Consuming Sludge1BB
Creature - Ooze Horror
Wither
If consuming sludge is in your graveyard and you discard a non-ooze creature card, you may pay 2 life and return consuming sludge to the battlefield.
3/3
Evolutionary Consumption1G
Sorcery
Discard a Creature card from your hand. Search your library for a Creature card with power greater than the discarded card's power. Reveal it, shuffle your library, and put the revealed card on top of your library.
Deliberate ResearcherU
Creature — Human Wizard
Whenever you shuffle your library, scry 1.
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Streetside Gamble3RR
Enchantment
Whenever you shuffle your library, you may choose a card type then reveal the top of your library. If it is a card of the chosen type, put it into your hand. Otherwise, put that card in your graveyard. "Step right up! Can you guess what I have in hand?"
Uhh, I think you might have mixed up the order of operations there a bit. You put the land on top, then shuffle, accomplishing nothing much.
Assuming you meant to put the land on top AFTER shuffling...
Flourishing Potential2GG
Enchantment
Play with the top card of your library revealed.
As long as the top card of your library is a land card, whenever you tap a land for mana, add one mana of any type the revealed card could produce. U, Exile the top card of your library: Scry 1.
Mystical Vale
Land
Mystical Vale enters the battlefield tapped unless you put a land card on top of your library. T: Add one mana of any color to your mana pool. Put Mystical Vale on top of your library.
Peasant Revolutionary3R
Creature - Human
When ~ enters the battlefield, if a land you control left the battlefield this turn, create two 1/1 Red Human Creature tokens.
2/2 "They took our livelihood! We'll take their lives!"
Volcanic BlastRR
Sorcery
As an additional cost to play Volcanic Blast, sacrifice a mountain.
Volcanic Blast deals 5 damage to target creature or player.
The Island of Shiv
Legendary Land — Mountain (t: Add R to your mana pool.)
When ~ is put into your graveyard from the battlefield, it deals 2 damage to target creature or player.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Drake Whisperer1UU
Creature — Human Wizard
Drakes you control get +1/+1.
Whenever a Drake you control deals combat damage to a player, scry 1.
2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Archon of Changing Earth6WW
Creature - Archon
Trample
When Archon of Changing Earth enters the battlefield, return four creatures you control to their owner's hand.
Whenever Archon of Changing Earth or another creature you control is returned to your hand from the battlefield, return target artifact or enchantment card from your graveyard to the battlefield.
10/12
Hermit's Paranoia3B
Enchantment - Aura
When Hermit's Paranoia enters the battlefield, draw a card.
Enchant creature
Enchanted creature has deathtouch. It gets +0/+3 as long as it's the only creature you control.
Madness 1B
Lunatic Moonwatcher1BB
Creature - Human
At the beginning of your upkeep, if ~ is the only creature you control, transform it.
2/2 It compels me to watch. It's beauty insurmountable.
// Moontouched Horror
Creature - Eldrazi Horror
As long as ~ is the only creature you control, ~ has hexproof and indestructible.
6/6
Zakarus, Herald of Vermin3
Legendary Creature - Insect God
Fear
Whenever Zakarus would take lethal damage or be destroyed, regenerate it.
Whenever another spider, rat, snake or insect creature enters the battlefield under your control, each opponent loses 1 life.
At the beginning of your end step, put a 0/1 black insect token with flying onto the battlefield.
5/4
Mystical Habugai 1G
Creature - Insect Druid
At the beginning of your first main phase, if you don't control a God, add G to your mana pool.
At the beginning of your second main phase, if you control a God, draw a card.
2/1
Sorcery
Draw three cards then discard two cards.
Madness U
Sorcery
Search your library for a card and put that card into your hand, then shuffle your library and discard a card.
Creature - Ooze Horror
Wither
If consuming sludge is in your graveyard and you discard a non-ooze creature card, you may pay 2 life and return consuming sludge to the battlefield.
3/3
Sorcery
Discard a Creature card from your hand. Search your library for a Creature card with power greater than the discarded card's power. Reveal it, shuffle your library, and put the revealed card on top of your library.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Wizard
Whenever you shuffle your library, draw a card.
T: Shuffle your library.
1/2
Enchantment
Whenever you shuffle your library, you may then reveal the top card. If that card is a land card put it into your hand.
Creature — Human Wizard
Whenever you shuffle your library, scry 1.
1/2
Enchantment
Whenever you shuffle your library, you may choose a card type then reveal the top of your library. If it is a card of the chosen type, put it into your hand. Otherwise, put that card in your graveyard.
"Step right up! Can you guess what I have in hand?"
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Search your library for a land card and put that card on top of your library. Then shuffle your library.
Assuming you meant to put the land on top AFTER shuffling...
Flourishing Potential 2GG
Enchantment
Play with the top card of your library revealed.
As long as the top card of your library is a land card, whenever you tap a land for mana, add one mana of any type the revealed card could produce.
U, Exile the top card of your library: Scry 1.
Land
Mystical Vale enters the battlefield tapped unless you put a land card on top of your library.
T: Add one mana of any color to your mana pool. Put Mystical Vale on top of your library.
Creature - Human
When ~ enters the battlefield, if a land you control left the battlefield this turn, create two 1/1 Red Human Creature tokens.
2/2
"They took our livelihood! We'll take their lives!"
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
As an additional cost to play Volcanic Blast, sacrifice a mountain.
Volcanic Blast deals 5 damage to target creature or player.
Legendary Land — Mountain
(t: Add R to your mana pool.)
When ~ is put into your graveyard from the battlefield, it deals 2 damage to target creature or player.
Creature - Drake
Flying
As an additional cost to play Shivan Drake, sacrifice a land.
3/3
Creature — Human Wizard
Drakes you control get +1/+1.
Whenever a Drake you control deals combat damage to a player, scry 1.
2/3
Creature - Drake
Flying, double strike, menace
Two-Headed Wyvern can't attack unless you pay (U/R).
3/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Land
T: Add U to your mana pool.
2UT: Each player returns a creature he or she controls to its owner's hand.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Archon
Trample
When Archon of Changing Earth enters the battlefield, return four creatures you control to their owner's hand.
Whenever Archon of Changing Earth or another creature you control is returned to your hand from the battlefield, return target artifact or enchantment card from your graveyard to the battlefield.
10/12
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Enchantment - Aura
When Hermit's Paranoia enters the battlefield, draw a card.
Enchant creature
Enchanted creature has deathtouch. It gets +0/+3 as long as it's the only creature you control.
Madness 1B
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human
At the beginning of your upkeep, if ~ is the only creature you control, transform it.
2/2
It compels me to watch. It's beauty insurmountable.
//
Moontouched Horror
Creature - Eldrazi Horror
As long as ~ is the only creature you control, ~ has hexproof and indestructible.
6/6
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact Creature - Insect
When ~ dies, you may pay X. If you do, create that many 1/1 colorless artifact creature insect tokens.
1/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Creature - Insect God
Fear
Whenever Zakarus would take lethal damage or be destroyed, regenerate it.
Whenever another spider, rat, snake or insect creature enters the battlefield under your control, each opponent loses 1 life.
At the beginning of your end step, put a 0/1 black insect token with flying onto the battlefield.
5/4
Creature - Insect Druid
At the beginning of your first main phase, if you don't control a God, add G to your mana pool.
At the beginning of your second main phase, if you control a God, draw a card.
2/1
Instant
~ deals 1 damage to target creature you control. Until end of turn It has haste and must attack or block this turn.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.