4 - sunburst thingy
Artifact
Sunburst
Players cant play cards with cmc equal to the number of charge counters on ~.
Private Mod Note
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Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Discharged Mana 4
Artifact
At the beginning of your upkeep, sacrifice a land you control. If you don't, sacrifice Discharged Mana.
All lands produce colorless mana.
Uniformity WWW
Enchantment
At the beginning of each players upkeep, that player chooses a color. Only mana of that color may enter the mana pool during that players turn. All other mana is subject to mana drain and burn at the time it would otherwise enter the mana pool.
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EDH / MTG: Commander decks (all under construction): GWU Rafiq of the Many GWU (50% complete) RG Wort, the Raidmother RG (40% complete) WU Hanna, Ship's Navigator WU (20% complete)
U supermise
instant
erase the word color from all rulebooks, any notepapers and all minds, all cards and then continue the game.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Mana is no object R
Instant
All cards lose their effective mana costs until the end of this turn. They still require the same amount of mana to play, but for all other purposes, they have no mana costs.
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():
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EDH / MTG: Commander decks (all under construction): GWU Rafiq of the Many GWU (50% complete) RG Wort, the Raidmother RG (40% complete) WU Hanna, Ship's Navigator WU (20% complete)
Reversal Energy :2mana::symu::symu:
Instant
~ cannot be countered.
Remove target spell from the stack and return that card to it's owner's hand. "Now that you see what I have...zip!...now you don't see it anymore!" -Pixtu, Trickster Mage
Stop this madness UU
enchantment
~can be played as a interrupt.
instants cant be played.
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():
Rollback Post to RevisionRollBack
Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Remove from game permanents with the words "tap", "summon" or interrupt". Sell these cards on e-bay and buy some newer ones costing at least as much as the older ones.
Errata: those who do not obey this ruling must concede the game - R&D
Injy, Elderly Messiah
:1mana::symu::symu:
Summon Human Legend
Tap Injy, Elderly Messiah to counter target interrupt.
When Injy, Elderly Messiah leaves play, put all permanents in your removed-from-the-game zone into play.
2/2
Take that Out with the Old...
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():
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Those who fear the darkness have never seen what the light can do.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Your Done. UU
Instant
End the turn as long as a counter spell is on the stack. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
you cant counter interupts with activated abilities and instanst lol.. ( accroding to old interrupt rules :P)
but enough of this nonense
Stop the bull**** 2
artifact
You may play ~ as if it was a interrupt.
Spells cant be played.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from Einstein »
Heroism on command, senseless violence, and all the loathsome nonsense that goes by the name of patriotism -how passionately I hate them!
Quote from Nietzsche »
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
If target land would be destroyed until end of turn, remove it from the game and return it to play under it's owners control at the beginning of the next upkeep
Draw a card
"not with my nest, you scumbag!"
Private Mod Note
():
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I know the perfect guy for the third faction:
"When you show up to the Mirrodin Besieged Prerelease, you'll be asked to choose a faction: Mirran, Phyrexian, or Jaded A-Hole" Aaron Forsythe, on Twitter
Everything changes, nothing remains without a change - Buddha
Magic Rules Advisor
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Artifact
Sunburst
Players cant play cards with cmc equal to the number of charge counters on ~.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Artifact
At the beginning of your upkeep, sacrifice a land you control. If you don't, sacrifice Discharged Mana.
All lands produce colorless mana.
Enchantment
You may spend any mana as though it were mana of any color
Enchantment
At the beginning of each players upkeep, that player chooses a color. Only mana of that color may enter the mana pool during that players turn. All other mana is subject to mana drain and burn at the time it would otherwise enter the mana pool.
GWU Rafiq of the Many GWU (50% complete)
RG Wort, the Raidmother RG (40% complete)
WU Hanna, Ship's Navigator WU (20% complete)
instant
erase the word color from all rulebooks, any notepapers and all minds, all cards and then continue the game.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Instant
Counter target spell with converted mana cost of
Instant
All cards lose their effective mana costs until the end of this turn. They still require the same amount of mana to play, but for all other purposes, they have no mana costs.
GWU Rafiq of the Many GWU (50% complete)
RG Wort, the Raidmother RG (40% complete)
WU Hanna, Ship's Navigator WU (20% complete)
Instant
Counter all Instants on the Stack
Instant
Counter all spells on the stack.
lol wow i didnt think anyone could hose mine
gj
Instant
~ cannot be countered.
Remove target spell from the stack and return that card to it's owner's hand.
"Now that you see what I have...zip!...now you don't see it anymore!"
-Pixtu, Trickster Mage
enchantment
~can be played as a interrupt.
instants cant be played.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Instant
End the Turn
Take an Extra Turn after this One
ya i agree w/ nan
sorcery
Remove from game permanents with the words "tap", "summon" or interrupt". Sell these cards on e-bay and buy some newer ones costing at least as much as the older ones.
Errata: those who do not obey this ruling must concede the game - R&D
Shadowmoor's Infinite combos
:1mana::symu::symu:
Summon Human Legend
Tap Injy, Elderly Messiah to counter target interrupt.
When Injy, Elderly Messiah leaves play, put all permanents in your removed-from-the-game zone into play.
2/2
Take that Out with the Old...
Instant
Counter and remove from the game target Human spell.
Instant
Counter target spell countering another spell.
Instant
End the turn as long as a counter spell is on the stack. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Instant
If a spell would end the turn,counter it.You take another turn after you next one.
~ can be played at any time you can play an instant
when ~ comes into play counter any spell on the stack that has no colourless mana in its mana cost. Draw a card
spells that have no colourless mana in their mana cost cannot be played
"'What does it do? Well, there hasn't been a pox in years"
Shadowmoor's Infinite combos
but enough of this nonense
Stop the bull**** 2
artifact
You may play ~ as if it was a interrupt.
Spells cant be played.
[thread=41221][my extendo sig][/thread] [thread=56664][moderator helpdesk][/thread] [Pen and Paper Inn]
Just add me on msn if you have any questions or just want to talk
Land
When ~ comes into play, you lose 4 life
:symtap:: Add
Sacrifice ~: remove target permanent from the game
Instant
Destroy Target Nonbasic Land and Deal 4 Damage to its controller.
1WW - Instant
If target land would be destroyed until end of turn, remove it from the game and return it to play under it's owners control at the beginning of the next upkeep
Draw a card
"not with my nest, you scumbag!"
"When you show up to the Mirrodin Besieged Prerelease, you'll be asked to choose a faction: Mirran, Phyrexian, or Jaded A-Hole" Aaron Forsythe, on Twitter
Everything changes, nothing remains without a change - Buddha