Araldrin, the Moon's Fury2UR
Legendary Creature - Moonfolk Warrior
Haste, Prowess
When ~ enters the battlefield, you may exile an instant card with converted mana cost 3 or less from your hand.
When ~ attacks, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
3/1
See, Kraken Progenitus 5UG
legendary creature - kraken
Trample, Hexproof
Each opponent plays with their hands revealed.
Other creatures you control gain hexproof
6/7
next: a general based off an ancient roman character
next: a general based off an ancient roman character
Drae & Dren of the Seven Hills. 3GW
Legendary Creature - Human Warrior
As long as ~ is untapped other creatures you control have +0/+2 and Vigilance.
As long as ~ is tapped other creatures you control have +2/+0 and Trample.
3/5
Niron, Emperor of Flames1RRR
Legendary Creature - Human Advisor
When Niron, Emperor of Flames enters the battlefield or deals combat damage to a player, each player sacrifices a nonbasic land.
Whenever a land you control is sent to the graveyard, you may pay R. If you do, Niron deals 3 damage to each opponent.
3/2
Banin Sahr, Sarpadian Chronicler4WB
Legendary Creature - Human Wizard
When Banin Sahr enters the battlefield, put a 1/1 white Citizen creature token, a 1/1 blue Camarid creature token, a 1/1 black Thrull creature token, a 1/1 red Goblin creature token, and a 1/1 green Saproling creature token onto the battlefield. X, T, Sacrifice X creatures: Creatures you control get +X/+X until end of turn. You gain X life.
2/2
Grand High Sorcerer2WUBRG
Legendary Creature - Human Wizard
Whenever Grand High Sorcerer becomes tapped, it doesn't untap during your next untap step. T: Counter target spell. T: You may change any targets of target spell. T: Target spell can't be countered. T: Copy target instant or sorcery spell. You may choose new targets for the copy. T: Add to your mana pool mana equal to target spell's mana cost.
4/4
^ For Dr. Strange as my favorite non-Magic character.
Doctor Strangelove UBR
legendary creature - human advisor
When Doctor Strangelove comes into play, put a legendary artifact token called doomsday machine with "If damage would be dealt to you, deal that much damage to target creature or player" into play.
If Doctor Strangelove would leave player, exile all artifacts called doomsday machine from the game.
0/3
next: franz scortchmaw (if you're unaware of him, a grumpy old dragon)
Ammannoxh the Ancient5RRR
Legendary Creature - Dragon
Flying, defender RRR: Ammannoxh the Ancient gets +4/+0 until end of turn.
Sacrifice an artifact and a creature: Creatures you control can attack as though they didn't have defender until end of turn. A dragon does not join the battle alongside those who have not paid him homage.
13/13
Hoster, Mount of Heliod 3WWW
Legendary Enchantment Creature - Hippogryff
Flying, Vigilance, First Strike
Hoster, Mount of Heliod get's +1/+0 for each other white creature you control. Even without his rider, the mount rallies the faithful in Theros's war against the gods.
3/6
Next: Most UG commander's are disappointing. Make one that doesn't suck.
Experiment Eight 5UG
Legendary Creature - Shark Octopus
Trample UG: Tap target creature an opponent controls t: ~ Fights target creature. If that creature is tapped prevent all damage that would be dealt to ~ by it.
7/7
Just when you thought it was safe to go back in the water, the Simic go and do something stupid.
Next: A non-traditional elemental
Private Mod Note
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"If we don't know what we are doing, the enemy certainly can't anticipate our future actions!"
-Anonymous
Card0
Legendary Creature - Creature
Whenever you win the game, each other player loses the game.
1/1
For real, though: Ghâsh, Embodiment of Rage6RR
Legendary Creature - Elemental (R)
Haste, double strike
Whenever another Elemental you control deals combat damage to a player, ~ deals that much damage to that player.
6/3
Next: An allied-color pair experience counter commander.
Kaedos, Elven Supremarch
WBG
Legendary Creature - Elf Warrior
At the begining of each opponents upkeep, if you control more creatures than that player, put a 2/2 Black and Green Elf Warrior token into play. Then, if you have more cards in hand than that opponent, they discard a card. Then, if you have more life than that opponent, you gain 3 life. "No matter how good you think you are, remember that we are always better"
3/3
Serk the Tormentor1BR
Legendary Creature -- Ogre Shaman
Whenever an opponent loses life, you get an experience counter. 1BR: Target opponent reveals his or her hand and discards each card with converted mana cost equal to or less than the number of experience counters you have. Activate this ability only during your turn.
