Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Common 2 of 10:
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Vaarlem's Brutes2WW
Creature - Human Soldier Warrior (C)
Substitution R(You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.) "My father complains about their rudeness. Courtesy doesn't stop a blade." - Vaarlem, second son of Itslav
3/4
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Common 3 of 10:
Volh Magus1G
Creature - Wolf Druid (C) t: add G to your mana pool. t: add C to your mana pool, then remove a corruption counter from target permanent.
1/2
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Fear No Evil1W
Instant (C)
Target creature gains protection from the color of your choice until end of turn. Remove all corruption counters from that creature. "With this talisman you will be able even to smite Folfhang, most powerful Chud warrior. Unfortunately, the holy strength leaks faster than you can achieve it." - Lovana, deepwod hag
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Common 4 of 10:
Axe Streltsy1G
Creature - Human Soldier Warrior (C)
Trample
Substitution 0(You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
2/1
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Common 5 of 10:
Lullabing RusalkaWU
Creature - Spirit (C) xt: tap target creature with X creature types. "Sleep, my lovely baby, hush-hush...
Bright crescent moon lights right into your cradle..." - Sadco lullaby
1/2
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Common 6 of 10:
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Breath of the Tezhilmobe2BB
Sorcery (C)
Target player loses 3 life. Put a corruption counter on each of up to three target permanents that player controls.
Draw a card.
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Common 7 of 10:
Will Crush1BR
Sorcery (C)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and t this turn.)
~ costs 1 less if that creature has a corruption counter on it.
Riverside Cossacks3U
Creature - Human Knight (C)
When ~ deals combat damage to player, that player returns a permanent he or she controls to its owner's hand. "Do not ask them how their chieftain pushed an eastern princess into the river. It's a long story..." - Michael, first son of Itslav
3/4
Cleaved-Mountain ElderWR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain ElderWR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Common 8 of 10:
Ungrounded Rider2BB
Creature - Soldier (C)
Flying, haste
Whenever Ungrounded Rider deals combat damage to a player, put a corruption counter on target permanent.
3/1
Volh Resurrectionist2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield. They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain ElderWR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield. They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Common 9 of 10:
Goodbark Leshys5G
Creature - Treefolk (C) Bewitched - ~ has hexproof if a player is enchanted. "Not so fast. You rotters can't touch Deepwood."
3/6
Quest for Omens2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order. "On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain ElderWR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield. They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order. "On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Common 10 of 10:
Winterbond Manacles1W
Enchantment - Aura (C)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
At the beginning of each player's upkeep, if Winterbond Manacles doesn't have a shift counter on it, tap target creature enchanted player controls. If it does have a shift counter on it, untap target creature enchanted player controls.
Attending Volh5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain ElderWR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield. They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order. "On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Attending Volh5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
Devouring DarknessBBB
Sorcery (U)
Each player sacrifices a creature without corruption counters unless he or she sacrifices two creatures. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Uncommon 2 of 3:
Unequal DuelR
Enchantment - Aura (U)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
As long as Unequal Duel doesn't have a shift counter on it, creatures enchanted player controls get +1/+0 and creatures that player's opponents control have first strike. As long as Unequal Dual has a shift counter on it, creatures enchanted player controls have first strike and creatures that player's opponents control get +1/+0.
Lost Hypnotist1BB
Creature - Zombie Wizard (U)
When Lost Hypnotist enters the battlefield, put target creature or land card from a graveyard on top of its owner's library. "I will restore your memories - but the ones I desire to."
2/3
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain ElderWR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield. They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order. "On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Attending Volh5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
Devouring DarknessBBB
Sorcery (U)
Each player sacrifices a creature without corruption counters unless he or she sacrifices two creatures. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Unequal DuelR
Enchantment - Aura (U)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
As long as Unequal Duel doesn't have a shift counter on it, creatures enchanted player controls get +1/+0 and creatures that player's opponents control have first strike. As long as Unequal Dual has a shift counter on it, creatures enchanted player controls have first strike and creatures that player's opponents control get +1/+0.
Uncommon 3 of 3:
Cleansing FlamesxRR
Sorcery (U)
~ deals X damage to each player. Remove up to X corruption counters from permanents you control. "Let them not get anything!" - Olga the Mad, Berry-Bridge priestess
Scion of Frozen Soul2UU
Creature - Spirit (U)
You may choose not to untap ~ during your untap step.
When ~ attacks, tap target permanent. It remains tapped as long as ~ remains tapped. If ~ becomes untapped, untap that permanent.
2/4
Sadco is slowly being overrun by the forces of the Chud, ruthless invaders who seem to come from nowhere and silently pillage and kill seemingly without purpose. Knyaz Itslav and his family face the greatest challenge of their reign, and now, with the help of some new planeswalker friends, must seek out the power hidden within the plane's Frozen Soul in order to save their world.
