Violent Villain2BRG
Creature - Ogre Warrior Shaman
Bloodthirst 5
Trample, first strike, haste 2BRG: Return Violent Villain from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
4/3
Idea of Pain 2U
Creature – Illusion
Trample, haste
If Idea of Pain would be put into a graveyard from anywhere, exile it instead.
2/1
-minrar: uncommon
Mindbreaker UUU
Creature – Illusion
Trample, haste
If Mindbreaker would deal combat damage to a player, you draw that many cards instead.
At the beginning of the end step, sacrifice Mindbreaker.
3/1
-minrar: rare
Though for future reference, that's doesn't really count as there isn't a request based on the typeline.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Though for future reference, that's doesn't really count as there isn't a request based on the typeline.
Oh, bugger. Cheers for that. I thought I had typed Wizard, one of those go-to creature type for blue.
Little Angry Men2R
Creature - Homunculus
Trample, haste
Whenever Little Angry Men attacks, it gets +X/+0 for each other attacking creature.
Whenever Little Angry Men deals combat damage to an opponent, destroy target land that player controls.
1/3
4UU Creature – Demon When ~ enters or leaves the battlefield, put three 1/1 blue Wizard creature tokens onto the battlefield. Sacrifice three Wizards: Put a +1/+1 counter on ~. If you do, ~ gains flying and trample until end of turn. 5/5
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Betrayer's Servant1UW
Creature - Eldrazi Drone T: Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. it has "Sacrifice this creature: Add to your mana pool."
2/2
Unseen Filthbringer4BB
Creature - Zombie Ninja
Ninjutsu 3BB
Whenever ~ deals combat damage to a player, that player loses half his or her life, rounded down.
3/3
Simic Growthmage 1GG
Creature - Elf Wizard Graft 2
Remove two +1/+1 counters on a creature you control: Search your library for a forest and put it into the battlefield tapped.
0/0
Adamantine Leech2UU
Creature - Leech
Whenever an opponent activates an ability that isn't a mana ability for the first time in a turn, counter that ability.
Abilities you activate that aren't mana abilities cost an additional "Shuffle a card from your hand into your library" to cast.
3/4
Cursed Unicorn2B
Creature - Unicorn
Deathtouch
When Fallen Unicorn dies, put an token enchantment card on the battlefield that says "Creatures your opponents control get -1/-0."
2/1
Selkie Oracle :symug::symug:
Creature - Merfolk Wizard
When Selkie Oracle enters the battlefield, reveal the top card of your library. If it's a land or a creature card, put it into your hand. Otherwise, put it on the bottom of your library.
2/2
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
Paladin1BW
Creature - Human Wizard Knight
Double Strike 2WT: Put two 1/1 white soldier tokens onto the battlefield under your control. XBT: Target creature gets -X/-X until end of turn.
1/1
Runecore WeirdWUR
Creature - Weird
When ~ enters the battlefield, draw three cards then discard two.
When ~ dies, it deals damage equal to it's power divided among any number of target creatures an opponent controls.
3/2
Geist-Shroud Raven: WB
Creature - Bird Spirit
Flying, lifelink
When Geist-Shroud Raven dies, put a 1/1 Spirit token with flying onto the battlefield.
1/1
Deepweave Mycodragon 5BG
Creature - Dragon Fungus
Flying
At the beginning of your upkeep, put a 1/1 green saproling creature token onto the battlefield.
Sacrifice a saproling: Deepweave Mycodragon gets +1/+0 until the end of turn.
5/5
Next: U druid
Private Mod Note
():
Rollback Post to RevisionRollBack
I am GUR. I view the world around me with a sense of wonder and awe that only increases as I learn more about it. I quickly become bored if deprived of puzzles to solve or new things to learn. At my best, I am brilliant and inventive, at my worst, I am moody and erratic.
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Creature - Ogre Warrior Shaman
Bloodthirst 5
Trample, first strike, haste
2BRG: Return Violent Villain from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
4/3
Next: an efficient U hasty trampler.
2U
Creature – Illusion
Trample, haste
If Idea of Pain would be put into a graveyard from anywhere, exile it instead.
2/1
-minrar: uncommon
Mindbreaker
UUU
Creature – Illusion
Trample, haste
If Mindbreaker would deal combat damage to a player, you draw that many cards instead.
At the beginning of the end step, sacrifice Mindbreaker.
3/1
-minrar: rare
Though for future reference, that's doesn't really count as there isn't a request based on the typeline.
