Zodnot Echoer :1mana::symu:
Creature-Bat Mutant
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
1/2
Aquduct GuardsW
Creature-Mouse
w: Gain a life, Aqueduct Guards get +0/+1 until end of turn.Activate this ability no more than three times each turn.
1/1
Knowledge BurnX2U
Sorcery
Spend only blue and/or red mana on X.
~ deals X damage to target creature or player. You draw cards equal to the damage dealt, but not more than the amount of U spent on X, the player's life total before ~ dealt damage, or the creature's toughness.
Viashino QuickbladeXBB
Creature - Viashino Warrior Zombie
Haste, deathtouch
~ enters the battlefield with X +1/+1 counters on it.
At he beginning of your end step, sacrifice ~.
Unearth XB
0/0
Mistetoe Order Warlock2UB
Creature - Human Wizard
Hexproof
Whenever another creature enters the battlefield under an opponent's control, put a -1/-1 counter on that creature and a +1/+1 counter on ~.
1/2
Master of Wild Thoughts1UR
Creature - Human Wizard (M)
At the beginning of each player's upkeep, that player puts a 1/1 blue and red weird creature token onto the battlefield.
:symtap:: Tap all untapped weird creatures. For each weird tapped this way, its controller draws a card and discards a card.
Orzhov Tax Files2
Artifact - Equipment
Equipped creature gets +0/+1 for each tax counter on ~ and has "T, Discard a card: Put a tax counter on ~." WB, Sacrifice ~: Target player sacrifices a land for each tax counter on ~.
Equip 1 Only two things are guaranteed in life, and the Orzhov guild specializes in both.
Carrion Vultures -- 2B
Creature -- Bird
Flying
Whenever a creature dies, put a carrion counter on Carrion Vultures.
Remove two carrion counters from Carrion Vultures: Carrion Vultures gets +1/+1 until end of turn.
1/1
Sages of the Forge :3mana::symw::symr:
Creature - Human Artificer
If you would draw a card, instead reveal the top three cards of your library. Put all equipment cards revealed this way into play and the rest on the bottom of your library in any order.
4/3
Rapid Action1RG
Instant
Reveal the third card from your deck, then either cast it from your hand (paying its cost as usual), put it onto battlefield (only if it is a land), or discard it.
Leyline of Debt2WB
Enchantment
If Leyline of Debt is in your opening hand, you may begin the game with it on the battlefield.
Extort (Whenever you cast a spell, you may pay :symbw:. If you do, each opponent loses 1 life and you gain that much life.)
Ouch, didn't meant that, I just randomly picked a leyline. But now it looks Extort is actually related to Leyline of Lightning, wierd.
Guide TernU
Flying
Whenever ~ attacks, defending player reveals the top card of his or her library. If it's a instant or sorcery card, that player puts it into his or her hand.
2/2
Verdant Spirit3G
Creature - Spirit
Whenever you cast a spell, you may pay G. If you do, gain 2 life.
Whenever you tap a land for mana, add one more mana of that color to your mana pool.
3/3
Chronosavant probably trumps mine.
Everliving Savant3WWW
Creature - Giant 2WW: Return Everliving Savant from your graveyard to the battlefield. Each opponent may return a creature in his or her graveyard to the battlefield.
5/5
Kaysha the Debt Ringer1WB
Legendary Creature - Human Advisor
Extort
Counter the first spell an opponent casts unless he pays 1
Whenever a Swamp or Plains you control is tapped for mana, add one more mana of that color to your mana pool.
1/3
Malleabus Abominations -- 2UU
Legendary Creature -- Shapeshifter
The "legend rule" doesn't apply to cards named Malleabus Abominations you control.
Malleabus Abominations gets +1/+1 for each other creature named Malleabus Abominations you control
If you control at least one other creature named Malleabus Abominations, each has flying. If you control at least two other such creatures, each has hexproof. If you control at least three other such creatures, each is indestructible.
3/3
Rodixi, Reality Blender :symw::symu::symb::symr::symg:
Creature-Wizard Avatar
Face-down creatures get +X/+X, equal to the number of different basic land types you control.
:symu::symb::symr::symg: : Exile all face down creatures you control and return them face up under your control. They gain haste,hexproof,trample,lifelink,and intimidate until end of turn.
4/4
Exava, Simic Head Tester -- 2GU
Legendary Creature -- Bird Merfolk Wizard
Flying, Trample
Evolve
Each other creature you control with a +1/+1 counter on it has flying and trample.
2/4
Creature - Human Knight
Flash, protection from blue
2/2
Next: U Basilica Screecher
Creature-Bat Mutant
Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
1/2
Next RB Geist of Saint Traft
Creature-Mouse
w: Gain a life, Aqueduct Guards get +0/+1 until end of turn.Activate this ability no more than three times each turn.
1/1
Wolfir Avenger in R
Creature — Wolf Warrior
Flash
R: Target creature gains haste until end of turn.
3/2
Next: Soulburn in multicolor
Sorcery
Spend only blue and/or red mana on X.
~ deals X damage to target creature or player. You draw cards equal to the damage dealt, but not more than the amount of U spent on X, the player's life total before ~ dealt damage, or the creature's toughness.