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it. "They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat. "Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way. "Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker2U
Creature - Merfolk Soldier (C)
Defender R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain ElderWR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield. They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order. "On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Attending Volh5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
Devouring DarknessBBB
Sorcery (U)
Each player sacrifices a creature without corruption counters unless he or she sacrifices two creatures. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Unequal DuelR
Enchantment - Aura (U)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
As long as Unequal Duel doesn't have a shift counter on it, creatures enchanted player controls get +1/+0 and creatures that player's opponents control have first strike. As long as Unequal Dual has a shift counter on it, creatures enchanted player controls have first strike and creatures that player's opponents control get +1/+0.
Scion of Frozen Soul2UU
Creature - Spirit (U)
You may choose not to untap ~ during your untap step.
When ~ attacks, tap target permanent. It remains tapped as long as ~ remains tapped. If ~ becomes untapped, untap that permanent.
2/4
Rare 1 of 1:
Impossible Revelation3UU
Sorcery (R)
Reveal the top seven cards of your library. Put two into your hand, two into your graveyard, and the rest on top of your library in any order. "The Chud have masters yet unknown. Even Folfhang does the bidding of another."
Genhadi, Lastborn of Itslav3WW
Legendary Creature - Human Warrior (M)
First strike, lifelink, prowess, protection from instants
Whenever Genhadi, Lastborn of Itslav deals combat damage to a player, put two 1/1 green Warrior creature tokens onto the battlefield.
Substitution WW
War party 5
2/2
Everything is a competetion, a match or a race in Pomylia. Enter the contest with your friends!
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.i
Common 2 of 10:
Brutal Wrestler3W
Creature - Giant Warrior (C)
Whenever ~ blocks or becomes blocked, clinch with an opponent. If you win, ~ gains first strike until end of turn. (Each clinching player reveals cards from the top of his or her library until he or she reveals a creature card, then puts revealed cards on the bottom in any order. A player wins if his or her creature had a higher power).
4/2
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Everything is a competetion, a match or a race in Pomylia. Enter the contest with your friends!
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.i
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Common 3 of 10:
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Expert EquestrianWW
Creature - Human Knight (C)
First strike Encore - You may cast Expert Equestrian as though it had flash if you cast a spell last turn.
2/1
Everything is a competetion, a match or a race in Pomylia. Enter the contest with your friends!
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Common 4 of 10:
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Cruel Bookmaker1B
Creature - Vampire (C)
When ~ enters the battlefield, choose land or nonland, then reveal the top card of your library. If it's a card of a chosen type, each opponent loses 1 life and you gain that much life. If it's not, you lose 1 life.
1/3
Everything is a competetion, a match or a race in Pomylia. Enter the contest with your friends!
Renown
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Common 5 of 10:
Vasmin Enforcer1W
Creature - Human Soldier (C)
Vigilance 1W, T: Tap target creature. Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Lesser Drain2UU
Instant (C)
Counter target spell unless its controller pays 3.
Add CCC to your mana pool.
Everything is a competition, a match or a race in Pomylia. Enter the contest with your friends!
Renown
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer1W
Creature - Human Soldier (C)
Vigilance 1W, T: Tap target creature. Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself. "The most important thing is to win, no matter what" - typical athlete's last words
Common 7 of 10:
Agrarian Airship5U
Creature - Human Scout (C)
Flying 5W: You gain 4 life. The governors of Udekleoi never neglect the first part of "bread and circuses".
3/4
Mutilating Assault6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Everything is a competition, a match or a race in Pomylia. Enter the contest with your friends!
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer1W
Creature - Human Soldier (C)
Vigilance 1W, T: Tap target creature. Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself. "The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier1W
Creature - Wall (C)
Defender G, Sacrifice ~: You gain 4 life. The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Common 9 of 10:
Mageblade Brawler1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1 Some competitors will settle for not doing the best, but doing the most.
1/1
Strangleshield3U
Instant (C)
Target creature gets your choice of -6/-0 or +0/+6 until end of turn.
Draw a card.
Everything is a competition, a match or a race in Pomylia. Enter the contest with your friends!
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer1W
Creature - Human Soldier (C)
Vigilance 1W, T: Tap target creature. Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself. "The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier1W
Creature - Wall (C)
Defender G, Sacrifice ~: You gain 4 life. The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1 Some competitors will settle for not doing the best, but doing the most.
1/1
Common 10 of 10:
False Start1U
Instant (C)
Return target attacking creature to its owner's hand.
Outrunning1U
Instant (C)
Clinch with an opponent (Each clinching player reveals cards from the top of his or her library until he or she reveals a creature card, then puts revealed cards on the bottom in any order. A player wins if his or her creature had a higher power). If you lose, put target spell on the top of its owner's library. If you win, counter target spell.
