Beast-Tamer Elder -- 5W
Creature -- Beast Cleric
Tap two untapped Clerics you control: Target Beast gains protection from the color of your choice until end of turn.
Tap two untapped Beasts you control: Shuffle target Cleric card in your graveyard into your library.
4/2
Snakehandler -- 5G
Creature -- Snake Druid
Tap two untapped Snakes you control: Snakehandler gets +2/+0 and gains deathtouch until end of turn.
Tap two untapped Druids you control: Scry 2.
3/3
Scheming Ancient5(U/R)(U/R)(U/R)
Creature - Dragon Wizard
Flying
Whenever a spell with conspire is cast, Scheming Ancient gets +2/+0 until the end of the turn. (U/R): The next sorcery or instant you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
5/5
Izzet Test Subject
Creature - Goblin
As you cast ~, you may tap two untapped creatures you control that share a color with it. If you do, put a copy of ~ onto the battlefield.
Sacrifice five other creatures you control named Izzet Test Subject, ~ deals 10 damage to each creature and each player.
1/1
I'm taking the idea of Conspire from the past cards, but applying it to creatures instead.
Temporal Manipulator -- U
Creature -- Human Wizard U,T: Put a token that's a copy of Temporal Manipulator onto the battlefield. If you would begin your next phase, skip that phase instead. (The phases are beginning, precombat main, combat, postcombat main, and end. If you skip your end phase, the turn ends directly after the last completed phase of your turn. You discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) T, Sacrifice five creatures named Temporal Manipulator: Take an extra turn after this one.
0/1
Lotus Harvest3 Sorcery (C)
As you cast Lotus Harvest, you may sacrifice two permanents. If you do, add 6 mana of any color to your mana pool instead.
Add 3 mana of any color to your mana pool. Harvesting the sacred lotuses is a risky job. You never know what might jump out of the water at you.
Desperate Extraction1
Instant
Exile target land from your graveyard and target land from an opponents graveyard. Add three mana of any combination that the exiled lands could produce to your mana pool. Exile Desperate Extraction.
Eldrazi Ravager 5
Tribal Artifact-Eldrazi
Whenever a land card is put into a graveyard from the battlefield, you may untap Eldrazi Ravager.
T, Exile a land card from each player's graveyard. For each of these lands, add one mana of any color that that land could produce to your mana pool. The Eldrazi are not content with your mere destruction. Only your removal from reality itself will sate them.
Shenir, Ascendant God 3GG
Legendary Creature-Elf Demigod
WRR, T, Gain control of target creature with power 5 or greater for as long as you control Shenir, Ascendant God.
5/5
Fecundity Tsar3UBRG
Legendary Creature - Human Advisor (M)
Whenever a creature you control dies, you may draw a card. 6, Sacrifice a creature: You gain control of target creature.
4/4
Grim HeraldBUG
Creature - Zombie Shaman (R)
Whenever a creature you control dies, name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand.
Sacrifice a creature: Draw a card.
3/3
Herald of Rebirth 2BG
Creature-Fungus Shaman (R)
Whenever a nontoken creature you control dies, put a 1/1 green saproling token onto the battlefield.
Sacrifice a creature: Add 1 mana of any colors that that creature has or 1 colorless mana to your mana pool.
3/3
Dominating Shadow 4BBB
Creature-Spirit Mythic Rare
Whenever a nontoken creature you control dies, gain control of target creature until the end of your next turn. Untap that creature.
Sacrifice a creature that you control but don't own. Put a token that's a copy of it onto the battlefield.
3/3
Isn't it weird that after 8 posts, we are right back to dominating stuff like Icd's Ronkonkoma?
Judgement Dominator 4WBB
Creature-Spirit (M)
At the beginning of each upkeep, each player sacrifices a permanent, then choose a permanent an opponent controls and gain control of it.
Goblin Brute2BR
Creature - Goblin Warrior (R)
Whenever Goblin Brute attacks, Goblin creatures you control get +1/+1 until end of turn.
Whenever Goblin Brute attacks, regenerate it.
3/3
Hazda Waypatcher3G
Creature - Elf Warrior (U)
Defender
This creature can block creatures with landwalk abilities as though they didn´t had those abilities G, Exile target land from a graveyard: Hazda Wayblocker gains nonbasic landwalk until end of turn "Short Cuts Cut Lives Short"
-Explorer Guild Maxim
2/4
Lu Bu, Hellspawn Abomination5RBB (R)
Legendary Creature - Human Soldier Zombie
Haste, Horsemanship
Exile three creatures from your graveyard: Regenerate ~.
