When Jeleva, Ascendant Battlemage enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost X or less, where X is the amount of mana spent to cast Jeleva and exile it. Then shuffle your library.
Whenever Jeleva attacks, you may cast the card exiled with it without paying its mana cost.
Idol Reborn -- R
Enchantment
Whenever a noncreature source you control deals damage, put a lore counter on Idol Reborn. 2R: Put a lore counter on Idol Reborn. 1R: Until end of turn, Idol Reborn becomes a Dragon creature in addition to its other types and has flying and "This creature's power and toughness are each equal to the number of lore counters on it."
Triple-Era Geas1GG
Enchantment - Aura
Enchant creature
Enchanted creature has "G, T: Add three mana in any combination of colors to your mana pool," "G, T: This creature gains hexproof and indestructible until end of turn and doesn't untap during your next untap step," and "G, T: At the beginning of your next upkeep, this creature gets +5/+5 until end of turn."
Triad of Furies -- 2RG
Legendary Creature -- Human Shaman 1, T: Put a fate counter on target creature. R, T: Triad of Furies deals 1 damage to each creature with a fate counter on it. Those creatures attack this turn if able. G, T: Untap each creature with a fate counter on it. Those creatures block this turn if able.
4/3
Nicol Bolas, Realmmaster -- 8
Planeswalker - Bolas +1 Exile target colored permanent. -3 Gain control of target artifact, creature or enchantment. -7 Exile the top seven cards of target player's library. Search that player's graveyard, hand, and library for all cards with the same name as those cards and exile them. Then that player shuffles his or her library. 4
At the beginning of your upkeep, if you control if you control a creature with power 4 or greater, choose three creatures you control and put a +1/+1 counter on each of them. Then draw a card if you control a creature with power 8 or greater. Then Surrak's Cry deals 16 damage to target creature or player if you control a creature with power 16 or greater.
Marl 2R
sorcery
Exile the top 5 cards of your library.
You may play up to one land card exiled this way as if they were in your hand until end of turn.
You may put up to one land card exiled this way into your hand until end of turn.
Theft of Secrets - 4UB
Sorcery
For each opponent, look at that players hand and exile an instant or sorcery card from it. Until end of turn, you may play cards exiled this way without paying their mana costs. If you do, put those cards into their owner's hands instead of into their graveyards as they resolve.
Emissary of Ancestors1BB
Creature - Human Cleric
Kicker 1W
When ~ enters the battlefield, if it was kicked, put two 1/1 White Spirit creature tokens into the battlefield.
2/2 "Walk with me ancestors and guide the world that your children have created."
Melira's Touch -- 3GG
Enchantment -- Aura
Enchant noncreature permanent
When Melira's Touch enters the battlefield, remove all counters from enchanted permanent.
You control enchanted permanent.
Enchanted permanent can't have counters placed on it.
Yeah, yeah...green gets "Destroy target planeswalker" in a roundabout way...
Whenever you cast a spell during an opponent's turn or when Voice of the Firemind dies, put a 1/1 blue and red Weird token onto the battlefield with "Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature and this creature deals damage to each opponent equal to its power."
Demilitarize - 3WW
Enchantment
Whenever a creature becomes the target of a spell or ability, tap it. Its controller sacrifices all equipment attached to it.
Unstable Rifts2RR
Enchantments
At the beginning of your upkeep, exile the top card of your library. Until the beginning of your next turn, you may play that card.
Smoke Seer -- 1R
Creature -- Elemental Shaman
Megamorph -- Return three Mountains you control to their owner's hands.
When Smoke Seer is turned face up, exile the top two cards of your library. Until end of turn, you may play those cards.
2/1
Heliod's Bequeathal - W
Instant
Target creature you control gets +X/+X until end of turn, where X is the number of enchantment cards in graveyards. At the beginning of the end step, if your devotion to white is less than five, sacrifice that creature.
Skywise Mentor1UG
Creature - Bird Wizard
Flying
When ~ deals combat damage to a player, choose one - Draw a Card or Put a +1/+1 counter on another creature you control.
2/2
Lethargy Spores -- WG
Enchantment -- Aura
Enchant nonland permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block.