3/2
Flash
Whenever Turi enters the battlefield target merfolk cannot be blocked until end of turn, prevent all damage dealt to that creature until end of turn.
Discard a card: Return up to four creatures you control to their owner's hand.
A slippery tactician and gifted trickster
0/4
Snake/Gorgon/Hydra/Sea Serpent Commander
Private Mod Note
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MtG is where you can hate white players or black players, and still not be racist.
Lord of the Scaled Ones 2UBRG
Legendary Creature - Snake Horror
Deathtouch, instigate (When this attacks, you have target creature the defending player controls become blocking this creature.)
Dragon, Gorgon, Hydra, Sea Serpent, and other Snake creatures you control get +3/+3 and have deathtouch and instigate.
4/4
Centura, Hundred-handed cyclops 1RRWW
legendary creature - cyclops warrior W: Target permanent you control gains the equipment subtype that has "equipped creature gets +X/+0, where X is the converted mana cost of this permanent; equip 0" R: Target instant or sorcery you control loses all abilities and gains "target creature you control gains +X/+0, where X is the converted mana cost of this spell"
4/4
next: a RW general that has a red goal with white means (i.e. boros is white goals with red means, but red goals with white means is like a computer hacker or something? using the system to express something?)
Mother Luti 2RRW
Legendary Creature - Human Monk
Vigilance
Whenever a creature you control blocks it deals damage equal to its power to the controller of the creature it blocked.
3/5
Next: The true soul of Ravnica (a la Progenitus or Oona not those mediocre core set creatures) has risen. Show us it's form.
Guildpact Reborn2WUBRG
Legendary Creature - Avatar (M)
Guildpact Reborn gets +2/+2 for each bicolored creature on the battlefield.
Bicolored Creatures you control get +2/+2.
Bicolored Spells you cast cost WUBRG less. This effect only reduces the cost of colored mana. 2: Target creature becomes the colors of mana spent to activate this ability. Spend only colored mana on this ability.
6/5
Next: A Mardu (WBR) or Boros RW commander not based around combat.
Private Mod Note
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My thoughts are with the friends and family of the Orlando Shooting victims and with the rest of the LGBTQA+ community.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
Necarg, please don't acknowledge this in any way whatsoever.
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Abrin, Mesa Hermit2RW
Legendary Creature - Human Monk
At the beginning of your upkeep, you gain 1 life.
Whenever you gain life, exile that many cards from the top of your library. You may play those cards this turn.
2/2
Gorprax, Frightful HistorianWBR
Legendary Creature - Demon T: Exile target creature, enchantment, or sorcery card from your graveyard. Activate this ability only if there are no cards of that type exiled with Gorprax.
At the beginning of your upkeep, if there is a creature card, an enchantment card, and a sorcery card exiled with Gorprax, you may sacrifice Gorprax. If you do, cast any number of those exiled cards without paying their mana costs. "We have a record of terrible things, yes, but it would not do to forget them."
3/3
raphael, ninja turtle 1URR
legendary creature - mutant ninja turtle
prowess, haste, doublestrike
Whenever raphael deals combat damage to a player, you may draw a card, then discard a card.
2/2
sam the samurai WW
legendary creature - human samurai
Provoke, bushido X (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn, where X is the number of blocking creatures in combat)
other samurai creatures you control gain provoke.
1/1
next: a native-peoples themed general (i.e. aboriginal australian or inuit northern european or mohican american, etc)
Raven the Capricious1UR
Legendary Creature -- Spirit Bird
Flying UR, t: You may exchange control of two target noncreature permanents. It is said that Raven put the moon in the sky by tricking a greedy chieftain who wanted to keep it for himself.
2/3
You can tell who the Canadian's are by who remembers the story of the Raven.
Haelyssa, the Everchanging Tide 2UUU
Legendary Creature - Elemental
Whenever a permanent you control becomes the target of a spell or ability, you may choose a new target for that ability. 2UU: Gain control of target permanent for as long as there is at least one spell or ability on the stack. If any spells or abilities target that permanent, you may choose new targets for them.(The stack empties as soon as the last spell or ability on the stack resolves. You lose control of the permanent as soon as the stack empties)
4/4
Velkaross the VoidwalkerWUBRG
Legendary Creature -- Eldrazi
Devoid, trample
Other colorless creatures you control get +2/+2 and have haste.
Whenever an ability of a creature you control becomes activated, you may discard a card. If you do, copy that ability. You may choose new targets for the copies. 2: Turn target creature you control face-down.
6/5
Next: A defense/control-oriented BR general.
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(You don't lose if you've already won.)
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Legendary Creature - Moonfolk Warrior
Haste, Prowess
When ~ enters the battlefield, you may exile an instant card with converted mana cost 3 or less from your hand.