Everything is a competition, a match or a race in Pomylia. Enter the contest with your friends!
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer1W
Creature - Human Soldier (C)
Vigilance 1W, T: Tap target creature. Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself. "The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier1W
Creature - Wall (C)
Defender G, Sacrifice ~: You gain 4 life. The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1 Some competitors will settle for not doing the best, but doing the most.
1/1
False Start1U
Instant (C)
Return target attacking creature to its owner's hand.
Uncommon 1 of 3:
Saddled War Rhino4G
Creature - Rhino (U)
Test of strength (You may have this creature assign its combat damage to you or another creature or planeswalker you control.)
Whenever Saddled War Rhino or another creature you control tests its strength, put a +1/+1 counter on Saddled War Rhino.
3/4
Gluttony Match2B
Instant (U)
Traction (Each player may pay any amount of life as you cast this spell.)
Target player loses 2 life and you gain 2 life. If you paid the most life as you cast Gluttony Match, draw two cards.
Hunting Bolter3RR
Creature - Goblin Archer (U)
Reach
When Hunting Bolter enters the battlefield, it deals 2 damage to up to one target creature, 2 damage to up to one target player, and 2 damage to up to one target planeswalker.
2/1
Everything is a competition, a match or a race in Pomylia. Enter the contest with your friends!
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Traction (Each player may pay any amount of life as you cast this spell.)
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer1W
Creature - Human Soldier (C)
Vigilance 1W, T: Tap target creature. Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself. "The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier1W
Creature - Wall (C)
Defender G, Sacrifice ~: You gain 4 life. The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1 Some competitors will settle for not doing the best, but doing the most.
1/1
False Start1U
Instant (C)
Return target attacking creature to its owner's hand.
Gluttony Match2B
Instant (U)
Traction (Each player may pay any amount of life as you cast this spell.)
Target player loses 2 life and you gain 2 life. If you paid the most life as you cast Gluttony Match, draw two cards.
Priest of Bets4WB
Creature - Human Monger (U)
When ~ enters the battlefield, put a 2/2 black Vampire creature token with lifelink onto the battlefield.
Whenever you gain life or lose life, ~ gets +1/+1 until end of turn.
2/5
Uncommon 3 of 3:
Dual Lances3
Artifact - Equipment (U)
Equipped creature gets +2/+2 and has menace and "This creature can block an additional creature."
Equip 3
Swell Elemental4U
Creature - Elemental (U)
Swell Elemental's toughness is equal to the number of Islands you control. Every body of water on Pomylia is connected by a vast network of streams and rivulets, all draining into the Great Basin, the continent-sized crater at the plane's center.
3/*
Everything is a competition, a match or a race in Pomylia. Enter the contest with your friends!
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Traction (Each player may pay any amount of life as you cast this spell.)
Air SpeederR
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper1GG
Creature - Spider (C)
Reach 0: switch ~ power and toughness until end of turn.
2/3
Reap the RankingsB
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool. Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer1W
Creature - Human Soldier (C)
Vigilance 1W, T: Tap target creature. Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself. "The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier1W
Creature - Wall (C)
Defender G, Sacrifice ~: You gain 4 life. The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1 Some competitors will settle for not doing the best, but doing the most.
1/1
False Start1U
Instant (C)
Return target attacking creature to its owner's hand.
Gluttony Match2B
Instant (U)
Traction (Each player may pay any amount of life as you cast this spell.)
Target player loses 2 life and you gain 2 life. If you paid the most life as you cast Gluttony Match, draw two cards.
Priest of Bets4WB
Creature - Human Monger (U)
When ~ enters the battlefield, put a 2/2 black Vampire creature token with lifelink onto the battlefield.
Whenever you gain life or lose life, ~ gets +1/+1 until end of turn.
2/5
Dual Lances3
Artifact - Equipment (U)
Equipped creature gets +2/+2 and has menace and "This creature can block an additional creature."
Equip 3
Speed UpR
Instant (R)
~ can't be countered.
The next card you cast this turn can be cast as though it had flash. That spell can't be countered. "The others may be higher or stronger, but I am faster. Way faster."
Next:
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Everyone who investigates the circumstances surrounding Rochos's past, present, and future comes to a different conclusion - and that's by design. It seems the artificial plane is actually a simulator of all possible timelines, made to guide the rest of the multiverse on an infinite path of change and entropy. But who is behind it all, can Rochos's destiny be changed, and what is the secret behind the Grand Theory?
The Prism of Kuapai changes the perception of mana ineluctably. But an outside force that seeks the most mana-rich planes to consume threatens the Kuapaian way of life: The Eldrazi, twisted into forms not even the eldest planeswalker has seen, are coming, and it will take everything Kuapai has to mount a Chromatic Resistance.