At the beginning of enchanted permanent's controller's upkeep, that player may tap four untapped nonland permanents he or she controls. If he or she does, attach Lethargy Spores to a permanent of his or her choice.
Living Library1UUU
Artifact Creature - Golem
Enters the battlefield with +1/+1 counters on it, where X is the number of cards in your hand.
Whenever you put a card from your library into your graveyard, remove a +1/+1 counter on ~. 2UUT Shuffle a Non-land card from your hand into your library: Put a +1/+1 counter on ~.
0/0
Grasp of the Guardian3W
Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature blocks or becomes blocked, exile that creature and return Grasp of the Guardian to its owner's hand. Return that creature to the battlefield under its owner's control at the beginning of your next upkeep.
Maulflesh DragonBBRRGG
Creature - Dragon Zombie
Flying, haste
When Maulflesh Dragon dies, put X 1/1 black and green Worm creature tokens onto the battlefield, where X is twice Maulflesh Dragon's toughness.
4/4
Legendary Creature -- Vampire Monk
Flying
When Jeleva, Ascendant Battlemage enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost X or less, where X is the amount of mana spent to cast Jeleva and exile it. Then shuffle your library.
Whenever Jeleva attacks, you may cast the card exiled with it without paying its mana cost.
1/3
Next: Mindreaver in R or Temporal Adept in G.
Creature - Elf Druid
GGG,T: Put a permanent from your hand onto the battlefield
1/1
Faceless Butcher in W or Glimpse the Unthinkable in RW
Creature - Angel
Flying
At the beginning of each player's upkeep, that player draws a card and gains 1 life.
4/4
Next: Myth Realized in or Phyrexian Metamorph in
[Inkfox Aesthetics] [The Spirit of EDH] U Sakashima the Impostor R Kiki-Jiki, Mirror Breaker Sigarda, Host of Herons
Enchantment
Whenever a noncreature source you control deals damage, put a lore counter on Idol Reborn.
2R: Put a lore counter on Idol Reborn.
1R: Until end of turn, Idol Reborn becomes a Dragon creature in addition to its other types and has flying and "This creature's power and toughness are each equal to the number of lore counters on it."
Next: Collected Company (DTK) in U OR
Pemmin's Aura in G
Enchantment - Aura
Enchant creature
Enchanted creature has "G, T: Add three mana in any combination of colors to your mana pool," "G, T: This creature gains hexproof and indestructible until end of turn and doesn't untap during your next untap step," and "G, T: At the beginning of your next upkeep, this creature gets +5/+5 until end of turn."
Next: Triad of Fates in red-green or Time and Tide in black.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature -- Human Shaman
1, T: Put a fate counter on target creature.
R, T: Triad of Furies deals 1 damage to each creature with a fate counter on it. Those creatures attack this turn if able.
G, T: Untap each creature with a fate counter on it. Those creatures block this turn if able.
4/3
Next: Ugin, the Spirit Dragon in any 2-3 colors OR
A colorless Nicol Bolas, Planeswalker
Planeswalker - Bolas
+1 Exile target colored permanent.
-3 Gain control of target artifact, creature or enchantment.
-7 Exile the top seven cards of target player's library. Search that player's graveyard, hand, and library for all cards with the same name as those cards and exile them. Then that player shuffles his or her library.
4
Next: A Temur Mayael's Aria, or a Pursuit of Knowledge in red.
Enchantment
At the beginning of your upkeep, if you control if you control a creature with power 4 or greater, choose three creatures you control and put a +1/+1 counter on each of them. Then draw a card if you control a creature with power 8 or greater. Then Surrak's Cry deals 16 damage to target creature or player if you control a creature with power 16 or greater.
Next: Teleportal in GW or Gaze of Granite in WU.
Sorcery
Tap up to X target non-land permanents. Those permanents do not untap during their controller's next untap step.
Next:
Phyrexian Delver in Green
Cultivate in Red
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
sorcery
Exile the top 5 cards of your library.
You may play up to one land card exiled this way as if they were in your hand until end of turn.
You may put up to one land card exiled this way into your hand until end of turn.
next: phyrexian obliterator in W
phyrexian rebirth in B
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Creature - Angel
Flying
Whenever ~ is dealt damage, you may gain that twice that much life.