When ~ attacks, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
3/1
Next: A UG deep see general.
WiJ
Peasant 540 Cube
legendary creature - kraken
Trample, Hexproof
Each opponent plays with their hands revealed.
Other creatures you control gain hexproof
6/7
next: a general based off an ancient roman character
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Drae & Dren of the Seven Hills. 3GW
Legendary Creature - Human Warrior
As long as ~ is untapped other creatures you control have +0/+2 and Vigilance.
As long as ~ is tapped other creatures you control have +2/+0 and Trample.
3/5
Next: show us your favorite non-MTG character.
Niron, Emperor of Flames 1RRR
Legendary Creature - Human Advisor
When Niron, Emperor of Flames enters the battlefield or deals combat damage to a player, each player sacrifices a nonbasic land.
Whenever a land you control is sent to the graveyard, you may pay R. If you do, Niron deals 3 damage to each opponent.
3/2
Next: A Commander inspired in Sarpadian Empires, Vol. VII
Legendary Creature - Human Wizard
When Banin Sahr enters the battlefield, put a 1/1 white Citizen creature token, a 1/1 blue Camarid creature token, a 1/1 black Thrull creature token, a 1/1 red Goblin creature token, and a 1/1 green Saproling creature token onto the battlefield.
X, T, Sacrifice X creatures: Creatures you control get +X/+X until end of turn. You gain X life.
2/2
Grand High Sorcerer 2WUBRG
Legendary Creature - Human Wizard
Whenever Grand High Sorcerer becomes tapped, it doesn't untap during your next untap step.
T: Counter target spell.
T: You may change any targets of target spell.
T: Target spell can't be countered.
T: Copy target instant or sorcery spell. You may choose new targets for the copy.
T: Add to your mana pool mana equal to target spell's mana cost.
4/4
^ For Dr. Strange as my favorite non-Magic character.
Next: A medic or doctor.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
legendary creature - human advisor
When Doctor Strangelove comes into play, put a legendary artifact token called doomsday machine with "If damage would be dealt to you, deal that much damage to target creature or player" into play.
If Doctor Strangelove would leave player, exile all artifacts called doomsday machine from the game.
0/3
next: franz scortchmaw (if you're unaware of him, a grumpy old dragon)
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Legendary Creature - Dragon
Flying, defender
RRR: Ammannoxh the Ancient gets +4/+0 until end of turn.
Sacrifice an artifact and a creature: Creatures you control can attack as though they didn't have defender until end of turn.
A dragon does not join the battle alongside those who have not paid him homage.
13/13
Next: A Hippogriff.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
3WWW
Legendary Enchantment Creature - Hippogryff
Flying, Vigilance, First Strike
Hoster, Mount of Heliod get's +1/+0 for each other white creature you control.
Even without his rider, the mount rallies the faithful in Theros's war against the gods.
3/6
Next: Most UG commander's are disappointing. Make one that doesn't suck.
Legendary Creature - Shark Octopus
Trample
UG: Tap target creature an opponent controls
t: ~ Fights target creature. If that creature is tapped prevent all damage that would be dealt to ~ by it.
7/7
Just when you thought it was safe to go back in the water, the Simic go and do something stupid.
Next: A non-traditional elemental
-Anonymous
Legendary Creature - Elemental
2/4
Mercurial gains different abilities based on the amount of damage dealt to all players and permanents since the start of the game.
A win more commander
Legendary Creature - Creature
Whenever you win the game, each other player loses the game.
1/1
For real, though:
Ghâsh, Embodiment of Rage 6RR
Legendary Creature - Elemental (R)
Haste, double strike
Whenever another Elemental you control deals combat damage to a player, ~ deals that much damage to that player.
6/3
Next: An allied-color pair experience counter commander.
WBG
Legendary Creature - Elf Warrior
At the begining of each opponents upkeep, if you control more creatures than that player, put a 2/2 Black and Green Elf Warrior token into play. Then, if you have more cards in hand than that opponent, they discard a card. Then, if you have more life than that opponent, you gain 3 life.
"No matter how good you think you are, remember that we are always better"
3/3
Next: A reanimator commander.
Legendary Creature -- Ogre Shaman
Whenever an opponent loses life, you get an experience counter.
1BR: Target opponent reveals his or her hand and discards each card with converted mana cost equal to or less than the number of experience counters you have. Activate this ability only during your turn.
3/2
Next: A mono-blue tribal Merfolk commander.
Legendary Creature - Merfolk
Flash
Whenever Turi enters the battlefield target merfolk cannot be blocked until end of turn, prevent all damage dealt to that creature until end of turn.