Next: Viashino Sandstalker in B
Creature - Viashino Warrior Zombie
Haste, deathtouch
~ enters the battlefield with X +1/+1 counters on it.
At he beginning of your end step, sacrifice ~.
Unearth XB
0/0
Mistetoe Order Warlock 2UB
Creature - Human Wizard
Hexproof
Whenever another creature enters the battlefield under an opponent's control, put a -1/-1 counter on that creature and a +1/+1 counter on ~.
1/2
Next: BR Serra Angel
Creature - Demon
Flying, first strike
4/4
Next: Master of the Wild Hunt in UR
Creature - Human Wizard (M)
At the beginning of each player's upkeep, that player puts a 1/1 blue and red weird creature token onto the battlefield.
:symtap:: Tap all untapped weird creatures. For each weird tapped this way, its controller draws a card and discards a card.
Next: Rakdos Riteknife in :symw::symb:
[Inkfox Aesthetics] [The Spirit of EDH] U Sakashima the Impostor R Kiki-Jiki, Mirror Breaker Sigarda, Host of Herons
Artifact - Equipment
Equipped creature gets +0/+1 for each tax counter on ~ and has "T, Discard a card: Put a tax counter on ~."
WB, Sacrifice ~: Target player sacrifices a land for each tax counter on ~.
Equip 1
Only two things are guaranteed in life, and the Orzhov guild specializes in both.
Next: Baleful Strix in GW.
Artifact Creature-Bird
Flash,flying
You may play an additional land this turn.
2/2
Next Niv-Mizzet, Dracogenius in BG
The Anabyn
Stay Hungry My Friends....
Creature -- Bird
Flying
Whenever a creature dies, put a carrion counter on Carrion Vultures.
Remove two carrion counters from Carrion Vultures: Carrion Vultures gets +1/+1 until end of turn.
1/1
Next: Put some color in Mycosynth Lattice.
Creature - Human Artificer
If you would draw a card, instead reveal the top three cards of your library. Put all equipment cards revealed this way into play and the rest on the bottom of your library in any order.
4/3
Next: Angelic Benediction in
[Inkfox Aesthetics] [The Spirit of EDH] U Sakashima the Impostor R Kiki-Jiki, Mirror Breaker Sigarda, Host of Herons
Enchantment
Exalted
Whenever a creature you control attacks alone, defending player sacrifices a creature.
Next
Reverence in R
Enchantment
Creatures with power of three or less cannot attack or block.
Next:
Destroy the Evidence in Blue
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Reveal the third card from your deck, then either cast it from your hand (paying its cost as usual), put it onto battlefield (only if it is a land), or discard it.
Next: Leyline of Lightning in WB
Enchantment
If Leyline of Debt is in your opening hand, you may begin the game with it on the battlefield.
Extort (Whenever you cast a spell, you may pay :symbw:. If you do, each opponent loses 1 life and you gain that much life.)
Next: Goblin Guide in U.
Guide Tern U
Flying
Whenever ~ attacks, defending player reveals the top card of his or her library. If it's a instant or sorcery card, that player puts it into his or her hand.
2/2
Next: Crypt Ghast in W or G
Creature - Spirit
Whenever you cast a spell, you may pay G. If you do, gain 2 life.
Whenever you tap a land for mana, add one more mana of that color to your mana pool.
3/3
Next
Necrosavant in W
Everliving Savant 3WWW
Creature - Giant
2WW: Return Everliving Savant from your graveyard to the battlefield. Each opponent may return a creature in his or her graveyard to the battlefield.
5/5
Next: Dark Confidant in R
Legendary Creature - Human Advisor
Extort
Counter the first spell an opponent casts unless he pays 1
Whenever a Swamp or Plains you control is tapped for mana, add one more mana of that color to your mana pool.
1/3
Next: Mannachi, the Fevered Dream in WG
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature-Spirit (M)
GW: You gain 1 life for every creature on the battlefield
2/2
Deathpact Angel in
Legendary Creature -- Shapeshifter
The "legend rule" doesn't apply to cards named Malleabus Abominations you control.
Malleabus Abominations gets +1/+1 for each other creature named Malleabus Abominations you control
If you control at least one other creature named Malleabus Abominations, each has flying. If you control at least two other such creatures, each has hexproof. If you control at least three other such creatures, each is indestructible.
3/3
Next: Hammerheim Deadeye in G
Creature - Spider
Reach
Echo 5G
When - enters the battlefield, destroy target creature with flying.
2/4
Next: Gaze of Justice in ru
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature-Wizard Avatar
Face-down creatures get +X/+X, equal to the number of different basic land types you control.
:symu::symb::symr::symg: : Exile all face down creatures you control and return them face up under your control. They gain haste,hexproof,trample,lifelink,and intimidate until end of turn.
4/4
Exava, Rakdos Blood Witch in UG
Legendary Creature -- Bird Merfolk Wizard
Flying, Trample
Evolve
Each other creature you control with a +1/+1 counter on it has flying and trample.
2/4
Next: Horizon Seed in B