5/5
Next: Dominaria's Judgment in BUG or Mass Mutiny in BU
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
For each opponent, look at that players hand and exile an instant or sorcery card from it. Until end of turn, you may play cards exiled this way without paying their mana costs. If you do, put those cards into their owner's hands instead of into their graveyards as they resolve.
Next: Pursuit of Knowledge in R, or Sigarda, Host of Herons in GU
Enchantment
Whenever you would draw a card, you may discard a card instead.
When you have no cards in hand, you may sacrifice Pursuit of Daring. If you do, draw seven cards.
Next: Shivan Emissary in W (kicker can be any color except B) or Keep Watch in G.
Creature - Human Cleric
Kicker 1W
When ~ enters the battlefield, if it was kicked, put two 1/1 White Spirit creature tokens into the battlefield.
2/2
"Walk with me ancestors and guide the world that your children have created."
Next: Corrupted Conscience in Green or Guardian Shield-Bearer in Red
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment -- Aura
Enchant noncreature permanent
When Melira's Touch enters the battlefield, remove all counters from enchanted permanent.
You control enchanted permanent.
Enchanted permanent can't have counters placed on it.
Yeah, yeah...green gets "Destroy target planeswalker" in a roundabout way...
Next: Blood Baron of Vizkopa in Gruul OR
Voice of Resurgence in Izzet
Creature -- Weird
Whenever you cast a spell during an opponent's turn or when Voice of the Firemind dies, put a 1/1 blue and red Weird token onto the battlefield with "Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature and this creature deals damage to each opponent equal to its power."
2/2
Next: Cowardice in W or Goblin Trenches in UB
Enchantment
Whenever a creature becomes the target of a spell or ability, tap it. Its controller sacrifices all equipment attached to it.
Next: Temporal Aperture in R, or Blastoderm in U
Enchantments
At the beginning of your upkeep, exile the top card of your library. Until the beginning of your next turn, you may play that card.
Next: Fathom Seer in Red or Voidmage Prodigy in RBU
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature -- Elemental Shaman
Megamorph -- Return three Mountains you control to their owner's hands.
When Smoke Seer is turned face up, exile the top two cards of your library. Until end of turn, you may play those cards.
2/1
Next: Soulshriek in W OR
Suq'Ata Firewalker in R
Instant
Target creature you control gets +X/+X until end of turn, where X is the number of enchantment cards in graveyards. At the beginning of the end step, if your devotion to white is less than five, sacrifice that creature.
Next: Holistic Wisdom in UR, or Hypnotic Specter in GU
Creature - Bird Wizard
Flying
When ~ deals combat damage to a player, choose one - Draw a Card or Put a +1/+1 counter on another creature you control.
2/2
Next: Djinn of Wishes in WR or Psychic Overload WG
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment -- Aura
Enchant nonland permanent
Enchanted permanent's activated abilities can't be activated. If enchanted permanent is a creature, it can't attack or block.
At the beginning of enchanted permanent's controller's upkeep, that player may tap four untapped nonland permanents he or she controls. If he or she does, attach Lethargy Spores to a permanent of his or her choice.
Next: Savage Firecat in U OR
Slay in W
Artifact Creature - Golem
Enters the battlefield with +1/+1 counters on it, where X is the number of cards in your hand.
Whenever you put a card from your library into your graveyard, remove a +1/+1 counter on ~.
2UUT Shuffle a Non-land card from your hand into your library: Put a +1/+1 counter on ~.
0/0
Next: Shadowfeed in Red or Spinal Graft in white.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature blocks or becomes blocked, exile that creature and return Grasp of the Guardian to its owner's hand. Return that creature to the battlefield under its owner's control at the beginning of your next upkeep.
Next: Witch Engine in red-white or Maraxus of Keld in blue.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Dragon Zombie
Flying, haste
When Maulflesh Dragon dies, put X 1/1 black and green Worm creature tokens onto the battlefield, where X is twice Maulflesh Dragon's toughness.
4/4
Next: Bronzebeak Moa in red or Daughter of Autumn in black.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