Everyone who investigates the circumstances surrounding Rochos's past, present, and future comes to a different conclusion - and that's by design. It seems the artificial plane is actually a simulator of all possible timelines, made to guide the rest of the multiverse on an infinite path of change and entropy. But who is behind it all, can Rochos's destiny be changed, and what is the secret behind the Grand Theory?
Studying - ...equal to the number of cards you have drawn this turn. Outthink X (This creature enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, you may remove one from it. If you do, draw a card.) Delibrerate - Whenever you cast an instant spell or a spell with flash during your main phase do a thing.
Torque counters (At the beginning of your postcombat main phase, untap up to one permanent you control for each of your torque counters.)
Reassemble X (X, T: Exile this artifact. At the beginning of your next upkeep, return it to the battlefield and it loses reassemble.)
Common 1 of 10:
Student Theoretician2U
Creature - Human Wizard (C)
~ enters the battlefield with theory counter on it.
When ~ enters the battlefield, draw cards equal to the number of theory counters on permanents you control, then discard that many cards.
1/2
Student Practician2R
Creature - Human Wizard (C)
~ enters the battlefield with practice counter on it.
When ~ enters the battlefield, next spell you cast costs X less to cast, where X is the number of practice counters on permanents you control.
2/1
Repeat the Experiment1U
Instant (C)
Return target permanent you control to its owner's hand.
Draw a card. "Failed experiment is still an experiment... And experience" - Proctor Janimedes
If we're doing practice counters I don't think we should do theory counters. After all, they're mechanically basically the same...
Everyone who investigates the circumstances surrounding Rochos's past, present, and future comes to a different conclusion - and that's by design. It seems the artificial plane is actually a simulator of all possible timelines, made to guide the rest of the multiverse on an infinite path of change and entropy. But who is behind it all, can Rochos's destiny be changed, and what is the secret behind the Grand Theory?
Studying - ...equal to the number of cards you have drawn this turn. Outthink X (This creature enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, you may remove one from it. If you do, draw a card.) Delibrerate - Whenever you cast an instant spell or a spell with flash during your main phase do a thing.
Torque counters (At the beginning of your postcombat main phase, untap up to one permanent you control for each of your torque counters.)
Reassemble X (X, T: Exile this artifact. At the beginning of your next upkeep, return it to the battlefield and it loses reassemble.)
Practice counters
Student Practician2R
Creature - Human Wizard (C)
~ enters the battlefield with practice counter on it.
When ~ enters the battlefield, next spell you cast costs X less to cast, where X is the number of practice counters on permanents you control.
2/1
Common 2 of 10:
Obsidian Archipelago
Land (C)
Obsidian Archipelago enters the battlefield tapped with a practice counter on it. T: Add U or R to your mana pool. The best test sites are warm and remote.
Kavysk ChantersWW
Creature - Cat Cleric (C)
Vigilance
When Kavsyk Chanters enters the battlefield, scry 1. "Their imagined totalitarian future is nonsense." - Proctor Janimedes
1/2
Lutr's Skirmishers2R
Creature - Goblin Artificer Warrior (C)
Whenever you reassemble an artifact, Lutr's Skirmishers gets +1/+1 until end of turn. "Forgive me. My men are rather... wound up." - Lutr of Tempestra
3/1
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Vaarlem's Brutes 2WW
Creature - Human Soldier Warrior (C)
Substitution R (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
"My father complains about their rudeness. Courtesy doesn't stop a blade." - Vaarlem, second son of Itslav
3/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Common 3 of 10:
Volh Magus 1G
Creature - Wolf Druid (C)
t: add G to your mana pool.
t: add C to your mana pool, then remove a corruption counter from target permanent.
1/2
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Fear No Evil 1W
Instant (C)
Target creature gains protection from the color of your choice until end of turn. Remove all corruption counters from that creature.
"With this talisman you will be able even to smite Folfhang, most powerful Chud warrior. Unfortunately, the holy strength leaks faster than you can achieve it." - Lovana, deepwod hag
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Axe Streltsy 1G
Creature - Human Soldier Warrior (C)
Trample
Substitution 0 (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
2/1
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Lullabing Rusalka WU
Creature - Spirit (C)
xt: tap target creature with X creature types.
"Sleep, my lovely baby, hush-hush...
Bright crescent moon lights right into your cradle..." - Sadco lullaby
1/2
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Breath of the Tezhilmobe 2BB
Sorcery (C)
Target player loses 3 life. Put a corruption counter on each of up to three target permanents that player controls.
Draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Common 7 of 10:
Will Crush 1BR
Sorcery (C)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and t this turn.)
~ costs 1 less if that creature has a corruption counter on it.