4/5
Zhuge Liang, Shu Prime Minister 2WWG
Legendary Creature - Human Advisor
This card is to be treated as though it had the name "Kongming, "Sleeping Dragon""
Other creatures you control get +1/+1 and can block creatures with landwalk abilities as though they didn´t had those abilities
2/2
Wurm's Tooth+Lu Bu, Hellspawn Abomination+Zhuge Liang, Shu Prime Minister
Gatharek the Wurmslayer 3UBBB
Creature-Demon Warrior (M)
Gatharek the Wurmslayer can block creatures with landwalk abilities as though they did not have those abilities
Whenever a player casts a green spell, you may exile any number of cards from your graveyard. If you do, that player loses X life and you gain X life, where X is the number of cards exiled this way.
6/6
Thoughsilencer of Uthun 1U
Creature - Human Wizard when ~ enters the battlefield, you may pay U. If you do, target player shuffles a card from his or her hand into his or her library. If yopu don't shuffle a card from your hand into your library.
1/2
Progenitus, God of Destruction WUBRGWUBRG
Legendary Creature-Hydra Avatar God Mythic Rare
Protection from Everything
When Progenitus, God of Destruction comes into play, you may pay WUBRG. If you do, destroy all creatures your opponents control. If you don't, sacrifice all permanents other than Progenitus, God of Destruction.
If Progenitus, God of Destruction, would be put into a graveyard from anywhere, shuffle your graveyard into your library
10/10
Beast-Tamer Elder -- 5W
Creature -- Beast Cleric
Tap two untapped Clerics you control: Target Beast gains protection from the color of your choice until end of turn.
Tap two untapped Beasts you control: Shuffle target Cleric card in your graveyard into your library.
4/2
...Nath'd up: Mulching Bushmaster + Shieldmage Elder:
Snakehandler -- 5G
Creature -- Snake Druid
Tap two untapped Snakes you control: Snakehandler gets +2/+0 and gains deathtouch until end of turn.
Tap two untapped Druids you control: Scry 2.
3/3
Fake Defeat Plot 2U
Sorcery
Put target creature from your graveyard on the battlefield tapped.
Conspire
Sorry I'm a bit rusty
R: A Dragons Dinner
RW: Dragosian Forces
WUB: Mirrodin Beastiary
WU: Esper Almanac
WUB: Esper Encyclopedia
Scheming Ancient 5(U/R)(U/R)(U/R)
Creature - Dragon Wizard
Flying
Whenever a spell with conspire is cast, Scheming Ancient gets +2/+0 until the end of the turn.
(U/R): The next sorcery or instant you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
5/5
Izzet Test Subject
Creature - Goblin
As you cast ~, you may tap two untapped creatures you control that share a color with it. If you do, put a copy of ~ onto the battlefield.
Sacrifice five other creatures you control named Izzet Test Subject, ~ deals 10 damage to each creature and each player.
1/1
I'm taking the idea of Conspire from the past cards, but applying it to creatures instead.
Dar'jargo
Temporal Manipulator -- U
Creature -- Human Wizard
U,T: Put a token that's a copy of Temporal Manipulator onto the battlefield. If you would begin your next phase, skip that phase instead. (The phases are beginning, precombat main, combat, postcombat main, and end. If you skip your end phase, the turn ends directly after the last completed phase of your turn. You discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
T, Sacrifice five creatures named Temporal Manipulator: Take an extra turn after this one.
0/1
Lotus Harvest 3
Sorcery (C)
As you cast Lotus Harvest, you may sacrifice two permanents. If you do, add 6 mana of any color to your mana pool instead.
Add 3 mana of any color to your mana pool.
Harvesting the sacred lotuses is a risky job. You never know what might jump out of the water at you.
Dar'jargo
Desperate Extraction 1
Instant
Exile target land from your graveyard and target land from an opponents graveyard. Add three mana of any combination that the exiled lands could produce to your mana pool. Exile Desperate Extraction.
Eldrazi Ravager 5
Tribal Artifact-Eldrazi
Whenever a land card is put into a graveyard from the battlefield, you may untap Eldrazi Ravager.
T, Exile a land card from each player's graveyard. For each of these lands, add one mana of any color that that land could produce to your mana pool.
The Eldrazi are not content with your mere destruction. Only your removal from reality itself will sate them.
Storm Crow is strictly worse than Seacoast Drake.
Shenir, Ascendant God 3GG
Legendary Creature-Elf Demigod
WRR, T, Gain control of target creature with power 5 or greater for as long as you control Shenir, Ascendant God.