Discard a card: Return up to four creatures you control to their owner's hand.
A slippery tactician and gifted trickster
0/4
Snake/Gorgon/Hydra/Sea Serpent Commander
Legendary Creature - Snake Horror
Deathtouch, instigate (When this attacks, you have target creature the defending player controls become blocking this creature.)
Dragon, Gorgon, Hydra, Sea Serpent, and other Snake creatures you control get +3/+3 and have deathtouch and instigate.
4/4
Next: A RW Equipment commander.
legendary creature - cyclops warrior
W: Target permanent you control gains the equipment subtype that has "equipped creature gets +X/+0, where X is the converted mana cost of this permanent; equip 0"
R: Target instant or sorcery you control loses all abilities and gains "target creature you control gains +X/+0, where X is the converted mana cost of this spell"
4/4
next: a RW general that has a red goal with white means (i.e. boros is white goals with red means, but red goals with white means is like a computer hacker or something? using the system to express something?)
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Legendary Creature - Human Monk
Vigilance
Whenever a creature you control blocks it deals damage equal to its power to the controller of the creature it blocked.
3/5
Next: The true soul of Ravnica (a la Progenitus or Oona not those mediocre core set creatures) has risen. Show us it's form.
Legendary Creature - Avatar (M)
Guildpact Reborn gets +2/+2 for each bicolored creature on the battlefield.
Bicolored Creatures you control get +2/+2.
Bicolored Spells you cast cost WUBRG less. This effect only reduces the cost of colored mana.
2: Target creature becomes the colors of mana spent to activate this ability. Spend only colored mana on this ability.
6/5
Next: A Mardu (WBR) or Boros RW commander not based around combat.
Check out my Newborder Peasant Cube here! http://www.cubetutor.com/draft/37467
True Name Mafia (Win),Clan Contest IX Mafia (Win), Bravely Default Mafia (Loss), BOTAS (loss), BfV (Loss), Ace Attourney (loss)
Rules Advisor before they were eradicated
Legendary Creature - Human Monk
At the beginning of your upkeep, you gain 1 life.
Whenever you gain life, exile that many cards from the top of your library. You may play those cards this turn.
2/2
Gorprax, Frightful Historian WBR
Legendary Creature - Demon
T: Exile target creature, enchantment, or sorcery card from your graveyard. Activate this ability only if there are no cards of that type exiled with Gorprax.
At the beginning of your upkeep, if there is a creature card, an enchantment card, and a sorcery card exiled with Gorprax, you may sacrifice Gorprax. If you do, cast any number of those exiled cards without paying their mana costs.
"We have a record of terrible things, yes, but it would not do to forget them."
3/3
Next: A Ninja or Samurai.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
legendary creature - mutant ninja turtle
prowess, haste, doublestrike
Whenever raphael deals combat damage to a player, you may draw a card, then discard a card.
2/2
sam the samurai WW
legendary creature - human samurai
Provoke, bushido X (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn, where X is the number of blocking creatures in combat)
other samurai creatures you control gain provoke.
1/1
next: a native-peoples themed general (i.e. aboriginal australian or inuit northern european or mohican american, etc)
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Legendary Creature -- Spirit Bird
Flying
UR, t: You may exchange control of two target noncreature permanents.
It is said that Raven put the moon in the sky by tricking a greedy chieftain who wanted to keep it for himself.
2/3
Next: A water-themed elemental.
Haelyssa, the Everchanging Tide
2UUU
Legendary Creature - Elemental
Whenever a permanent you control becomes the target of a spell or ability, you may choose a new target for that ability.
2UU: Gain control of target permanent for as long as there is at least one spell or ability on the stack. If any spells or abilities target that permanent, you may choose new targets for them.(The stack empties as soon as the last spell or ability on the stack resolves. You lose control of the permanent as soon as the stack empties)
4/4
Next: Make a commander with a CMC of 1.
Legendary Creature - Human Soldier
Whenever Adal, Military Recruit deals combat damage, you get an experience counter.
Adal, Military Recruit gets +1/+1 for each experience counter you have.
1/1
Make a commander out of Norse mythology that has to do with Snow permanents or Snow mana.
legendary snow creature - human lord
lifelink
Other snow spells and permanents you control gain lifelink.
2/2
next: a general who interacts well with morph
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Legendary Creature -- Eldrazi
Devoid, trample
Other colorless creatures you control get +2/+2 and have haste.
Whenever an ability of a creature you control becomes activated, you may discard a card. If you do, copy that ability. You may choose new targets for the copies.
2: Turn target creature you control face-down.
6/5
Next: A defense/control-oriented BR general.