Riverside Cossacks 3U
Creature - Human Knight (C)
When ~ deals combat damage to player, that player returns a permanent he or she controls to its owner's hand.
"Do not ask them how their chieftain pushed an eastern princess into the river. It's a long story..." - Michael, first son of Itslav
3/4
Cleaved-Mountain Elder WR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain Elder WR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Ungrounded Rider 2BB
Creature - Soldier (C)
Flying, haste
Whenever Ungrounded Rider deals combat damage to a player, put a corruption counter on target permanent.
3/1
Volh Resurrectionist 2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield.
They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain Elder WR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist 2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield.
They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Common 9 of 10:
Goodbark Leshys 5G
Creature - Treefolk (C)
Bewitched - ~ has hexproof if a player is enchanted.
"Not so fast. You rotters can't touch Deepwood."
3/6
Quest for Omens 2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order.
"On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain Elder WR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist 2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield.
They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens 2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order.
"On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Winterbond Manacles 1W
Enchantment - Aura (C)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
At the beginning of each player's upkeep, if Winterbond Manacles doesn't have a shift counter on it, tap target creature enchanted player controls. If it does have a shift counter on it, untap target creature enchanted player controls.
Attending Volh 5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain Elder WR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist 2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield.
They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens 2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order.
"On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Attending Volh 5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
Devouring Darkness BBB
Sorcery (U)
Each player sacrifices a creature without corruption counters unless he or she sacrifices two creatures. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Unequal Duel R
Enchantment - Aura (U)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
As long as Unequal Duel doesn't have a shift counter on it, creatures enchanted player controls get +1/+0 and creatures that player's opponents control have first strike. As long as Unequal Dual has a shift counter on it, creatures enchanted player controls have first strike and creatures that player's opponents control get +1/+0.
Lost Hypnotist 1BB
Creature - Zombie Wizard (U)
When Lost Hypnotist enters the battlefield, put target creature or land card from a graveyard on top of its owner's library.
"I will restore your memories - but the ones I desire to."
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain Elder WR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist 2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield.
They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens 2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order.
"On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Attending Volh 5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
Devouring Darkness BBB
Sorcery (U)
Each player sacrifices a creature without corruption counters unless he or she sacrifices two creatures. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Unequal Duel R
Enchantment - Aura (U)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
As long as Unequal Duel doesn't have a shift counter on it, creatures enchanted player controls get +1/+0 and creatures that player's opponents control have first strike. As long as Unequal Dual has a shift counter on it, creatures enchanted player controls have first strike and creatures that player's opponents control get +1/+0.
Uncommon 3 of 3:
Cleansing Flames xRR
Sorcery (U)
~ deals X damage to each player. Remove up to X corruption counters from permanents you control.
"Let them not get anything!" - Olga the Mad, Berry-Bridge priestess
Scion of Frozen Soul 2UU
Creature - Spirit (U)
You may choose not to untap ~ during your untap step.
When ~ attacks, tap target permanent. It remains tapped as long as ~ remains tapped. If ~ becomes untapped, untap that permanent.
2/4
Bewitched - (effect) if a player is enchanted.
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Confidence - The next creature that enters the battlefield under your control...
Ravening X (At the beginning of each player's upkeep, you may pay life equal to this creature's power. If you do, it gets +X/+X until end of turn.)
Substitution (cost) (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
Corruption counters (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
War party X (When you draw this card, you may reveal it and pay X. If you do, put X 1/1 green Warrior creature tokens onto the battlefield.)
Rowan-Village Traitors 1WB
Creature - Human Soldier Rogue (C)
~ can't be blocked by creatures that shares a creature type with it.
"They think Chud will spare them. Probably Chud kills them last." - Knyaz Itslav Makrovich
2/2
Folfhang's Well-Foulers 5B
Creature - Soldier Shaman (C)
When Folfhang's Well-Foulers enters the battlefield, put a corruption counter on each of two target lands. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Sacrifice Folfhang's Well-Foulers: Destroy target creature or land with a corruption counter on it.
1/4
Corpse Barricade 1BB
Creature - Wall (C)
Defender
Whenever ~ blocks a creature, put a corruption counter on that creature at end of combat.
"Those who made this deserves something worse than painful death. But what if they are already dead?" - Vaarlem, second son of Itslav
0/7
Volley of Blades 2R
Sorcery (C)
Volley of Blades deals X damage to target creature, where X is twice the number of creatures you control.
War party 1 (When you draw this card, you may reveal it and pay 1. If you do, put a 1/1 green Warrior creature token onto the battlefield.)
Reunion Under The Moon 2WU
Sorcery (C)
Draw two cards. You may reveal any number of land cards drawn this way. If you do, you gain 2 life for each land card revealed this way.