5/5
Storm Crow is strictly worse than Seacoast Drake.
Fecundity Tsar 3UBRG
Legendary Creature - Human Advisor (M)
Whenever a creature you control dies, you may draw a card.
6, Sacrifice a creature: You gain control of target creature.
4/4
Grim Herald BUG
Creature - Zombie Shaman (R)
Whenever a creature you control dies, name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand.
Sacrifice a creature: Draw a card.
3/3
Herald of Rebirth 2BG
Creature-Fungus Shaman (R)
Whenever a nontoken creature you control dies, put a 1/1 green saproling token onto the battlefield.
Sacrifice a creature: Add 1 mana of any colors that that creature has or 1 colorless mana to your mana pool.
3/3
Storm Crow is strictly worse than Seacoast Drake.
Dominating Shadow 4BBB
Creature-Spirit Mythic Rare
Whenever a nontoken creature you control dies, gain control of target creature until the end of your next turn. Untap that creature.
Sacrifice a creature that you control but don't own. Put a token that's a copy of it onto the battlefield.
3/3
Isn't it weird that after 8 posts, we are right back to dominating stuff like Icd's Ronkonkoma?
Storm Crow is strictly worse than Seacoast Drake.
Judgement Dominator 4WBB
Creature-Spirit (M)
At the beginning of each upkeep, each player sacrifices a permanent, then choose a permanent an opponent controls and gain control of it.
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
Brute's Judgement 3BR
Enchantment Rare
BBB: Target player sacrifices a permanent
RRR: Regenerate target creature
Storm Crow is strictly worse than Seacoast Drake.
Goblin Brute 2BR
Creature - Goblin Warrior (R)
Whenever Goblin Brute attacks, Goblin creatures you control get +1/+1 until end of turn.
Whenever Goblin Brute attacks, regenerate it.
3/3
Goblin Corpse-Eater -- 2BB
Creature -- Goblin Zombie
Exile three cards from a single graveyard: Regenerate Goblin Corpse-Eater.
3/3
Hazda Waypatcher 3G
Creature - Elf Warrior (U)
Defender
This creature can block creatures with landwalk abilities as though they didn´t had those abilities
G, Exile target land from a graveyard: Hazda Wayblocker gains nonbasic landwalk until end of turn
"Short Cuts Cut Lives Short"
-Explorer Guild Maxim
2/4
Hazda Waypatcher + Kongming, "Sleeping Dragon"
Zhuge Liang, Shu Prime Minister 2WWG
Legendary Creature - Human Advisor
This card is to be treated as though it had the name "Kongming, "Sleeping Dragon""
Other creatures you control get +1/+1 and can block creatures with landwalk abilities as though they didn´t had those abilities
2/2
Note: Kongming's ture name is Zhuge Liang
R: A Dragons Dinner
RW: Dragosian Forces
WUB: Mirrodin Beastiary
WU: Esper Almanac
WUB: Esper Encyclopedia
Gatharek the Wurmslayer 3UBBB
Creature-Demon Warrior (M)
Gatharek the Wurmslayer can block creatures with landwalk abilities as though they did not have those abilities
Whenever a player casts a green spell, you may exile any number of cards from your graveyard. If you do, that player loses X life and you gain X life, where X is the number of cards exiled this way.
6/6
Storm Crow is strictly worse than Seacoast Drake.
Spellscape Rebirth 1UW
Instant
Counter target spell. Then shuffle all spells of that type in all graveyards into their owner's library.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Spellstunt 1UB
Sorcery
Target player shuffles two cards from his or her hand into his or her library.
Thoughsilencer of Uthun 1U
Creature - Human Wizard
when ~ enters the battlefield, you may pay U. If you do, target player shuffles a card from his or her hand into his or her library. If yopu don't shuffle a card from your hand into your library.
1/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Progenitus, God of Destruction WUBRGWUBRG
Legendary Creature-Hydra Avatar God Mythic Rare
Protection from Everything
When Progenitus, God of Destruction comes into play, you may pay WUBRG. If you do, destroy all creatures your opponents control. If you don't, sacrifice all permanents other than Progenitus, God of Destruction.
If Progenitus, God of Destruction, would be put into a graveyard from anywhere, shuffle your graveyard into your library
10/10
Storm Crow is strictly worse than Seacoast Drake.
The Rift WUBRG
Enchantment
All nonland permanents have "At the beginning of your upkeep, sacrifice this permanent unless you pay 2".