets +1/-4, loses defender, and gains flying.
"What is that thing?!" -Xias, the Wise
0/5
Erratic Flames 1R
Sorcery (C)
Erratic Flames deals 2 damage to target creature.
Flip a coin. If you win the flip, Erratic Flames deals 2 damage to that creature's controller.
"Nothing works on this stupid plane!" -Chandra
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
The ever-changing world of Shekhei is more wild and dangerous than ever. What's the source of the new and even more unpredictable changes? Can you stop the Endless Mutations of this plane?
Vagary (Whenever a noncreature spell is cast, if this card has a whim counter, remove that whim counter. Otherwise put a whim counter on it.)
Stabilize {Cost} (If you cast this spell for its stabilize cost, treat it as though you won all of its coin flips.)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
Boar Warrior
((B/R)) Token Creature - Boar Warrior (T)
Menace
3/3
Unnatural Winter 1U
Enchantment (C)
Progression (At the beginning of your upkeep, put a stage counter on this card.)
----------------
{Stage 1-4}: At the beginning of each player's upkeep, that player taps an untapped creature or land he or she controls.
----------------
{Stage 5+}: At the beginning of each player's upkeep, that player taps 3 untapped creatures and/or lands he or she controls.
Lucklack U
Instant (C)
Next time when player flips a coin, that player loses coin flip.
Draw a card.
In the Shekhei, don't trust your own hands.
Erratic Flames 1R
Sorcery (C)
Erratic Flames deals 2 damage to target creature.
Flip a coin. If you win the flip, Erratic Flames deals 2 damage to that creature's controller.
"Nothing works on this stupid plane!" -Chandra
Fruitful Season G
Enchantment - Aura (C)
Enchant land
Progression (At the beginning of your upkeep, put a stage counter on this card.)
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{Stage 1-2}: Whenever enchanted land is tapped for mana, its controller adds G to his or her mana pool (in addition to the mana the land produces).
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{Stage 3+}: Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).
Common 5 of 9
Skrophion 2B
Creature - Scorpion Boar Mutant (C)
Deathtouch
4B: ~ gains menace until end of turn.
2/2
Amphin Scapeshaper 2G
Creature - Salamander Wizard (C)
(2/G), t, shuffle a land you control into their owner's library: search your library for a land card and put it onto the battlefield tapped, then shuffle your library.
1/2