"Moonlight reveals the truth in every world, Itslav-san." - Tamiyo
Vodyanoy Riverstalker 2U
Creature - Merfolk Soldier (C)
Defender
R: Switch Vodyanoy Riverstalker's power and toughness until end of turn.
1/6
Cleaved-Mountain Elder WR
Creature - Human Monk Warrior (C)
Prowess
~ can't be blocked by token creatures.
2/2
Volh Resurrectionist 2G
Creature - Wolf Druid (C)
When Volh Resurrectionist dies, put a 2/2 green Wolf creature token onto the battlefield.
They listen to the whispers of the leshy, caching precious threads of their lives in the secret edge of the woods.
2/2
Quest for Omens 2G
Sorcery (C)
Name a card type (card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal). Look at the top five cards of your library. You may reveal a card of a chosen type from among them and put this card into your hand. Put the rest on the bottom of your library in any order.
"On the way to the Frozen Soul we have seen many atrocities of Chud. This reminded me of something, but whatever... Our determination just became stronger." - Koth
Attending Volh 5GW
Creature - Wolf Soldier (C)
Trample, vigilance
Substitution - GW, Tap an untapped creature you control. (You may cast this card as though it had flash for its substitution cost by sacrificing a creature token that shares a creature type with it that entered the battlefield under your control this turn.)
5/5
Devouring Darkness BBB
Sorcery (U)
Each player sacrifices a creature without corruption counters unless he or she sacrifices two creatures. (Controlling five or more permanents with corruption counters on them and no permanents without corruption counters on them causes a player to lose the game.)
Unequal Duel R
Enchantment - Aura (U)
Inconstant (When this Aura enters the battlefield, you may put a shift counter on it.)
Enchant player
As long as Unequal Duel doesn't have a shift counter on it, creatures enchanted player controls get +1/+0 and creatures that player's opponents control have first strike. As long as Unequal Dual has a shift counter on it, creatures enchanted player controls have first strike and creatures that player's opponents control get +1/+0.
Scion of Frozen Soul 2UU
Creature - Spirit (U)
You may choose not to untap ~ during your untap step.
When ~ attacks, tap target permanent. It remains tapped as long as ~ remains tapped. If ~ becomes untapped, untap that permanent.
2/4
Impossible Revelation 3UU
Sorcery (R)
Reveal the top seven cards of your library. Put two into your hand, two into your graveyard, and the rest on top of your library in any order.
"The Chud have masters yet unknown. Even Folfhang does the bidding of another."
Genhadi, Lastborn of Itslav 3WW
Legendary Creature - Human Warrior (M)
First strike, lifelink, prowess, protection from instants
Whenever Genhadi, Lastborn of Itslav deals combat damage to a player, put two 1/1 green Warrior creature tokens onto the battlefield.
Substitution WW
War party 5
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Common 1 of 10:
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of the end step, sacrifice Air Speeder.
3/1
Bare-Knuckle Referee 2G
Creature - Human Monk (C)
Hexproof
1W, T: Prevent half the damage target creature would deal this turn, rounded down.
1/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.i
Common 2 of 10:
Brutal Wrestler 3W
Creature - Giant Warrior (C)
Whenever ~ blocks or becomes blocked, clinch with an opponent. If you win, ~ gains first strike until end of turn. (Each clinching player reveals cards from the top of his or her library until he or she reveals a creature card, then puts revealed cards on the bottom in any order. A player wins if his or her creature had a higher power).
4/2
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.i
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Expert Equestrian WW
Creature - Human Knight (C)
First strike
Encore - You may cast Expert Equestrian as though it had flash if you cast a spell last turn.
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Common 4 of 10:
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Cruel Bookmaker 1B
Creature - Vampire (C)
When ~ enters the battlefield, choose land or nonland, then reveal the top card of your library. If it's a card of a chosen type, each opponent loses 1 life and you gain that much life. If it's not, you lose 1 life.
1/3
Renown
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer 1W
Creature - Human Soldier (C)
Vigilance
1W, T: Tap target creature.
Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Lesser Drain 2UU
Instant (C)
Counter target spell unless its controller pays 3.
Add CCC to your mana pool.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Renown
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer 1W
Creature - Human Soldier (C)
Vigilance
1W, T: Tap target creature.
Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match 4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself.
"The most important thing is to win, no matter what" - typical athlete's last words
Agrarian Airship 5U
Creature - Human Scout (C)
Flying
5W: You gain 4 life.
The governors of Udekleoi never neglect the first part of "bread and circuses".
3/4
Mutilating Assault 6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer 1W
Creature - Human Soldier (C)
Vigilance
1W, T: Tap target creature.
Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match 4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself.
"The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault 6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier 1W
Creature - Wall (C)
Defender
G, Sacrifice ~: You gain 4 life.