Next: red or white Homunculi
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Little Angry Men 2R
Creature - Homunculus
Trample, haste
Whenever Little Angry Men attacks, it gets +X/+0 for each other attacking creature.
Whenever Little Angry Men deals combat damage to an opponent, destroy target land that player controls.
1/3
Next: a blue Lammasu.
Creature - Lammasu
Flying
Whenever ~ attacks, return target creature the defending player controls to its owner's hand.
5/5
Next: white Drake
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Drake
Flying
W: ~ gets +0/+1 until end of turn.
2/4
Next: a blue demon with no mention of black, swamps, or B in the rules text
Creature – Demon
When ~ enters or leaves the battlefield, put three 1/1 blue Wizard creature tokens onto the battlefield.
Sacrifice three Wizards: Put a +1/+1 counter on ~. If you do, ~ gains flying and trample until end of turn.
5/5
Next: white or blue Eldrazi Drone
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Eldrazi Drone
T: Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. it has "Sacrifice this creature: Add to your mana pool."
2/2
Next: Green Dragon
Creature - Dragon
~ can not block flying creatures.
Protection from non-green creatures.
3/3
Next: Black Zombie Ninja
Creature - Zombie Ninja
Ninjutsu 3BB
Whenever ~ deals combat damage to a player, that player loses half his or her life, rounded down.
3/3
Green Elf Wizard
Creature - Elf Wizard
Graft 2
Remove two +1/+1 counters on a creature you control: Search your library for a forest and put it into the battlefield tapped.
0/0
Next: White Shapeshifter
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Shapeshifter
Changeling
1W, T, sacrifice ~: Destroy target artifact or enchantment.
2/2
Next: A U Leech
Creature - Leech
Whenever an opponent activates an ability that isn't a mana ability for the first time in a turn, counter that ability.
Abilities you activate that aren't mana abilities cost an additional "Shuffle a card from your hand into your library" to cast.
3/4
Next: A BR Berserker (your choice of race)
Creature - Viashino Berserker
Haste
Sacrifice Bloodfrenzy Brawler: Destroy all creatures blocking Bloodfrenzy Brawler
Next: W wurm
Creature - Wurm
Defender
Trample
Exalted
Exalted
GG: ~ loses defender until end of turn.
6/6
Next: UW or (U/W) Devil
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
2WU
Creature - Devil Sabetour
Flying
WU: Destroy target angel.
3WU: Target creature becomes an angel in addition to its other types until the end of turn
2/2
Next, a BW zombie sheep
Creature - Sheep
3B: Regenerate Rotting Ram.
W,T: Tap target creature.
1/2
Next: Red Sphinx
Creature - Sphinx
Flying
Whenever ~ deals combat damage to a player, each player discards their hand and draws four cards.
4/3
Next: Black Unicorn
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Unicorn
Deathtouch
When Fallen Unicorn dies, put an token enchantment card on the battlefield that says "Creatures your opponents control get -1/-0."
2/1
Next: a Green-Blue Merfolk
Creature - Merfolk Wizard
When Selkie Oracle enters the battlefield, reveal the top card of your library. If it's a land or a creature card, put it into your hand. Otherwise, put it on the bottom of your library.
2/2
Next: RWB berserker
Legendary Creature - Human Berserker
Haste, lifelink
WBR, Pay 3 life: Ranette, Kolvir Vanguard gets double strike until end of turn.
3/3
Next: A WB Wizard.
Creature - Human Wizard Knight
Double Strike
2WT: Put two 1/1 white soldier tokens onto the battlefield under your control.
XBT: Target creature gets -X/-X until end of turn.
1/1
Next: A red archer
Creature - Human Archer
Haste
1R,T: Incendiary Sniper deals 2 damage to target creature or player.
0/1
Next: A WUR Weird.
Creature - Weird
When ~ enters the battlefield, draw three cards then discard two.
When ~ dies, it deals damage equal to it's power divided among any number of target creatures an opponent controls.
3/2
Next: BW Bird
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Bird Spirit
Flying, lifelink
When Geist-Shroud Raven dies, put a 1/1 Spirit token with flying onto the battlefield.
1/1
Next: A BG Dragon.
Creature - Dragon Fungus
Flying
At the beginning of your upkeep, put a 1/1 green saproling creature token onto the battlefield.
Sacrifice a saproling: Deepweave Mycodragon gets +1/+0 until the end of turn.
5/5
Next: U druid