The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler 1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1
Some competitors will settle for not doing the best, but doing the most.
1/1
Strangleshield 3U
Instant (C)
Target creature gets your choice of -6/-0 or +0/+6 until end of turn.
Draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer 1W
Creature - Human Soldier (C)
Vigilance
1W, T: Tap target creature.
Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match 4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself.
"The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault 6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier 1W
Creature - Wall (C)
Defender
G, Sacrifice ~: You gain 4 life.
The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler 1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1
Some competitors will settle for not doing the best, but doing the most.
1/1
Common 10 of 10:
False Start 1U
Instant (C)
Return target attacking creature to its owner's hand.
Outrunning 1U
Instant (C)
Clinch with an opponent (Each clinching player reveals cards from the top of his or her library until he or she reveals a creature card, then puts revealed cards on the bottom in any order. A player wins if his or her creature had a higher power). If you lose, put target spell on the top of its owner's library. If you win, counter target spell.
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer 1W
Creature - Human Soldier (C)
Vigilance
1W, T: Tap target creature.
Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match 4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself.
"The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault 6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier 1W
Creature - Wall (C)
Defender
G, Sacrifice ~: You gain 4 life.
The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler 1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1
Some competitors will settle for not doing the best, but doing the most.
1/1
False Start 1U
Instant (C)
Return target attacking creature to its owner's hand.
Saddled War Rhino 4G
Creature - Rhino (U)
Test of strength (You may have this creature assign its combat damage to you or another creature or planeswalker you control.)
Whenever Saddled War Rhino or another creature you control tests its strength, put a +1/+1 counter on Saddled War Rhino.
3/4
Gluttony Match 2B
Instant (U)
Traction (Each player may pay any amount of life as you cast this spell.)
Target player loses 2 life and you gain 2 life. If you paid the most life as you cast Gluttony Match, draw two cards.
Hunting Bolter 3RR
Creature - Goblin Archer (U)
Reach
When Hunting Bolter enters the battlefield, it deals 2 damage to up to one target creature, 2 damage to up to one target player, and 2 damage to up to one target planeswalker.
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Traction (Each player may pay any amount of life as you cast this spell.)
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer 1W
Creature - Human Soldier (C)
Vigilance
1W, T: Tap target creature.
Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match 4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself.
"The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault 6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier 1W
Creature - Wall (C)
Defender
G, Sacrifice ~: You gain 4 life.
The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler 1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1
Some competitors will settle for not doing the best, but doing the most.
1/1
False Start 1U
Instant (C)
Return target attacking creature to its owner's hand.
Gluttony Match 2B
Instant (U)
Traction (Each player may pay any amount of life as you cast this spell.)
Target player loses 2 life and you gain 2 life. If you paid the most life as you cast Gluttony Match, draw two cards.
Priest of Bets 4WB
Creature - Human Monger (U)
When ~ enters the battlefield, put a 2/2 black Vampire creature token with lifelink onto the battlefield.
Whenever you gain life or lose life, ~ gets +1/+1 until end of turn.
2/5
Dual Lances 3
Artifact - Equipment (U)
Equipped creature gets +2/+2 and has menace and "This creature can block an additional creature."
Equip 3
Swell Elemental 4U
Creature - Elemental (U)
Swell Elemental's toughness is equal to the number of Islands you control.
Every body of water on Pomylia is connected by a vast network of streams and rivulets, all draining into the Great Basin, the continent-sized crater at the plane's center.
3/*
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Renown
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Traction (Each player may pay any amount of life as you cast this spell.)
Air Speeder R
Creature - Elemental (C)
Flying, haste
At the beginning of your end step, sacrifice Air Speeder.
3/1
Longfeet Goalkeeper 1GG
Creature - Spider (C)
Reach
0: switch ~ power and toughness until end of turn.
2/3
Reap the Rankings B
Sorcery (C)
Choose highest or lowest. Target opponent reveals their hand and discards a card whose converted mana cost among nonland cards there is the chosen value.
Vaunted Athlete 1R
Creature - Human Warrior (C)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whene ~ becomes renowned, add RRR to your mana pool.
Athlete finished, and the stadium burst into applause.
1/2
Vasmin Enforcer 1W
Creature - Human Soldier (C)
Vigilance
1W, T: Tap target creature.
Vasmini Hoop-and-Rope is far more than just a child's sport.
1/1
Pump for the Match 4R
Instant (C)
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control and to itself.
"The most important thing is to win, no matter what" - typical athlete's last words
Mutilating Assault 6BB
Sorcery (C)
Target creature gets -2/-2 until end of turn. Its controller discards two cards.
Presumptuous (This spell costs X less to cast, where X is the highest power or toughness among creatures you control.)
Cultivated Barrier 1W
Creature - Wall (C)
Defender
G, Sacrifice ~: You gain 4 life.
The governors of Udekleoi never neglect the first part of "bread and circuses".
0/6
Mageblade Brawler 1R
Creature - Human Warrior Shaman (C)
Prowess
Renown 1
Some competitors will settle for not doing the best, but doing the most.
1/1
False Start 1U
Instant (C)
Return target attacking creature to its owner's hand.
Gluttony Match 2B
Instant (U)
Traction (Each player may pay any amount of life as you cast this spell.)
Target player loses 2 life and you gain 2 life. If you paid the most life as you cast Gluttony Match, draw two cards.
Priest of Bets 4WB
Creature - Human Monger (U)
When ~ enters the battlefield, put a 2/2 black Vampire creature token with lifelink onto the battlefield.
Whenever you gain life or lose life, ~ gets +1/+1 until end of turn.
2/5
Dual Lances 3
Artifact - Equipment (U)
Equipped creature gets +2/+2 and has menace and "This creature can block an additional creature."
Equip 3
Speed Up R
Instant (R)
~ can't be countered.
The next card you cast this turn can be cast as though it had flash. That spell can't be countered.
"The others may be higher or stronger, but I am faster. Way faster."
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Everyone who investigates the circumstances surrounding Rochos's past, present, and future comes to a different conclusion - and that's by design. It seems the artificial plane is actually a simulator of all possible timelines, made to guide the rest of the multiverse on an infinite path of change and entropy. But who is behind it all, can Rochos's destiny be changed, and what is the secret behind the Grand Theory?
The Prism of Kuapai changes the perception of mana ineluctably. But an outside force that seeks the most mana-rich planes to consume threatens the Kuapaian way of life: The Eldrazi, twisted into forms not even the eldest planeswalker has seen, are coming, and it will take everything Kuapai has to mount a Chromatic Resistance.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Studying - ...equal to the number of cards you have drawn this turn.
Outthink X (This creature enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, you may remove one from it. If you do, draw a card.)
Delibrerate - Whenever you cast an instant spell or a spell with flash during your main phase do a thing.
Torque counters (At the beginning of your postcombat main phase, untap up to one permanent you control for each of your torque counters.)
Reassemble X (X, T: Exile this artifact. At the beginning of your next upkeep, return it to the battlefield and it loses reassemble.)
Common 1 of 10:
Student Theoretician 2U
Creature - Human Wizard (C)
~ enters the battlefield with theory counter on it.
When ~ enters the battlefield, draw cards equal to the number of theory counters on permanents you control, then discard that many cards.
1/2
Student Practician 2R
Creature - Human Wizard (C)
~ enters the battlefield with practice counter on it.
When ~ enters the battlefield, next spell you cast costs X less to cast, where X is the number of practice counters on permanents you control.
2/1
Repeat the Experiment 1U
Instant (C)
Return target permanent you control to its owner's hand.
Draw a card.
"Failed experiment is still an experiment... And experience" - Proctor Janimedes
Everyone who investigates the circumstances surrounding Rochos's past, present, and future comes to a different conclusion - and that's by design. It seems the artificial plane is actually a simulator of all possible timelines, made to guide the rest of the multiverse on an infinite path of change and entropy. But who is behind it all, can Rochos's destiny be changed, and what is the secret behind the Grand Theory?
Studying - ...equal to the number of cards you have drawn this turn.
Outthink X (This creature enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, you may remove one from it. If you do, draw a card.)
Delibrerate - Whenever you cast an instant spell or a spell with flash during your main phase do a thing.
Torque counters (At the beginning of your postcombat main phase, untap up to one permanent you control for each of your torque counters.)
Reassemble X (X, T: Exile this artifact. At the beginning of your next upkeep, return it to the battlefield and it loses reassemble.)
Practice counters
Student Practician 2R
Creature - Human Wizard (C)
~ enters the battlefield with practice counter on it.
When ~ enters the battlefield, next spell you cast costs X less to cast, where X is the number of practice counters on permanents you control.
2/1
Common 2 of 10:
Obsidian Archipelago
Land (C)
Obsidian Archipelago enters the battlefield tapped with a practice counter on it.
T: Add U or R to your mana pool.
The best test sites are warm and remote.
Kavysk Chanters WW
Creature - Cat Cleric (C)
Vigilance
When Kavsyk Chanters enters the battlefield, scry 1.
"Their imagined totalitarian future is nonsense." - Proctor Janimedes
1/2
Lutr's Skirmishers 2R
Creature - Goblin Artificer Warrior (C)
Whenever you reassemble an artifact, Lutr's Skirmishers gets +1/+1 until end of turn.
"Forgive me. My men are rather... wound up." - Lutr of Tempestra
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